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ENIGMAsystem
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Universal_System
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Extensions
instance
CallbackArrays.cpp
CallbackArrays.h
ENIGMA_GLOBALS.cpp
ENIGMA_GLOBALS.h
GAME_GLOBALS.h
Makefile
actions.h
backgroundinit.cpp
backgroundstruct.cpp
backgroundstruct.h
bufferstruct.cpp
bufferstruct.h
callbacks_events.cpp
callbacks_events.h
collisions_object.cpp
collisions_object.h
darray.cpp
darray.h
debugscope.cpp
debugscope.h
depth_draw.cpp
depth_draw.h
dynamic_args.cpp
dynamic_args.h
estring.cpp
estring.h
fileio.cpp
fileio.h
fontinit.cpp
fontstruct.cpp
fontstruct.h
gif_format.cpp
gif_format.h
globalupdate.cpp
globalupdate.h
graphics_object.cpp
graphics_object.h
highscore_functions.cpp
highscore_functions.h
image_formats.cpp
image_formats.h
instance.cpp
instance.h
instance_create.h
instance_iterator.h
instance_planar.cpp
instance_system.cpp
instance_system.h
instance_system_base.h
instance_system_frontend.h
key_game_globals.h
lives.cpp
lives.h
loading.cpp
loading.h
lodepng.cpp
lodepng.h
lua_table.h
mathnc.cpp
mathnc.h
move_functions.cpp
move_functions.h
multifunction_variant.cpp
multifunction_variant.h
nlpo2.h
object.cpp
object.h
planar_object.cpp
planar_object.h
rectpack.cpp
rectpack.h
reflexive_types.cpp
reflexive_types.h
resinit.h
resource_data.cpp
resource_data.h
roomsystem.cpp
roomsystem.h
scalar.h
shaderstruct.cpp
shaderstruct.h
soundinit.cpp
spriteinit.cpp
spritestruct.cpp
spritestruct.h
switch_stuff.h
syntax_quirks.h
terminal_io.cpp
terminal_io.h
timelines_object.cpp
timelines_object.h
transform_object.cpp
transform_object.h
var4.cpp
var4.h
var4_lua.cpp
var_array.cpp
var_array.h
var_te.h
with.h
zlib.cpp
zlib.h
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