Standalone version of CHAI3D 3.1 finger proxy
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collisions
CMakeLists.txt
README.md
avector3d.hpp
ccommon.hpp
fingerproxy.cpp
fingerproxy.hpp
main.cpp

README.md

Standalone Finger Proxy Algorithm from CHAI3D

There is no way we can do a better implementation of that ;-)

TODO: complete Vector3d functions TODO: complete support interface

MAYBE: make it fully templated against collision, texture & so