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general: consistently define x86_64 ARCH_STRING instead of amd64

The CMake script will always produce internal libraries containing the
string "x86_64" and never "amd64", so make sure the game engine always
looks for libraries with "x86_64" in the filename.
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niacat authored and rmarquis committed May 14, 2019
1 parent 6ff60b7 commit ef2c78b8d9f6e90dfce10ed7f095a53eac2592ec
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/qcommon/q_platform.h
@@ -260,7 +260,7 @@
#elif defined __amd64__
#undef idx64
#define idx64 1
#define ARCH_STRING "amd64"
#define ARCH_STRING "x86_64"
#elif defined __axp__
#define ARCH_STRING "alpha"
#endif

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