diff --git a/dist/fabric.js b/dist/fabric.js index 7d81a5843d9..1fc6044d4ed 100644 --- a/dist/fabric.js +++ b/dist/fabric.js @@ -1,4 +1,4 @@ -/* build: `node build.js modules=ALL exclude=json,gestures minifier=uglifyjs` */ +/* build: `node build.js modules=ALL exclude=gestures,json minifier=uglifyjs` */ /*! Fabric.js Copyright 2008-2015, Printio (Juriy Zaytsev, Maxim Chernyak) */ var fabric = fabric || { version: "1.6.2" }; @@ -6949,7 +6949,7 @@ fabric.Pattern = fabric.util.createClass(/** @lends fabric.Pattern.prototype */ getVpCenter: function() { var center = this.getCenter(), iVpt = fabric.util.invertTransform(this.viewportTransform); - return fabric.util.transformPoint({x: center.left, y: center.top}, iVpt); + return fabric.util.transformPoint({ x: center.left, y: center.top }, iVpt); }, /** @@ -8412,6 +8412,15 @@ fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fab */ altActionKey: 'shiftKey', + /** + * Indicates which key enable last rendered selection independently of stack position + * values: altKey, shiftKey, ctrlKey + * @since 1.6.3 + * @type String + * @default + */ + lastRenderedKey: 'altKey', + /** * Indicates that canvas is interactive. This property should not be changed. * @type Boolean @@ -9238,9 +9247,10 @@ fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fab /** * @private */ - _isLastRenderedObject: function(pointer) { + _isLastRenderedObject: function(pointer, e) { var lastRendered = this.lastRenderedWithControls; return ( + (this.preserveObjectStacking || e[this.lastRenderedKey]) && lastRendered && lastRendered.visible && (this.containsPoint(null, lastRendered, pointer) || @@ -9269,7 +9279,7 @@ fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fab objects = this._objects; this.targets = [ ]; - if (this._isLastRenderedObject(pointer)) { + if (this._isLastRenderedObject(pointer, e)) { objects = [this.lastRenderedWithControls]; } @@ -13388,12 +13398,19 @@ fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.Stati return [1, 0, 0, 1, 0, 0]; }, + /* + * calculate trasform Matrix that represent current transformation from + * object properties. + * @param {Boolean} ignoreTranslation Ignores center translation. + * @return {Array} matrix Transform Matrix for the object + */ calcTransformMatrix: function() { var center = this.getCenterPoint(), - translateMatrix = [1, 0, 0, 1, center.x, center.y], + translateMatrix = [1, 0, 0, 1, center.x, center.y]; rotateMatrix = this._calcRotateMatrix(), dimensionMatrix = this._calcDimensionsTransformMatrix(this.skewX, this.skewY, true), matrix = this.group ? this.group.calcTransformMatrix() : [1, 0, 0, 1, 0, 0]; + matrix = multiplyMatrices(matrix, translateMatrix); matrix = multiplyMatrices(matrix, rotateMatrix); matrix = multiplyMatrices(matrix, dimensionMatrix); @@ -13877,12 +13894,10 @@ fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prot _calculateCurrentDimensions: function() { var vpt = this.getViewportTransform(), dim = this._getTransformedDimensions(), - w = dim.x, h = dim.y; + w = dim.x, h = dim.y, + p = fabric.util.transformPoint(new fabric.Point(w, h), vpt, true); - w += 2 * this.padding; - h += 2 * this.padding; - - return fabric.util.transformPoint(new fabric.Point(w, h), vpt, true); + return p.scalarAdd(2 * this.padding); }, /** @@ -13898,8 +13913,11 @@ fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prot return this; } ctx.save(); - var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(); + var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(), + vpt = this.canvas.viewportTransform, + iVpt = fabric.util.invertTransform(vpt); ctx.translate(center.x, center.y); + ctx.transform.apply(ctx, iVpt); ctx.rotate(degreesToRadians(this.angle)); ctx.fillStyle = this.selectionBackgroundColor; ctx.fillRect(-wh.x/2, -wh.y/2, wh.x, wh.y); @@ -21918,14 +21936,17 @@ fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Imag charHeight = this.getCurrentCharFontSize(lineIndex, charIndex), leftOffset = (lineIndex === 0 && charIndex === 0) ? this._getLineLeftOffset(this._getLineWidth(ctx, lineIndex)) - : boundaries.leftOffset; + : boundaries.leftOffset, + multiplier = this.scaleX * this.canvas.getZoom(), + cursorWidth = this.cursorWidth / multiplier; ctx.fillStyle = this.getCurrentCharColor(lineIndex, charIndex); ctx.globalAlpha = this.__isMousedown ? 1 : this._currentCursorOpacity; + ctx.fillRect( - boundaries.left + leftOffset, + boundaries.left + leftOffset - cursorWidth/2, boundaries.top + boundaries.topOffset, - this.cursorWidth / this.scaleX, + cursorWidth, charHeight); }, @@ -22960,21 +22981,25 @@ fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Imag if (!this.hiddenTextarea || this.inCompositionMode) { return; } - this.hiddenTextarea.value = this.text; this.hiddenTextarea.selectionStart = this.selectionStart; this.hiddenTextarea.selectionEnd = this.selectionEnd; if (this.selectionStart === this.selectionEnd) { - var p = this._calcTextareaPosition(); - this.hiddenTextarea.style.left = p.x + 'px'; - this.hiddenTextarea.style.top = p.y + 'px'; + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.left = style.left; + this.hiddenTextarea.style.top = style.top; + this.hiddenTextarea.style.fontSize = style.fontSize; } }, /** * @private + * @return {Object} style contains style for hiddenTextarea */ _calcTextareaPosition: function() { + if (!this.canvas) { + return { x: 1, y: 1 }; + } var chars = this.text.split(''), boundaries = this._getCursorBoundaries(chars, 'cursor'), cursorLocation = this.get2DCursorLocation(), @@ -22985,9 +23010,31 @@ fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Imag ? this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)) : boundaries.leftOffset, m = this.calcTransformMatrix(), - p = { x: boundaries.left + leftOffset, y: boundaries.top + boundaries.topOffset + charHeight }; - this.hiddenTextarea.style.fontSize = charHeight + 'px'; - return fabric.util.transformPoint(p, m); + p = { + x: boundaries.left + leftOffset, + y: boundaries.top + boundaries.topOffset + charHeight + }, + upperCanvas = this.canvas.upperCanvasEl, + maxWidth = upperCanvas.width - charHeight, + maxHeight = upperCanvas.height - charHeight; + + p = fabric.util.transformPoint(p, m); + p = fabric.util.transformPoint(p, this.canvas.viewportTransform); + + if (p.x < 0) { + p.x = 0; + } + if (p.x > maxWidth) { + p.x = maxWidth; + } + if (p.y < 0) { + p.y = 0; + } + if (p.y > maxHeight) { + p.y = maxHeight; + } + + return { left: p.x + 'px', top: p.y + 'px', fontSize: charHeight}; }, /** @@ -23561,18 +23608,12 @@ fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.protot * Initializes hidden textarea (needed to bring up keyboard in iOS) */ initHiddenTextarea: function(e) { - var p; - if (e && this.canvas) { - p = this.canvas.getPointer(e); - } - else { - this.oCoords || this.setCoords(); - p = this.oCoords.tl; - } + this.hiddenTextarea = fabric.document.createElement('textarea'); this.hiddenTextarea.setAttribute('autocapitalize', 'off'); - this.hiddenTextarea.style.cssText = 'position: absolute; top: ' + p.y + 'px; left: ' + p.x + 'px; opacity: 0;' + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.cssText = 'position: absolute; top: ' + style.top + '; left: ' + style.left + '; opacity: 0;' + ' width: 0px; height: 0px; z-index: -999;'; if (this.canvas) { this.canvas.lowerCanvasEl.parentNode.appendChild(this.hiddenTextarea); diff --git a/dist/fabric.require.js b/dist/fabric.require.js index 5506df02080..c6b212deb9e 100644 --- a/dist/fabric.require.js +++ b/dist/fabric.require.js @@ -1,11 +1,25311 @@ -var fabric=fabric||{version:"1.6.2"};if(typeof exports!=="undefined"){exports.fabric=fabric}if(typeof document!=="undefined"&&typeof window!=="undefined"){fabric.document=document;fabric.window=window;window.fabric=fabric}else{fabric.document=require("jsdom").jsdom("");if(fabric.document.createWindow){fabric.window=fabric.document.createWindow()}else{fabric.window=fabric.document.parentWindow}}fabric.isTouchSupported="ontouchstart"in fabric.document.documentElement;fabric.isLikelyNode=typeof Buffer!=="undefined"&&typeof window==="undefined";fabric.SHARED_ATTRIBUTES=["display","transform","fill","fill-opacity","fill-rule","opacity","stroke","stroke-dasharray","stroke-linecap","stroke-linejoin","stroke-miterlimit","stroke-opacity","stroke-width","id"];fabric.DPI=96;fabric.reNum="(?:[-+]?(?:\\d+|\\d*\\.\\d+)(?:e[-+]?\\d+)?)";fabric.fontPaths={};fabric.charWidthsCache={};fabric.devicePixelRatio=fabric.window.devicePixelRatio||fabric.window.webkitDevicePixelRatio||fabric.window.mozDevicePixelRatio||1;(function(){function _removeEventListener(eventName,handler){if(!this.__eventListeners[eventName]){return}var eventListener=this.__eventListeners[eventName];if(handler){eventListener[eventListener.indexOf(handler)]=false}else{fabric.util.array.fill(eventListener,false)}}function observe(eventName,handler){if(!this.__eventListeners){this.__eventListeners={}}if(arguments.length===1){for(var prop in eventName){this.on(prop,eventName[prop])}}else{if(!this.__eventListeners[eventName]){this.__eventListeners[eventName]=[]}this.__eventListeners[eventName].push(handler)}return this}function stopObserving(eventName,handler){if(!this.__eventListeners){return}if(arguments.length===0){for(eventName in this.__eventListeners){_removeEventListener.call(this,eventName)}}else if(arguments.length===1&&typeof arguments[0]==="object"){for(var prop in eventName){_removeEventListener.call(this,prop,eventName[prop])}}else{_removeEventListener.call(this,eventName,handler)}return this}function fire(eventName,options){if(!this.__eventListeners){return}var listenersForEvent=this.__eventListeners[eventName];if(!listenersForEvent){return}for(var i=0,len=listenersForEvent.length;i-1},complexity:function(){return this.getObjects().reduce(function(memo,current){memo+=current.complexity?current.complexity():0;return memo},0)}};(function(global){var sqrt=Math.sqrt,atan2=Math.atan2,pow=Math.pow,abs=Math.abs,PiBy180=Math.PI/180;fabric.util={removeFromArray:function(array,value){var idx=array.indexOf(value);if(idx!==-1){array.splice(idx,1)}return array},getRandomInt:function(min,max){return Math.floor(Math.random()*(max-min+1))+min},degreesToRadians:function(degrees){return degrees*PiBy180},radiansToDegrees:function(radians){return radians/PiBy180},rotatePoint:function(point,origin,radians){point.subtractEquals(origin);var v=fabric.util.rotateVector(point,radians);return new fabric.Point(v.x,v.y).addEquals(origin)},rotateVector:function(vector,radians){var sin=Math.sin(radians),cos=Math.cos(radians),rx=vector.x*cos-vector.y*sin,ry=vector.x*sin+vector.y*cos;return{x:rx,y:ry}},transformPoint:function(p,t,ignoreOffset){if(ignoreOffset){return new fabric.Point(t[0]*p.x+t[2]*p.y,t[1]*p.x+t[3]*p.y)}return new fabric.Point(t[0]*p.x+t[2]*p.y+t[4],t[1]*p.x+t[3]*p.y+t[5])},makeBoundingBoxFromPoints:function(points){var xPoints=[points[0].x,points[1].x,points[2].x,points[3].x],minX=fabric.util.array.min(xPoints),maxX=fabric.util.array.max(xPoints),width=Math.abs(minX-maxX),yPoints=[points[0].y,points[1].y,points[2].y,points[3].y],minY=fabric.util.array.min(yPoints),maxY=fabric.util.array.max(yPoints),height=Math.abs(minY-maxY);return{left:minX,top:minY,width:width,height:height}},invertTransform:function(t){var a=1/(t[0]*t[3]-t[1]*t[2]),r=[a*t[3],-a*t[1],-a*t[2],a*t[0]],o=fabric.util.transformPoint({x:t[4],y:t[5]},r,true);r[4]=-o.x;r[5]=-o.y;return r},toFixed:function(number,fractionDigits){return parseFloat(Number(number).toFixed(fractionDigits))},parseUnit:function(value,fontSize){var unit=/\D{0,2}$/.exec(value),number=parseFloat(value);if(!fontSize){fontSize=fabric.Text.DEFAULT_SVG_FONT_SIZE}switch(unit[0]){case"mm":return number*fabric.DPI/25.4;case"cm":return number*fabric.DPI/2.54;case"in":return number*fabric.DPI;case"pt":return number*fabric.DPI/72;case"pc":return number*fabric.DPI/72*12;case"em":return number*fontSize;default:return number}},falseFunction:function(){return false},getKlass:function(type,namespace){type=fabric.util.string.camelize(type.charAt(0).toUpperCase()+type.slice(1));return fabric.util.resolveNamespace(namespace)[type]},resolveNamespace:function(namespace){if(!namespace){return fabric}var parts=namespace.split("."),len=parts.length,obj=global||fabric.window;for(var i=0;ix){x+=da[di++%dc];if(x>len){x=len}ctx[draw?"lineTo":"moveTo"](x,0);draw=!draw}ctx.restore()},createCanvasElement:function(canvasEl){canvasEl||(canvasEl=fabric.document.createElement("canvas"));if(!canvasEl.getContext&&typeof G_vmlCanvasManager!=="undefined"){G_vmlCanvasManager.initElement(canvasEl)}return canvasEl},createImage:function(){return fabric.isLikelyNode?new(require("canvas").Image):fabric.document.createElement("img")},createAccessors:function(klass){var proto=klass.prototype;for(var i=proto.stateProperties.length;i--;){var propName=proto.stateProperties[i],capitalizedPropName=propName.charAt(0).toUpperCase()+propName.slice(1),setterName="set"+capitalizedPropName,getterName="get"+capitalizedPropName;if(!proto[getterName]){proto[getterName]=function(property){return new Function('return this.get("'+property+'")')}(propName)}if(!proto[setterName]){proto[setterName]=function(property){return new Function("value",'return this.set("'+property+'", value)')}(propName)}}},clipContext:function(receiver,ctx){ctx.save();ctx.beginPath();receiver.clipTo(ctx);ctx.clip()},multiplyTransformMatrices:function(a,b,is2x2){return[a[0]*b[0]+a[2]*b[1],a[1]*b[0]+a[3]*b[1],a[0]*b[2]+a[2]*b[3],a[1]*b[2]+a[3]*b[3],is2x2?0:a[0]*b[4]+a[2]*b[5]+a[4],is2x2?0:a[1]*b[4]+a[3]*b[5]+a[5]]},qrDecompose:function(a){var angle=atan2(a[1],a[0]),denom=pow(a[0],2)+pow(a[1],2),scaleX=sqrt(denom),scaleY=(a[0]*a[3]-a[2]*a[1])/scaleX,skewX=atan2(a[0]*a[2]+a[1]*a[3],denom);return{angle:angle/PiBy180,scaleX:scaleX,scaleY:scaleY,skewX:skewX/PiBy180,skewY:0,translateX:a[4],translateY:a[5]}},customTransformMatrix:function(scaleX,scaleY,skewX){var skewMatrixX=[1,0,abs(Math.tan(skewX*PiBy180)),1],scaleMatrix=[abs(scaleX),0,0,abs(scaleY)];return fabric.util.multiplyTransformMatrices(scaleMatrix,skewMatrixX,true)},resetObjectTransform:function(target){target.scaleX=1;target.scaleY=1;target.skewX=0;target.skewY=0;target.flipX=false;target.flipY=false;target.setAngle(0)},getFunctionBody:function(fn){return(String(fn).match(/function[^{]*\{([\s\S]*)\}/)||{})[1]},isTransparent:function(ctx,x,y,tolerance){if(tolerance>0){if(x>tolerance){x-=tolerance}else{x=0}if(y>tolerance){y-=tolerance}else{y=0}}var _isTransparent=true,imageData=ctx.getImageData(x,y,tolerance*2||1,tolerance*2||1);for(var i=3,l=imageData.data.length;i0){dtheta-=2*PI}else if(sweep===1&&dtheta<0){dtheta+=2*PI}var segments=Math.ceil(Math.abs(dtheta/PI*2)),result=[],mDelta=dtheta/segments,mT=8/3*Math.sin(mDelta/4)*Math.sin(mDelta/4)/Math.sin(mDelta/2),th3=mTheta+mDelta;for(var i=0;i=ta){return tb-ta}else{return 2*Math.PI-(ta-tb)}}fabric.util.drawArc=function(ctx,fx,fy,coords){var rx=coords[0],ry=coords[1],rot=coords[2],large=coords[3],sweep=coords[4],tx=coords[5],ty=coords[6],segs=[[],[],[],[]],segsNorm=arcToSegments(tx-fx,ty-fy,rx,ry,large,sweep,rot);for(var i=0,len=segsNorm.length;i0){b=6*y0-12*y1+6*y2;a=-3*y0+9*y1-9*y2+3*y3;c=3*y1-3*y0}if(abs(a)<1e-12){if(abs(b)<1e-12){continue}t=-c/b;if(0>>0;if(len===0){return-1}var n=0;if(arguments.length>0){n=Number(arguments[1]);if(n!==n){n=0}else if(n!==0&&n!==Number.POSITIVE_INFINITY&&n!==Number.NEGATIVE_INFINITY){n=(n>0||-1)*Math.floor(Math.abs(n))}}if(n>=len){return-1}var k=n>=0?n:Math.max(len-Math.abs(n),0);for(;k>>0;i>>0;i>>0;i>>0;i>>0;i>>0,i=0,rv;if(arguments.length>1){rv=arguments[1]}else{do{if(i in this){rv=this[i++];break}if(++i>=len){throw new TypeError}}while(true)}for(;i=value2})}function min(array,byProperty){return find(array,byProperty,function(value1,value2){return value1/g,">")}fabric.util.string={camelize:camelize,capitalize:capitalize,escapeXml:escapeXml}})();(function(){var slice=Array.prototype.slice,apply=Function.prototype.apply,Dummy=function(){};if(!Function.prototype.bind){Function.prototype.bind=function(thisArg){var _this=this,args=slice.call(arguments,1),bound;if(args.length){bound=function(){return apply.call(_this,this instanceof Dummy?this:thisArg,args.concat(slice.call(arguments)))}}else{bound=function(){return apply.call(_this,this instanceof Dummy?this:thisArg,arguments)}}Dummy.prototype=this.prototype;bound.prototype=new Dummy;return bound}}})();(function(){var slice=Array.prototype.slice,emptyFunction=function(){},IS_DONTENUM_BUGGY=function(){for(var p in{toString:1}){if(p==="toString"){return false}}return true}(),addMethods=function(klass,source,parent){for(var property in source){if(property in klass.prototype&&typeof klass.prototype[property]==="function"&&(source[property]+"").indexOf("callSuper")>-1){klass.prototype[property]=function(property){return function(){var superclass=this.constructor.superclass;this.constructor.superclass=parent;var returnValue=source[property].apply(this,arguments);this.constructor.superclass=superclass;if(property!=="initialize"){return returnValue}}}(property)}else{klass.prototype[property]=source[property]}if(IS_DONTENUM_BUGGY){if(source.toString!==Object.prototype.toString){klass.prototype.toString=source.toString}if(source.valueOf!==Object.prototype.valueOf){klass.prototype.valueOf=source.valueOf}}}};function Subclass(){}function callSuper(methodName){var fn=this.constructor.superclass.prototype[methodName];return arguments.length>1?fn.apply(this,slice.call(arguments,1)):fn.call(this)}function createClass(){var parent=null,properties=slice.call(arguments,0);if(typeof properties[0]==="function"){parent=properties.shift()}function klass(){this.initialize.apply(this,arguments)}klass.superclass=parent;klass.subclasses=[];if(parent){Subclass.prototype=parent.prototype;klass.prototype=new Subclass;parent.subclasses.push(klass)}for(var i=0,length=properties.length;i-1?setOpacity(element,styles.match(/opacity:\s*(\d?\.?