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Magic Boxes

ermaccer edited this page Feb 2, 2020 · 1 revision

Magic boxes is a feature which allows you to do timed cells, think of Smoke in Mortal Kombat 3 to get good idea what it is about.

Configuration is pretty simple, make sure to enable bHookMagicBoxes in order to get it to work.

To specify magic box, simply add "magicbox" to your select.def, just like you would with "randomselect"

eg:

kfm, order = 1

randomselect

magicbox

kfm, order = 2

Next, open up cfg\magicBoxes.dat.

You only need to specify 2 values per line, character id and wait time. First line will take control of first magic box, second line of second and so on.

Example:

12 130

14 130

NOTE: Only first magic box wait time is used, all characters will switch according to whatever you type as wait time for first magic box, this might be solved in future.