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%% This file is part of EGS.
%%
%% EGS is free software: you can redistribute it and/or modify
%% it under the terms of the GNU Affero General Public License as
%% published by the Free Software Foundation, either version 3 of the
%% License, or (at your option) any later version.
%%
%% EGS is distributed in the hope that it will be useful,
%% but WITHOUT ANY WARRANTY; without even the implied warranty of
%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
%% GNU Affero General Public License for more details.
%%
%% You should have received a copy of the GNU Affero General Public License
%% along with EGS. If not, see <http://www.gnu.org/licenses/>.
%% Network configuration.
%% Note that changing these options generally requires restarting the server.
%% @doc Ports to listen to for the patch server.
%% 11030 is the JP port; 11230 is the US port.
{patch_ports, [11030, 11230]}.
%% @doc Ports to listen to for the login server.
%% 12030 and 12031 are the JP ports, one per entrance; 12230 is the US port.
{login_ports, [12030, 12031, 12230]}.
%% @doc Game server IP address and port.
%% They can be modified freely without problem.
%% Note that the port should be available and above 1024.
{game_server, {<< 91, 121, 75, 204 >>, 12061}}.
%% Caps and limitations.
%% @doc Maximum level players can reach.
{level_cap, 200}.
%% Flags.
%% @todo doc
{value_flags, [
"EGS_VALUE_FLAG"
]}.
%% @todo doc
{bool_flags, [
"EGS_BOOL_FLAG"
]}.
%% @todo doc
{temp_flags, [
"EGS_TEMP_FLAG"
]}.
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