Open CL Raytracer (BVH, Super Sampling, Ambient Occlusion)
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scene
Makefile
README.md
aabb.cc
aabb.h
bvh.cc
bvh.h
bvh_node.cc
bvh_node.h
cl_1.1.hpp
cl_1.2.hpp
cl_bvh.h
cl_ray_tracer.cc
cl_ray_tracer.h
hemisphere_sampler.cc
hemisphere_sampler.h
main.cc
mesh.cc
mesh.h
options_ray_tracer.h
random.h
ray.h
ray_tracer.cc
ray_tracer.cl
ray_tracer.h
ray_tracer_old.cl
timer.h
triangle.cc
triangle.h
vec3.h
visual.cc
visual.h

README.md

raytracer

Open CL Raytracer (BVH, Super Sampling, Ambient Occlusion)

see main.cc for enty point and options