Reproduces an issue with iOS 12 beta and libGDX
libGDX sample app with desktop and iOS platforms that repeatedly opens and closes a native dialog, along with some GC use every 100ms.
- Run on a local 64 bit device with: ./gradlew run64
Sample test runs:
- run 1: App not responding after 42 sec
- run 2: still alive after 300 sec...
- run 3: ANR after 250 sec
- run 4: ANR after 29 sec
- run 5: ANR after 259 sec
- run 6: ANR after 58 sec