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Update the README, esp. to reflect new git repo
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endrift committed Feb 17, 2011
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/ / / _ \/ _` |/ _ \/ __| / \ / _ \| __| | | / __|
/ /__| __/ (_| | __/\__ \ / /\/\ \ (_) | |_| |_| \__ \
\____/\___|\__, |\___||___/ \/ \/\___/ \__|\__,_|___/
|___/ v 0.5.0-svn
|___/ v 0.5.0-git

Andrew Ayer | Nathan Partlan | Jeffrey Pfau

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Home Page (News, Screenshots, Wiki): http://legesmotus.endrift.com/
Project Page (Downloads): http://sourceforge.net/projects/legesmotus/
Trac Page (Bugs): http://sourceforge.net/apps/trac/legesmotus/
Trac Page (Bugs): http://legesmotus.endrift.com/trac/
IRC Channel: irc.freenode.net #legesmotus
Subversion Repository: https://legesmotus.svn.sourceforge.net/svnroot/legesmotus
Subversion Repository: http://github.com/jpfau/legesmotus/

For bugs and feature requests, visit Trac. For immediate help or to try to find a game, stop by our IRC channel. For documentation, visit the wiki.


ORGANIZATION

The code is divided into five components, located in the following directories:
The code is divided into separate components, located in the following directories:

common Common code for both client and server
client The client
common Common code for the executables
client The common client code
gui The graphical client
server The server
serverscanner A command line tool for scanning a metaserver
metaserver The metaserver (running a metaserver is not recommended)
ai An experimental AI client

The data for the program are located in the data directory, and are divided into five parts:

data/fonts Fonts
data/maps Maps
data/sounds Sounds
data/sprites Sprites
data/weapons Weapon configurations
The data for the program are located in the data directory, and the default configuration files are located in the config directory


ADVANCED BUILDING
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