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3D Shoot'em Up written with OpenGL ES 1.1/2.0 running on iOS, Android, Windows and MacOS X.
C Io C++ Other
Branch: master
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data Linux: Cleanup of Makefile and some warnings.
engine Fixed Linux Makefile.
.gitignore Initial work on Linux port.
README Added Linux in README.



This is the source code of "SHMUP" a 3D Shoot 'em up that I wrote in 2009.
It is very inspired of Treasure Ikaruga, the engine runs on iOS, Android, Windows and MacOS X.
It has also been ported to Linux by "xevz".

Technical side :

It is written in ANSI C with wrapper for the specific platforms, rendition is done with OpenGL ES 1.1 and there is even an experimental rendition path based on OpenGL ES 2.0 that uses the dEngine source ( which can be found here:


Fabien Sanglard 
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