\d*)/)[1]):element}for(var property in styles){if(property==="opacity"){setOpacity(element,styles[property])}else{var normalizedProperty=property==="float"||property==="cssFloat"?typeof elementStyle.styleFloat==="undefined"?"cssFloat":"styleFloat":property;elementStyle[normalizedProperty]=styles[property]}}return element}var parseEl=fabric.document.createElement("div"),supportsOpacity=typeof parseEl.style.opacity==="string",supportsFilters=typeof parseEl.style.filter==="string",reOpacity=/alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/,setOpacity=function(element){return element};if(supportsOpacity){setOpacity=function(element,value){element.style.opacity=value;return element}}else if(supportsFilters){setOpacity=function(element,value){var es=element.style;if(element.currentStyle&&!element.currentStyle.hasLayout){es.zoom=1}if(reOpacity.test(es.filter)){value=value>=.9999?"":"alpha(opacity="+value*100+")";es.filter=es.filter.replace(reOpacity,value)}else{es.filter+=" alpha(opacity="+value*100+")"}return element}}fabric.util.setStyle=setStyle})();(function(){var _slice=Array.prototype.slice;function getById(id){return typeof id==="string"?fabric.document.getElementById(id):id}var sliceCanConvertNodelists,toArray=function(arrayLike){return _slice.call(arrayLike,0)};try{sliceCanConvertNodelists=toArray(fabric.document.childNodes)instanceof Array}catch(err){}if(!sliceCanConvertNodelists){toArray=function(arrayLike){var arr=new Array(arrayLike.length),i=arrayLike.length;while(i--){arr[i]=arrayLike[i]}return arr}}function makeElement(tagName,attributes){var el=fabric.document.createElement(tagName);for(var prop in attributes){if(prop==="class"){el.className=attributes[prop]}else if(prop==="for"){el.htmlFor=attributes[prop]}else{el.setAttribute(prop,attributes[prop])}}return el}function addClass(element,className){if(element&&(" "+element.className+" ").indexOf(" "+className+" ")===-1){element.className+=(element.className?" ":"")+className}}function wrapElement(element,wrapper,attributes){if(typeof wrapper==="string"){wrapper=makeElement(wrapper,attributes)}if(element.parentNode){element.parentNode.replaceChild(wrapper,element)}wrapper.appendChild(element);return wrapper}function getScrollLeftTop(element){var left=0,top=0,docElement=fabric.document.documentElement,body=fabric.document.body||{scrollLeft:0,scrollTop:0};while(element&&(element.parentNode||element.host)){element=element.parentNode||element.host;if(element===fabric.document){left=body.scrollLeft||docElement.scrollLeft||0;top=body.scrollTop||docElement.scrollTop||0}else{left+=element.scrollLeft||0;top+=element.scrollTop||0}if(element.nodeType===1&&fabric.util.getElementStyle(element,"position")==="fixed"){break}}return{left:left,top:top}}function getElementOffset(element){var docElem,doc=element&&element.ownerDocument,box={left:0,top:0},offset={left:0,top:0},scrollLeftTop,offsetAttributes={borderLeftWidth:"left",borderTopWidth:"top",paddingLeft:"left",paddingTop:"top"};if(!doc){return offset}for(var attr in offsetAttributes){offset[offsetAttributes[attr]]+=parseInt(getElementStyle(element,attr),10)||0}docElem=doc.documentElement;if(typeof element.getBoundingClientRect!=="undefined"){box=element.getBoundingClientRect()}scrollLeftTop=getScrollLeftTop(element);return{left:box.left+scrollLeftTop.left-(docElem.clientLeft||0)+offset.left,top:box.top+scrollLeftTop.top-(docElem.clientTop||0)+offset.top}}var getElementStyle;if(fabric.document.defaultView&&fabric.document.defaultView.getComputedStyle){getElementStyle=function(element,attr){var style=fabric.document.defaultView.getComputedStyle(element,null);return style?style[attr]:undefined}}else{getElementStyle=function(element,attr){var value=element.style[attr];if(!value&&element.currentStyle){value=element.currentStyle[attr]}return value}}(function(){var style=fabric.document.documentElement.style,selectProp="userSelect"in style?"userSelect":"MozUserSelect"in style?"MozUserSelect":"WebkitUserSelect"in style?"WebkitUserSelect":"KhtmlUserSelect"in style?"KhtmlUserSelect":"";function makeElementUnselectable(element){if(typeof element.onselectstart!=="undefined"){element.onselectstart=fabric.util.falseFunction}if(selectProp){element.style[selectProp]="none"}else if(typeof element.unselectable==="string"){element.unselectable="on"}return element}function makeElementSelectable(element){if(typeof element.onselectstart!=="undefined"){element.onselectstart=null}if(selectProp){element.style[selectProp]=""}else if(typeof element.unselectable==="string"){element.unselectable=""}return element}fabric.util.makeElementUnselectable=makeElementUnselectable;fabric.util.makeElementSelectable=makeElementSelectable})();(function(){function getScript(url,callback){var headEl=fabric.document.getElementsByTagName("head")[0],scriptEl=fabric.document.createElement("script"),loading=true;scriptEl.onload=scriptEl.onreadystatechange=function(e){if(loading){if(typeof this.readyState==="string"&&this.readyState!=="loaded"&&this.readyState!=="complete"){return}loading=false;callback(e||fabric.window.event);scriptEl=scriptEl.onload=scriptEl.onreadystatechange=null}};scriptEl.src=url;headEl.appendChild(scriptEl)}fabric.util.getScript=getScript})();fabric.util.getById=getById;fabric.util.toArray=toArray;fabric.util.makeElement=makeElement;fabric.util.addClass=addClass;fabric.util.wrapElement=wrapElement;fabric.util.getScrollLeftTop=getScrollLeftTop;fabric.util.getElementOffset=getElementOffset;fabric.util.getElementStyle=getElementStyle})();(function(){function addParamToUrl(url,param){return url+(/\?/.test(url)?"&":"?")+param}var makeXHR=function(){var factories=[function(){return new ActiveXObject("Microsoft.XMLHTTP")},function(){return new ActiveXObject("Msxml2.XMLHTTP")},function(){return new ActiveXObject("Msxml2.XMLHTTP.3.0")},function(){return new XMLHttpRequest}];for(var i=factories.length;i--;){try{var req=factories[i]();if(req){return factories[i]}}catch(err){}}}();function emptyFn(){}function request(url,options){options||(options={});var method=options.method?options.method.toUpperCase():"GET",onComplete=options.onComplete||function(){},xhr=makeXHR(),body; -xhr.onreadystatechange=function(){if(xhr.readyState===4){onComplete(xhr);xhr.onreadystatechange=emptyFn}};if(method==="GET"){body=null;if(typeof options.parameters==="string"){url=addParamToUrl(url,options.parameters)}}xhr.open(method,url,true);if(method==="POST"||method==="PUT"){xhr.setRequestHeader("Content-Type","application/x-www-form-urlencoded")}xhr.send(body);return xhr}fabric.util.request=request})();fabric.log=function(){};fabric.warn=function(){};if(typeof console!=="undefined"){["log","warn"].forEach(function(methodName){if(typeof console[methodName]!=="undefined"&&typeof console[methodName].apply==="function"){fabric[methodName]=function(){return console[methodName].apply(console,arguments)}}})}(function(){function animate(options){requestAnimFrame(function(timestamp){options||(options={});var start=timestamp||+new Date,duration=options.duration||500,finish=start+duration,time,onChange=options.onChange||function(){},abort=options.abort||function(){return false},easing=options.easing||function(t,b,c,d){return-c*Math.cos(t/d*(Math.PI/2))+c+b},startValue="startValue"in options?options.startValue:0,endValue="endValue"in options?options.endValue:100,byValue=options.byValue||endValue-startValue;options.onStart&&options.onStart();(function tick(ticktime){time=ticktime||+new Date;var currentTime=time>finish?duration:time-start;if(abort()){options.onComplete&&options.onComplete();return}onChange(easing(currentTime,startValue,byValue,duration));if(time>finish){options.onComplete&&options.onComplete();return}requestAnimFrame(tick)})(start)})}var _requestAnimFrame=fabric.window.requestAnimationFrame||fabric.window.webkitRequestAnimationFrame||fabric.window.mozRequestAnimationFrame||fabric.window.oRequestAnimationFrame||fabric.window.msRequestAnimationFrame||function(callback){fabric.window.setTimeout(callback,1e3/60)};function requestAnimFrame(){return _requestAnimFrame.apply(fabric.window,arguments)}fabric.util.animate=animate;fabric.util.requestAnimFrame=requestAnimFrame})();(function(){function normalize(a,c,p,s){if(a1){matrices.shift();combinedMatrix=fabric.util.multiplyTransformMatrices(combinedMatrix,matrices[0])}return combinedMatrix}}();function parseStyleString(style,oStyle){var attr,value;style.replace(/;\s*$/,"").split(";").forEach(function(chunk){var pair=chunk.split(":");attr=normalizeAttr(pair[0].trim().toLowerCase());value=normalizeValue(attr,pair[1].trim());oStyle[attr]=value})}function parseStyleObject(style,oStyle){var attr,value;for(var prop in style){if(typeof style[prop]==="undefined"){continue}attr=normalizeAttr(prop.toLowerCase());value=normalizeValue(attr,style[prop]);oStyle[attr]=value}}function getGlobalStylesForElement(element,svgUid){var styles={};for(var rule in fabric.cssRules[svgUid]){if(elementMatchesRule(element,rule.split(" "))){for(var property in fabric.cssRules[svgUid][rule]){styles[property]=fabric.cssRules[svgUid][rule][property]}}}return styles}function elementMatchesRule(element,selectors){var firstMatching,parentMatching=true;firstMatching=selectorMatches(element,selectors.pop());if(firstMatching&&selectors.length){parentMatching=doesSomeParentMatch(element,selectors)}return firstMatching&&parentMatching&&selectors.length===0}function doesSomeParentMatch(element,selectors){var selector,parentMatching=true;while(element.parentNode&&element.parentNode.nodeType===1&&selectors.length){if(parentMatching){selector=selectors.pop()}element=element.parentNode;parentMatching=selectorMatches(element,selector)}return selectors.length===0}function selectorMatches(element,selector){var nodeName=element.nodeName,classNames=element.getAttribute("class"),id=element.getAttribute("id"),matcher;matcher=new RegExp("^"+nodeName,"i");selector=selector.replace(matcher,"");if(id&&selector.length){matcher=new RegExp("#"+id+"(?![a-zA-Z\\-]+)","i");selector=selector.replace(matcher,"")}if(classNames&&selector.length){classNames=classNames.split(" ");for(var i=classNames.length;i--;){matcher=new RegExp("\\."+classNames[i]+"(?![a-zA-Z\\-]+)","i");selector=selector.replace(matcher,"")}}return selector.length===0}function elementById(doc,id){var el;doc.getElementById&&(el=doc.getElementById(id));if(el){return el}var node,i,nodelist=doc.getElementsByTagName("*");for(i=0;iscaleY?scaleY:scaleX}if(scaleX===1&&scaleY===1&&minX===0&&minY===0&&x===0&&y===0){return parsedDim}if(x||y){translateMatrix=" translate("+parseUnit(x)+" "+parseUnit(y)+") "}matrix=translateMatrix+" matrix("+scaleX+" 0"+" 0 "+scaleY+" "+minX*scaleX+" "+minY*scaleY+") ";if(element.tagName==="svg"){el=element.ownerDocument.createElement("g");while(element.firstChild!=null){el.appendChild(element.firstChild)}element.appendChild(el)}else{el=element;matrix=el.getAttribute("transform")+matrix}el.setAttribute("transform",matrix);return parsedDim}fabric.parseSVGDocument=function(){function hasAncestorWithNodeName(element,nodeName){while(element&&(element=element.parentNode)){if(nodeName.test(element.nodeName)&&!element.getAttribute("instantiated_by_use")){return true}}return false}return function(doc,callback,reviver){if(!doc){return}parseUseDirectives(doc);var startTime=new Date,svgUid=fabric.Object.__uid++,options=applyViewboxTransform(doc),descendants=fabric.util.toArray(doc.getElementsByTagName("*"));options.svgUid=svgUid;if(descendants.length===0&&fabric.isLikelyNode){descendants=doc.selectNodes('//*[name(.)!="svg"]');var arr=[];for(var i=0,len=descendants.length;i\n',' \n \n')}}var reFontDeclaration=new RegExp("(normal|italic)?\\s*(normal|small-caps)?\\s*"+"(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900)?\\s*("+fabric.reNum+"(?:px|cm|mm|em|pt|pc|in)*)(?:\\/(normal|"+fabric.reNum+"))?\\s+(.*)");extend(fabric,{parseFontDeclaration:function(value,oStyle){var match=value.match(reFontDeclaration);if(!match){return}var fontStyle=match[1],fontWeight=match[3],fontSize=match[4],lineHeight=match[5],fontFamily=match[6];if(fontStyle){oStyle.fontStyle=fontStyle}if(fontWeight){oStyle.fontWeight=isNaN(parseFloat(fontWeight))?fontWeight:parseFloat(fontWeight)}if(fontSize){oStyle.fontSize=parseUnit(fontSize)}if(fontFamily){oStyle.fontFamily=fontFamily}if(lineHeight){oStyle.lineHeight=lineHeight==="normal"?1:lineHeight}},getGradientDefs:function(doc){var linearGradientEls=doc.getElementsByTagName("linearGradient"),radialGradientEls=doc.getElementsByTagName("radialGradient"),el,i,j=0,id,xlink,elList=[],gradientDefs={},idsToXlinkMap={};elList.length=linearGradientEls.length+radialGradientEls.length;i=linearGradientEls.length;while(i--){elList[j++]=linearGradientEls[i]}i=radialGradientEls.length;while(i--){elList[j++]=radialGradientEls[i]}while(j--){el=elList[j];xlink=el.getAttribute("xlink:href");id=el.getAttribute("id");if(xlink){idsToXlinkMap[id]=xlink.substr(1)}gradientDefs[id]=el}for(id in idsToXlinkMap){var el2=gradientDefs[idsToXlinkMap[id]].cloneNode(true);el=gradientDefs[id];while(el2.firstChild){el.appendChild(el2.firstChild)}}return gradientDefs},parseAttributes:function(element,attributes,svgUid){if(!element){return}var value,parentAttributes={},fontSize;if(typeof svgUid==="undefined"){svgUid=element.getAttribute("svgUid")}if(element.parentNode&&reAllowedParents.test(element.parentNode.nodeName)){parentAttributes=fabric.parseAttributes(element.parentNode,attributes,svgUid)}fontSize=parentAttributes&&parentAttributes.fontSize||element.getAttribute("font-size")||fabric.Text.DEFAULT_SVG_FONT_SIZE;var ownAttributes=attributes.reduce(function(memo,attr){value=element.getAttribute(attr);if(value){attr=normalizeAttr(attr);value=normalizeValue(attr,value,parentAttributes,fontSize);memo[attr]=value}return memo},{});ownAttributes=extend(ownAttributes,extend(getGlobalStylesForElement(element,svgUid),fabric.parseStyleAttribute(element)));if(ownAttributes.font){fabric.parseFontDeclaration(ownAttributes.font,ownAttributes)}return _setStrokeFillOpacity(extend(parentAttributes,ownAttributes))},parseElements:function(elements,callback,options,reviver){new fabric.ElementsParser(elements,callback,options,reviver).parse()},parseStyleAttribute:function(element){var oStyle={},style=element.getAttribute("style");if(!style){return oStyle}if(typeof style==="string"){parseStyleString(style,oStyle)}else{parseStyleObject(style,oStyle)}return oStyle},parsePointsAttribute:function(points){if(!points){return null}points=points.replace(/,/g," ").trim();points=points.split(/\s+/);var parsedPoints=[],i,len;i=0;len=points.length;for(;i/i,""))}if(!xml||!xml.documentElement){callback&&callback(null)}fabric.parseSVGDocument(xml.documentElement,function(results,options){svgCache.set(url,{objects:fabric.util.array.invoke(results,"toObject"),options:options});callback&&callback(results,options)},reviver)}},loadSVGFromString:function(string,callback,reviver){string=string.trim();var doc;if(typeof DOMParser!=="undefined"){var parser=new DOMParser;if(parser&&parser.parseFromString){doc=parser.parseFromString(string,"text/xml")}}else if(fabric.window.ActiveXObject){doc=new ActiveXObject("Microsoft.XMLDOM");doc.async="false";doc.loadXML(string.replace(//i,""))}fabric.parseSVGDocument(doc.documentElement,function(results,options){callback(results,options)},reviver)},createSVGFontFacesMarkup:function(objects){var markup="",fontList={},obj,fontFamily,style,row,rowIndex,_char,charIndex,fontPaths=fabric.fontPaths;for(var i=0,len=objects.length;i',"","\n"].join("")}return markup},createSVGRefElementsMarkup:function(canvas){var markup=[];_createSVGPattern(markup,canvas,"backgroundColor");_createSVGPattern(markup,canvas,"overlayColor");return markup.join("")}})})(typeof exports!=="undefined"?exports:this);fabric.ElementsParser=function(elements,callback,options,reviver){this.elements=elements;this.callback=callback;this.options=options;this.reviver=reviver;this.svgUid=options&&options.svgUid||0};fabric.ElementsParser.prototype.parse=function(){this.instances=new Array(this.elements.length);this.numElements=this.elements.length;this.createObjects()};fabric.ElementsParser.prototype.createObjects=function(){for(var i=0,len=this.elements.length;ithat.x&&this.y>that.y},gte:function(that){return this.x>=that.x&&this.y>=that.y},lerp:function(that,t){return new Point(this.x+(that.x-this.x)*t,this.y+(that.y-this.y)*t)},distanceFrom:function(that){var dx=this.x-that.x,dy=this.y-that.y;return Math.sqrt(dx*dx+dy*dy)},midPointFrom:function(that){return new Point(this.x+(that.x-this.x)/2,this.y+(that.y-this.y)/2)},min:function(that){return new Point(Math.min(this.x,that.x),Math.min(this.y,that.y))},max:function(that){return new Point(Math.max(this.x,that.x),Math.max(this.y,that.y))},toString:function(){return this.x+","+this.y},setXY:function(x,y){this.x=x;this.y=y},setFromPoint:function(that){this.x=that.x;this.y=that.y},swap:function(that){var x=this.x,y=this.y;this.x=that.x;this.y=that.y;that.x=x;that.y=y}}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={});if(fabric.Intersection){fabric.warn("fabric.Intersection is already defined");return}function Intersection(status){this.status=status;this.points=[]}fabric.Intersection=Intersection;fabric.Intersection.prototype={appendPoint:function(point){this.points.push(point)},appendPoints:function(points){this.points=this.points.concat(points)}};fabric.Intersection.intersectLineLine=function(a1,a2,b1,b2){var result,uaT=(b2.x-b1.x)*(a1.y-b1.y)-(b2.y-b1.y)*(a1.x-b1.x),ubT=(a2.x-a1.x)*(a1.y-b1.y)-(a2.y-a1.y)*(a1.x-b1.x),uB=(b2.y-b1.y)*(a2.x-a1.x)-(b2.x-b1.x)*(a2.y-a1.y);if(uB!