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- In the new version of CMP0115 policy extension must also be provided,
  there is no version.h in PROJECT_SOURCE_DIRECTORY.
- Accept the DEFAULT_PLUGIN_DIR during CMAKE configure and use default
  value to ${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/edb, if not provided.

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edb is a cross platform AArch32/x86/x86-64 debugger. It was inspired by Ollydbg, but aims to function on AArch32, x86, and x86-64 as well as multiple OS's. Linux is the only officially supported platform at the moment, but FreeBSD, OpenBSD, OSX and Windows ports are underway with varying degrees of functionality.


edb is available under the GPL 2 license, see the COPYING for details.

NOTE: This README now only covers the most essential documentation, for more complete documentation see the wiki


When cloning the repo, please use git's --recursive flag to ensure that the sub-modules will be properly cloned and updated to the correct versions. Here is an example:

git clone --recursive


Compiling edb is generally quite simple. The latest release of edb currently depends on the following packages:

Dependency Version Required
GCC/Clang Supporting C++17
Qt >= 5.9
Capstone >= 3.0
Graphviz >= 2.38.0 (Optional)

Many distributions already have packages that satisfy these. The wiki contains examples for some popular distributions:

Once you have the necessary dependencies installed, compilation is done with cmake:


If you plan to just run edb out of the build directory, it's as simple as this:

$ mkdir build
$ cd build
$ cmake ..
$ make
$ ./edb

If you would like to properly install edb on the system for all users, it's only a little different:

$ mkdir build
$ cd build
$ cmake -DCMAKE_INSTALL_PREFIX=/usr/local/ ..
$ make
$ make install
$ edb


Basic installation is simple, you may run

$ make install

In which case the plugins will be installed in /usr/local/lib/edb and the binaries will be installed in /usr/local/bin/.