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0 parents commit 42f0b45f0eb94fe90cd87f49ad0f1d213668e699 @BigNoid BigNoid committed Apr 23, 2011
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+<window id="20">
+ <defaultcontrol>50</defaultcontrol>
+ <allowoverlay>no</allowoverlay>
+ <views>50,500,509,512</views>
+ <controls>
+ <include>CommonAddonsBackground</include>
+ <control type="image">
+ <posx>0</posx>
+ <posy>0</posy>
+ <width>1280</width>
+ <height>720</height>
+ <texture background="true">$INFO[ListItem.Property(Fanart_Image)]</texture>
+ <include>backgroundfade</include>
+ <fadetime>FanartCrossfadeTime</fadetime>
+ <include condition="Skin.HasSetting(animatedbg)">Animation_Background</include>
+ <include>Animation_OpenCloseZoom</include>
+ </control>
+ <control type="group">
+ <visible>Control.IsVisible(500)|Control.IsVisible(512)</visible>
+ <include>Furniture_WallBackground</include>
+ <include>Furniture_WallBackground_Small</include>
+ </control>
+ <control type="group">
+ <include>Animation_OpenCloseZoom</include>
+ <visible>Control.IsVisible(509)|Control.IsVisible(50)</visible>
+ <include>Furniture_Showcase</include>
+ </control>
+ <control type="group">
+ <include>Animation_OpenCloseZoom</include>
+ <include>CommonRootView</include>
+ <include>Viewtype_Wall</include>
+ <include>ShowcaseQuadrate</include>
+ <include>AddonWall</include>
+ </control>
+ <control type="group">
+ <include>Animation_OpenCloseZoom</include>
+ <visible>Control.IsVisible(509)</visible>
+ <include>Furniture_DarkGradient</include>
+ </control>
+ <include>BehindDialogFadeOut</include>
+ <control type="group">
+ <visible>Control.IsVisible(512)|Control.IsVisible(50)</visible>
+ <animation effect="slide" start="0,0" end="380,365" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
+ <animation effect="slide" start="0,0" end="380,0" reversible="true" condition="Control.IsVisible(50)">Conditional</animation>
+ <include>VideoWindowPosters</include>
+ </control>
+ <include>ScrollOffsetLabel</include>
+ <include>Media_Menu</include>
+ <include condition="Skin.HasSetting(breadcrumb)">Breadcrumbs</include>
+ <include>Furniture_NowPlayingWidget</include>
+ <include condition="Skin.HasSetting(globaltime)">Furniture_Clock</include>
+ </controls>
+</window>
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