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Add a new ionic starter tabs template, which we will customize shortly
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shankari committed Feb 3, 2016
1 parent e86efb2 commit b17eff5
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3 changes: 3 additions & 0 deletions .bowerrc
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{
"directory": "www/lib"
}
14 changes: 14 additions & 0 deletions .editorconfig
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# http://editorconfig.org
root = true

[*]
charset = utf-8
indent_style = space
indent_size = 2
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true

[*.md]
insert_final_newline = false
trim_trailing_whitespace = false
6 changes: 6 additions & 0 deletions .gitignore
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# Specifies intentionally untracked files to ignore when using Git
# http://git-scm.com/docs/gitignore

node_modules/
platforms/
plugins/
7 changes: 7 additions & 0 deletions bower.json
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{
"name": "HelloIonic",
"private": "true",
"devDependencies": {
"ionic": "driftyco/ionic-bower#1.2.4"
}
}
20 changes: 20 additions & 0 deletions config.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<widget id="com.ionicframework.emissionphone366439" version="0.0.1" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
<name>e-mission-phone</name>
<description>
An Ionic Framework and Cordova project.
</description>
<author email="you@example.com" href="http://example.com.com/">
Your Name Here
</author>
<content src="index.html"/>
<access origin="*"/>
<preference name="webviewbounce" value="false"/>
<preference name="UIWebViewBounce" value="false"/>
<preference name="DisallowOverscroll" value="true"/>
<preference name="android-minSdkVersion" value="16"/>
<preference name="BackupWebStorage" value="none"/>
<feature name="StatusBar">
<param name="ios-package" value="CDVStatusBar" onload="true"/>
</feature>
</widget>
51 changes: 51 additions & 0 deletions gulpfile.js
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var gulp = require('gulp');
var gutil = require('gulp-util');
var bower = require('bower');
var concat = require('gulp-concat');
var sass = require('gulp-sass');
var minifyCss = require('gulp-minify-css');
var rename = require('gulp-rename');
var sh = require('shelljs');

var paths = {
sass: ['./scss/**/*.scss']
};

gulp.task('default', ['sass']);

gulp.task('sass', function(done) {
gulp.src('./scss/ionic.app.scss')
.pipe(sass())
.on('error', sass.logError)
.pipe(gulp.dest('./www/css/'))
.pipe(minifyCss({
keepSpecialComments: 0
}))
.pipe(rename({ extname: '.min.css' }))
.pipe(gulp.dest('./www/css/'))
.on('end', done);
});

gulp.task('watch', function() {
gulp.watch(paths.sass, ['sass']);
});

gulp.task('install', ['git-check'], function() {
return bower.commands.install()
.on('log', function(data) {
gutil.log('bower', gutil.colors.cyan(data.id), data.message);
});
});

gulp.task('git-check', function(done) {
if (!sh.which('git')) {
console.log(
' ' + gutil.colors.red('Git is not installed.'),
'\n Git, the version control system, is required to download Ionic.',
'\n Download git here:', gutil.colors.cyan('http://git-scm.com/downloads') + '.',
'\n Once git is installed, run \'' + gutil.colors.cyan('gulp install') + '\' again.'
);
process.exit(1);
}
done();
});
83 changes: 83 additions & 0 deletions hooks/README.md
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<!--
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
-->
# Cordova Hooks

This directory may contain scripts used to customize cordova commands. This
directory used to exist at `.cordova/hooks`, but has now been moved to the
project root. Any scripts you add to these directories will be executed before
and after the commands corresponding to the directory name. Useful for
integrating your own build systems or integrating with version control systems.

__Remember__: Make your scripts executable.

## Hook Directories
The following subdirectories will be used for hooks:

after_build/
after_compile/
after_docs/
after_emulate/
after_platform_add/
after_platform_rm/
after_platform_ls/
after_plugin_add/
after_plugin_ls/
after_plugin_rm/
after_plugin_search/
after_prepare/
after_run/
after_serve/
before_build/
before_compile/
before_docs/
before_emulate/
before_platform_add/
before_platform_rm/
before_platform_ls/
before_plugin_add/
before_plugin_ls/
before_plugin_rm/
before_plugin_search/
before_prepare/
before_run/
before_serve/
pre_package/ <-- Windows 8 and Windows Phone only.

## Script Interface

All scripts are run from the project's root directory and have the root directory passes as the first argument. All other options are passed to the script using environment variables:

* CORDOVA_VERSION - The version of the Cordova-CLI.
* CORDOVA_PLATFORMS - Comma separated list of platforms that the command applies to (e.g.: android, ios).
* CORDOVA_PLUGINS - Comma separated list of plugin IDs that the command applies to (e.g.: org.apache.cordova.file, org.apache.cordova.file-transfer)
* CORDOVA_HOOK - Path to the hook that is being executed.
* CORDOVA_CMDLINE - The exact command-line arguments passed to cordova (e.g.: cordova run ios --emulate)

If a script returns a non-zero exit code, then the parent cordova command will be aborted.


