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README.md

README.md

Book Club List of Books

So far we have read 0 books on design together. Let's read more!

Books On Our List

  1. "Don't Make Me Think" by Steve Krug Amazon Link
  2. "The Design of Everyday Things" by Don Norman Amazon Link
  3. "Hooked - How to Build Habit-Forming Products" by Nir Eyal Amazon Link
  4. "Rocket Surgery Made Easy" by Steve Krug Amazon Link
  5. "Just Enough Research" by Erika Hall Amazon Link

Books That Will Probably Make It On Our List

(This is almost entirely inspired by the SF UX Book Club Book List)

  • Interviewing Users by Steve Portigal
  • About Face 4 (Mobile Chapter) by Alan Cooper
  • Usable Usability by Eric Reis
  • The Elements of User Experience Design by Jesse James Garrett
  • Service Design: Insight to Implementation by Andy Polaine
  • The Lean Startup by Eric Reis
  • Mobile First by Luke W
  • How to Make Sense of Any Mess by Abbey Covert
  • Designing for Behavior Change by Stephen Wendel
  • Sketching User Experiences by Bill Buxton
  • Information Architecture: Blueprints for the Web by Christina Wodtke
  • Lean Customer Development by Cindy Alvarez
  • Experience Design: A Framework for Integrating Brand, Experience, and Value
  • The UX Team of One by Leah Buley
  • 100 Things Every Designer Needs to Know About People by Susan Weinschenk
  • The Persona Lifecycle: Keeping People in Mind Throughout Product Design
  • Microinteractions: Designing with Details by Dan Saffer
  • Don't Make Me Think by Steve Krug
  • The Handbook of Usability Testing (selected chapters) by Dana Chisnell and Jeffrey Rubin
  • Articulating Design Decisions by Tom Greever
  • Discussing Design: Improving Communication and Collaboration through Critique by Adam Connor and Aaron Irizarry
  • Design for the Mind by Victor Yocco
  • Designing the Conversation by Russ Unger, Brad Nunnally, and Dan Willis
  • The Handbook of Usability Testing by Dana Chisnell and Jeffrey Rubin
  • You're My Favorite Client by Mike Monteiro
  • UI is Communication By Everett McKay
  • Innovation Games by Luke Hohmann
  • Designing with the Mind in Mind by Jeff Johnson
  • Designing Together by Dan M. Brown
  • Why We Fail by Victor Lombardi
  • Designing for People by Henry Dreyfuss
  • How They Got There by Khoi Vinh
  • Mapping Experiences by Jim Kalbach
  • Managing Chaos by Lisa Welchman
  • How to Get People to Do Stuff by Susan Weinschenk
  • Tragic Design: The Impact of Bad Product Design and How to Fix It by Cynthia Savard Saucier and Jonathan Shariat
  • Sense & Respond by Jeff Gothelf
  • Design for Software by Erik Klimczak
  • Org Design for Design Orgs by Peter Merholz, Kristin Skinner
  • Meeting Design by Kevin Hoffman
  • Solving Product Design Exercises by Artiom Dashinsky
  • Designing for How People Learn by Julie Dirksen
  • User Story Mapping by Jeff Patton
  • Orchestrating Experiences by Chris Risdon and Patrick Quattlebaum
  • Pencil Me In by Christina Wodtke
  • Design Systems by Alla Kholmatova
  • Practical Design Discovery by Dan M. Brown
  • Writing for Designers by Scott Kubie
  • Living in Information
  • Build Better Products
  • Digital Behavior Design
  • It's Our Research
  • Lean UX
  • UX for Lean Startups
  • UX Strategy
  • UX Research
  • Data-Driven Design
  • Life 3.0
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