A game that has nothing to do with taxes and everything to do with avoiding.
Simply run main.swf in your browser or other suitable Flash player.
Extra levels are unlocked as your score increases. Visit the shop at the very top of the top of the top if you're feeling rich. If you've bought a gun or bombs, click to shoot guns and space to place bombs. If you've hired lawyers to protect you, press A and D to adjust their radius. Collect the coins and avoid everything else!
2008 was the first year I ever played around with code. I had been an avid Flash gamer (under my favourite childhood pseudonym) on Kongregate for over a year by then, and really wanted to make something fun myself.
I looked around, and found a tutorial on making a simple avoider game using ActionScript 2 by frozenhaddock. All you did in his game was avoid stuff, and that's basically all you do in mine. The site's a sports shoe store now, and unfortunately, I have no idea where he's gone.
Then, Michael James Williams came along and ported frozenhaddock's tutorial into ActionScript 3. He's still around as a data analyst at ActiveTuts+—a fitting role, when considering how amazing his AS3 Avoider Game Tutorial still is! I highly recommend it as a fun, engaging, and crystal clear introduction to basic Flash game development. Although I even wrote a little tutorial of my own (the site expired, but it's in the Internet Archive), I never went beyond it.
In 2011, I just started high school, decided that I was going to make an avoider game, and I was going to become rich! I joined FlashGameLicense before it was cool, kept track of all my versions with Git, worked on it for 4 days and then took a 5-month break until summer. I'm quite proud that after that, I managed to hack away at it pretty consistently for the entire year!
But I stopped before summer of 2012. Preparing for my last music exams dominated my time, and although I fiddled around with it in 2013, I was a big kid by then. Honestly, I really should have started this all 3 years earlier, back in 2008 when I was just a little boy coding his first baby game. There's no tutorial, no story, no sense to be made from the madness, and none of the features that would have made my avoider game the avoider game. But there's bugs, and all my heart, and even more bugs, and my childhood fun.
So that's the story of my first project.
Copyright © 2011, 2012, 2013 Eugene Y. Q. Shen.
Tax Avoider is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Tax Avoider is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License in LICENSE.md for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.