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Commits on Dec 13, 2012
  1. Fixes a minor issue with mousewheel scrolling while NPC is talking.

    *  Using the mousewheel after selecting a topic would scroll through the
       previously available options. In vanilla Skyrim, the selected topic would
       be sort of "locked" until the NPC has done talking. Since the mousewheel
       event now calls moveSelectionUp/Down() for a smoother scrolling, it
       also called the update function which would redraw the other options
       (I think *blush*). Now it just checks for the menustate and will not
       initiate scrolling until menu state is back to TOPIC_LIST_SHOWN.
    committed Dec 8, 2012
  2. Recompiled from the last skyrimui commit and saved as CS4.

    *  The build path is set directly to my Skyrim/Data/Interface
       folder. Otherwise same as skyrimui, but this one is the
       latest commit from post-v1.8.151.0 Skyrim.
    * seems to work fine in Skyrim v1.
    committed Nov 23, 2012
  3. dialoguemenu.fla used to rebuild, same as skyrimui, saved as CS4.

    *  Saved in CS5.5 in CS4 format and working. Just my local version
       doesn't actually have structural changes yet, compared to the
       Mardoxx/skyrimui version. It was a FLA file from an earlier
       pre- v1.8 Skyrim commit though!
    committed Nov 23, 2012
  4. Decoupled mouse highlighting from the selected item.

    *  Created a new iHighlightIndex that generally works like iSelectedIndex
       did, except that it is not always the same as selectedIndex.
    *  doSetSelectedIndex() takes a third parameter, if it is explicitly
       true, then only the highlighted index changes, if not set to true,
       then it will also change the iSelectedIndex as in vanilla.
    *  SetEntry() uses iHighlightedIndex instead of iSelectedIndex,
       thus allowing to highlight other items without iSelectedIndex
    *  iSelectedIndex is controlled by keyboard only, or it is set when
        the mouse is clicked, but no longer when the mouse is moved.
    *  Navigation up or down always moves the highlight back to the
       selected item, which is at center.
    *  The mousewheel scroll now uses moveSelectionUp/Down()
       so it also always resets the highlight to the center item.
    committed Nov 23, 2012
  5. Adds a simple debugging method that logs messages to top of screen.

    *  GlobalFunc is a singleton, creates a mini console at top of screen.
    *  GlobalFunc.getInstance().Deebug(msg) prints msg to debug pane.
    *  Scrolls after 4 lines or so.
    committed Nov 23, 2012
  6. @Mardoxx

    * Fixed

    Mardoxx committed Dec 13, 2012
Commits on Dec 12, 2012
  1. @Mardoxx

    * Updated README

    Mardoxx committed Dec 12, 2012
Commits on Nov 29, 2012
  1. @Mardoxx
Commits on Nov 23, 2012
  1. @Mardoxx
  2. Cleaned InvertedInventoryLists.fla

    -Overall organization
    Scrivener07 committed Nov 23, 2012
  3. Cleaned magicmenu.fla

    -Graphics/shapes embedded directly to movieclip container
    -Named library and instance symbols
    -Removed empty keyframes
    -Overall organization
    Scrivener07 committed Nov 22, 2012
Commits on Nov 22, 2012
  1. Renamed script and labels layers

    renamed 'Scaleform Script' and 'Scaleform Labels' to 'Script' and
    'Labels'. No need to update if your a modder.
    Scrivener07 committed Nov 22, 2012
Commits on Nov 15, 2012
  1. Cleaned map.fla

    Fixed more marker tweens. (started on wrong keyframe)
    deep6 extra marker script keyframe
    Scrivener07 committed Nov 10, 2012
  2. @Mardoxx
Commits on Nov 10, 2012
  1. @Mardoxx

    * Now at 1.8.151

    * Added Dragonborn quest markers to map.fla
    Mardoxx committed Nov 10, 2012
Commits on Nov 4, 2012
  1. @Scrivener07

    Merge pull request #6 from Shadow771/patch-1

    Update src/lockpickingmenu/
    3 missing colons. Lines 8, 9, 10
    Scrivener07 committed Nov 3, 2012
  2. @Shadow771

    Update src/lockpickingmenu/

    added missing colons
    Shadow771 committed Nov 3, 2012
Commits on Nov 3, 2012
  1. @Mardoxx
Commits on Oct 22, 2012
  1. @Scrivener07

    Merge pull request #5 from Mardoxx/master

    Pull from master
    Scrivener07 committed Oct 21, 2012
  2. @Mardoxx
Commits on Oct 21, 2012
  1. @Mardoxx
  2. @Mardoxx

    * Fixed selection bug in racesex_menu

    * Fixed dialoguemenu tween
    Mardoxx committed Oct 21, 2012
Commits on Oct 17, 2012
  1. @Mardoxx

    * Properly fixed compass markers

    Mardoxx committed Oct 17, 2012
  2. @Mardoxx

    * Replaced spaces for tab

    Mardoxx committed Oct 17, 2012
  3. @Mardoxx

    * Moved library objects

    Mardoxx committed Oct 17, 2012
  4. @Mardoxx
  5. @Mardoxx

    * Updated to

    Mardoxx committed Oct 17, 2012
  6. @Mardoxx
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