diff --git a/EndlessClient/Rendering/Character/CharacterAnimator.cs b/EndlessClient/Rendering/Character/CharacterAnimator.cs index e0ce97f7..ea5abbbe 100644 --- a/EndlessClient/Rendering/Character/CharacterAnimator.cs +++ b/EndlessClient/Rendering/Character/CharacterAnimator.cs @@ -523,7 +523,7 @@ private void AnimateCharacterEmotes() var playersDoneEmoting = new HashSet(); foreach (var pair in _startEmoteTimes.Values) { - if ((pair.ActionTick - _fixedTimeStepRepository.TickCount) >= TICKS_PER_FRAME * 2) + if ((_fixedTimeStepRepository.TickCount - pair.ActionTick) >= TICKS_PER_FRAME * 2) { GetCurrentCharacterFromRepository(pair).Match( none: () => playersDoneEmoting.Add(pair.UniqueID),