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Professional Profile

I'm currently a Principal Software Engineer with Unity Technologies. I have a long background in AAA game development, having worked at Origin Systems / Electronic Arts, Sony Online Entertainment, Bioware / Electronic Arts, and Bethesda Game Studios / Zenimax Media.


  1. A application framework for Unity Universal Render Pipeline-based projects, based off of Unity 2019.4.1f1.

    C# 1

  2. unity-packagetemplate Public template

    Starting point to build new packages for the Unity Package Manager. Updated with Unity 2019.4.1f1.

  3. An open source package of Unity tools.


919 contributions in the last year

Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri

Contribution activity

December 2022

11 contributions in private repositories Dec 4

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