==0){var ua=uaT/uB,ub=ubT/uB;if(0<=ua&&ua<=1&&0<=ub&&ub<=1){result=new Intersection("Intersection");result.points.push(new fabric.Point(a1.x+ua*(a2.x-a1.x),a1.y+ua*(a2.y-a1.y)))}else{result=new Intersection}}else{if(uaT===0||ubT===0){result=new Intersection("Coincident")}else{result=new Intersection("Parallel")}}return result};fabric.Intersection.intersectLinePolygon=function(a1,a2,points){var result=new Intersection,length=points.length;for(var i=0;i0){result.status="Intersection"}return result};fabric.Intersection.intersectPolygonPolygon=function(points1,points2){var result=new Intersection,length=points1.length;for(var i=0;i0){result.status="Intersection"}return result};fabric.Intersection.intersectPolygonRectangle=function(points,r1,r2){var min=r1.min(r2),max=r1.max(r2),topRight=new fabric.Point(max.x,min.y),bottomLeft=new fabric.Point(min.x,max.y),inter1=Intersection.intersectLinePolygon(min,topRight,points),inter2=Intersection.intersectLinePolygon(topRight,max,points),inter3=Intersection.intersectLinePolygon(max,bottomLeft,points),inter4=Intersection.intersectLinePolygon(bottomLeft,min,points),result=new Intersection;result.appendPoints(inter1.points);result.appendPoints(inter2.points);result.appendPoints(inter3.points);result.appendPoints(inter4.points);if(result.points.length>0){result.status="Intersection"}return result}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={});if(fabric.Color){fabric.warn("fabric.Color is already defined.");return}function Color(color){if(!color){this.setSource([0,0,0,1])}else{this._tryParsingColor(color) -}}fabric.Color=Color;fabric.Color.prototype={_tryParsingColor:function(color){var source;if(color in Color.colorNameMap){color=Color.colorNameMap[color]}if(color==="transparent"){source=[255,255,255,0]}if(!source){source=Color.sourceFromHex(color)}if(!source){source=Color.sourceFromRgb(color)}if(!source){source=Color.sourceFromHsl(color)}if(!source){source=[0,0,0,1]}if(source){this.setSource(source)}},_rgbToHsl:function(r,g,b){r/=255,g/=255,b/=255;var h,s,l,max=fabric.util.array.max([r,g,b]),min=fabric.util.array.min([r,g,b]);l=(max+min)/2;if(max===min){h=s=0}else{var d=max-min;s=l>.5?d/(2-max-min):d/(max+min);switch(max){case r:h=(g-b)/d+(g1){t-=1}if(t<1/6){return p+(q-p)*6*t}if(t<1/2){return q}if(t<2/3){return p+(q-p)*(2/3-t)*6}return p}fabric.Color.fromRgb=function(color){return Color.fromSource(Color.sourceFromRgb(color))};fabric.Color.sourceFromRgb=function(color){var match=color.match(Color.reRGBa);if(match){var r=parseInt(match[1],10)/(/%$/.test(match[1])?100:1)*(/%$/.test(match[1])?255:1),g=parseInt(match[2],10)/(/%$/.test(match[2])?100:1)*(/%$/.test(match[2])?255:1),b=parseInt(match[3],10)/(/%$/.test(match[3])?100:1)*(/%$/.test(match[3])?255:1);return[parseInt(r,10),parseInt(g,10),parseInt(b,10),match[4]?parseFloat(match[4]):1]}};fabric.Color.fromRgba=Color.fromRgb;fabric.Color.fromHsl=function(color){return Color.fromSource(Color.sourceFromHsl(color))};fabric.Color.sourceFromHsl=function(color){var match=color.match(Color.reHSLa);if(!match){return}var h=(parseFloat(match[1])%360+360)%360/360,s=parseFloat(match[2])/(/%$/.test(match[2])?100:1),l=parseFloat(match[3])/(/%$/.test(match[3])?100:1),r,g,b;if(s===0){r=g=b=l}else{var q=l<=.5?l*(s+1):l+s-l*s,p=l*2-q;r=hue2rgb(p,q,h+1/3);g=hue2rgb(p,q,h);b=hue2rgb(p,q,h-1/3)}return[Math.round(r*255),Math.round(g*255),Math.round(b*255),match[4]?parseFloat(match[4]):1]};fabric.Color.fromHsla=Color.fromHsl;fabric.Color.fromHex=function(color){return Color.fromSource(Color.sourceFromHex(color))};fabric.Color.sourceFromHex=function(color){if(color.match(Color.reHex)){var value=color.slice(color.indexOf("#")+1),isShortNotation=value.length===3,r=isShortNotation?value.charAt(0)+value.charAt(0):value.substring(0,2),g=isShortNotation?value.charAt(1)+value.charAt(1):value.substring(2,4),b=isShortNotation?value.charAt(2)+value.charAt(2):value.substring(4,6);return[parseInt(r,16),parseInt(g,16),parseInt(b,16),1]}};fabric.Color.fromSource=function(source){var oColor=new Color;oColor.setSource(source);return oColor}})(typeof exports!=="undefined"?exports:this);(function(){function getColorStop(el){var style=el.getAttribute("style"),offset=el.getAttribute("offset")||0,color,colorAlpha,opacity;offset=parseFloat(offset)/(/%$/.test(offset)?100:1);offset=offset<0?0:offset>1?1:offset;if(style){var keyValuePairs=style.split(/\s*;\s*/);if(keyValuePairs[keyValuePairs.length-1]===""){keyValuePairs.pop()}for(var i=keyValuePairs.length;i--;){var split=keyValuePairs[i].split(/\s*:\s*/),key=split[0].trim(),value=split[1].trim();if(key==="stop-color"){color=value}else if(key==="stop-opacity"){opacity=value}}}if(!color){color=el.getAttribute("stop-color")||"rgb(0,0,0)"}if(!opacity){opacity=el.getAttribute("stop-opacity")}color=new fabric.Color(color);colorAlpha=color.getAlpha();opacity=isNaN(parseFloat(opacity))?1:parseFloat(opacity);opacity*=colorAlpha;return{offset:offset,color:color.toRgb(),opacity:opacity}}function getLinearCoords(el){return{x1:el.getAttribute("x1")||0,y1:el.getAttribute("y1")||0,x2:el.getAttribute("x2")||"100%",y2:el.getAttribute("y2")||0}}function getRadialCoords(el){return{x1:el.getAttribute("fx")||el.getAttribute("cx")||"50%",y1:el.getAttribute("fy")||el.getAttribute("cy")||"50%",r1:0,x2:el.getAttribute("cx")||"50%",y2:el.getAttribute("cy")||"50%",r2:el.getAttribute("r")||"50%"}}fabric.Gradient=fabric.util.createClass({offsetX:0,offsetY:0,initialize:function(options){options||(options={});var coords={};this.id=fabric.Object.__uid++;this.type=options.type||"linear";coords={x1:options.coords.x1||0,y1:options.coords.y1||0,x2:options.coords.x2||0,y2:options.coords.y2||0};if(this.type==="radial"){coords.r1=options.coords.r1||0;coords.r2=options.coords.r2||0}this.coords=coords;this.colorStops=options.colorStops.slice();if(options.gradientTransform){this.gradientTransform=options.gradientTransform}this.offsetX=options.offsetX||this.offsetX;this.offsetY=options.offsetY||this.offsetY},addColorStop:function(colorStop){for(var position in colorStop){var color=new fabric.Color(colorStop[position]);this.colorStops.push({offset:position,color:color.toRgb(),opacity:color.getAlpha()})}return this},toObject:function(){return{type:this.type,coords:this.coords,colorStops:this.colorStops,offsetX:this.offsetX,offsetY:this.offsetY,gradientTransform:this.gradientTransform?this.gradientTransform.concat():this.gradientTransform}},toSVG:function(object){var coords=fabric.util.object.clone(this.coords),markup,commonAttributes;this.colorStops.sort(function(a,b){return a.offset-b.offset});if(!(object.group&&object.group.type==="path-group")){for(var prop in coords){if(prop==="x1"||prop==="x2"||prop==="r2"){coords[prop]+=this.offsetX-object.width/2}else if(prop==="y1"||prop==="y2"){coords[prop]+=this.offsetY-object.height/2}}}commonAttributes='id="SVGID_'+this.id+'" gradientUnits="userSpaceOnUse"';if(this.gradientTransform){commonAttributes+=' gradientTransform="matrix('+this.gradientTransform.join(" ")+')" '}if(this.type==="linear"){markup=["\n']}else if(this.type==="radial"){markup=["\n']}for(var i=0;i\n')}markup.push(this.type==="linear"?"\n":"\n");return markup.join("")},toLive:function(ctx,object){var gradient,prop,coords=fabric.util.object.clone(this.coords);if(!this.type){return}if(object.group&&object.group.type==="path-group"){for(prop in coords){if(prop==="x1"||prop==="x2"){coords[prop]+=-this.offsetX+object.width/2}else if(prop==="y1"||prop==="y2"){coords[prop]+=-this.offsetY+object.height/2}}}if(this.type==="linear"){gradient=ctx.createLinearGradient(coords.x1,coords.y1,coords.x2,coords.y2)}else if(this.type==="radial"){gradient=ctx.createRadialGradient(coords.x1,coords.y1,coords.r1,coords.x2,coords.y2,coords.r2)}for(var i=0,len=this.colorStops.length;i\n'+'\n'+"\n"},toLive:function(ctx){var source=typeof this.source==="function"?this.source():this.source;if(!source){return""}if(typeof source.src!=="undefined"){if(!source.complete){return""}if(source.naturalWidth===0||source.naturalHeight===0){return""}}return ctx.createPattern(source,this.repeat)}});(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),toFixed=fabric.util.toFixed;if(fabric.Shadow){fabric.warn("fabric.Shadow is already defined.");return}fabric.Shadow=fabric.util.createClass({color:"rgb(0,0,0)",blur:0,offsetX:0,offsetY:0,affectStroke:false,includeDefaultValues:true,initialize:function(options){if(typeof options==="string"){options=this._parseShadow(options)}for(var prop in options){this[prop]=options[prop]}this.id=fabric.Object.__uid++},_parseShadow:function(shadow){var shadowStr=shadow.trim(),offsetsAndBlur=fabric.Shadow.reOffsetsAndBlur.exec(shadowStr)||[],color=shadowStr.replace(fabric.Shadow.reOffsetsAndBlur,"")||"rgb(0,0,0)";return{color:color.trim(),offsetX:parseInt(offsetsAndBlur[1],10)||0,offsetY:parseInt(offsetsAndBlur[2],10)||0,blur:parseInt(offsetsAndBlur[3],10)||0}},toString:function(){return[this.offsetX,this.offsetY,this.blur,this.color].join("px ")},toSVG:function(object){var fBoxX=40,fBoxY=40,NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS,offset=fabric.util.rotateVector({x:this.offsetX,y:this.offsetY},fabric.util.degreesToRadians(-object.angle)),BLUR_BOX=20;if(object.width&&object.height){fBoxX=toFixed((Math.abs(offset.x)+this.blur)/object.width,NUM_FRACTION_DIGITS)*100+BLUR_BOX;fBoxY=toFixed((Math.abs(offset.y)+this.blur)/object.height,NUM_FRACTION_DIGITS)*100+BLUR_BOX}if(object.flipX){offset.x*=-1}if(object.flipY){offset.y*=-1}return'\n"+' \n'+' \n'+' \n'+' \n'+" \n"+" \n"+' \n'+" \n"+"\n"},toObject:function(){if(this.includeDefaultValues){return{color:this.color,blur:this.blur,offsetX:this.offsetX,offsetY:this.offsetY,affectStroke:this.affectStroke}}var obj={},proto=fabric.Shadow.prototype;["color","blur","offsetX","offsetY","affectStroke"].forEach(function(prop){if(this[prop]!==proto[prop]){obj[prop]=this[prop]}},this);return obj}});fabric.Shadow.reOffsetsAndBlur=/(?:\s|^)(-?\d+(?:px)?(?:\s?|$))?(-?\d+(?:px)?(?:\s?|$))?(\d+(?:px)?)?(?:\s?|$)(?:$|\s)/})(typeof exports!=="undefined"?exports:this);(function(){"use strict";if(fabric.StaticCanvas){fabric.warn("fabric.StaticCanvas is already defined.");return}var extend=fabric.util.object.extend,getElementOffset=fabric.util.getElementOffset,removeFromArray=fabric.util.removeFromArray,toFixed=fabric.util.toFixed,CANVAS_INIT_ERROR=new Error("Could not initialize `canvas` element");fabric.StaticCanvas=fabric.util.createClass({initialize:function(el,options){options||(options={});this._initStatic(el,options)},backgroundColor:"",backgroundImage:null,overlayColor:"",overlayImage:null,includeDefaultValues:true,stateful:true,renderOnAddRemove:true,clipTo:null,controlsAboveOverlay:false,allowTouchScrolling:false,imageSmoothingEnabled:true,preserveObjectStacking:false,viewportTransform:[1,0,0,1,0,0],backgroundVpt:true,overlayVpt:true,onBeforeScaleRotate:function(){},enableRetinaScaling:true,_initStatic:function(el,options){this._objects=[];this._createLowerCanvas(el);this._initOptions(options);this._setImageSmoothing();if(!this.interactive){this._initRetinaScaling()}if(options.overlayImage){this.setOverlayImage(options.overlayImage,this.renderAll.bind(this))}if(options.backgroundImage){this.setBackgroundImage(options.backgroundImage,this.renderAll.bind(this))}if(options.backgroundColor){this.setBackgroundColor(options.backgroundColor,this.renderAll.bind(this))}if(options.overlayColor){this.setOverlayColor(options.overlayColor,this.renderAll.bind(this))}this.calcOffset()},_isRetinaScaling:function(){return fabric.devicePixelRatio!==1&&this.enableRetinaScaling},_initRetinaScaling:function(){if(!this._isRetinaScaling()){return}this.lowerCanvasEl.setAttribute("width",this.width*fabric.devicePixelRatio);this.lowerCanvasEl.setAttribute("height",this.height*fabric.devicePixelRatio);this.contextContainer.scale(fabric.devicePixelRatio,fabric.devicePixelRatio)},calcOffset:function(){this._offset=getElementOffset(this.lowerCanvasEl);return this},setOverlayImage:function(image,callback,options){return this.__setBgOverlayImage("overlayImage",image,callback,options)},setBackgroundImage:function(image,callback,options){return this.__setBgOverlayImage("backgroundImage",image,callback,options)},setOverlayColor:function(overlayColor,callback){return this.__setBgOverlayColor("overlayColor",overlayColor,callback)},setBackgroundColor:function(backgroundColor,callback){return this.__setBgOverlayColor("backgroundColor",backgroundColor,callback)},_setImageSmoothing:function(){var ctx=this.getContext();ctx.imageSmoothingEnabled=ctx.imageSmoothingEnabled||ctx.webkitImageSmoothingEnabled||ctx.mozImageSmoothingEnabled||ctx.msImageSmoothingEnabled||ctx.oImageSmoothingEnabled;ctx.imageSmoothingEnabled=this.imageSmoothingEnabled},__setBgOverlayImage:function(property,image,callback,options){if(typeof image==="string"){fabric.util.loadImage(image,function(img){img&&(this[property]=new fabric.Image(img,options));callback&&callback(img)},this,options&&options.crossOrigin)}else{options&&image.setOptions(options);this[property]=image;callback&&callback(image)}return this},__setBgOverlayColor:function(property,color,callback){if(color&&color.source){var _this=this;fabric.util.loadImage(color.source,function(img){_this[property]=new fabric.Pattern({source:img,repeat:color.repeat,offsetX:color.offsetX,offsetY:color.offsetY});callback&&callback()})}else{this[property]=color;callback&&callback()}return this},_createCanvasElement:function(){var element=fabric.document.createElement("canvas");if(!element.style){element.style={}}if(!element){throw CANVAS_INIT_ERROR}this._initCanvasElement(element);return element},_initCanvasElement:function(element){fabric.util.createCanvasElement(element);if(typeof element.getContext==="undefined"){throw CANVAS_INIT_ERROR}},_initOptions:function(options){for(var prop in options){this[prop]=options[prop]}this.width=this.width||parseInt(this.lowerCanvasEl.width,10)||0;this.height=this.height||parseInt(this.lowerCanvasEl.height,10)||0;if(!this.lowerCanvasEl.style){return}this.lowerCanvasEl.width=this.width;this.lowerCanvasEl.height=this.height;this.lowerCanvasEl.style.width=this.width+"px";this.lowerCanvasEl.style.height=this.height+"px";this.viewportTransform=this.viewportTransform.slice()},_createLowerCanvas:function(canvasEl){this.lowerCanvasEl=fabric.util.getById(canvasEl)||this._createCanvasElement();this._initCanvasElement(this.lowerCanvasEl);fabric.util.addClass(this.lowerCanvasEl,"lower-canvas");if(this.interactive){this._applyCanvasStyle(this.lowerCanvasEl)}this.contextContainer=this.lowerCanvasEl.getContext("2d")},getWidth:function(){return this.width},getHeight:function(){return this.height},setWidth:function(value,options){return this.setDimensions({width:value},options)},setHeight:function(value,options){return this.setDimensions({height:value},options)},setDimensions:function(dimensions,options){var cssValue;options=options||{};for(var prop in dimensions){cssValue=dimensions[prop];if(!options.cssOnly){this._setBackstoreDimension(prop,dimensions[prop]);cssValue+="px"}if(!options.backstoreOnly){this._setCssDimension(prop,cssValue)}}this._initRetinaScaling();this._setImageSmoothing();this.calcOffset();if(!options.cssOnly){this.renderAll()}return this},_setBackstoreDimension:function(prop,value){this.lowerCanvasEl[prop]=value;if(this.upperCanvasEl){this.upperCanvasEl[prop]=value}if(this.cacheCanvasEl){this.cacheCanvasEl[prop]=value}this[prop]=value;return this},_setCssDimension:function(prop,value){this.lowerCanvasEl.style[prop]=value;if(this.upperCanvasEl){this.upperCanvasEl.style[prop]=value}if(this.wrapperEl){this.wrapperEl.style[prop]=value}return this},getZoom:function(){return Math.sqrt(this.viewportTransform[0]*this.viewportTransform[3])},setViewportTransform:function(vpt){var activeGroup=this.getActiveGroup();this.viewportTransform=vpt;this.renderAll();for(var i=0,len=this._objects.length;i");return markup.join("")},_setSVGPreamble:function(markup,options){if(options.suppressPreamble){return}markup.push('\n','\n')},_setSVGHeader:function(markup,options){var width=options.width||this.width,height=options.height||this.height,vpt,viewBox='viewBox="0 0 '+this.width+" "+this.height+'" ',NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS;if(options.viewBox){viewBox='viewBox="'+options.viewBox.x+" "+options.viewBox.y+" "+options.viewBox.width+" "+options.viewBox.height+'" '}else{if(this.svgViewportTransformation){vpt=this.viewportTransform;viewBox='viewBox="'+toFixed(-vpt[4]/vpt[0],NUM_FRACTION_DIGITS)+" "+toFixed(-vpt[5]/vpt[3],NUM_FRACTION_DIGITS)+" "+toFixed(this.width/vpt[0],NUM_FRACTION_DIGITS)+" "+toFixed(this.height/vpt[3],NUM_FRACTION_DIGITS)+'" '}}markup.push("\n',"Created with Fabric.js ",fabric.version,"\n","",fabric.createSVGFontFacesMarkup(this.getObjects()),fabric.createSVGRefElementsMarkup(this),"\n")},_setSVGObjects:function(markup,reviver){var instance,originalProperties;for(var i=0,objects=this.getObjects(),len=objects.length;i\n")}else if(this[property]&&property==="overlayColor"){markup.push('\n")}},sendToBack:function(object){if(!object){return this}var activeGroup=this.getActiveGroup?this.getActiveGroup():null,i,obj,objs;if(object===activeGroup){objs=activeGroup._objects;for(i=objs.length;i--;){obj=objs[i];removeFromArray(this._objects,obj);this._objects.unshift(obj)}}else{removeFromArray(this._objects,object);this._objects.unshift(object)}return this.renderAll&&this.renderAll()},bringToFront:function(object){if(!object){return this}var activeGroup=this.getActiveGroup?this.getActiveGroup():null,i,obj,objs;if(object===activeGroup){objs=activeGroup._objects;for(i=0;i=0;--i){var isIntersecting=object.intersectsWithObject(this._objects[i])||object.isContainedWithinObject(this._objects[i])||this._objects[i].isContainedWithinObject(object);if(isIntersecting){newIdx=i;break}}}else{newIdx=idx-1}return newIdx},bringForward:function(object,intersecting){if(!object){return this}var activeGroup=this.getActiveGroup?this.getActiveGroup():null,i,obj,idx,newIdx,objs;if(object===activeGroup){objs=activeGroup._objects;for(i=objs.length;i--;){obj=objs[i];idx=this._objects.indexOf(obj);if(idx!==this._objects.length-1){newIdx=idx+1;removeFromArray(this._objects,obj);this._objects.splice(newIdx,0,obj)}}}else{idx=this._objects.indexOf(object);if(idx!==this._objects.length-1){newIdx=this._findNewUpperIndex(object,idx,intersecting);removeFromArray(this._objects,object);this._objects.splice(newIdx,0,object)}}this.renderAll&&this.renderAll();return this},_findNewUpperIndex:function(object,idx,intersecting){var newIdx;if(intersecting){newIdx=idx;for(var i=idx+1;i"}});extend(fabric.StaticCanvas.prototype,fabric.Observable);extend(fabric.StaticCanvas.prototype,fabric.Collection);extend(fabric.StaticCanvas.prototype,fabric.DataURLExporter);extend(fabric.StaticCanvas,{EMPTY_JSON:'{"objects": [], "background": "white"}',supports:function(methodName){var el=fabric.util.createCanvasElement();if(!el||!el.getContext){return null}var ctx=el.getContext("2d");if(!ctx){return null}switch(methodName){case"getImageData":return typeof ctx.getImageData!=="undefined";case"setLineDash":return typeof ctx.setLineDash!=="undefined";case"toDataURL":return typeof el.toDataURL!