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If the script for an oid code contains only one line, one can simply write
house: - P(welcome)
./tttool oid-tablealigns images on pixel boundaries, so that a naive
rastering of the whole page still yields crisp pixels.
Thanks to @m7thon for the patch!
The PDF output uses PDF patterns for much smaller PDF files.
./tttool oid-tablecan now also
produce SVG output with SVG patterns:
--image-format SVGproduces SVG with vector squares
for the pixels, wihle
--image-format SVG+PNGproduces SVG with a small,
repeated pixel graphics in the pattern
Games are now more likely to be properly round-tripped (GH issue #174)
./tttool oid-tablesorts naturally now, so that the sequence is
foo10, and not
Read and write the language field in the GME header (GH issue #105)
./tttool assemble: Do not fail with too many open files
- Handle “other” play commands (FFE0, FFE1) even if their argument is not 0,
with some crude syntax in the YAML format. The meaning of this argument is
not yet understood, volunteers are welcome!