## Writing hooks

We highly recommend writting your hooks using Node.js so that they are
cross-platform. Some good examples are shown here:

[http://devgirl.org/2013/11/12/three-hooks-your-cordovaphonegap-project-needs/](http://devgirl.org/2013/11/12/three-hooks-your-cordovaphonegap-project-needs/)

94 changes: 94 additions & 0 deletions hooks/after_prepare/010_add_platform_class.js
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#!/usr/bin/env node

// Add Platform Class
// v1.0
// Automatically adds the platform class to the body tag
// after the `prepare` command. By placing the platform CSS classes
// directly in the HTML built for the platform, it speeds up
// rendering the correct layout/style for the specific platform
// instead of waiting for the JS to figure out the correct classes.

var fs = require('fs');
var path = require('path');

var rootdir = process.argv[2];

function addPlatformBodyTag(indexPath, platform) {
// add the platform class to the body tag
try {
var platformClass = 'platform-' + platform;
var cordovaClass = 'platform-cordova platform-webview';

var html = fs.readFileSync(indexPath, 'utf8');

var bodyTag = findBodyTag(html);
if(!bodyTag) return; // no opening body tag, something's wrong

if(bodyTag.indexOf(platformClass) > -1) return; // already added

var newBodyTag = bodyTag;

var classAttr = findClassAttr(bodyTag);
if(classAttr) {
// body tag has existing class attribute, add the classname
var endingQuote = classAttr.substring(classAttr.length-1);
var newClassAttr = classAttr.substring(0, classAttr.length-1);
newClassAttr += ' ' + platformClass + ' ' + cordovaClass + endingQuote;
newBodyTag = bodyTag.replace(classAttr, newClassAttr);

} else {
// add class attribute to the body tag
newBodyTag = bodyTag.replace('>', ' class="' + platformClass + ' ' + cordovaClass + '">');
}

html = html.replace(bodyTag, newBodyTag);

fs.writeFileSync(indexPath, html, 'utf8');

process.stdout.write('add to body class: ' + platformClass + '\n');
} catch(e) {
process.stdout.write(e);
}
}

function findBodyTag(html) {
// get the body tag
try{
return html.match(/<body(?=[\s>])(.*?)>/gi)[0];
}catch(e){}
}

function findClassAttr(bodyTag) {
// get the body tag's class attribute
try{
return bodyTag.match(/ class=["|'](.*?)["|']/gi)[0];
}catch(e){}
}

if (rootdir) {

// go through each of the platform directories that have been prepared
var platforms = (process.env.CORDOVA_PLATFORMS ? process.env.CORDOVA_PLATFORMS.split(',') : []);

for(var x=0; x<platforms.length; x++) {
// open up the index.html file at the www root
try {
var platform = platforms[x].trim().toLowerCase();
var indexPath;

if(platform == 'android') {
indexPath = path.join('platforms', platform, 'assets', 'www', 'index.html');
} else {
indexPath = path.join('platforms', platform, 'www', 'index.html');
}

if(fs.existsSync(indexPath)) {
addPlatformBodyTag(indexPath, platform);
}

} catch(e) {
process.stdout.write(e);
}
}

}
4 changes: 4 additions & 0 deletions ionic.project
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{
"name": "e-mission-phone",
"app_id": ""
}
28 changes: 28 additions & 0 deletions package.json
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{
"name": "e-mission-phone",
"version": "1.1.1",
"description": "e-mission-phone: An Ionic project",
"dependencies": {
"gulp": "^3.5.6",
"gulp-sass": "^2.0.4",
"gulp-concat": "^2.2.0",
"gulp-minify-css": "^0.3.0",
"gulp-rename": "^1.2.0"
},
"devDependencies": {
"bower": "^1.3.3",
"gulp-util": "^2.2.14",
"shelljs": "^0.3.0"
},
"cordovaPlugins": [
"cordova-plugin-device",
"cordova-plugin-console",
"cordova-plugin-whitelist",
"cordova-plugin-splashscreen",
"cordova-plugin-statusbar",
"ionic-plugin-keyboard"
],
"cordovaPlatforms": [
"ios"
]
}
23 changes: 23 additions & 0 deletions scss/ionic.app.scss
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/*
To customize the look and feel of Ionic, you can override the variables
in ionic's _variables.scss file.
For example, you might change some of the default colors:
$light: #fff !default;
$stable: #f8f8f8 !default;
$positive: #387ef5 !default;
$calm: #11c1f3 !default;
$balanced: #33cd5f !default;
$energized: #ffc900 !default;
$assertive: #ef473a !default;
$royal: #886aea !default;
$dark: #444 !default;
*/

// The path for our ionicons font files, relative to the built CSS in www/css
$ionicons-font-path: "../lib/ionic/fonts" !default;

// Include all of Ionic
@import "www/lib/ionic/scss/ionic";

1 change: 1 addition & 0 deletions www/css/style.css
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/* Empty. Add your own CSS if you like */
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41 changes: 41 additions & 0 deletions www/index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>

<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">

<!-- IF using Sass (run gulp sass first), then uncomment below and remove the CSS includes above
<link href="css/ionic.app.css" rel="stylesheet">
-->

<!-- ionic/angularjs js -->
<script src="lib/ionic/js/ionic.bundle.js"></script>

<!-- cordova script (this will be a 404 during development) -->
<script src="cordova.js"></script>

<!-- your app's js -->
<script src="js/app.js"></script>
<script src="js/controllers.js"></script>
<script src="js/services.js"></script>
</head>
<body ng-app="starter">
<!--
The nav bar that will be updated as we navigate between views.
-->
<ion-nav-bar class="bar-stable">
<ion-nav-back-button>
</ion-nav-back-button>
</ion-nav-bar>
<!--
The views will be rendered in the <ion-nav-view> directive below
Templates are in the /templates folder (but you could also
have templates inline in this html file if you'd like).
-->
<ion-nav-view></ion-nav-view>
</body>
</html>

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