=="undefined";case"toDataURLWithQuality":try{el.toDataURL("image/jpeg",0);return true}catch(e){}return false;default:return null}}});fabric.StaticCanvas.prototype.toJSON=fabric.StaticCanvas.prototype.toObject})();fabric.BaseBrush=fabric.util.createClass({color:"rgb(0, 0, 0)",width:1,shadow:null,strokeLineCap:"round",strokeLineJoin:"round",strokeDashArray:null,setShadow:function(options){this.shadow=new fabric.Shadow(options);return this},_setBrushStyles:function(){var ctx=this.canvas.contextTop;ctx.strokeStyle=this.color;ctx.lineWidth=this.width;ctx.lineCap=this.strokeLineCap;ctx.lineJoin=this.strokeLineJoin;if(this.strokeDashArray&&fabric.StaticCanvas.supports("setLineDash")){ctx.setLineDash(this.strokeDashArray)}},_setShadow:function(){if(!this.shadow){return}var ctx=this.canvas.contextTop;ctx.shadowColor=this.shadow.color;ctx.shadowBlur=this.shadow.blur;ctx.shadowOffsetX=this.shadow.offsetX;ctx.shadowOffsetY=this.shadow.offsetY},_resetShadow:function(){var ctx=this.canvas.contextTop;ctx.shadowColor="";ctx.shadowBlur=ctx.shadowOffsetX=ctx.shadowOffsetY=0}});(function(){fabric.PencilBrush=fabric.util.createClass(fabric.BaseBrush,{initialize:function(canvas){this.canvas=canvas;this._points=[]},onMouseDown:function(pointer){this._prepareForDrawing(pointer);this._captureDrawingPath(pointer);this._render()},onMouseMove:function(pointer){this._captureDrawingPath(pointer);this.canvas.clearContext(this.canvas.contextTop);this._render()},onMouseUp:function(){this._finalizeAndAddPath()},_prepareForDrawing:function(pointer){var p=new fabric.Point(pointer.x,pointer.y);this._reset();this._addPoint(p);this.canvas.contextTop.moveTo(p.x,p.y)},_addPoint:function(point){this._points.push(point)},_reset:function(){this._points.length=0;this._setBrushStyles();this._setShadow()},_captureDrawingPath:function(pointer){var pointerPoint=new fabric.Point(pointer.x,pointer.y);this._addPoint(pointerPoint)},_render:function(){var ctx=this.canvas.contextTop,v=this.canvas.viewportTransform,p1=this._points[0],p2=this._points[1];ctx.save();ctx.transform(v[0],v[1],v[2],v[3],v[4],v[5]);ctx.beginPath();if(this._points.length===2&&p1.x===p2.x&&p1.y===p2.y){p1.x-=.5;p2.x+=.5}ctx.moveTo(p1.x,p1.y);for(var i=1,len=this._points.length;i0?1:-1;if(by==="y"){skew=t.target.skewY;originA="top";originB="bottom";property="originY"}origins[-1]=originA;origins[1]=originB;t.target.flipX&&(flipSign*=-1);t.target.flipY&&(flipSign*=-1);if(skew===0){t.skewSign=-corner*mouseMove*flipSign;t[property]=origins[-mouseMove]}else{skew=skew>0?1:-1;t.skewSign=skew;t[property]=origins[skew*corner*flipSign]}},_skewObject:function(x,y,by){var t=this._currentTransform,target=t.target,skewed=false,lockSkewingX=target.get("lockSkewingX"),lockSkewingY=target.get("lockSkewingY");if(lockSkewingX&&by==="x"||lockSkewingY&&by==="y"){return false}var center=target.getCenterPoint(),actualMouseByCenter=target.toLocalPoint(new fabric.Point(x,y),"center","center")[by],lastMouseByCenter=target.toLocalPoint(new fabric.Point(t.lastX,t.lastY),"center","center")[by],actualMouseByOrigin,constraintPosition,dim=target._getTransformedDimensions();this._changeSkewTransformOrigin(actualMouseByCenter-lastMouseByCenter,t,by);actualMouseByOrigin=target.toLocalPoint(new fabric.Point(x,y),t.originX,t.originY)[by],constraintPosition=target.translateToOriginPoint(center,t.originX,t.originY);skewed=this._setObjectSkew(actualMouseByOrigin,t,by,dim);t.lastX=x;t.lastY=y;target.setPositionByOrigin(constraintPosition,t.originX,t.originY);return skewed},_setObjectSkew:function(localMouse,transform,by,_dim){var target=transform.target,newValue,skewed=false,skewSign=transform.skewSign,newDim,dimNoSkew,otherBy,_otherBy,_by,newDimMouse,skewX,skewY;if(by==="x"){otherBy="y";_otherBy="Y";_by="X";skewX=0;skewY=target.skewY}else{otherBy="x";_otherBy="X";_by="Y";skewX=target.skewX;skewY=0}dimNoSkew=target._getTransformedDimensions(skewX,skewY);newDimMouse=2*Math.abs(localMouse)-dimNoSkew[by];if(newDimMouse<=2){newValue=0}else{newValue=skewSign*Math.atan(newDimMouse/target["scale"+_by]/(dimNoSkew[otherBy]/target["scale"+_otherBy]));newValue=fabric.util.radiansToDegrees(newValue)}skewed=target["skew"+_by]!==newValue;target.set("skew"+_by,newValue);if(target["skew"+_otherBy]!==0){newDim=target._getTransformedDimensions();newValue=_dim[otherBy]/newDim[otherBy]*target["scale"+_otherBy];target.set("scale"+_otherBy,newValue)}return skewed},_scaleObject:function(x,y,by){var t=this._currentTransform,target=t.target,lockScalingX=target.get("lockScalingX"),lockScalingY=target.get("lockScalingY"),lockScalingFlip=target.get("lockScalingFlip");if(lockScalingX&&lockScalingY){return false}var constraintPosition=target.translateToOriginPoint(target.getCenterPoint(),t.originX,t.originY),localMouse=target.toLocalPoint(new fabric.Point(x,y),t.originX,t.originY),dim=target._getTransformedDimensions(),scaled=false;this._setLocalMouse(localMouse,t);scaled=this._setObjectScale(localMouse,t,lockScalingX,lockScalingY,by,lockScalingFlip,dim);target.setPositionByOrigin(constraintPosition,t.originX,t.originY);return scaled},_setObjectScale:function(localMouse,transform,lockScalingX,lockScalingY,by,lockScalingFlip,_dim){var target=transform.target,forbidScalingX=false,forbidScalingY=false,scaled=false,changeX,changeY,scaleX,scaleY;scaleX=localMouse.x*target.scaleX/_dim.x;scaleY=localMouse.y*target.scaleY/_dim.y;changeX=target.scaleX!==scaleX;changeY=target.scaleY!==scaleY;if(lockScalingFlip&&scaleX<=0&&scaleXtarget.padding){if(localMouse.x<0){localMouse.x+=target.padding}else{localMouse.x-=target.padding}}else{localMouse.x=0}if(abs(localMouse.y)>target.padding){if(localMouse.y<0){localMouse.y+=target.padding}else{localMouse.y-=target.padding}}else{localMouse.y=0}},_rotateObject:function(x,y){var t=this._currentTransform;if(t.target.get("lockRotation")){return false}var lastAngle=atan2(t.ey-t.top,t.ex-t.left),curAngle=atan2(y-t.top,x-t.left),angle=radiansToDegrees(curAngle-lastAngle+t.theta);if(angle<0){angle=360+angle}t.target.angle=angle%360;return true},setCursor:function(value){this.upperCanvasEl.style.cursor=value},_resetObjectTransform:function(target){target.scaleX=1;target.scaleY=1;target.skewX=0;target.skewY=0;target.setAngle(0)},_drawSelection:function(){var ctx=this.contextTop,groupSelector=this._groupSelector,left=groupSelector.left,top=groupSelector.top,aleft=abs(left),atop=abs(top);ctx.fillStyle=this.selectionColor;ctx.fillRect(groupSelector.ex-(left>0?0:-left),groupSelector.ey-(top>0?0:-top),aleft,atop);ctx.lineWidth=this.selectionLineWidth;ctx.strokeStyle=this.selectionBorderColor;if(this.selectionDashArray.length>1){var px=groupSelector.ex+STROKE_OFFSET-(left>0?0:aleft),py=groupSelector.ey+STROKE_OFFSET-(top>0?0:atop);ctx.beginPath();fabric.util.drawDashedLine(ctx,px,py,px+aleft,py,this.selectionDashArray);fabric.util.drawDashedLine(ctx,px,py+atop-1,px+aleft,py+atop-1,this.selectionDashArray);fabric.util.drawDashedLine(ctx,px,py,px,py+atop,this.selectionDashArray);fabric.util.drawDashedLine(ctx,px+aleft-1,py,px+aleft-1,py+atop,this.selectionDashArray);ctx.closePath();ctx.stroke()}else{ctx.strokeRect(groupSelector.ex+STROKE_OFFSET-(left>0?0:aleft),groupSelector.ey+STROKE_OFFSET-(top>0?0:atop),aleft,atop)}},_isLastRenderedObject:function(pointer){var lastRendered=this.lastRenderedWithControls;return lastRendered&&lastRendered.visible&&(this.containsPoint(null,lastRendered,pointer)||lastRendered._findTargetCorner(pointer))},findTarget:function(e,skipGroup){if(this.skipTargetFind){return}var activeGroup=this.getActiveGroup();if(activeGroup&&!skipGroup&&this._checkTarget(pointer,activeGroup)){return activeGroup}var pointer=this.getPointer(e,true),objects=this._objects;this.targets=[];if(this._isLastRenderedObject(pointer)){objects=[this.lastRenderedWithControls]}var target=this._searchPossibleTargets(objects,pointer);this._fireOverOutEvents(target,e);return target},_fireOverOutEvents:function(target,e){if(target){if(this._hoveredTarget!==target){if(this._hoveredTarget){this.fire("mouse:out",{target:this._hoveredTarget,e:e});this._hoveredTarget.fire("mouseout")}this.fire("mouse:over",{target:target,e:e});target.fire("mouseover");this._hoveredTarget=target}}else if(this._hoveredTarget){this.fire("mouse:out",{target:this._hoveredTarget,e:e});this._hoveredTarget.fire("mouseout");this._hoveredTarget=null}},_checkTarget:function(pointer,obj){if(obj&&obj.visible&&obj.evented&&this.containsPoint(null,obj,pointer)){if((this.perPixelTargetFind||obj.perPixelTargetFind)&&!obj.isEditing){var isTransparent=this.isTargetTransparent(obj,pointer.x,pointer.y);if(!isTransparent){return true}}else{return true}}},_searchPossibleTargets:function(objects,pointer){var target,i=objects.length,normalizedPointer,subTarget;while(i--){if(this._checkTarget(pointer,objects[i])){target=objects[i];if(target.type==="group"&&target.subTargetCheck){normalizedPointer=this._normalizePointer(target,pointer);subTarget=this._searchPossibleTargets(target._objects,normalizedPointer);subTarget&&this.targets.push(subTarget)}break}}return target},getPointer:function(e,ignoreZoom,upperCanvasEl){if(!upperCanvasEl){upperCanvasEl=this.upperCanvasEl}var pointer=getPointer(e),bounds=upperCanvasEl.getBoundingClientRect(),boundsWidth=bounds.width||0,boundsHeight=bounds.height||0,cssScale;if(!boundsWidth||!boundsHeight){if("top"in bounds&&"bottom"in bounds){boundsHeight=Math.abs(bounds.top-bounds.bottom)}if("right"in bounds&&"left"in bounds){boundsWidth=Math.abs(bounds.right-bounds.left)}}this.calcOffset();pointer.x=pointer.x-this._offset.left;pointer.y=pointer.y-this._offset.top;if(!ignoreZoom){pointer=fabric.util.transformPoint(pointer,fabric.util.invertTransform(this.viewportTransform))}if(boundsWidth===0||boundsHeight===0){cssScale={width:1,height:1}}else{cssScale={width:upperCanvasEl.width/boundsWidth,height:upperCanvasEl.height/boundsHeight}}return{x:pointer.x*cssScale.width,y:pointer.y*cssScale.height}},_createUpperCanvas:function(){var lowerCanvasClass=this.lowerCanvasEl.className.replace(/\s*lower-canvas\s*/,"");this.upperCanvasEl=this._createCanvasElement();fabric.util.addClass(this.upperCanvasEl,"upper-canvas "+lowerCanvasClass);this.wrapperEl.appendChild(this.upperCanvasEl);this._copyCanvasStyle(this.lowerCanvasEl,this.upperCanvasEl);this._applyCanvasStyle(this.upperCanvasEl);this.contextTop=this.upperCanvasEl.getContext("2d")},_createCacheCanvas:function(){this.cacheCanvasEl=this._createCanvasElement();this.cacheCanvasEl.setAttribute("width",this.width);this.cacheCanvasEl.setAttribute("height",this.height);this.contextCache=this.cacheCanvasEl.getContext("2d")},_initWrapperElement:function(){this.wrapperEl=fabric.util.wrapElement(this.lowerCanvasEl,"div",{"class":this.containerClass});fabric.util.setStyle(this.wrapperEl,{width:this.getWidth()+"px",height:this.getHeight()+"px",position:"relative"});fabric.util.makeElementUnselectable(this.wrapperEl)},_applyCanvasStyle:function(element){var width=this.getWidth()||element.width,height=this.getHeight()||element.height;fabric.util.setStyle(element,{position:"absolute",width:width+"px",height:height+"px",left:0,top:0});element.width=width;element.height=height;fabric.util.makeElementUnselectable(element)},_copyCanvasStyle:function(fromEl,toEl){toEl.style.cssText=fromEl.style.cssText},getSelectionContext:function(){return this.contextTop},getSelectionElement:function(){return this.upperCanvasEl},_setActiveObject:function(object){if(this._activeObject){this._activeObject.set("active",false)}this._activeObject=object;object.set("active",true)},setActiveObject:function(object,e){this._setActiveObject(object);this.renderAll();this.fire("object:selected",{target:object,e:e});object.fire("selected",{e:e});return this},getActiveObject:function(){return this._activeObject},_discardActiveObject:function(){if(this._activeObject){this._activeObject.set("active",false)}this._activeObject=null},discardActiveObject:function(e){this._discardActiveObject();this.renderAll();this.fire("selection:cleared",{e:e});return this},_setActiveGroup:function(group){this._activeGroup=group;if(group){group.set("active",true)}},setActiveGroup:function(group,e){this._setActiveGroup(group);if(group){this.fire("object:selected",{target:group,e:e});group.fire("selected",{e:e})}return this},getActiveGroup:function(){return this._activeGroup},_discardActiveGroup:function(){var g=this.getActiveGroup();if(g){g.destroy()}this.setActiveGroup(null)},discardActiveGroup:function(e){this._discardActiveGroup();this.fire("selection:cleared",{e:e});return this},deactivateAll:function(){var allObjects=this.getObjects(),i=0,len=allObjects.length;for(;i1){return}var groupSelector=this._groupSelector;if(groupSelector){pointer=this.getPointer(e,true);groupSelector.left=pointer.x-groupSelector.ex;groupSelector.top=pointer.y-groupSelector.ey;this.renderTop()}else if(!this._currentTransform){target=this.findTarget(e);this._setCursorFromEvent(e,target)}else{this._transformObject(e)}this._handleEvent(e,"move",target?target:null)},_transformObject:function(e){var pointer=this.getPointer(e),transform=this._currentTransform;transform.reset=false,transform.target.isMoving=true;this._beforeScaleTransform(e,transform);this._performTransformAction(e,transform,pointer);this.renderAll()},_performTransformAction:function(e,transform,pointer){var x=pointer.x,y=pointer.y,target=transform.target,action=transform.action,actionPerformed=false;if(action==="rotate"){(actionPerformed=this._rotateObject(x,y))&&this._fire("rotating",target,e)}else if(action==="scale"){(actionPerformed=this._onScale(e,transform,x,y))&&this._fire("scaling",target,e)}else if(action==="scaleX"){(actionPerformed=this._scaleObject(x,y,"x"))&&this._fire("scaling",target,e)}else if(action==="scaleY"){(actionPerformed=this._scaleObject(x,y,"y"))&&this._fire("scaling",target,e)}else if(action==="skewX"){(actionPerformed=this._skewObject(x,y,"x"))&&this._fire("skewing",target,e)}else if(action==="skewY"){(actionPerformed=this._skewObject(x,y,"y"))&&this._fire("skewing",target,e)}else{actionPerformed=this._translateObject(x,y);if(actionPerformed){this._fire("moving",target,e);this.setCursor(target.moveCursor||this.moveCursor)}}transform.actionPerformed=actionPerformed},_fire:function(eventName,target,e){this.fire("object:"+eventName,{target:target,e:e});target.fire(eventName,{e:e})},_beforeScaleTransform:function(e,transform){if(transform.action==="scale"||transform.action==="scaleX"||transform.action==="scaleY"){var centerTransform=this._shouldCenterTransform(transform.target);if(centerTransform&&(transform.originX!=="center"||transform.originY!=="center")||!centerTransform&&transform.originX==="center"&&transform.originY==="center"){this._resetCurrentTransform();transform.reset=true}}},_onScale:function(e,transform,x,y){if((e[this.uniScaleKey]||this.uniScaleTransform)&&!transform.target.get("lockUniScaling")){transform.currentAction="scale";return this._scaleObject(x,y)}else{if(!transform.reset&&transform.currentAction==="scale"){this._resetCurrentTransform()}transform.currentAction="scaleEqually";return this._scaleObject(x,y,"equally")}},_setCursorFromEvent:function(e,target){if(!target){this.setCursor(this.defaultCursor);return false}var hoverCursor=target.hoverCursor||this.hoverCursor;if(!target.selectable){this.setCursor(hoverCursor)}else{var activeGroup=this.getActiveGroup(),corner=target._findTargetCorner&&(!activeGroup||!activeGroup.contains(target))&&target._findTargetCorner(this.getPointer(e,true));if(!corner){this.setCursor(hoverCursor)}else{this._setCornerCursor(corner,target,e)}}return true},_setCornerCursor:function(corner,target,e){if(corner in cursorOffset){this.setCursor(this._getRotatedCornerCursor(corner,target,e))}else if(corner==="mtr"&&target.hasRotatingPoint){this.setCursor(this.rotationCursor)}else{this.setCursor(this.defaultCursor);return false}},_getRotatedCornerCursor:function(corner,target,e){var n=Math.round(target.getAngle()%360/45);if(n<0){n+=8}n+=cursorOffset[corner];if(e[this.altActionKey]&&cursorOffset[corner]%2===0){n+=2}n%=8;return this.cursorMap[n]}})})();(function(){var min=Math.min,max=Math.max;fabric.util.object.extend(fabric.Canvas.prototype,{_shouldGroup:function(e,target){var activeObject=this.getActiveObject();return e[this.selectionKey]&&target&&target.selectable&&(this.getActiveGroup()||activeObject&&activeObject!==target)&&this.selection},_handleGrouping:function(e,target){var activeGroup=this.getActiveGroup();if(target===activeGroup){target=this.findTarget(e,true);if(!target){return}}if(activeGroup){this._updateActiveGroup(target,e)}else{this._createActiveGroup(target,e)}if(this._activeGroup){this._activeGroup.saveCoords()}},_updateActiveGroup:function(target,e){var activeGroup=this.getActiveGroup();if(activeGroup.contains(target)){activeGroup.removeWithUpdate(target);target.set("active",false);if(activeGroup.size()===1){this.discardActiveGroup(e);this.setActiveObject(activeGroup.item(0));return}}else{activeGroup.addWithUpdate(target)}this.fire("selection:created",{target:activeGroup,e:e});activeGroup.set("active",true)},_createActiveGroup:function(target,e){if(this._activeObject&&target!==this._activeObject){var group=this._createGroup(target);group.addWithUpdate();this.setActiveGroup(group);this._activeObject=null;this.fire("selection:created",{target:group,e:e})}target.set("active",true)},_createGroup:function(target){var objects=this.getObjects(),isActiveLower=objects.indexOf(this._activeObject)1){group=new fabric.Group(group.reverse(),{canvas:this});group.addWithUpdate();this.setActiveGroup(group,e);group.saveCoords();this.fire("selection:created",{target:group});this.renderAll()}},_collectObjects:function(){var group=[],currentObject,x1=this._groupSelector.ex,y1=this._groupSelector.ey,x2=x1+this._groupSelector.left,y2=y1+this._groupSelector.top,selectionX1Y1=new fabric.Point(min(x1,x2),min(y1,y2)),selectionX2Y2=new fabric.Point(max(x1,x2),max(y1,y2)),isClick=x1===x2&&y1===y2;for(var i=this._objects.length;i--;){currentObject=this._objects[i];if(!currentObject||!currentObject.selectable||!currentObject.visible){continue}if(currentObject.intersectsWithRect(selectionX1Y1,selectionX2Y2)||currentObject.isContainedWithinRect(selectionX1Y1,selectionX2Y2)||currentObject.containsPoint(selectionX1Y1)||currentObject.containsPoint(selectionX2Y2)){currentObject.set("active",true);group.push(currentObject);if(isClick){break}}}return group},_maybeGroupObjects:function(e){if(this.selection&&this._groupSelector){this._groupSelectedObjects(e)}var activeGroup=this.getActiveGroup();if(activeGroup){activeGroup.setObjectsCoords().setCoords();activeGroup.isMoving=false;this.setCursor(this.defaultCursor)}this._groupSelector=null;this._currentTransform=null}})})();fabric.util.object.extend(fabric.StaticCanvas.prototype,{toDataURL:function(options){options||(options={});var format=options.format||"png",quality=options.quality||1,multiplier=options.multiplier||1,cropping={left:options.left,top:options.top,width:options.width,height:options.height};if(this._isRetinaScaling()){multiplier*=fabric.devicePixelRatio}if(multiplier!==1){return this.__toDataURLWithMultiplier(format,quality,cropping,multiplier)}else{return this.