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Actors sometimes throw double collision events #284

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eonarheim opened this issue Apr 29, 2014 · 0 comments
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Actors sometimes throw double collision events #284

eonarheim opened this issue Apr 29, 2014 · 0 comments
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bug This issue describes undesirable, incorrect, or unexpected behavior
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@eonarheim
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For one collision resolution cycle, it is possible for an actor to have a double collision event thrown. This is especially problematic when actors are being killed or modified and expect one collision event per resolution.

@eonarheim eonarheim added this to the 0.3 Release milestone Apr 29, 2014
@jedeen jedeen modified the milestones: 0.3 Release, 0.4 Release Nov 8, 2014
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