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accellog: 0.02: Use the new multiplatform 'Layout' library
Loads of layout lib improvements
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gfwilliams committed Aug 25, 2021
1 parent 0d7bddd commit 0410a0dd8e1eaef230e69e4904c1305876b0977c
Showing with 144 additions and 63 deletions.
  1. +2 −2 apps.json
  2. +1 −0 apps/accellog/ChangeLog
  3. +23 −16 apps/accellog/app.js
  4. +118 −45 modules/Layout.js
@@ -2409,10 +2409,10 @@
"name": "Acceleration Logger",
"shortName":"Accel Log",
"icon": "app.png",
"version":"0.01",
"version":"0.02",
"interface": "interface.html",
"description": "Logs XYZ acceleration data to a CSV file that can be downloaded to your PC",
"tags": "outdoor",
"tags": "outdoor,b2",
"readme": "README.md",
"storage": [
{"name":"accellog.app.js","url":"app.js"},
@@ -1 +1,2 @@
0.01: New App!
0.02: Use the new multiplatform 'Layout' library
@@ -90,16 +90,26 @@ function startRecord(force) {
// display
g.clear(1);
Bangle.drawWidgets();
var w = g.getWidth();
var h = g.getHeight();
g.setColor("#ff0000").fillRect(0,h-48,w,h);
g.setColor("#ffffff").setFont("6x8",2).setFontAlign(0,0).drawString("RECORDING", w/2,h-24);
g.setFont("6x8").drawString("Samples:",w/2,h/3 - 20);
g.setFont("6x8").drawString("Time:",w/2,h*2/3 - 20);
g.setFont("6x8",2).setFontAlign(0,0,1).drawString("STOP",w-10,h/2);

var Layout = require("Layout");
var layout = new Layout({ type: "v", c: [
{type:"txt", font:"6x8", label:"Samples", pad:2},
{type:"txt", id:"samples", font:"6x8:2", label:" - ", pad:5},
{type:"txt", font:"6x8", label:"Time", pad:2},
{type:"txt", id:"time", font:"6x8:2", label:" - ", pad:5},
{type:"txt", font:"6x8:2", label:"RECORDING", bgCol:"#f00", pad:5, fillx:true},
]
},[ // Buttons...
{label:"STOP", cb:()=>{
Bangle.removeListener('accel', accelHandler);
showMenu();
}}
]);
layout.update();
layout.render();

// now start writing
f = require("Storage").open(getFileName(fileNumber), "w");
var f = require("Storage").open(getFileName(fileNumber), "w");
f.write("Time (ms),X,Y,Z\n");
var start = getTime();
var sampleCount = 0;
@@ -113,17 +123,14 @@ function startRecord(force) {
accel.z*8192].map(n=>Math.round(n)).join(",")+"\n");

sampleCount++;
g.reset().setFont("6x8",2).setFontAlign(0,0);
g.drawString(" "+sampleCount+" ",w/2,h/3,true);
g.drawString(" "+Math.round(t)+"s ",w/2,h*2/3,true);
layout.samples.label = sampleCount;
layout.time.label = Math.round(t)+"s";
layout.render(layout.samples);
layout.render(layout.time);
}

Bangle.setPollInterval(80); // 12.5 Hz
Bangle.setPollInterval(80); // 12.5 Hz - the default
Bangle.on('accel', accelHandler);
setWatch(()=>{
Bangle.removeListener('accel', accelHandler);
showMenu();
}, BTN2);
}


@@ -1,39 +1,101 @@
if (!g.theme) {
g.theme = {
fg:-1,bg:0,fgH:-1,bgH:"#008"
};
}

/*
Usage:
var layout = new Layout( layoutObject, btns )
layout.render(optionalObject);
layoutObject has:
* A `type` field of:
* `undefined` - blank, can be used for padding
* `"txt"` - a text label, with value `label` and `r` for text rotation
* `"btn"` - a button, with value `label` and callback `cb`
* `"img"` - an image where the function `src` is called to return an image to draw
* `"custom"` - a custom block where `render(layoutObj)` is called to render
* `"h"` - Horizontal layout, `c` is an array of more `layoutObject`
* `"v"` - Veritical layout, `c` is an array of more `layoutObject`
* A `id` field. If specified the object is added with this name to the
returned `layout` object, so can be referenced as `layout.foo`
* A `font` field, eg `6x8` or `30%` to use a percentage of screen height
* A `col` field, eg `#f00` for red
* A `bgCol` field for background color (will automatically fill on render)
* A `halign` field to set horizontal alignment. `-1`=left, `1`=right, `0`=center
* A `valign` field to set vertical alignment. `-1`=top, `1`=bottom, `0`=center
* A `pad` integer field to set pixels padding
* A `fillx` boolean to choose if the object should fill available space in x
* A `filly` boolean to choose if the object should fill available space in y
* `width` and `height` fields to optionally specify minimum size
btns is an array of objects containing:
* `label` - the text on the button
* `cb` - a callback function
* `cbl` - a callback function for long presses
Once `layout.update()` is called, the following fields are added
to each object:
* `x` and `y` for the top left position
* `w` and `h` for the width and height
* `_w` and `_h` for the **minimum** width and height
Other functions:
* `layout.update()` - update positions of everything if contents have changed
* `layout.debug(obj)` - draw outlines for objects on screen
* `layout.clear(obj)` - clear the given object (you can also just specify `bgCol` to clear before each render)
*/