__toDataURL(format,quality,cropping)}},__toDataURL:function(format,quality,cropping){this.renderAll();var canvasEl=this.contextContainer.canvas,croppedCanvasEl=this.__getCroppedCanvas(canvasEl,cropping);if(format==="jpg"){format="jpeg"}var data=fabric.StaticCanvas.supports("toDataURLWithQuality")?(croppedCanvasEl||canvasEl).toDataURL("image/"+format,quality):(croppedCanvasEl||canvasEl).toDataURL("image/"+format);if(croppedCanvasEl){croppedCanvasEl=null}return data},__getCroppedCanvas:function(canvasEl,cropping){var croppedCanvasEl,croppedCtx,shouldCrop="left"in cropping||"top"in cropping||"width"in cropping||"height"in cropping;if(shouldCrop){croppedCanvasEl=fabric.util.createCanvasElement();croppedCtx=croppedCanvasEl.getContext("2d");croppedCanvasEl.width=cropping.width||this.width;croppedCanvasEl.height=cropping.height||this.height;croppedCtx.drawImage(canvasEl,-cropping.left||0,-cropping.top||0)}return croppedCanvasEl},__toDataURLWithMultiplier:function(format,quality,cropping,multiplier){var origWidth=this.getWidth(),origHeight=this.getHeight(),scaledWidth=origWidth*multiplier,scaledHeight=origHeight*multiplier,activeObject=this.getActiveObject(),activeGroup=this.getActiveGroup(),zoom=this.getZoom(),newZoom=zoom*multiplier/fabric.devicePixelRatio;if(multiplier>1){this.setDimensions({width:scaledWidth,height:scaledHeight})}this.setZoom(newZoom);if(cropping.left){cropping.left*=multiplier}if(cropping.top){cropping.top*=multiplier}if(cropping.width){cropping.width*=multiplier}else if(multiplier<1){cropping.width=scaledWidth}if(cropping.height){cropping.height*=multiplier}else if(multiplier<1){cropping.height=scaledHeight}if(activeGroup){this._tempRemoveBordersControlsFromGroup(activeGroup)}else if(activeObject&&this.deactivateAll){this.deactivateAll()}var data=this.__toDataURL(format,quality,cropping);if(activeGroup){this._restoreBordersControlsOnGroup(activeGroup)}else if(activeObject&&this.setActiveObject){this.setActiveObject(activeObject)}this.setZoom(zoom);this.setDimensions({width:origWidth,height:origHeight});return data},toDataURLWithMultiplier:function(format,multiplier,quality){return this.toDataURL({format:format,multiplier:multiplier,quality:quality})},_tempRemoveBordersControlsFromGroup:function(group){group.origHasControls=group.hasControls;group.origBorderColor=group.borderColor;group.hasControls=true;group.borderColor="rgba(0,0,0,0)";group.forEachObject(function(o){o.origBorderColor=o.borderColor;o.borderColor="rgba(0,0,0,0)"})},_restoreBordersControlsOnGroup:function(group){group.hideControls=group.origHideControls;group.borderColor=group.origBorderColor;group.forEachObject(function(o){o.borderColor=o.origBorderColor;delete o.origBorderColor})}});fabric.util.object.extend(fabric.StaticCanvas.prototype,{loadFromDatalessJSON:function(json,callback,reviver){return this.loadFromJSON(json,callback,reviver)},loadFromJSON:function(json,callback,reviver){if(!json){return}var serialized=typeof json==="string"?JSON.parse(json):fabric.util.object.clone(json);this.clear();var _this=this;this._enlivenObjects(serialized.objects,function(){_this._setBgOverlay(serialized,function(){delete serialized.objects;delete serialized.backgroundImage;delete serialized.overlayImage;delete serialized.background;delete serialized.overlay;for(var prop in serialized){_this[prop]=serialized[prop]}callback&&callback()})},reviver);return this},_setBgOverlay:function(serialized,callback){var _this=this,loaded={backgroundColor:false,overlayColor:false,backgroundImage:false,overlayImage:false};if(!serialized.backgroundImage&&!serialized.overlayImage&&!serialized.background&&!serialized.overlay){callback&&callback();return}var cbIfLoaded=function(){if(loaded.backgroundImage&&loaded.overlayImage&&loaded.backgroundColor&&loaded.overlayColor){_this.renderAll();callback&&callback()}};this.__setBgOverlay("backgroundImage",serialized.backgroundImage,loaded,cbIfLoaded);this.__setBgOverlay("overlayImage",serialized.overlayImage,loaded,cbIfLoaded);this.__setBgOverlay("backgroundColor",serialized.background,loaded,cbIfLoaded);this.__setBgOverlay("overlayColor",serialized.overlay,loaded,cbIfLoaded);cbIfLoaded()},__setBgOverlay:function(property,value,loaded,callback){var _this=this;if(!value){loaded[property]=true;return}if(property==="backgroundImage"||property==="overlayImage"){fabric.Image.fromObject(value,function(img){_this[property]=img;loaded[property]=true;callback&&callback()})}else{this["set"+fabric.util.string.capitalize(property,true)](value,function(){loaded[property]=true;callback&&callback()})}},_enlivenObjects:function(objects,callback,reviver){var _this=this;if(!objects||objects.length===0){callback&&callback();return}var renderOnAddRemove=this.renderOnAddRemove;this.renderOnAddRemove=false;fabric.util.enlivenObjects(objects,function(enlivenedObjects){enlivenedObjects.forEach(function(obj,index){_this.insertAt(obj,index,true)});_this.renderOnAddRemove=renderOnAddRemove;callback&&callback()},null,reviver)},_toDataURL:function(format,callback){this.clone(function(clone){callback(clone.toDataURL(format))})},_toDataURLWithMultiplier:function(format,multiplier,callback){this.clone(function(clone){callback(clone.toDataURLWithMultiplier(format,multiplier))})},clone:function(callback,properties){var data=JSON.stringify(this.toJSON(properties));this.cloneWithoutData(function(clone){clone.loadFromJSON(data,function(){callback&&callback(clone)})})},cloneWithoutData:function(callback){var el=fabric.document.createElement("canvas");el.width=this.getWidth();el.height=this.getHeight();var clone=new fabric.Canvas(el);clone.clipTo=this.clipTo;if(this.backgroundImage){clone.setBackgroundImage(this.backgroundImage.src,function(){clone.renderAll();callback&&callback(clone)});clone.backgroundImageOpacity=this.backgroundImageOpacity;clone.backgroundImageStretch=this.backgroundImageStretch}else{callback&&callback(clone)}}});(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend,toFixed=fabric.util.toFixed,capitalize=fabric.util.string.capitalize,degreesToRadians=fabric.util.degreesToRadians,supportsLineDash=fabric.StaticCanvas.supports("setLineDash");if(fabric.Object){return}fabric.Object=fabric.util.createClass({type:"object",originX:"left",originY:"top",top:0,left:0,width:0,height:0,scaleX:1,scaleY:1,flipX:false,flipY:false,opacity:1,angle:0,skewX:0,skewY:0,cornerSize:13,transparentCorners:true,hoverCursor:null,moveCursor:null,padding:0,borderColor:"rgba(102,153,255,0.75)",borderDashArray:null,cornerColor:"rgba(102,153,255,0.5)",cornerStrokeColor:null,cornerStyle:"rect",cornerDashArray:null,centeredScaling:false,centeredRotation:true,fill:"rgb(0,0,0)",fillRule:"nonzero",globalCompositeOperation:"source-over",backgroundColor:"",selectionBackgroundColor:"",stroke:null,strokeWidth:1,strokeDashArray:null,strokeLineCap:"butt",strokeLineJoin:"miter",strokeMiterLimit:10,shadow:null,borderOpacityWhenMoving:.4,borderScaleFactor:1,transformMatrix:null,minScaleLimit:.01,selectable:true,evented:true,visible:true,hasControls:true,hasBorders:true,hasRotatingPoint:true,rotatingPointOffset:40,perPixelTargetFind:false,includeDefaultValues:true,clipTo:null,lockMovementX:false,lockMovementY:false,lockRotation:false,lockScalingX:false,lockScalingY:false,lockUniScaling:false,lockSkewingX:false,lockSkewingY:false,lockScalingFlip:false,excludeFromExport:false,stateProperties:("top left width height scaleX scaleY flipX flipY originX originY transformMatrix "+"stroke strokeWidth strokeDashArray strokeLineCap strokeLineJoin strokeMiterLimit "+"angle opacity fill fillRule globalCompositeOperation shadow clipTo visible backgroundColor "+"alignX alignY meetOrSlice skewX skewY").split(" "),initialize:function(options){if(options){this.setOptions(options)}},_initGradient:function(options){if(options.fill&&options.fill.colorStops&&!(options.fill instanceof fabric.Gradient)){this.set("fill",new fabric.Gradient(options.fill))}if(options.stroke&&options.stroke.colorStops&&!(options.stroke instanceof fabric.Gradient)){this.set("stroke",new fabric.Gradient(options.stroke))}},_initPattern:function(options){if(options.fill&&options.fill.source&&!(options.fill instanceof fabric.Pattern)){this.set("fill",new fabric.Pattern(options.fill))}if(options.stroke&&options.stroke.source&&!(options.stroke instanceof fabric.Pattern)){this.set("stroke",new fabric.Pattern(options.stroke))}},_initClipping:function(options){if(!options.clipTo||typeof options.clipTo!=="string"){return}var functionBody=fabric.util.getFunctionBody(options.clipTo);if(typeof functionBody!=="undefined"){this.clipTo=new Function("ctx",functionBody)}},setOptions:function(options){for(var prop in options){this.set(prop,options[prop])}this._initGradient(options);this._initPattern(options);this._initClipping(options)},transform:function(ctx,fromLeft){if(this.group&&this.canvas.preserveObjectStacking&&this.group===this.canvas._activeGroup){this.group.transform(ctx)}var center=fromLeft?this._getLeftTopCoords():this.getCenterPoint();ctx.translate(center.x,center.y);ctx.rotate(degreesToRadians(this.angle));ctx.scale(this.scaleX*(this.flipX?-1:1),this.scaleY*(this.flipY?-1:1));ctx.transform(1,0,Math.tan(degreesToRadians(this.skewX)),1,0,0);ctx.transform(1,Math.tan(degreesToRadians(this.skewY)),0,1,0,0)},toObject:function(propertiesToInclude){var NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS,object={type:this.type,originX:this.originX,originY:this.originY,left:toFixed(this.left,NUM_FRACTION_DIGITS),top:toFixed(this.top,NUM_FRACTION_DIGITS),width:toFixed(this.width,NUM_FRACTION_DIGITS),height:toFixed(this.height,NUM_FRACTION_DIGITS),fill:this.fill&&this.fill.toObject?this.fill.toObject():this.fill,stroke:this.stroke&&this.stroke.toObject?this.stroke.toObject():this.stroke,strokeWidth:toFixed(this.strokeWidth,NUM_FRACTION_DIGITS),strokeDashArray:this.strokeDashArray?this.strokeDashArray.concat():this.strokeDashArray,strokeLineCap:this.strokeLineCap,strokeLineJoin:this.strokeLineJoin,strokeMiterLimit:toFixed(this.strokeMiterLimit,NUM_FRACTION_DIGITS),scaleX:toFixed(this.scaleX,NUM_FRACTION_DIGITS),scaleY:toFixed(this.scaleY,NUM_FRACTION_DIGITS),angle:toFixed(this.getAngle(),NUM_FRACTION_DIGITS),flipX:this.flipX,flipY:this.flipY,opacity:toFixed(this.opacity,NUM_FRACTION_DIGITS),shadow:this.shadow&&this.shadow.toObject?this.shadow.toObject():this.shadow,visible:this.visible,clipTo:this.clipTo&&String(this.clipTo),backgroundColor:this.backgroundColor,fillRule:this.fillRule,globalCompositeOperation:this.globalCompositeOperation,transformMatrix:this.transformMatrix?this.transformMatrix.concat():this.transformMatrix,skewX:toFixed(this.skewX,NUM_FRACTION_DIGITS),skewY:toFixed(this.skewY,NUM_FRACTION_DIGITS)};if(!this.includeDefaultValues){object=this._removeDefaultValues(object)}fabric.util.populateWithProperties(this,object,propertiesToInclude);return object},toDatalessObject:function(propertiesToInclude){return this.toObject(propertiesToInclude)},_removeDefaultValues:function(object){var prototype=fabric.util.getKlass(object.type).prototype,stateProperties=prototype.stateProperties;stateProperties.forEach(function(prop){if(object[prop]===prototype[prop]){delete object[prop]}var isArray=Object.prototype.toString.call(object[prop])==="[object Array]"&&Object.prototype.toString.call(prototype[prop])==="[object Array]";if(isArray&&object[prop].length===0&&prototype[prop].length===0){delete object[prop]}});return object},toString:function(){return"#"},get:function(property){return this[property]},_setObject:function(obj){for(var prop in obj){this._set(prop,obj[prop])}},set:function(key,value){if(typeof key==="object"){this._setObject(key)}else{if(typeof value==="function"&&key!=="clipTo"){this._set(key,value(this.get(key)))}else{this._set(key,value)}}return this},_set:function(key,value){var shouldConstrainValue=key==="scaleX"||key==="scaleY";if(shouldConstrainValue){value=this._constrainScale(value)}if(key==="scaleX"&&value<0){this.flipX=!this.flipX;value*=-1}else if(key==="scaleY"&&value<0){this.flipY=!this.flipY;value*=-1}else if(key==="shadow"&&value&&!(value instanceof fabric.Shadow)){value=new fabric.Shadow(value)}this[key]=value;if(key==="width"||key==="height"){this.minScaleLimit=Math.min(.1,1/Math.max(this.width,this.height))}return this},setOnGroup:function(){},toggle:function(property){var value=this.get(property);if(typeof value==="boolean"){this.set(property,!value)}return this},setSourcePath:function(value){this.sourcePath=value;return this},getViewportTransform:function(){if(this.canvas&&this.canvas.viewportTransform){return this.canvas.viewportTransform}return[1,0,0,1,0,0]},render:function(ctx,noTransform){if(this.width===0&&this.height===0||!this.visible){return}ctx.save();this._setupCompositeOperation(ctx);this.drawSelectionBackground(ctx);if(!noTransform){this.transform(ctx)}this._setStrokeStyles(ctx);this._setFillStyles(ctx);if(this.transformMatrix){ctx.transform.apply(ctx,this.transformMatrix)}this._setOpacity(ctx);this._setShadow(ctx);this.clipTo&&fabric.util.clipContext(this,ctx);this._render(ctx,noTransform);this.clipTo&&ctx.restore();ctx.restore()},_setOpacity:function(ctx){if(this.group){this.group._setOpacity(ctx)}ctx.globalAlpha*=this.opacity},_setStrokeStyles:function(ctx){if(this.stroke){ctx.lineWidth=this.strokeWidth;ctx.lineCap=this.strokeLineCap;ctx.lineJoin=this.strokeLineJoin;ctx.miterLimit=this.strokeMiterLimit;ctx.strokeStyle=this.stroke.toLive?this.stroke.toLive(ctx,this):this.stroke}},_setFillStyles:function(ctx){if(this.fill){ctx.fillStyle=this.fill.toLive?this.fill.toLive(ctx,this):this.fill}},_setLineDash:function(ctx,dashArray,alternative){if(!dashArray){return}if(1&dashArray.length){dashArray.push.apply(dashArray,dashArray)}if(supportsLineDash){ctx.setLineDash(dashArray)}else{alternative&&alternative(ctx)}},_renderControls:function(ctx,noTransform){if(!this.active||noTransform||this.group&&this.group!==this.canvas.getActiveGroup()){return}var vpt=this.getViewportTransform(),matrix=this.calcTransformMatrix(),options;matrix=fabric.util.multiplyTransformMatrices(vpt,matrix);options=fabric.util.qrDecompose(matrix);ctx.save();ctx.translate(options.translateX,options.translateY); -ctx.lineWidth=1/this.borderScaleFactor;ctx.globalAlpha=this.isMoving?this.borderOpacityWhenMoving:1;if(this.group&&this.group===this.canvas.getActiveGroup()){ctx.rotate(degreesToRadians(options.angle));this.drawBordersInGroup(ctx,options)}else{ctx.rotate(degreesToRadians(this.angle));this.drawBorders(ctx)}this.drawControls(ctx);ctx.restore()},_setShadow:function(ctx){if(!this.shadow){return}var multX=this.canvas&&this.canvas.viewportTransform[0]||1,multY=this.canvas&&this.canvas.viewportTransform[3]||1;if(this.canvas&&this.canvas._isRetinaScaling()){multX*=fabric.devicePixelRatio;multY*=fabric.devicePixelRatio}ctx.shadowColor=this.shadow.color;ctx.shadowBlur=this.shadow.blur*(multX+multY)*(this.scaleX+this.scaleY)/4;ctx.shadowOffsetX=this.shadow.offsetX*multX*this.scaleX;ctx.shadowOffsetY=this.shadow.offsetY*multY*this.scaleY},_removeShadow:function(ctx){if(!this.shadow){return}ctx.shadowColor="";ctx.shadowBlur=ctx.shadowOffsetX=ctx.shadowOffsetY=0},_renderFill:function(ctx){if(!this.fill){return}ctx.save();if(this.fill.gradientTransform){var g=this.fill.gradientTransform;ctx.transform.apply(ctx,g)}if(this.fill.toLive){ctx.translate(-this.width/2+this.fill.offsetX||0,-this.height/2+this.fill.offsetY||0)}if(this.fillRule==="evenodd"){ctx.fill("evenodd")}else{ctx.fill()}ctx.restore()},_renderStroke:function(ctx){if(!this.stroke||this.strokeWidth===0){return}if(this.shadow&&!this.shadow.affectStroke){this._removeShadow(ctx)}ctx.save();this._setLineDash(ctx,this.strokeDashArray,this._renderDashedStroke);if(this.stroke.gradientTransform){var g=this.stroke.gradientTransform;ctx.transform.apply(ctx,g)}if(this.stroke.toLive){ctx.translate(-this.width/2+this.stroke.offsetX||0,-this.height/2+this.stroke.offsetY||0)}ctx.stroke();ctx.restore()},clone:function(callback,propertiesToInclude){if(this.constructor.fromObject){return this.constructor.fromObject(this.toObject(propertiesToInclude),callback)}return new fabric.Object(this.toObject(propertiesToInclude))},cloneAsImage:function(callback){var dataUrl=this.toDataURL();fabric.util.loadImage(dataUrl,function(img){if(callback){callback(new fabric.Image(img))}});return this},toDataURL:function(options){options||(options={});var el=fabric.util.createCanvasElement(),boundingRect=this.getBoundingRect();el.width=boundingRect.width;el.height=boundingRect.height;fabric.util.wrapElement(el,"div");var canvas=new fabric.StaticCanvas(el);if(options.format==="jpg"){options.format="jpeg"}if(options.format==="jpeg"){canvas.backgroundColor="#fff"}var origParams={active:this.get("active"),left:this.getLeft(),top:this.getTop()};this.set("active",false);this.setPositionByOrigin(new fabric.Point(canvas.getWidth()/2,canvas.getHeight()/2),"center","center");var originalCanvas=this.canvas;canvas.add(this);var data=canvas.toDataURL(options);this.set(origParams).setCoords();this.canvas=originalCanvas;canvas.dispose();canvas=null;return data},isType:function(type){return this.type===type},complexity:function(){return 0},toJSON:function(propertiesToInclude){return this.toObject(propertiesToInclude)},setGradient:function(property,options){options||(options={});var gradient={colorStops:[]};gradient.type=options.type||(options.r1||options.r2?"radial":"linear");gradient.coords={x1:options.x1,y1:options.y1,x2:options.x2,y2:options.y2};if(options.r1||options.r2){gradient.coords.r1=options.r1;gradient.coords.r2=options.r2}options.gradientTransform&&(gradient.gradientTransform=options.gradientTransform);for(var position in options.colorStops){var color=new fabric.Color(options.colorStops[position]);gradient.colorStops.push({offset:position,color:color.toRgb(),opacity:color.getAlpha()})}return this.set(property,fabric.Gradient.forObject(this,gradient))},setPatternFill:function(options){return this.set("fill",new fabric.Pattern(options))},setShadow:function(options){return this.set("shadow",options?new fabric.Shadow(options):null)},setColor:function(color){this.set("fill",color);return this},setAngle:function(angle){var shouldCenterOrigin=(this.originX!=="center"||this.originY!