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3D animation using Processing
Processing
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Some sketches I recovered from 2015, when I started to dig into the world of OOP (Object Oriented Programming). I'm still impressed by the effort I put into such a silly idea.

At this time, I was in the second year of my Telecommunications degree, so I had some knowledge about the FFT (Fast Fourier Transform). What happens when the objects programming and the fourier transformation are mixed in the head of a young 20-years-old engineer? The answer is: CUBES.

<iframe width="560" height="315" src="https://www.youtube.com/embed/eBuQEjoUfYg" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

That super-cool cube was the main objective of my long nights, that cube was all day dancing in my head. I remember that the beginning was hard, I struggled a lot to generate my first cube, the Java syntax was very new to me. Fortunately I did all the code under the kindergarten IDE of Processing, that helped me a lot to fight the typical noob programmers nightmares, like the NullPointerException or the array Not Initialized.

Finally, I created several dancing shapes by re-organizing my fancy cube in different configurations: a plane, a column, a circle...

<iframe width="560" height="315" src="https://www.youtube.com/embed/3cdb_Y5-BWQ" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
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