function Layout(layout, buttons) {
this._l = this.l = layout;
this.b = buttons;
// Do we have physical buttons?
this.physBtn = process.env.HWVERSION!=2;
// Do we have >1 physical buttons?
this.physBtns = (process.env.HWVERSION==2) ? 1 : 3;
this.yOffset = Object.keys(global.WIDGETS).length ? 24 : 0;

if (buttons) {
var btnHeight = Math.floor((g.getHeight()-this.yOffset) / buttons.length);
if (this.physBtn) {
if (buttons) {
if (this.physBtns >= buttons.length) {
// enough physical buttons
var btnHeight = Math.floor((g.getHeight()-this.yOffset) / this.physBtns);
if (Bangle.btnWatch) Bangle.btnWatch.forEach(clearWatch);
Bangle.btnWatch = [];
if (this.physBtns > 2 && buttons.length==1)
buttons.unshift({label:""}); // pad so if we have a button in the middle
while (this.physBtns > buttons.length)
buttons.push({label:""});
if (buttons[0]) Bangle.btnWatch.push(setWatch(pressHandler.bind(this,0), BTN1, {repeat:true,edge:-1}));
if (buttons[1]) Bangle.btnWatch.push(setWatch(pressHandler.bind(this,1), BTN2, {repeat:true,edge:-1}));
if (buttons[2]) Bangle.btnWatch.push(setWatch(pressHandler.bind(this,2), BTN3, {repeat:true,edge:-1}));
this._l.width = g.getWidth()-8; // text width
this._l = {type:"h", content: [
this._l = {type:"h", filly:1, c: [
this._l,
{type:"v", content: buttons.map(b=>(b.type="txt",b.font="6x8",b.height=btnHeight,b.r=1,b))}
{type:"v", pad:1, filly:1, c: buttons.map(b=>(b.type="txt",b.font="6x8",b.height=btnHeight,b.r=1,b))}
]};
} else { // no physical buttons, use touchscreen
} else {
var btnHeight = Math.floor((g.getHeight()-this.yOffset) / buttons.length);
this._l.width = g.getWidth()-20; // button width
this._l = {type:"h", content: [
this._l = {type:"h", c: [
this._l,
{type:"v", content: buttons.map(b=>(b.type="btn",b.height=btnHeight,b.width=32,b.r=1,b))}
{type:"v", c: buttons.map(b=>(b.type="btn",b.h=btnHeight,b.w=32,b.r=1,b))}
]};
Bangle.touchHandler = (_,e) => touchHandler(this._l,e);
Bangle.on('touch',Bangle.touchHandler);
}
}

// add IDs
var ll = this;
function idRecurser(l) {
if (l.id) ll[l.id] = l;
if (l.c) l.c.forEach(idRecurser);
}
idRecurser(layout);
this.update();
}

Layout.prototype.remove = function (l) {
@@ -59,7 +121,7 @@ function pressHandler(btn,e) {
function touchHandler(l,e) {
if (l.type=="btn" && l.cb && e.x>=l.x && e.y>=l.y && e.x<=l.x+l.w && e.y<=l.y+l.h)
l.cb(e);
if (l.content) l.content.forEach(n => touchHandler(n,e));
if (l.c) l.c.forEach(n => touchHandler(n,e));
}