=="center")&&this.centeredRotation;if(shouldCenterOrigin){this._setOriginToCenter()}this.set("angle",angle);if(shouldCenterOrigin){this._resetOrigin()}return this},centerH:function(){this.canvas&&this.canvas.centerObjectH(this);return this},viewportCenterH:function(){this.canvas&&this.canvas.viewportCenterObjectH(this);return this},centerV:function(){this.canvas&&this.canvas.centerObjectV(this);return this},viewportCenterV:function(){this.canvas&&this.canvas.viewportCenterObjectV(this);return this},center:function(){this.canvas&&this.canvas.centerObject(this);return this},viewportCenter:function(){this.canvas&&this.canvas.viewportCenterObject(this);return this},remove:function(){this.canvas&&this.canvas.remove(this);return this},getLocalPointer:function(e,pointer){pointer=pointer||this.canvas.getPointer(e);var pClicked=new fabric.Point(pointer.x,pointer.y),objectLeftTop=this._getLeftTopCoords();if(this.angle){pClicked=fabric.util.rotatePoint(pClicked,objectLeftTop,fabric.util.degreesToRadians(-this.angle))}return{x:pClicked.x-objectLeftTop.x,y:pClicked.y-objectLeftTop.y}},_setupCompositeOperation:function(ctx){if(this.globalCompositeOperation){ctx.globalCompositeOperation=this.globalCompositeOperation}}});fabric.util.createAccessors(fabric.Object);fabric.Object.prototype.rotate=fabric.Object.prototype.setAngle;extend(fabric.Object.prototype,fabric.Observable);fabric.Object.NUM_FRACTION_DIGITS=2;fabric.Object.__uid=0})(typeof exports!=="undefined"?exports:this);(function(){var degreesToRadians=fabric.util.degreesToRadians,originXOffset={left:-.5,center:0,right:.5},originYOffset={top:-.5,center:0,bottom:.5};fabric.util.object.extend(fabric.Object.prototype,{translateToGivenOrigin:function(point,fromOriginX,fromOriginY,toOriginX,toOriginY){var x=point.x,y=point.y,offsetX=originXOffset[toOriginX]-originXOffset[fromOriginX],offsetY=originYOffset[toOriginY]-originYOffset[fromOriginY],dim;if(offsetX||offsetY){dim=this._getTransformedDimensions();x=point.x+offsetX*dim.x;y=point.y+offsetY*dim.y}return new fabric.Point(x,y)},translateToCenterPoint:function(point,originX,originY){var p=this.translateToGivenOrigin(point,originX,originY,"center","center");if(this.angle){return fabric.util.rotatePoint(p,point,degreesToRadians(this.angle))}return p},translateToOriginPoint:function(center,originX,originY){var p=this.translateToGivenOrigin(center,"center","center",originX,originY);if(this.angle){return fabric.util.rotatePoint(p,center,degreesToRadians(this.angle))}return p},getCenterPoint:function(){var leftTop=new fabric.Point(this.left,this.top);return this.translateToCenterPoint(leftTop,this.originX,this.originY)},getPointByOrigin:function(originX,originY){var center=this.getCenterPoint();return this.translateToOriginPoint(center,originX,originY)},toLocalPoint:function(point,originX,originY){var center=this.getCenterPoint(),p,p2;if(originX&&originY){p=this.translateToGivenOrigin(center,"center","center",originX,originY)}else{p=new fabric.Point(this.left,this.top)}p2=new fabric.Point(point.x,point.y);if(this.angle){p2=fabric.util.rotatePoint(p2,center,-degreesToRadians(this.angle))}return p2.subtractEquals(p)},setPositionByOrigin:function(pos,originX,originY){var center=this.translateToCenterPoint(pos,originX,originY),position=this.translateToOriginPoint(center,this.originX,this.originY);this.set("left",position.x);this.set("top",position.y)},adjustPosition:function(to){var angle=degreesToRadians(this.angle),hypotFull=this.getWidth(),xFull=Math.cos(angle)*hypotFull,yFull=Math.sin(angle)*hypotFull;this.left+=xFull*(originXOffset[to]-originXOffset[this.originX]);this.top+=yFull*(originXOffset[to]-originXOffset[this.originX]);this.setCoords();this.originX=to},_setOriginToCenter:function(){this._originalOriginX=this.originX;this._originalOriginY=this.originY;var center=this.getCenterPoint();this.originX="center";this.originY="center";this.left=center.x;this.top=center.y},_resetOrigin:function(){var originPoint=this.translateToOriginPoint(this.getCenterPoint(),this._originalOriginX,this._originalOriginY);this.originX=this._originalOriginX;this.originY=this._originalOriginY;this.left=originPoint.x;this.top=originPoint.y;this._originalOriginX=null;this._originalOriginY=null},_getLeftTopCoords:function(){return this.translateToOriginPoint(this.getCenterPoint(),"left","top")}})})();(function(){function getCoords(oCoords){return[new fabric.Point(oCoords.tl.x,oCoords.tl.y),new fabric.Point(oCoords.tr.x,oCoords.tr.y),new fabric.Point(oCoords.br.x,oCoords.br.y),new fabric.Point(oCoords.bl.x,oCoords.bl.y)]}var degreesToRadians=fabric.util.degreesToRadians,multiplyMatrices=fabric.util.multiplyTransformMatrices;fabric.util.object.extend(fabric.Object.prototype,{oCoords:null,intersectsWithRect:function(pointTL,pointBR){var oCoords=getCoords(this.oCoords),intersection=fabric.Intersection.intersectPolygonRectangle(oCoords,pointTL,pointBR);return intersection.status==="Intersection"},intersectsWithObject:function(other){var intersection=fabric.Intersection.intersectPolygonPolygon(getCoords(this.oCoords),getCoords(other.oCoords));return intersection.status==="Intersection"},isContainedWithinObject:function(other){var boundingRect=other.getBoundingRect(),point1=new fabric.Point(boundingRect.left,boundingRect.top),point2=new fabric.Point(boundingRect.left+boundingRect.width,boundingRect.top+boundingRect.height);return this.isContainedWithinRect(point1,point2)},isContainedWithinRect:function(pointTL,pointBR){var boundingRect=this.getBoundingRect();return boundingRect.left>=pointTL.x&&boundingRect.left+boundingRect.width<=pointBR.x&&boundingRect.top>=pointTL.y&&boundingRect.top+boundingRect.height<=pointBR.y},containsPoint:function(point){if(!this.oCoords){this.setCoords()}var lines=this._getImageLines(this.oCoords),xPoints=this._findCrossPoints(point,lines);return xPoints!==0&&xPoints%2===1},_getImageLines:function(oCoords){return{topline:{o:oCoords.tl,d:oCoords.tr},rightline:{o:oCoords.tr,d:oCoords.br},bottomline:{o:oCoords.br,d:oCoords.bl},leftline:{o:oCoords.bl,d:oCoords.tl}}},_findCrossPoints:function(point,oCoords){var b1,b2,a1,a2,xi,yi,xcount=0,iLine;for(var lineKey in oCoords){iLine=oCoords[lineKey];if(iLine.o.y=point.y&&iLine.d.y>=point.y){continue}if(iLine.o.x===iLine.d.x&&iLine.o.x>=point.x){xi=iLine.o.x;yi=point.y}else{b1=0;b2=(iLine.d.y-iLine.o.y)/(iLine.d.x-iLine.o.x);a1=point.y-b1*point.x;a2=iLine.o.y-b2*iLine.o.x;xi=-(a1-a2)/(b1-b2);yi=a1+b1*xi}if(xi>=point.x){xcount+=1}if(xcount===2){break}}return xcount},getBoundingRectWidth:function(){return this.getBoundingRect().width},getBoundingRectHeight:function(){return this.getBoundingRect().height},getBoundingRect:function(){this.oCoords||this.setCoords();return fabric.util.makeBoundingBoxFromPoints([this.oCoords.tl,this.oCoords.tr,this.oCoords.br,this.oCoords.bl])},getWidth:function(){return this._getTransformedDimensions().x},getHeight:function(){return this._getTransformedDimensions().y},_constrainScale:function(value){if(Math.abs(value)0?Math.atan(currentHeight/currentWidth):0,_hypotenuse=currentWidth/Math.cos(_angle)/2,offsetX=Math.cos(_angle+theta)*_hypotenuse,offsetY=Math.sin(_angle+theta)*_hypotenuse,coords=fabric.util.transformPoint(this.getCenterPoint(),vpt),tl=new fabric.Point(coords.x-offsetX,coords.y-offsetY),tr=new fabric.Point(tl.x+currentWidth*cosTh,tl.y+currentWidth*sinTh),bl=new fabric.Point(tl.x-currentHeight*sinTh,tl.y+currentHeight*cosTh),br=new fabric.Point(coords.x+offsetX,coords.y+offsetY),ml=new fabric.Point((tl.x+bl.x)/2,(tl.y+bl.y)/2),mt=new fabric.Point((tr.x+tl.x)/2,(tr.y+tl.y)/2),mr=new fabric.Point((br.x+tr.x)/2,(br.y+tr.y)/2),mb=new fabric.Point((br.x+bl.x)/2,(br.y+bl.y)/2),mtr=new fabric.Point(mt.x+sinTh*this.rotatingPointOffset,mt.y-cosTh*this.rotatingPointOffset);this.oCoords={tl:tl,tr:tr,br:br,bl:bl,ml:ml,mt:mt,mr:mr,mb:mb,mtr:mtr};this._setCornerCoords&&this._setCornerCoords();return this},_calcRotateMatrix:function(){if(this.angle){var theta=degreesToRadians(this.angle),cos=Math.cos(theta),sin=Math.sin(theta);return[cos,sin,-sin,cos,0,0]}return[1,0,0,1,0,0]},calcTransformMatrix:function(){var center=this.getCenterPoint(),translateMatrix=[1,0,0,1,center.x,center.y],rotateMatrix=this._calcRotateMatrix(),dimensionMatrix=this._calcDimensionsTransformMatrix(this.skewX,this.skewY,true),matrix=this.group?this.group.calcTransformMatrix():[1,0,0,1,0,0];matrix=multiplyMatrices(matrix,translateMatrix);matrix=multiplyMatrices(matrix,rotateMatrix);matrix=multiplyMatrices(matrix,dimensionMatrix);return matrix},_calcDimensionsTransformMatrix:function(skewX,skewY,flipping){var skewMatrixX=[1,0,Math.tan(degreesToRadians(skewX)),1],skewMatrixY=[1,Math.tan(degreesToRadians(skewY)),0,1],scaleX=this.scaleX*(flipping&&this.flipX?-1:1),scaleY=this.scaleY*(flipping&&this.flipY?-1:1),scaleMatrix=[scaleX,0,0,scaleY],m=multiplyMatrices(scaleMatrix,skewMatrixX,true);return multiplyMatrices(m,skewMatrixY,true)}})})();fabric.util.object.extend(fabric.Object.prototype,{sendToBack:function(){if(this.group){fabric.StaticCanvas.prototype.sendToBack.call(this.group,this)}else{this.canvas.sendToBack(this)}return this},bringToFront:function(){if(this.group){fabric.StaticCanvas.prototype.bringToFront.call(this.group,this)}else{this.canvas.bringToFront(this)}return this},sendBackwards:function(intersecting){if(this.group){fabric.StaticCanvas.prototype.sendBackwards.call(this.group,this,intersecting)}else{this.canvas.sendBackwards(this,intersecting)}return this},bringForward:function(intersecting){if(this.group){fabric.StaticCanvas.prototype.bringForward.call(this.group,this,intersecting)}else{this.canvas.bringForward(this,intersecting)}return this},moveTo:function(index){if(this.group){fabric.StaticCanvas.prototype.moveTo.call(this.group,this,index)}else{this.canvas.moveTo(this,index)}return this}});(function(){function getSvgColorString(prop,value){if(!value){return prop+": none; "}else if(value.toLive){return prop+": url(#SVGID_"+value.id+"); "}else{var color=new fabric.Color(value),str=prop+": "+color.toRgb()+"; ",opacity=color.getAlpha();if(opacity!==1){str+=prop+"-opacity: "+opacity.toString()+"; "}return str}}fabric.util.object.extend(fabric.Object.prototype,{getSvgStyles:function(skipShadow){var fillRule=this.fillRule,strokeWidth=this.strokeWidth?this.strokeWidth:"0",strokeDashArray=this.strokeDashArray?this.strokeDashArray.join(" "):"none",strokeLineCap=this.strokeLineCap?this.strokeLineCap:"butt",strokeLineJoin=this.strokeLineJoin?this.strokeLineJoin:"miter",strokeMiterLimit=this.strokeMiterLimit?this.strokeMiterLimit:"4",opacity=typeof this.opacity!=="undefined"?this.opacity:"1",visibility=this.visible?"":" visibility: hidden;",filter=skipShadow?"":this.getSvgFilter(),fill=getSvgColorString("fill",this.fill),stroke=getSvgColorString("stroke",this.stroke);return[stroke,"stroke-width: ",strokeWidth,"; ","stroke-dasharray: ",strokeDashArray,"; ","stroke-linecap: ",strokeLineCap,"; ","stroke-linejoin: ",strokeLineJoin,"; ","stroke-miterlimit: ",strokeMiterLimit,"; ",fill,"fill-rule: ",fillRule,"; ","opacity: ",opacity,";",filter,visibility].join("")},getSvgFilter:function(){return this.shadow?"filter: url(#SVGID_"+this.shadow.id+");":""},getSvgId:function(){return this.id?'id="'+this.id+'" ':""},getSvgTransform:function(){if(this.group&&this.group.type==="path-group"){return""}var toFixed=fabric.util.toFixed,angle=this.getAngle(),skewX=this.getSkewX()%360,skewY=this.getSkewY()%360,center=this.getCenterPoint(),NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS,translatePart=this.type==="path-group"?"":"translate("+toFixed(center.x,NUM_FRACTION_DIGITS)+" "+toFixed(center.y,NUM_FRACTION_DIGITS)+")",anglePart=angle!==0?" rotate("+toFixed(angle,NUM_FRACTION_DIGITS)+")":"",scalePart=this.scaleX===1&&this.scaleY===1?"":" scale("+toFixed(this.scaleX,NUM_FRACTION_DIGITS)+" "+toFixed(this.scaleY,NUM_FRACTION_DIGITS)+")",skewXPart=skewX!==0?" skewX("+toFixed(skewX,NUM_FRACTION_DIGITS)+")":"",skewYPart=skewY!==0?" skewY("+toFixed(skewY,NUM_FRACTION_DIGITS)+")":"",addTranslateX=this.type==="path-group"?this.width:0,flipXPart=this.flipX?" matrix(-1 0 0 1 "+addTranslateX+" 0) ":"",addTranslateY=this.type==="path-group"?this.height:0,flipYPart=this.flipY?" matrix(1 0 0 -1 0 "+addTranslateY+")":"";return[translatePart,anglePart,scalePart,flipXPart,flipYPart,skewXPart,skewYPart].join("")},getSvgTransformMatrix:function(){return this.transformMatrix?" matrix("+this.transformMatrix.join(" ")+") ":""},_createBaseSVGMarkup:function(){var markup=[];if(this.fill&&this.fill.toLive){markup.push(this.fill.toSVG(this,false))}if(this.stroke&&this.stroke.toLive){markup.push(this.stroke.toSVG(this,false))}if(this.shadow){markup.push(this.shadow.toSVG(this))}return markup}})})();fabric.util.object.extend(fabric.Object.prototype,{hasStateChanged:function(){return this.stateProperties.some(function(prop){return this.get(prop)!==this.originalState[prop]},this)},saveState:function(options){this.stateProperties.forEach(function(prop){this.originalState[prop]=this.get(prop)},this);if(options&&options.stateProperties){options.stateProperties.forEach(function(prop){this.originalState[prop]=this.get(prop)},this)}return this},setupState:function(){this.originalState={};this.saveState();return this}});(function(){var degreesToRadians=fabric.util.degreesToRadians,isVML=function(){return typeof G_vmlCanvasManager!=="undefined"};fabric.util.object.extend(fabric.Object.prototype,{_controlsVisibility:null,_findTargetCorner:function(pointer){if(!this.hasControls||!this.active){return false}var ex=pointer.x,ey=pointer.y,xPoints,lines;this.__corner=0;for(var i in this.oCoords){if(!this.isControlVisible(i)){continue}if(i==="mtr"&&!this.hasRotatingPoint){continue}if(this.get("lockUniScaling")&&(i==="mt"||i==="mr"||i==="mb"||i==="ml")){continue}lines=this._getImageLines(this.oCoords[i].corner);xPoints=this._findCrossPoints({x:ex,y:ey},lines);if(xPoints!==0&&xPoints%2===1){this.__corner=i;return i}}return false},_setCornerCoords:function(){var coords=this.oCoords,newTheta=degreesToRadians(45-this.angle),cornerHypotenuse=this.cornerSize*.707106,cosHalfOffset=cornerHypotenuse*Math.cos(newTheta),sinHalfOffset=cornerHypotenuse*Math.sin(newTheta),x,y;for(var point in coords){x=coords[point].x;y=coords[point].y;coords[point].corner={tl:{x:x-sinHalfOffset,y:y-cosHalfOffset},tr:{x:x+cosHalfOffset,y:y-sinHalfOffset},bl:{x:x-cosHalfOffset,y:y+sinHalfOffset},br:{x:x+sinHalfOffset,y:y+cosHalfOffset}}}},_getNonTransformedDimensions:function(){var strokeWidth=this.strokeWidth,w=this.width,h=this.height,addStrokeToW=true,addStrokeToH=true;if(this.type==="line"&&this.strokeLineCap==="butt"){addStrokeToH=w;addStrokeToW=h}if(addStrokeToH){h+=h<0?-strokeWidth:strokeWidth}if(addStrokeToW){w+=w<0?-strokeWidth:strokeWidth}return{x:w,y:h}},_getTransformedDimensions:function(skewX,skewY){if(typeof skewX==="undefined"){skewX=this.skewX}if(typeof skewY==="undefined"){skewY=this.skewY}var dimensions=this._getNonTransformedDimensions(),dimX=dimensions.x/2,dimY=dimensions.y/2,points=[{x:-dimX,y:-dimY},{x:dimX,y:-dimY},{x:-dimX,y:dimY},{x:dimX,y:dimY}],i,transformMatrix=this._calcDimensionsTransformMatrix(skewX,skewY,false),bbox;for(i=0;i\n');return reviver?reviver(markup.join("")):markup.join("")},complexity:function(){return 1}});fabric.Line.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("x1 y1 x2 y2".split(" "));fabric.Line.fromElement=function(element,options){var parsedAttributes=fabric.parseAttributes(element,fabric.Line.ATTRIBUTE_NAMES),points=[parsedAttributes.x1||0,parsedAttributes.y1||0,parsedAttributes.x2||0,parsedAttributes.y2||0];return new fabric.Line(points,extend(parsedAttributes,options))};fabric.Line.fromObject=function(object){var points=[object.x1,object.y1,object.x2,object.y2];return new fabric.Line(points,object)};function makeEdgeToOriginGetter(propertyNames,originValues){var origin=propertyNames.origin,axis1=propertyNames.axis1,axis2=propertyNames.axis2,dimension=propertyNames.dimension,nearest=originValues.nearest,center=originValues.center,farthest=originValues.farthest;return function(){switch(this.get(origin)){case nearest:return Math.min(this.get(axis1),this.get(axis2));case center:return Math.min(this.get(axis1),this.get(axis2))+.5*this.get(dimension);case farthest:return Math.max(this.get(axis1),this.get(axis2))}}}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),pi=Math.PI,extend=fabric.util.object.extend;if(fabric.Circle){fabric.warn("fabric.Circle is already defined.");return}fabric.Circle=fabric.util.createClass(fabric.Object,{type:"circle",radius:0,startAngle:0,endAngle:pi*2,initialize:function(options){options=options||{};this.callSuper("initialize",options);this.set("radius",options.radius||0);this.startAngle=options.startAngle||this.startAngle;this.endAngle=options.endAngle||this.endAngle},_set:function(key,value){this.callSuper("_set",key,value);if(key==="radius"){this.setRadius(value)}return this},toObject:function(propertiesToInclude){return extend(this.callSuper("toObject",propertiesToInclude),{radius:this.get("radius"),startAngle:this.startAngle,endAngle:this.endAngle})},toSVG:function(reviver){var markup=this._createBaseSVGMarkup(),x=0,y=0,angle=(this.endAngle-this.startAngle)%(2*pi);if(angle===0){if(this.group&&this.group.type==="path-group"){x=this.left+this.radius;y=this.top+this.radius}markup.push("\n') -}else{var startX=Math.cos(this.startAngle)*this.radius,startY=Math.sin(this.startAngle)*this.radius,endX=Math.cos(this.endAngle)*this.radius,endY=Math.sin(this.endAngle)*this.radius,largeFlag=angle>pi?"1":"0";markup.push('\n')}return reviver?reviver(markup.join("")):markup.join("")},_render:function(ctx,noTransform){ctx.beginPath();ctx.arc(noTransform?this.left+this.radius:0,noTransform?this.top+this.radius:0,this.radius,this.startAngle,this.endAngle,false);this._renderFill(ctx);this._renderStroke(ctx)},getRadiusX:function(){return this.get("radius")*this.get("scaleX")},getRadiusY:function(){return this.get("radius")*this.get("scaleY")},setRadius:function(value){this.radius=value;return this.set("width",value*2).set("height",value*2)},complexity:function(){return 1}});fabric.Circle.