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__ .----.---.-.-----. |--. | _| _ |__ --| | |__| |___._|_____|__|__| RAcing in baSH >>> Contents * Authors * Description * System requirements * Options * Notice * Important notice * TODO list * License * Contact >>> Authors Mirek Kratochvil, email@example.com (because of UNIX course on MFF Charles' University in Prague) >>> Description This is a very simple racing game simulator for all Unices equipped with Bash and terminal. You have a car, track with dangerous curves and some lame drivers which are constantly attempting to do bad stuff (crashes). You have 100%HP when you start. Driving on grass will decrease HP. Driving into other cars will decrease HP, as well. If you find yourself having 0%HP, you are dead and the race ends. Target is to drive as far as you can. (and please don't ask why) >>> System requirements You should have BASH installed, and run the game on vt-100 compatible terminal. This means RASH should run on most linuxes of non-historical versions. Tested (coded) on 2.6 linux, bash 3.1, in Eterm, Konsole and the linux framebuffer console. Minimal console size is 80x24 and please avoid resizing after Rash has started (well you'll see). NOTE: It's cooler if you have 'figlet' installed. >>> Options Please see `rash --help` >>> Notice Because of obvious Bash limitations, steering is not "analog" as you are probably used from other games, but more "switched". If you press [A] it starts to steer left, so when you feel like leftish-enough, press [W]. :] Of course, there's also a key for steering right known by all those who ever played Quake. >>> TODO list This is a list of some things I could add in the future (especially if I received that donation mentioned above): * Some collision/explosion effects - white&yellow stars should be sufficient * Improved controls (real non-blocking read?) * Improved difficulty calculation/interpretation * Mouse support (gpm hackoff?) * Sound effects ( /dev/dsp ? asynchronous aplay? ) And what certainly *won't* be missing in next release: * 3D Rendering >>> License This program is licensed under GNU General Public License v2. Make sure you have read and understood it before you run, use or modify the program. License is attached to this package in file 'LICENSE'. If you don't have it or it can't be correctly read, please mail FSF for it. Many copies should also be available on the Internet.