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Unicode characters in symbols are extracted incorrectly #644

10110111 opened this Issue Feb 27, 2018 · 2 comments


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10110111 commented Feb 27, 2018

See the following example C++ program:

double \u00fc() { return 843; }
int main()

We should see ü function being called (and do in GDB). EDB instead says something like ü in its symbol map, and Ã�¼ in the Disassembly and Analysis views.


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eteran commented Feb 27, 2018

Interesting... Well this is an encoding issue. Do we assume UTF-8? UTF-16? It looks like EDB is perhaps assuming Latin1 encoding in some places.

I don't know if there is a "right answer" here because there is likely nothing to indicate what the appropriate encoding is. What are your thoughts?


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10110111 commented Feb 27, 2018

I suppose we have the following options:

  • Follow system locale (LC_CTYPE I suppose)
  • Assume UTF-8 on UNIX-like platforms (since it's the defacto standard there), UTF-16 on Windows (when we finally support it)

Funnily enough, QtCreator (at least 4.0.3) shows ü in its disassembly view, thus assuming Latin1.

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