From a1ff84cd071c03e09754ab87720de29c42a09d44 Mon Sep 17 00:00:00 2001 From: Rafael Date: Tue, 19 Sep 2023 20:16:08 -0300 Subject: [PATCH] Test debug workflow --- .github/workflows/push_addon_to_asset_lib.yml | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/.github/workflows/push_addon_to_asset_lib.yml b/.github/workflows/push_addon_to_asset_lib.yml index c2e3b92..381cd37 100644 --- a/.github/workflows/push_addon_to_asset_lib.yml +++ b/.github/workflows/push_addon_to_asset_lib.yml @@ -28,24 +28,24 @@ jobs: id: set_plugin_version run: | VERSION=$(grep version addons/character-controller/plugin.cfg | cut -d "=" -f 2 | tr -d '"') - echo "PLUGIN_VERSION=${VERSION}" >> $GITHUB_ENV + echo "PLUGIN_VERSION=${VERSION}" - - name: Godot Asset Lib - # You may pin to the exact commit or the version. - # uses: deep-entertainment/godot-asset-lib-action@81addbb4db62199a69e4aa5535741a8928d6abb6 - uses: deep-entertainment/godot-asset-lib-action@v0.4.0 - with: - action: addEdit - # Godot asset lib username - username: expressobits - # Godot asset lib password - password: ${{ secrets.GODOT_ASSET_LIB_PASSWORD }} - # ID of the asset in the asset store - assetId: 1567 - # Path to asset template file - assetTemplate: .github/workflows/.asset-template-addon.json.hb - # Godot asset lib base url - baseUrl: https://godotengine.org/asset-library/api + # - name: Godot Asset Lib + # # You may pin to the exact commit or the version. + # # uses: deep-entertainment/godot-asset-lib-action@81addbb4db62199a69e4aa5535741a8928d6abb6 + # uses: deep-entertainment/godot-asset-lib-action@v0.4.0 + # with: + # action: addEdit + # # Godot asset lib username + # username: expressobits + # # Godot asset lib password + # password: ${{ secrets.GODOT_ASSET_LIB_PASSWORD }} + # # ID of the asset in the asset store + # assetId: 1567 + # # Path to asset template file + # assetTemplate: .github/workflows/.asset-template-addon.json.hb + # # Godot asset lib base url + # baseUrl: https://godotengine.org/asset-library/api - name: Debug Godot Asset Lib run: echo $PLUGIN_VERSION