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Welcome to the enomic wiki!
This is covered fairly decently in the readme. Basically, do good stuff, set goals for the community, help achieve community goals, and stop the Villains from doing evil stuff (without killing them. cuz you know, we're the good guys)
Every hero needs a villain. But what makes a good villain? What's evil enough to keep the villain chuckling deep into the night? Here are some tips:
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The villain should remain anonymous. Once people know who you are they can shut you down immediately. That's not much fun. Try to keep your nefarious activities covert. This also means your villainy is going to be more subtle and not the boring "HAHA! I DELETED ALL YOUR SOURCE CODE" variety which will just immediately get identified and reverted.
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The villain should appear to be a hero. Just like Lex Luthor, the world should think you're a hero. Otherwise you've got no powers, you're no different from the bystanders who get killed as collateral damage. At least in the current world, you're either a hero or a zero. Just keep your villainy under wraps (see point 1).
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Break the game in subtle ways. This could be by taking away checkin abilities from heros in a seemingly innocent checkin. Or you could expose security vulnerabilities on the site itself. Whatever you do, your checkin should seem innocent to let you claim "Gee guys, sorry, it was an accident. Please let me stay a hero." (again, see point 1)