From 8de289f5ada8d4d5dbcdcd007099c43185f64243 Mon Sep 17 00:00:00 2001 From: delizin Date: Fri, 31 Jan 2014 13:33:35 -0500 Subject: [PATCH] Update objects.py --- src/objects/objects.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/objects/objects.py b/src/objects/objects.py index 9915fec754d..000318af004 100644 --- a/src/objects/objects.py +++ b/src/objects/objects.py @@ -7,7 +7,7 @@ The instances of all the different object types are all tied to their own database object stored in the 'dbobj' property. All attribute get/set operations are channeled transparently to the database object -as desired. You should normally nevfer have to worry about the database +as desired. You should normally never have to worry about the database abstraction, just do everything on the TypeClass object. That an object is controlled by a player/user is just defined by its