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- Indianapolis, IN, United States
A tutorial for using the modern shader pipeline of OpenGL with SDL 2 in Haskell
Low-level bindings to Fluidsynth for Lua
Getting started with SDL2 and OpenGL in Haskell using the sdl2 and gl packages.
Functional programming utilities for lua
A template for new React + Redux apps
52 contributions in the last year
August - September 2018
ericnething has no activity yet for this period.
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