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esbenp committed Jan 6, 2017
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3 changes: 3 additions & 0 deletions .babelrc
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{
"presets": ["react-native"]
}
6 changes: 6 additions & 0 deletions .buckconfig
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[android]
target = Google Inc.:Google APIs:23

[maven_repositories]
central = https://repo1.maven.org/maven2
44 changes: 44 additions & 0 deletions .flowconfig
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[ignore]
; We fork some components by platform
.*/*[.]android.js

; Ignore "BUCK" generated dirs
<PROJECT_ROOT>/\.buckd/

; Ignore unexpected extra "@providesModule"
.*/node_modules/.*/node_modules/fbjs/.*

; Ignore duplicate module providers
; For RN Apps installed via npm, "Libraries" folder is inside
; "node_modules/react-native" but in the source repo it is in the root
.*/Libraries/react-native/React.js
.*/Libraries/react-native/ReactNative.js

[include]

[libs]
node_modules/react-native/Libraries/react-native/react-native-interface.js
node_modules/react-native/flow
flow/

[options]
module.system=haste

experimental.strict_type_args=true

munge_underscores=true

module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\|pdf\)$' -> 'RelativeImageStub'

suppress_type=$FlowIssue
suppress_type=$FlowFixMe
suppress_type=$FixMe

suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(3[0-6]\\|[1-2][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(3[0-6]\\|1[0-9]\\|[1-2][0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy

unsafe.enable_getters_and_setters=true

[version]
^0.36.0
1 change: 1 addition & 0 deletions .gitattributes
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*.pbxproj -text
53 changes: 53 additions & 0 deletions .gitignore
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# OSX
#
.DS_Store

# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
project.xcworkspace

# Android/IntelliJ
#
build/
.idea
.gradle
local.properties
*.iml

# node.js
#
node_modules/
npm-debug.log

# BUCK
buck-out/
\.buckd/
android/app/libs
*.keystore

# fastlane
#
# It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
# screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Gitignore.md

fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots
1 change: 1 addition & 0 deletions .watchmanconfig
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{}
12 changes: 12 additions & 0 deletions __tests__/index.android.js
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import 'react-native';
import React from 'react';
import Index from '../index.android.js';

// Note: test renderer must be required after react-native.
import renderer from 'react-test-renderer';

it('renders correctly', () => {
const tree = renderer.create(
<Index />
);
});
12 changes: 12 additions & 0 deletions __tests__/index.ios.js
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import 'react-native';
import React from 'react';
import Index from '../index.ios.js';

// Note: test renderer must be required after react-native.
import renderer from 'react-test-renderer';

it('renders correctly', () => {
const tree = renderer.create(
<Index />
);
});
66 changes: 66 additions & 0 deletions android/app/BUCK
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import re

# To learn about Buck see [Docs](https://buckbuild.com/).
# To run your application with Buck:
# - install Buck
# - `npm start` - to start the packager
# - `cd android`
# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"`
# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
# - `buck install -r android/app` - compile, install and run application
#

lib_deps = []
for jarfile in glob(['libs/*.jar']):
name = 'jars__' + re.sub(r'^.*/([^/]+)\.jar$', r'\1', jarfile)
lib_deps.append(':' + name)
prebuilt_jar(
name = name,
binary_jar = jarfile,
)

for aarfile in glob(['libs/*.aar']):
name = 'aars__' + re.sub(r'^.*/([^/]+)\.aar$', r'\1', aarfile)
lib_deps.append(':' + name)
android_prebuilt_aar(
name = name,
aar = aarfile,
)

android_library(
name = 'all-libs',
exported_deps = lib_deps
)

android_library(
name = 'app-code',
srcs = glob([
'src/main/java/**/*.java',
]),
deps = [
':all-libs',
':build_config',
':res',
],
)

android_build_config(
name = 'build_config',
package = 'com.reduxformarticle',
)

android_resource(
name = 'res',
res = 'src/main/res',
package = 'com.reduxformarticle',
)

android_binary(
name = 'app',
package_type = 'debug',
manifest = 'src/main/AndroidManifest.xml',
keystore = '//android/keystores:debug',
deps = [
':app-code',
],
)
139 changes: 139 additions & 0 deletions android/app/build.gradle
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apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"]
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/

apply from: "../../node_modules/react-native/react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion 23
buildToolsVersion "23.0.1"

defaultConfig {
applicationId "com.reduxformarticle"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

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