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ericsebesta/README.md

Professional Profile

I'm currently a Principal Software Engineer with Unity Technologies. I have a long background in AAA game development, having worked at Origin Systems / Electronic Arts, Sony Online Entertainment, Bioware / Electronic Arts, and Bethesda Game Studios / Zenimax Media.

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  1. A application framework for Unity Universal Render Pipeline-based projects, based off of Unity 2019.4.1f1.

    C# 1

  2. unity-packagetemplate Public template

    Starting point to build new packages for the Unity Package Manager. Updated with Unity 2019.4.1f1.

  3. An open source package of Unity tools.

    C#

919 contributions in the last year

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Contribution activity

December 2022

11 contributions in private repositories Dec 4

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