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// Chances are boot0.js got run already and scheduled *another*
// 'load(alarm.js)' - so let's remove it first!
clearInterval();
function formatTime(t) {
var hrs = 0|t;
var mins = Math.round((t-hrs)*60);
return hrs+":"+("0"+mins).substr(-2);
}
function getCurrentHr() {
var time = new Date();
return time.getHours()+(time.getMinutes()/60)+(time.getSeconds()/3600);
}
function showAlarm(alarm) {
var msg = formatTime(alarm.hr);
var buzzCount = 10;
if (alarm.msg)
msg += "\n"+alarm.msg;
E.showPrompt(msg,{
title:"ALARM!",
buttons : {"Sleep":true,"Ok":false} // default is sleep so it'll come back in 10 mins
}).then(function(sleep) {
buzzCount = 0;
if (sleep) {
if(alarm.ohr===undefined) alarm.ohr = alarm.hr;
alarm.hr += 10/60; // 10 minutes
} else {
alarm.last = (new Date()).getDate();
if (alarm.ohr!==undefined) {
alarm.hr = alarm.ohr;
delete alarm.ohr;
}
if (!alarm.rp) alarm.on = false;
}
require("Storage").write("alarm.json",JSON.stringify(alarms));
load();
});
function buzz() {
Bangle.buzz(100).then(()=>{
setTimeout(()=>{
Bangle.buzz(100).then(function() {
if (buzzCount--)
setTimeout(buzz, 3000);
else if(alarm.as) { // auto-snooze
buzzCount = 10;
setTimeout(buzz, 600000);
}
});
},100);
});
}
buzz();
}
// Check for alarms
var day = (new Date()).getDate();
var hr = getCurrentHr()+10000; // get current time - 10s in future to ensure we alarm if we've started the app a tad early
var alarms = require("Storage").readJSON("alarm.json",1)||[];
var active = alarms.filter(a=>a.on&&(a.hr<hr)&&(a.last!=day));
if (active.length) {
// if there's an alarm, show it
active = active.sort((a,b)=>a.hr-b.hr);
showAlarm(active[0]);
} else {
// otherwise just go back to default app
setTimeout(load, 100);
}