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I imagine if there's some way to reasonably fast package the non walkable pixels into boxes (static bodies with rectangle shape) then we could have a function that loads the walkable areas into the world.
I imagine if there's some way to reasonably fast package the non walkable pixels into boxes (static bodies with rectangle shape) then we could have a function that loads the walkable areas into the world.
https://stackoverflow.com/questions/57745418/pack-pixels-in-1bit-bw-binary-image-in-boxes/
Other idea is Moore Neighbor tracing
Potrace may be useful.
Also XAGE has a similar converter to polygons for walkable areas on AGS Export plug-in
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