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("cx cy r".split(" "));fabric.Circle.fromElement=function(element,options){options||(options={});var parsedAttributes=fabric.parseAttributes(element,fabric.Circle.ATTRIBUTE_NAMES);if(!isValidRadius(parsedAttributes)){throw new Error("value of `r` attribute is required and can not be negative")}parsedAttributes.left=parsedAttributes.left||0;parsedAttributes.top=parsedAttributes.top||0;var obj=new fabric.Circle(extend(parsedAttributes,options));obj.left-=obj.radius;obj.top-=obj.radius;return obj};function isValidRadius(attributes){return"radius"in attributes&&attributes.radius>=0}fabric.Circle.fromObject=function(object){return new fabric.Circle(object)}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={});if(fabric.Triangle){fabric.warn("fabric.Triangle is already defined");return}fabric.Triangle=fabric.util.createClass(fabric.Object,{type:"triangle",initialize:function(options){options=options||{};this.callSuper("initialize",options);this.set("width",options.width||100).set("height",options.height||100)},_render:function(ctx){var widthBy2=this.width/2,heightBy2=this.height/2;ctx.beginPath();ctx.moveTo(-widthBy2,heightBy2);ctx.lineTo(0,-heightBy2);ctx.lineTo(widthBy2,heightBy2);ctx.closePath();this._renderFill(ctx);this._renderStroke(ctx)},_renderDashedStroke:function(ctx){var widthBy2=this.width/2,heightBy2=this.height/2;ctx.beginPath();fabric.util.drawDashedLine(ctx,-widthBy2,heightBy2,0,-heightBy2,this.strokeDashArray);fabric.util.drawDashedLine(ctx,0,-heightBy2,widthBy2,heightBy2,this.strokeDashArray);fabric.util.drawDashedLine(ctx,widthBy2,heightBy2,-widthBy2,heightBy2,this.strokeDashArray);ctx.closePath()},toSVG:function(reviver){var markup=this._createBaseSVGMarkup(),widthBy2=this.width/2,heightBy2=this.height/2,points=[-widthBy2+" "+heightBy2,"0 "+-heightBy2,widthBy2+" "+heightBy2].join(",");markup.push("');return reviver?reviver(markup.join("")):markup.join("")},complexity:function(){return 1}});fabric.Triangle.fromObject=function(object){return new fabric.Triangle(object)}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),piBy2=Math.PI*2,extend=fabric.util.object.extend;if(fabric.Ellipse){fabric.warn("fabric.Ellipse is already defined.");return}fabric.Ellipse=fabric.util.createClass(fabric.Object,{type:"ellipse",rx:0,ry:0,initialize:function(options){options=options||{};this.callSuper("initialize",options);this.set("rx",options.rx||0);this.set("ry",options.ry||0)},_set:function(key,value){this.callSuper("_set",key,value);switch(key){case"rx":this.rx=value;this.set("width",value*2);break;case"ry":this.ry=value;this.set("height",value*2);break}return this},getRx:function(){return this.get("rx")*this.get("scaleX")},getRy:function(){return this.get("ry")*this.get("scaleY")},toObject:function(propertiesToInclude){return extend(this.callSuper("toObject",propertiesToInclude),{rx:this.get("rx"),ry:this.get("ry")})},toSVG:function(reviver){var markup=this._createBaseSVGMarkup(),x=0,y=0;if(this.group&&this.group.type==="path-group"){x=this.left+this.rx;y=this.top+this.ry}markup.push("\n');return reviver?reviver(markup.join("")):markup.join("")},_render:function(ctx,noTransform){ctx.beginPath();ctx.save();ctx.transform(1,0,0,this.ry/this.rx,0,0);ctx.arc(noTransform?this.left+this.rx:0,noTransform?(this.top+this.ry)*this.rx/this.ry:0,this.rx,0,piBy2,false);ctx.restore();this._renderFill(ctx);this._renderStroke(ctx)},complexity:function(){return 1}});fabric.Ellipse.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("cx cy rx ry".split(" "));fabric.Ellipse.fromElement=function(element,options){options||(options={});var parsedAttributes=fabric.parseAttributes(element,fabric.Ellipse.ATTRIBUTE_NAMES);parsedAttributes.left=parsedAttributes.left||0;parsedAttributes.top=parsedAttributes.top||0;var ellipse=new fabric.Ellipse(extend(parsedAttributes,options));ellipse.top-=ellipse.ry;ellipse.left-=ellipse.rx;return ellipse};fabric.Ellipse.fromObject=function(object){return new fabric.Ellipse(object)}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend;if(fabric.Rect){fabric.warn("fabric.Rect is already defined");return}var stateProperties=fabric.Object.prototype.stateProperties.concat();stateProperties.push("rx","ry","x","y");fabric.Rect=fabric.util.createClass(fabric.Object,{stateProperties:stateProperties,type:"rect",rx:0,ry:0,strokeDashArray:null,initialize:function(options){options=options||{};this.callSuper("initialize",options);this._initRxRy()},_initRxRy:function(){if(this.rx&&!this.ry){this.ry=this.rx}else if(this.ry&&!this.rx){this.rx=this.ry}},_render:function(ctx,noTransform){if(this.width===1&&this.height===1){ctx.fillRect(-.5,-.5,1,1);return}var rx=this.rx?Math.min(this.rx,this.width/2):0,ry=this.ry?Math.min(this.ry,this.height/2):0,w=this.width,h=this.height,x=noTransform?this.left:-this.width/2,y=noTransform?this.top:-this.height/2,isRounded=rx!==0||ry!==0,k=1-.5522847498;ctx.beginPath();ctx.moveTo(x+rx,y);ctx.lineTo(x+w-rx,y);isRounded&&ctx.bezierCurveTo(x+w-k*rx,y,x+w,y+k*ry,x+w,y+ry);ctx.lineTo(x+w,y+h-ry);isRounded&&ctx.bezierCurveTo(x+w,y+h-k*ry,x+w-k*rx,y+h,x+w-rx,y+h);ctx.lineTo(x+rx,y+h);isRounded&&ctx.bezierCurveTo(x+k*rx,y+h,x,y+h-k*ry,x,y+h-ry);ctx.lineTo(x,y+ry);isRounded&&ctx.bezierCurveTo(x,y+k*ry,x+k*rx,y,x+rx,y);ctx.closePath();this._renderFill(ctx);this._renderStroke(ctx)},_renderDashedStroke:function(ctx){var x=-this.width/2,y=-this.height/2,w=this.width,h=this.height;ctx.beginPath();fabric.util.drawDashedLine(ctx,x,y,x+w,y,this.strokeDashArray);fabric.util.drawDashedLine(ctx,x+w,y,x+w,y+h,this.strokeDashArray);fabric.util.drawDashedLine(ctx,x+w,y+h,x,y+h,this.strokeDashArray);fabric.util.drawDashedLine(ctx,x,y+h,x,y,this.strokeDashArray);ctx.closePath()},toObject:function(propertiesToInclude){var object=extend(this.callSuper("toObject",propertiesToInclude),{rx:this.get("rx")||0,ry:this.get("ry")||0});if(!this.includeDefaultValues){this._removeDefaultValues(object)}return object},toSVG:function(reviver){var markup=this._createBaseSVGMarkup(),x=this.left,y=this.top;if(!(this.group&&this.group.type==="path-group")){x=-this.width/2;y=-this.height/2}markup.push("\n');return reviver?reviver(markup.join("")):markup.join("")},complexity:function(){return 1}});fabric.Rect.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("x y rx ry width height".split(" "));fabric.Rect.fromElement=function(element,options){if(!element){return null}options=options||{};var parsedAttributes=fabric.parseAttributes(element,fabric.Rect.ATTRIBUTE_NAMES);parsedAttributes.left=parsedAttributes.left||0;parsedAttributes.top=parsedAttributes.top||0;var rect=new fabric.Rect(extend(options?fabric.util.object.clone(options):{},parsedAttributes));rect.visible=rect.width>0&&rect.height>0;return rect};fabric.Rect.fromObject=function(object){return new fabric.Rect(object)}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={});if(fabric.Polyline){fabric.warn("fabric.Polyline is already defined");return}fabric.Polyline=fabric.util.createClass(fabric.Object,{type:"polyline",points:null,minX:0,minY:0,initialize:function(points,options){return fabric.Polygon.prototype.initialize.call(this,points,options)},_calcDimensions:function(){return fabric.Polygon.prototype._calcDimensions.call(this)},toObject:function(propertiesToInclude){return fabric.Polygon.prototype.toObject.call(this,propertiesToInclude)},toSVG:function(reviver){return fabric.Polygon.prototype.toSVG.call(this,reviver)},_render:function(ctx,noTransform){if(!fabric.Polygon.prototype.commonRender.call(this,ctx,noTransform)){return}this._renderFill(ctx);this._renderStroke(ctx)},_renderDashedStroke:function(ctx){var p1,p2;ctx.beginPath();for(var i=0,len=this.points.length;i\n');return reviver?reviver(markup.join("")):markup.join("")},_render:function(ctx,noTransform){if(!this.commonRender(ctx,noTransform)){return}this._renderFill(ctx);if(this.stroke||this.strokeDashArray){ctx.closePath();this._renderStroke(ctx)}},commonRender:function(ctx,noTransform){var point,len=this.points.length;if(!len||isNaN(this.points[len-1].y)){return false}noTransform||ctx.translate(-this.pathOffset.x,-this.pathOffset.y);ctx.beginPath();ctx.moveTo(this.points[0].x,this.points[0].y);for(var i=0;i"},toObject:function(propertiesToInclude){var o=extend(this.callSuper("toObject",propertiesToInclude),{path:this.path.map(function(item){return item.slice()}),pathOffset:this.pathOffset});if(this.sourcePath){o.sourcePath=this.sourcePath}if(this.transformMatrix){o.transformMatrix=this.transformMatrix}return o},toDatalessObject:function(propertiesToInclude){var o=this.toObject(propertiesToInclude);if(this.sourcePath){o.path=this.sourcePath}delete o.sourcePath;return o},toSVG:function(reviver){var chunks=[],markup=this._createBaseSVGMarkup(),addTransform="";for(var i=0,len=this.path.length;i\n");return reviver?reviver(markup.join("")):markup.join("")},complexity:function(){return this.path.length},_parsePath:function(){var result=[],coords=[],currentPath,parsed,re=/([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi,match,coordsStr;for(var i=0,coordsParsed,len=this.path.length;icommandLength){for(var k=1,klen=coordsParsed.length;k\n");for(var i=0,len=objects.length;i\n");return reviver?reviver(markup.join("")):markup.join("")},toString:function(){return"#"},isSameColor:function(){var firstPathFill=this.getObjects()[0].get("fill")||"";if(typeof firstPathFill!=="string"){return false}firstPathFill=firstPathFill.toLowerCase();return this.getObjects().every(function(path){var pathFill=path.get("fill")||"";return typeof pathFill==="string"&&pathFill.toLowerCase()===firstPathFill})},complexity:function(){return this.paths.reduce(function(total,path){return total+(path&&path.complexity?path.complexity():0)},0)},getObjects:function(){return this.paths}});fabric.PathGroup.fromObject=function(object,callback){if(typeof object.paths==="string"){fabric.loadSVGFromURL(object.paths,function(elements){var pathUrl=object.paths;delete object.paths;var pathGroup=fabric.util.groupSVGElements(elements,object,pathUrl);callback(pathGroup)})}else{fabric.util.enlivenObjects(object.paths,function(enlivenedObjects){delete object.paths;callback(new fabric.PathGroup(enlivenedObjects,object))})}};fabric.PathGroup.async=true})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend,min=fabric.util.array.min,max=fabric.util.array.max,invoke=fabric.util.array.invoke;if(fabric.Group){return}var _lockProperties={lockMovementX:true,lockMovementY:true,lockRotation:true,lockScalingX:true,lockScalingY:true,lockUniScaling:true};fabric.Group=fabric.util.createClass(fabric.Object,fabric.Collection,{type:"group",strokeWidth:0,subTargetCheck:false,initialize:function(objects,options,isAlreadyGrouped){options=options||{};this._objects=[];isAlreadyGrouped&&this.callSuper("initialize",options);this._objects=objects||[];for(var i=this._objects.length;i--;){this._objects[i].group=this}this.originalState={};if(options.originX){this.originX=options.originX}if(options.originY){this.originY=options.originY}if(isAlreadyGrouped){this._updateObjectsCoords(true)}else{this._calcBounds();this._updateObjectsCoords();this.callSuper("initialize",options)}this.setCoords();this.saveCoords()},_updateObjectsCoords:function(skipCoordsChange){for(var i=this._objects.length;i--;){this._updateObjectCoords(this._objects[i],skipCoordsChange)}},_updateObjectCoords:function(object,skipCoordsChange){object.__origHasControls=object.hasControls;object.hasControls=false;if(skipCoordsChange){return}var objectLeft=object.getLeft(),objectTop=object.getTop(),center=this.getCenterPoint();object.set({originalLeft:objectLeft,originalTop:objectTop,left:objectLeft-center.x,top:objectTop-center.y});object.setCoords()},toString:function(){return"#"},addWithUpdate:function(object){this._restoreObjectsState();fabric.util.resetObjectTransform(this);if(object){this._objects.push(object);object.group=this;object._set("canvas",this.canvas)}this.forEachObject(this._setObjectActive,this);this._calcBounds();this._updateObjectsCoords();return this},_setObjectActive:function(object){object.set("active",true);object.group=this},removeWithUpdate:function(object){this._restoreObjectsState();fabric.util.resetObjectTransform(this);this.forEachObject(this._setObjectActive,this);this.remove(object);this._calcBounds();this._updateObjectsCoords();return this},_onObjectAdded:function(object){object.group=this;object._set("canvas",this.canvas)},_onObjectRemoved:function(object){delete object.group;object.set("active",false)},delegatedProperties:{fill:true,stroke:true,strokeWidth:true,fontFamily:true,fontWeight:true,fontSize:true,fontStyle:true,lineHeight:true,textDecoration:true,textAlign:true,backgroundColor:true},_set:function(key,value){var i=this._objects.length;if(this.delegatedProperties[key]||key==="canvas"){while(i--){this._objects[i].set(key,value)}}else{while(i--){this._objects[i].setOnGroup(key,value)}}this.callSuper("_set",key,value)},toObject:function(propertiesToInclude){return extend(this.callSuper("toObject",propertiesToInclude),{objects:invoke(this._objects,"toObject",propertiesToInclude)})},render:function(ctx){if(!this.visible){return}ctx.save();if(this.transformMatrix){ctx.transform.apply(ctx,this.transformMatrix)}this.transform(ctx);this._setShadow(ctx);this.clipTo&&fabric.util.clipContext(this,ctx);for(var i=0,len=this._objects.length;i\n');for(var i=0,len=this._objects.length;i\n");return reviver?reviver(markup.join("")):markup.join("")},get:function(prop){if(prop in _lockProperties){if(this[prop]){return this[prop]}else{for(var i=0,len=this._objects.length;i\n',"\n");if(this.stroke||this.strokeDashArray){var origFill=this.fill;this.fill=null;markup.push("\n');this.fill=origFill}markup.push("\n");return reviver?reviver(markup.join("")):markup.join("")},getSrc:function(){if(this.getElement()){return this.getElement().src||this.getElement()._src}},setSrc:function(src,callback,options){fabric.util.loadImage(src,function(img){return this.setElement(img,callback,options)},this,options&&options.crossOrigin)},toString:function(){return'#'},clone:function(callback,propertiesToInclude){this.constructor.fromObject(this.toObject(propertiesToInclude),callback)},applyFilters:function(callback,filters,imgElement,forResizing){filters=filters||this.filters;imgElement=imgElement||this._originalElement;if(!imgElement){return}var imgEl=imgElement,canvasEl=fabric.util.createCanvasElement(),replacement=fabric.util.createImage(),_this=this;canvasEl.width=imgEl.width;canvasEl.height=imgEl.height;canvasEl.getContext("2d").drawImage(imgEl,0,0,imgEl.width,imgEl.height);if(filters.length===0){this._element=imgElement;callback&&callback();return canvasEl}filters.forEach(function(filter){filter&&filter.applyTo(canvasEl,filter.scaleX||_this.scaleX,filter.scaleY||_this.scaleY);if(!forResizing&&filter&&filter.type==="Resize"){_this.width*=filter.scaleX;_this.height*=filter.scaleY}});replacement.width=canvasEl.width;replacement.height=canvasEl.height;if(fabric.isLikelyNode){replacement.src=canvasEl.toBuffer(undefined,fabric.Image.pngCompression);_this._element=replacement;!forResizing&&(_this._filteredEl=replacement);callback&&callback()}else{replacement.onload=function(){_this._element=replacement;!forResizing&&(_this._filteredEl=replacement);callback&&callback();replacement.onload=canvasEl=imgEl=null};replacement.src=canvasEl.toDataURL("image/png")}return canvasEl},_render:function(ctx,noTransform){var x,y,imageMargins=this._findMargins(),elementToDraw;x=noTransform?this.left:-this.width/2;y=noTransform?this.top:-this.height/2;if(this.meetOrSlice==="slice"){ctx.beginPath();ctx.rect(x,y,this.width,this.height);ctx.clip()}if(this.isMoving===false&&this.resizeFilters.length&&this._needsResize()){this._lastScaleX=this.scaleX;this._lastScaleY=this.scaleY;elementToDraw=this.applyFilters(null,this.resizeFilters,this._filteredEl||this._originalElement,true)}else{elementToDraw=this._element}elementToDraw&&ctx.drawImage(elementToDraw,x+imageMargins.marginX,y+imageMargins.marginY,imageMargins.width,imageMargins.height);this._stroke(ctx);this._renderStroke(ctx)},_needsResize:function(){return this.scaleX!==this._lastScaleX||this.scaleY!==this._lastScaleY},_findMargins:function(){var width=this.width,height=this.height,scales,scale,marginX=0,marginY=0;if(this.alignX!=="none"||this.alignY!=="none"){scales=[this.width/this._element.width,this.height/this._element.height];scale=this.meetOrSlice==="meet"?Math.min.apply(null,scales):Math.max.apply(null,scales);width=this._element.width*scale;height=this._element.height*scale;if(this.alignX==="Mid"){marginX=(this.width-width)/2}if(this.alignX==="Max"){marginX=this.width-width}if(this.alignY==="Mid"){marginY=(this.height-height)/2}if(this.alignY==="Max"){marginY=this.height-height}}return{width:width,height:height,marginX:marginX,marginY:marginY}},_resetWidthHeight:function(){var element=this.getElement();this.set("width",element.width);this.set("height",element.height)},_initElement:function(element,options){this.setElement(fabric.util.getById(element),null,options);fabric.util.addClass(this.getElement(),fabric.Image.CSS_CANVAS)},_initConfig:function(options){options||(options={});this.setOptions(options);this._setWidthHeight(options);if(this._element&&this.crossOrigin){this._element.crossOrigin=this.crossOrigin}},_initFilters:function(filters,callback){if(filters&&filters.length){fabric.util.enlivenObjects(filters,function(enlivenedObjects){callback&&callback(enlivenedObjects)},"fabric.Image.filters")}else{callback&&callback()}},_setWidthHeight:function(options){this.width="width"in options?options.width:this.getElement()?this.getElement().width||0:0;this.height="height"in options?options.height:this.getElement()?this.getElement().height||0:0},complexity:function(){return 1}});fabric.Image.CSS_CANVAS="canvas-img";fabric.Image.prototype.getSvgSrc=fabric.Image.prototype.getSrc;fabric.Image.fromObject=function(object,callback){fabric.util.loadImage(object.src,function(img){fabric.Image.prototype._initFilters.call(object,object.filters,function(filters){object.filters=filters||[];fabric.Image.prototype._initFilters.call(object,object.resizeFilters,function(resizeFilters){object.resizeFilters=resizeFilters||[];var instance=new fabric.Image(img,object);callback&&callback(instance)})})},null,object.crossOrigin)};fabric.Image.fromURL=function(url,callback,imgOptions){fabric.util.loadImage(url,function(img){callback&&callback(new fabric.Image(img,imgOptions))},null,imgOptions&&imgOptions.crossOrigin)};fabric.Image.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("x y width height preserveAspectRatio xlink:href".split(" "));fabric.Image.fromElement=function(element,callback,options){var parsedAttributes=fabric.parseAttributes(element,fabric.Image.ATTRIBUTE_NAMES),preserveAR;if(parsedAttributes.preserveAspectRatio){preserveAR=fabric.util.parsePreserveAspectRatioAttribute(parsedAttributes.preserveAspectRatio);extend(parsedAttributes,preserveAR)}fabric.Image.fromURL(parsedAttributes["xlink:href"],callback,extend(options?fabric.util.object.clone(options):{},parsedAttributes))};fabric.Image.async=true;fabric.Image.pngCompression=1})(typeof exports!