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game: fixed connecting client version alignment in /players

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rmarquis committed Feb 9, 2020
1 parent e9489ee commit 9bd74afbd2f908170a686e502d0724aad6d6d78d
Showing with 8 additions and 1 deletion.
  1. +8 −1 src/game/g_cmds_ext.c
@@ -537,7 +537,14 @@ void G_players_cmd(gentity_t *ent, unsigned int dwCommand, qboolean fDump)
muted = "";
}

special = va("%s%s%s%s", ref, spec, ign, muted);
if (cl->pers.connected == CON_CONNECTING)
{
special = va("%s", " ");
}
else
{
special = va("%s%s%s%s", ref, spec, ign, muted);
}

tc = (ent) ? "^7 " : " ";
if (g_gametype.integer >= GT_WOLF)

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