Skip to content
Go to file
Cannot retrieve contributors at this time
58 lines (46 sloc) 3.4 KB

Build Status License


OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.

Free for commercial use, open source under the Zlib license.

Getting Started/Installing

For Developers

Read More

Programming Guides

Core- Atomic building blocks that are commonly used throughout all OpenTissue components, including data structures and algorithms.

Collision - Methods for detecting collisions between motion-independent objects and creating contact information.

Dynamics - Collection of methods for mathematically modeled simulations and physics-based animations, including rigid, soft, and fluid body dynamics.

Kinematics - Methods for kinematic animations, including inverse kinematics, skinning, and key-framed character animation.

GPU - Collection of general purpose algorithms and methods performed on the GPU (GPGPU).

Utility - Large collection of miscellaneous utilities, mostly for OT-based applications.

Learn More

Here is a few suggestions

  • Learn more about generic programing reading a textbook.
  • Learn about the C++ programming language from a textbook.
  • Learn more about solving problems with C++ by reading a textbook
You can’t perform that action at this time.