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[Android] Fix GLView initialization with 0 size texture #2907

merged 1 commit into from Dec 6, 2018


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commented Dec 4, 2018


Resolves #2671


Android while creating surfaceTexture sometimes returns texture that has 0 size.
Immediately ofter such incident correct sized texture is provided via different callback.

Test Plan

@bbarthec bbarthec requested a review from tsapeta Dec 4, 2018

@bbarthec bbarthec force-pushed the @bbarthec/glview-android-sdk31 branch from ca3f70f to f1d558d Dec 4, 2018

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Good work Bartek! Thanks for fixing this 😄

@bbarthec bbarthec force-pushed the @bbarthec/glview-android-sdk31 branch from f1d558d to f5b6d3d Dec 5, 2018

tsapeta approved these changes Dec 6, 2018

@tsapeta tsapeta merged commit 2750edd into master Dec 6, 2018

2 checks passed

client Workflow: client
sdk Workflow: sdk

@tsapeta tsapeta deleted the @bbarthec/glview-android-sdk31 branch Dec 6, 2018

@tsapeta tsapeta removed the in progress label Dec 6, 2018

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