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/*
Copyright (C) 2011 ezQuake team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* File List
*
* display directory contents, allows for changing dir,
* drive etc..
*
* meant for use by MP3 player, mayby demo player too
*
* FileList have four colums:
* - file name (with ext)
* - size
* - date (last modification)
* - time (last modification)
*
* and allows to display different sets of columns
* also do sorting
*
*/
#ifndef __EX_FILELIST_H__
#define __EX_FILELIST_H__
#include "keys.h"
#include "Ctrl.h"
//
// maximum-s
//
#define MAX_FILELIST_ENTRIES 1024
#define MAX_FILELIST_TYPES 16
#define MAX_FILELIST_DISPLAY 80
#define MAX_EXTENSION_LENGTH 15
#define MAX_SEARCH_STRING 64
//
// entry (file) type strucy
//
typedef struct filetype_s
{
int id;
char extension [MAX_EXTENSION_LENGTH+1];
}
filetype_t;
//
// file entry structure
//
typedef struct filedesc_s
{
qbool is_directory;
#ifdef WITH_ZIP
qbool is_archive;
#endif
char name[MAX_PATH+1];
char display[MAX_PATH+1];
unsigned long size;
SYSTEMTIME time;
int type_index;
}
filedesc_t;
#define FL_MODE_NORMAL 0
#define FL_MODE_DELETE 1
#define FL_MODE_COMPRESS 2
#define FL_MODE_DECOMPRESS 3
//
// Filelist structure
//
typedef struct filelist_s
{
char current_dir[MAX_PATH+1];
char current_archive[MAX_PATH+1];
qbool in_archive;
qbool error; // Error reading dir
qbool need_refresh; // Dir is reread in draw func
qbool need_resort; // Dir is sorted in draw func
filedesc_t entries[MAX_FILELIST_ENTRIES];
int num_entries;
int current_entry;
int display_entry; // First item displayed
int displayed_entries_count; // ammount of entries that fit on the screen
filetype_t filetypes[MAX_FILELIST_TYPES];
int num_filetypes;
qbool show_dirup;
qbool show_dirs;
// For PGUP/PGDN, filled by drawing func
int last_page_size;
// For searching
char search_string[MAX_SEARCH_STRING+1];
qbool search_valid; // If is in search mode
qbool search_dirty; // If should research
qbool search_error; // Not found
int mode; // Are we deleting/compressing a file?
// For cd ..
char cdup_name[MAX_PATH+1];
qbool cdup_find;
// for mouse navigation
int list_y_offset;
int list_width;
int list_height;
// associated scrollbar GUI element
PScrollBar scrollbar;
}
filelist_t;
//
// Drawing routine
//
void FL_Draw(filelist_t *, int x, int y, int w, int h);
//
// Send key to list
// returns: true if processed, false if ignored
//
qbool FL_Key(filelist_t *, int key);
//
// Send Mouse Move event to the list
// returns: true if processed, false if mouse pointed somewhere else
//
qbool FL_Mouse_Event(filelist_t *, const mouse_state_t *ms);
//
// Create file list
//
void FL_Init(filelist_t *fl, char *initdir);
//
// Add new file type (.qwd, .qwz, .mp3).
//
void FL_AddFileType(filelist_t *, int id, char *ext);
//
// Set current directory (and drive).
//
void FL_SetCurrentDir(filelist_t *, const char *dir);
//
// hides the ".." option to traverse in the dirs hierarchy
//
void FL_SetDirUpOption(filelist_t *fl, qbool show);
//
// hides the ".." option to traverse in the dirs hierarchy
//
void FL_SetDirsOption(filelist_t *fl, qbool show);
//
// Get current directory.
//
char *FL_GetCurrentDir(filelist_t *);
//
// Get current entry.
//
filedesc_t * FL_GetCurrentEntry(filelist_t *);
//
// Get current path.
//
char *FL_GetCurrentPath(filelist_t *);
//
// Get current display.
//
char *FL_GetCurrentDisplay(filelist_t *fl);
//
// Get current entry type.
//
int FL_GetCurrentEntryType(filelist_t *);
//
// Is current entry a dir ?
//
qbool FL_IsCurrentDir(filelist_t *);
#endif // __EX_FILELIST_H__
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