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An in-game voxel map editor for Minecraft
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buildSrc [Forge] Update FG + Forge Sep 8, 2019
config/checkstyle feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
contrib/craftscripts Update/remove more dead links. Aug 7, 2019
gradle/wrapper Improve logging, update to 5.5.1 Jul 14, 2019
worldedit-bukkit feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-cli [CLI,Libs] Minimize CLI, exclude slf4j from libs Sep 2, 2019
worldedit-core Create parser context data for factory converter in non-user-mode Aug 31, 2019
worldedit-fabric feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-forge [Forge] Update to Recommended Forge, newer mappings Sep 14, 2019
worldedit-libs feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
worldedit-sponge feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem… Oct 28, 2012
.gitignore Updated changelog, contributing info, gradle, etc Oct 4, 2018
.travis.yml Fix travis. Aug 2, 2019
CHANGELOG.txt Bump to 7.0.1 Aug 12, 2019
COMPILING.md Remove mentions of setupDecompWorkspace in COMPILING.md. May 5, 2019
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc Oct 4, 2018
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LICENSE.txt Modernized pom, readmes. Oct 20, 2012
README.md Update docs links to point to enginehub. Aug 7, 2019
build.gradle.kts Improve logging, update to 5.5.1 Jul 14, 2019
gradle.properties Bump to 7.1.0-SNAPSHOT for continued development Aug 12, 2019
gradlew Update to Gradle 5.5 Jul 10, 2019
gradlew.bat Update to Gradle 5.5 Jul 10, 2019
settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most comm… Aug 25, 2019
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README.md

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

Links

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