@@ -68,7 +130,13 @@ function updateMin(l) {
case "txt": {
if (l.font.endsWith("%"))
l.font = "Vector"+Math.round(g.getHeight()*l.font.slice(0,-1)/100);
g.setFont(l.font);
// Not needed in new firmwares - 'font' is enough
if (l.font.includes(":")) {
var f = l.font.split(":");
l.font = f[0];
l.fsz = f[1];
}
g.setFont(l.font,l.fsz);
l._h = g.getFontHeight();
l._w = g.stringWidth(l.label);
break;
@@ -84,24 +152,25 @@ function updateMin(l) {
l._w = im.charCodeAt(1);
break;
}
case undefined:
case "custom": {
// size should already be set up in width/height
l._w = 0;
l._h = 0;
break;
}
case "h": {
l.content.forEach(updateMin);
l._h = l.content.reduce((a,b)=>Math.max(a,b._h+(b.pad<<1)),0);
l._w = l.content.reduce((a,b)=>a+b._w+(b.pad<<1),0);
l.fill |= l.content.some(c=>c.fill);
l.c.forEach(updateMin);
l._h = l.c.reduce((a,b)=>Math.max(a,b._h+(b.pad<<1)),0);
l._w = l.c.reduce((a,b)=>a+b._w+(b.pad<<1),0);
l.fillx |= l.c.some(c=>c.fillx);
break;
}
case "v": {
l.content.forEach(updateMin);
l._h = l.content.reduce((a,b)=>a+b._h+(b.pad<<1),0);
l._w = l.content.reduce((a,b)=>Math.max(a,b._w+(b.pad<<1)),0);
l.fill |= l.content.some(c=>c.fill);
l.c.forEach(updateMin);
l._h = l.c.reduce((a,b)=>a+b._h+(b.pad<<1),0);
l._w = l.c.reduce((a,b)=>Math.max(a,b._w+(b.pad<<1)),0);
l.filly |= l.c.some(c=>c.filly);
break;
}
default: throw "Unknown item type "+l.type;
@@ -116,9 +185,10 @@ function render(l) {
if (!l) l = this.l;
g.reset();
if (l.col) g.setColor(l.col);
if (l.bgCol!==undefined) g.setBgColor(l.bgCol).clearRect(l.x,l.y,l.x+l.w,l.y+l.h);
switch (l.type) {
case "txt":
g.setFont(l.font).setFontAlign(0,0,l.r).drawString(l.label, l.x+(l.w>>1), l.y+(l.h>>1));
g.setFont(l.font,l.fsz).setFontAlign(0,0,l.r).drawString(l.label, l.x+(l.w>>1), l.y+(l.h>>1), true/*solid bg*/);
break;
case "btn":
var poly = [
@@ -141,7 +211,7 @@ function render(l) {
l.render(l);
break;
}
if (l.content) l.content.forEach(render);
if (l.c) l.c.forEach(render);
}

Layout.prototype.render = function (l) {
@@ -152,43 +222,44 @@ Layout.prototype.render = function (l) {
Layout.prototype.layout = function (l) {
// l = current layout element
// exw,exh = extra width/height available
var fill = l.content.reduce((a,l)=>a+(0|l.fill),0);
var fillx = l.c.reduce((a,l)=>a+(0|l.fillx),0);
var filly = l.c.reduce((a,l)=>a+(0|l.filly),0);
switch (l.type) {
case "h": {
let x = l.x + (l.w-l._w)/2;
if (fill) { x = l.x; }
l.content.forEach(c => {
c.w = c._w + (c.fill?(l.w-l._w)/fill:0);
c.h = c.fill ? l.h : c._h;
if (fillx) { x = l.x; }
l.c.forEach(c => {
c.w = c._w + (c.fillx?(l.w-l._w)/fillx:0);
c.h = c.filly ? l.h : c._h;
c.x = x;
c.y = l.y + (1+(0|c.valign))*(l.h-c.h)/2;
x += c.w;
if (c.pad) {
x += c.pad*2;
c.x += c.pad;
c.y += c.pad;
c.w += c.pad*2;
c.h += c.pad*2;
}
if (c.content) {
if (c.c) {
this.layout(c);
}
});
break;
}
case "v": {
let y = l.y + (l.h-l._h)/2;
if (fill) { y = l.y; }
l.content.forEach(c => {
c.w = c.fill ? l.w : c._w;
c.h = c._h + (c.fill?(l.h-l._h)/fill:0);
if (filly) { y = l.y; }
l.c.forEach(c => {
c.w = c.fillx ? l.w : c._w;
c.h = c._h + (c.filly?(l.h-l._h)/filly:0);
c.x = l.x + (1+(0|c.halign))*(l.w-c.w)/2;
c.y = y;
y += c.h;
if (c.pad) {
y += c.pad*2;
c.x += c.pad;
c.y += c.pad;
c.w += c.pad*2;
c.h += c.pad*2;
}
if (c.content) this.layout(c);
if (c.c) this.layout(c);
});
break;
}
@@ -199,7 +270,7 @@ Layout.prototype.debug = function(l,c) {
c=c||1;
g.setColor(c&1,c&2,c&4).drawRect(l.x+c-1, l.y+c-1, l.x+l.w-c, l.y+l.h-c);
c++;
if (l.content) l.content.forEach(n => this.debug(n,c));
if (l.c) l.c.forEach(n => this.debug(n,c));
};
Layout.prototype.update = function() {
var l = this._l;
@@ -209,7 +280,7 @@ Layout.prototype.update = function() {
// update sizes
updateMin(l);
// center
if (l.fill) {
if (l.fillx || l.filly) {
l.w = w;
l.h = h;
l.x = 0;
@@ -226,7 +297,9 @@ Layout.prototype.update = function() {

Layout.prototype.clear = function(l) {
if (!l) l = this._l;
g.reset().clearRect(l.x,l.y,l.x+l.w-1,l.y+l.h-1);
g.reset();
if (l.bgCol!==undefined) g.setBgColor(l.bgCol);
g.clearRect(l.x,l.y,l.x+l.w-1,l.y+l.h-1);
};

exports = Layout;

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