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Rule Proposal: `no-new-symbol` #4862

mysticatea opened this Issue Jan 6, 2016 · 3 comments


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mysticatea commented Jan 6, 2016

new Symbol() always throws a TypeError, but people might guess Symbol is a constructor.
So this rule reports all new Symbol()s.

If NewTarget is not undefined, throw a TypeError exception.

The following patterns are considered problems:

/*eslint no-new-symbol: 2*/
/*eslint-env es6*/

const foo = new Symbol("foo");  /*error `new Symbol()` always throws a TypeError.*/

The following patterns are not considered problems:

/*eslint no-new-symbol: 2*/
/*eslint-env es6*/

const foo = Symbol("foo");

// Ignores shadowed Symbol.
function bar(Symbol) {
    const baz = new Symbol("baz");

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nzakas commented Jan 6, 2016

Good idea, this is very confusing


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alberto commented Jan 7, 2016

I'm not familiar with escope. Is it enough to check that the Symbol in references doesn't come from the global scope?


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mysticatea commented Jan 7, 2016

I guess a logic is:

var variable = globalScope.set.get("Symbol");
if (variable && variable.defs.length === 0) {
  • variable.defs is not empty if there is a declaration like function Symbol() { } in the source code.
  • variable.references contains all references to this variable.
  • Tests need {env: {es6: true}} to define Symbol variable.

@alberto alberto closed this in ceaf324 Jan 7, 2016

ilyavolodin added a commit that referenced this issue Jan 7, 2016

Merge pull request #4876 from eslint/issue4862
New: Add no-new-symbol rule (fixes #4862)

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