=="undefined"?exports:this);fabric.util.object.extend(fabric.Object.prototype,{_getAngleValueForStraighten:function(){var angle=this.getAngle()%360;if(angle>0){return Math.round((angle-1)/90)*90}return Math.round(angle/90)*90},straighten:function(){this.setAngle(this._getAngleValueForStraighten());return this},fxStraighten:function(callbacks){callbacks=callbacks||{};var empty=function(){},onComplete=callbacks.onComplete||empty,onChange=callbacks.onChange||empty,_this=this;fabric.util.animate({startValue:this.get("angle"),endValue:this._getAngleValueForStraighten(),duration:this.FX_DURATION,onChange:function(value){_this.setAngle(value);onChange()},onComplete:function(){_this.setCoords();onComplete()},onStart:function(){_this.set("active",false)}});return this}});fabric.util.object.extend(fabric.StaticCanvas.prototype,{straightenObject:function(object){object.straighten();this.renderAll();return this},fxStraightenObject:function(object){object.fxStraighten({onChange:this.renderAll.bind(this)});return this}});fabric.Image.filters=fabric.Image.filters||{};fabric.Image.filters.BaseFilter=fabric.util.createClass({type:"BaseFilter",initialize:function(options){if(options){this.setOptions(options)}},setOptions:function(options){for(var prop in options){this[prop]=options[prop]}},toObject:function(){return{type:this.type}},toJSON:function(){return this.toObject()}});(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend;fabric.Image.filters.Brightness=fabric.util.createClass(fabric.Image.filters.BaseFilter,{type:"Brightness",initialize:function(options){options=options||{};this.brightness=options.brightness||0},applyTo:function(canvasEl){var context=canvasEl.getContext("2d"),imageData=context.getImageData(0,0,canvasEl.width,canvasEl.height),data=imageData.data,brightness=this.brightness;for(var i=0,len=data.length;ish||scx<0||scx>sw){continue}srcOff=(scy*sw+scx)*4;wt=weights[cy*side+cx];r+=src[srcOff]*wt;g+=src[srcOff+1]*wt;b+=src[srcOff+2]*wt;a+=src[srcOff+3]*wt}}dst[dstOff]=r;dst[dstOff+1]=g;dst[dstOff+2]=b;dst[dstOff+3]=a+alphaFac*(255-a)}}context.putImageData(output,0,0)},toObject:function(){return extend(this.callSuper("toObject"),{opaque:this.opaque,matrix:this.matrix})}});fabric.Image.filters.Convolute.fromObject=function(object){return new fabric.Image.filters.Convolute(object)}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend;fabric.Image.filters.GradientTransparency=fabric.util.createClass(fabric.Image.filters.BaseFilter,{type:"GradientTransparency",initialize:function(options){options=options||{};this.threshold=options.threshold||100},applyTo:function(canvasEl){var context=canvasEl.getContext("2d"),imageData=context.getImageData(0,0,canvasEl.width,canvasEl.height),data=imageData.data,threshold=this.threshold,total=data.length;for(var i=0,len=data.length;i-1?options.channel:0},applyTo:function(canvasEl){if(!this.mask){return}var context=canvasEl.getContext("2d"),imageData=context.getImageData(0,0,canvasEl.width,canvasEl.height),data=imageData.data,maskEl=this.mask.getElement(),maskCanvasEl=fabric.util.createCanvasElement(),channel=this.channel,i,iLen=imageData.width*imageData.height*4;maskCanvasEl.width=canvasEl.width;maskCanvasEl.height=canvasEl.height;maskCanvasEl.getContext("2d").drawImage(maskEl,0,0,canvasEl.width,canvasEl.height);var maskImageData=maskCanvasEl.getContext("2d").getImageData(0,0,canvasEl.width,canvasEl.height),maskData=maskImageData.data;for(i=0;ilimit&&g>limit&&b>limit&&abs(r-g)width){multW=2;signW=-1}if(newHeight>height){multH=2;signH=-1}imageData=context.getImageData(0,0,width,height);canvasEl.width=max(newWidth,width);canvasEl.height=max(newHeight,height);context.putImageData(imageData,0,0);while(!doneW||!doneH){width=stepW;height=stepH;if(newWidth*signWlobes){return 0}x*=Math.PI;if(abs(x)<1e-16){return 1}var xx=x/lobes;return sin(x)*sin(xx)/x/xx}}function process(u){var v,i,weight,idx,a,red,green,blue,alpha,fX,fY;center.x=(u+.5)*ratioX;icenter.x=floor(center.x);for(v=0;v=oW){continue}fX=floor(1e3*abs(i-center.x));if(!cacheLanc[fX]){cacheLanc[fX]={}}for(var j=icenter.y-range2Y;j<=icenter.y+range2Y;j++){if(j<0||j>=oH){continue}fY=floor(1e3*abs(j-center.y));if(!cacheLanc[fX][fY]){cacheLanc[fX][fY]=lanczos(sqrt(pow(fX*rcpRatioX,2)+pow(fY*rcpRatioY,2))/1e3)}weight=cacheLanc[fX][fY];if(weight>0){idx=(j*oW+i)*4;a+=weight;red+=weight*srcData[idx];green+=weight*srcData[idx+1];blue+=weight*srcData[idx+2];alpha+=weight*srcData[idx+3]}}}idx=(v*dW+u)*4;destData[idx]=red/a;destData[idx+1]=green/a;destData[idx+2]=blue/a;destData[idx+3]=alpha/a}if(++u1&&w<-1){continue}weight=2*w*w*w-3*w*w+1;if(weight>0){dx=4*(xx+yy*oW);gxA+=weight*data[dx+3];weightsAlpha+=weight;if(data[dx+3]<255){weight=weight*data[dx+3]/250}gxR+=weight*data[dx];gxG+=weight*data[dx+1];gxB+=weight*data[dx+2];weights+=weight}}}data2[x2]=gxR/weights;data2[x2+1]=gxG/weights;data2[x2+2]=gxB/weights;data2[x2+3]=gxA/weightsAlpha}}return img2},toObject:function(){return{type:this.type,scaleX:this.scaleX,scaleY:this.scaleY,resizeType:this.resizeType,lanczosLobes:this.lanczosLobes}}});fabric.Image.filters.Resize.fromObject=function(object){return new fabric.Image.filters.Resize(object) -}})(typeof exports!=="undefined"?exports:this);(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),extend=fabric.util.object.extend,clone=fabric.util.object.clone,toFixed=fabric.util.toFixed,supportsLineDash=fabric.StaticCanvas.supports("setLineDash"),NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS;if(fabric.Text){fabric.warn("fabric.Text is already defined");return}var stateProperties=fabric.Object.prototype.stateProperties.concat();stateProperties.push("fontFamily","fontWeight","fontSize","text","textDecoration","textAlign","fontStyle","lineHeight","textBackgroundColor");fabric.Text=fabric.util.createClass(fabric.Object,{_dimensionAffectingProps:{fontSize:true,fontWeight:true,fontFamily:true,fontStyle:true,lineHeight:true,stroke:true,strokeWidth:true,text:true,textAlign:true},_reNewline:/\r?\n/,_reSpacesAndTabs:/[ \t\r]+/g,type:"text",fontSize:40,fontWeight:"normal",fontFamily:"Times New Roman",textDecoration:"",textAlign:"left",fontStyle:"",lineHeight:1.16,textBackgroundColor:"",stateProperties:stateProperties,stroke:null,shadow:null,_fontSizeFraction:.25,_fontSizeMult:1.13,initialize:function(text,options){options=options||{};this.text=text;this.__skipDimension=true;this.setOptions(options);this.__skipDimension=false;this._initDimensions()},_initDimensions:function(ctx){if(this.__skipDimension){return}if(!ctx){ctx=fabric.util.createCanvasElement().getContext("2d");this._setTextStyles(ctx)}this._textLines=this._splitTextIntoLines();this._clearCache();this.width=this._getTextWidth(ctx);this.height=this._getTextHeight(ctx)},toString:function(){return"#'},_render:function(ctx){this.clipTo&&fabric.util.clipContext(this,ctx);this._setOpacity(ctx);this._setShadow(ctx);this._setupCompositeOperation(ctx);this._renderTextBackground(ctx);this._setStrokeStyles(ctx);this._setFillStyles(ctx);this._renderText(ctx);this._renderTextDecoration(ctx);this.clipTo&&ctx.restore()},_renderText:function(ctx){this._translateForTextAlign(ctx);this._renderTextFill(ctx);this._renderTextStroke(ctx);this._translateForTextAlign(ctx,true)},_translateForTextAlign:function(ctx,back){if(this.textAlign!=="left"&&this.textAlign!=="justify"){var sign=back?-1:1;ctx.translate(this.textAlign==="center"?sign*this.width/2:sign*this.width,0)}},_setTextStyles:function(ctx){ctx.textBaseline="alphabetic";if(!this.skipTextAlign){ctx.textAlign=this.textAlign}ctx.font=this._getFontDeclaration()},_getTextHeight:function(){return this._textLines.length*this._getHeightOfLine()},_getTextWidth:function(ctx){var maxWidth=this._getLineWidth(ctx,0);for(var i=1,len=this._textLines.length;imaxWidth){maxWidth=currentLineWidth}}return maxWidth},_getNonTransformedDimensions:function(){return{x:this.width,y:this.height}},_renderChars:function(method,ctx,chars,left,top){var shortM=method.slice(0,-4);if(this[shortM].toLive){var offsetX=-this.width/2+this[shortM].offsetX||0,offsetY=-this.height/2+this[shortM].offsetY||0;ctx.save();ctx.translate(offsetX,offsetY);left-=offsetX;top-=offsetY}ctx[method](chars,left,top);this[shortM].toLive&&ctx.restore()},_renderTextLine:function(method,ctx,line,left,top,lineIndex){top-=this.fontSize*this._fontSizeFraction;var lineWidth=this._getLineWidth(ctx,lineIndex);if(this.textAlign!=="justify"||this.width0?widthDiff/numSpaces:0,leftOffset=0,word;for(var i=0,len=words.length;i0){lineLeftOffset=this._getLineLeftOffset(lineWidth);ctx.fillRect(this._getLeftOffset()+lineLeftOffset,this._getTopOffset()+lineTopOffset,lineWidth,heightOfLine/this.lineHeight)}lineTopOffset+=heightOfLine}this._removeShadow(ctx)},_getLineLeftOffset:function(lineWidth){if(this.textAlign==="center"){return(this.width-lineWidth)/2}if(this.textAlign==="right"){return this.width-lineWidth}return 0},_clearCache:function(){this.__lineWidths=[];this.__lineHeights=[]},_shouldClearCache:function(){var shouldClear=false;if(this._forceClearCache){this._forceClearCache=false;return true}for(var prop in this._dimensionAffectingProps){if(this["__"+prop]!==this[prop]){this["__"+prop]=this[prop];shouldClear=true}}return shouldClear},_getLineWidth:function(ctx,lineIndex){if(this.__lineWidths[lineIndex]){return this.__lineWidths[lineIndex]===-1?this.width:this.__lineWidths[lineIndex]}var width,wordCount,line=this._textLines[lineIndex];if(line===""){width=0}else{width=this._measureLine(ctx,lineIndex)}this.__lineWidths[lineIndex]=width;if(width&&this.textAlign==="justify"){wordCount=line.split(/\s+/);if(wordCount.length>1){this.__lineWidths[lineIndex]=-1}}return width},_measureLine:function(ctx,lineIndex){return ctx.measureText(this._textLines[lineIndex]).width},_renderTextDecoration:function(ctx){if(!this.textDecoration){return}var halfOfVerticalBox=this.height/2,_this=this,offsets=[];function renderLinesAtOffset(offsets){var i,lineHeight=0,len,j,oLen,lineWidth,lineLeftOffset,heightOfLine;for(i=0,len=_this._textLines.length;i-1){offsets.push(.85)}if(this.textDecoration.indexOf("line-through")>-1){offsets.push(.43)}if(this.textDecoration.indexOf("overline")>-1){offsets.push(-.12)}if(offsets.length>0){renderLinesAtOffset(offsets)}},_getFontDeclaration:function(){return[fabric.isLikelyNode?this.fontWeight:this.fontStyle,fabric.isLikelyNode?this.fontStyle:this.fontWeight,this.fontSize+"px",fabric.isLikelyNode?'"'+this.fontFamily+'"':this.fontFamily].join(" ")},render:function(ctx,noTransform){if(!this.visible){return}ctx.save();this._setTextStyles(ctx);if(this._shouldClearCache()){this._initDimensions(ctx)}this.drawSelectionBackground(ctx);if(!noTransform){this.transform(ctx)}if(this.transformMatrix){ctx.transform.apply(ctx,this.transformMatrix)}if(this.group&&this.group.type==="path-group"){ctx.translate(this.left,this.top)}this._render(ctx);ctx.restore()},_splitTextIntoLines:function(){return this.text.split(this._reNewline)},toObject:function(propertiesToInclude){var object=extend(this.callSuper("toObject",propertiesToInclude),{text:this.text,fontSize:this.fontSize,fontWeight:this.fontWeight,fontFamily:this.fontFamily,fontStyle:this.fontStyle,lineHeight:this.lineHeight,textDecoration:this.textDecoration,textAlign:this.textAlign,textBackgroundColor:this.textBackgroundColor});if(!this.includeDefaultValues){this._removeDefaultValues(object)}return object},toSVG:function(reviver){var markup=this._createBaseSVGMarkup(),offsets=this._getSVGLeftTopOffsets(this.ctx),textAndBg=this._getSVGTextAndBg(offsets.textTop,offsets.textLeft);this._wrapSVGTextAndBg(markup,textAndBg);return reviver?reviver(markup.join("")):markup.join("")},_getSVGLeftTopOffsets:function(ctx){var lineTop=this._getHeightOfLine(ctx,0),textLeft=-this.width/2,textTop=0;return{textLeft:textLeft+(this.group&&this.group.type==="path-group"?this.left:0),textTop:textTop+(this.group&&this.group.type==="path-group"?-this.top:0),lineTop:lineTop}},_wrapSVGTextAndBg:function(markup,textAndBg){var noShadow=true,filter=this.getSvgFilter(),style=filter===""?"":' style="'+filter+'"';markup.push(" \n",textAndBg.textBgRects.join("")," \n',textAndBg.textSpans.join("")," \n"," \n")},_getSVGTextAndBg:function(textTopOffset,textLeftOffset){var textSpans=[],textBgRects=[],height=0;this._setSVGBg(textBgRects);for(var i=0,len=this._textLines.length;i",fabric.util.string.escapeXml(this._textLines[i]),"\n")},_setSVGTextLineJustifed:function(i,textSpans,yPos,textLeftOffset){var ctx=fabric.util.createCanvasElement().getContext("2d");this._setTextStyles(ctx);var line=this._textLines[i],words=line.split(/\s+/),wordsWidth=this._getWidthOfWords(ctx,line),widthDiff=this.width-wordsWidth,numSpaces=words.length-1,spaceWidth=numSpaces>0?widthDiff/numSpaces:0,word,attributes=this._getFillAttributes(this.fill),len;textLeftOffset+=this._getLineLeftOffset(this._getLineWidth(ctx,i));for(i=0,len=words.length;i",fabric.util.string.escapeXml(word),"\n");textLeftOffset+=this._getWidthOfWords(ctx,word)+spaceWidth}},_setSVGTextLineBg:function(textBgRects,i,textLeftOffset,textTopOffset,height){textBgRects.push(" \n')},_setSVGBg:function(textBgRects){if(this.backgroundColor){textBgRects.push(" \n')}},_getFillAttributes:function(value){var fillColor=value&&typeof value==="string"?new fabric.Color(value):"";if(!fillColor||!fillColor.getSource()||fillColor.getAlpha()===1){return'fill="'+value+'"'}return'opacity="'+fillColor.getAlpha()+'" fill="'+fillColor.setAlpha(1).toRgb()+'"'},_set:function(key,value){this.callSuper("_set",key,value);if(key in this._dimensionAffectingProps){this._initDimensions();this.setCoords()}},complexity:function(){return 1}});fabric.Text.ATTRIBUTE_NAMES=fabric.SHARED_ATTRIBUTES.concat("x y dx dy font-family font-style font-weight font-size text-decoration text-anchor".split(" "));fabric.Text.DEFAULT_SVG_FONT_SIZE=16;fabric.Text.fromElement=function(element,options){if(!element){return null}var parsedAttributes=fabric.parseAttributes(element,fabric.Text.ATTRIBUTE_NAMES);options=fabric.util.object.extend(options?fabric.util.object.clone(options):{},parsedAttributes);options.top=options.top||0;options.left=options.left||0;if("dx"in parsedAttributes){options.left+=parsedAttributes.dx}if("dy"in parsedAttributes){options.top+=parsedAttributes.dy}if(!("fontSize"in options)){options.fontSize=fabric.Text.DEFAULT_SVG_FONT_SIZE}if(!options.originX){options.originX="left"}var textContent="";if(!("textContent"in element)){if("firstChild"in element&&element.firstChild!==null){if("data"in element.firstChild&&element.firstChild.data!==null){textContent=element.firstChild.data}}}else{textContent=element.textContent}textContent=textContent.replace(/^\s+|\s+$|\n+/g,"").replace(/\s+/g," ");var text=new fabric.Text(textContent,options),offX=0;if(text.originX==="left"){offX=text.getWidth()/2}if(text.originX==="right"){offX=-text.getWidth()/2}text.set({left:text.getLeft()+offX,top:text.getTop()-text.getHeight()/2+text.fontSize*(.18+text._fontSizeFraction)});return text};fabric.Text.fromObject=function(object){return new fabric.Text(object.text,clone(object))};fabric.util.createAccessors(fabric.Text)})(typeof exports!=="undefined"?exports:this);(function(){var clone=fabric.util.object.clone;fabric.IText=fabric.util.createClass(fabric.Text,fabric.Observable,{type:"i-text",selectionStart:0,selectionEnd:0,selectionColor:"rgba(17,119,255,0.3)",isEditing:false,editable:true,editingBorderColor:"rgba(102,153,255,0.25)",cursorWidth:2,cursorColor:"#333",cursorDelay:1e3,cursorDuration:600,styles:null,caching:true,_reSpace:/\s|\n/,_currentCursorOpacity:0,_selectionDirection:null,_abortCursorAnimation:false,__widthOfSpace:[],initialize:function(text,options){this.styles=options?options.styles||{}:{};this.callSuper("initialize",text,options);this.initBehavior()},_clearCache:function(){this.callSuper("_clearCache");this.__widthOfSpace=[]},isEmptyStyles:function(){if(!this.styles){return true}var obj=this.styles;for(var p1 in obj){for(var p2 in obj[p1]){for(var p3 in obj[p1][p2]){return false}}}return true},setSelectionStart:function(index){index=Math.max(index,0);if(this.selectionStart!==index){this.fire("selection:changed");this.canvas&&this.canvas.fire("text:selection:changed",{target:this});this.selectionStart=index}this._updateTextarea()},setSelectionEnd:function(index){index=Math.min(index,this.text.length);if(this.selectionEnd!==index){this.fire("selection:changed");this.canvas&&this.canvas.fire("text:selection:changed",{target:this});this.selectionEnd=index}this._updateTextarea()},getSelectionStyles:function(startIndex,endIndex){if(arguments.length===2){var styles=[];for(var i=startIndex;i=start.charIndex&&(i!==endLine||jstartLine&&i0||this.skipFillStrokeCheck)){this.callSuper("_renderChars",method,ctx,line,left,top)}},_renderChar:function(method,ctx,lineIndex,i,_char,left,top,lineHeight){var charWidth,charHeight,shouldFill,shouldStroke,decl=this._getStyleDeclaration(lineIndex,i),offset,textDecoration;if(decl){charHeight=this._getHeightOfChar(ctx,_char,lineIndex,i);shouldStroke=decl.stroke;shouldFill=decl.fill;textDecoration=decl.textDecoration}else{charHeight=this.fontSize}shouldStroke=(shouldStroke||this.stroke)&&method==="strokeText";shouldFill=(shouldFill||this.fill)&&method==="fillText";decl&&ctx.save();charWidth=this._applyCharStylesGetWidth(ctx,_char,lineIndex,i,decl||{});textDecoration=textDecoration||this.textDecoration;if(decl&&decl.textBackgroundColor){this._removeShadow(ctx)}shouldFill&&ctx.fillText(_char,left,top);shouldStroke&&ctx.strokeText(_char,left,top);if(textDecoration||textDecoration!==""){offset=this._fontSizeFraction*lineHeight/this.lineHeight;this._renderCharDecoration(ctx,textDecoration,left,top,offset,charWidth,charHeight)}decl&&ctx.restore();ctx.translate(charWidth,0)},_hasStyleChanged:function(prevStyle,thisStyle){return prevStyle.fill!==thisStyle.fill||prevStyle.fontSize!==thisStyle.fontSize||prevStyle.textBackgroundColor!==thisStyle.textBackgroundColor||prevStyle.textDecoration!==thisStyle.textDecoration||prevStyle.fontFamily!==thisStyle.fontFamily||prevStyle.fontWeight!==thisStyle.fontWeight||prevStyle.fontStyle!==thisStyle.fontStyle||prevStyle.stroke!==thisStyle.stroke||prevStyle.strokeWidth!==thisStyle.strokeWidth},_renderCharDecoration:function(ctx,textDecoration,left,top,offset,charWidth,charHeight){if(!textDecoration){return}var decorationWeight=charHeight/15,positions={underline:top+charHeight/10,"line-through":top-charHeight*(this._fontSizeFraction+this._fontSizeMult-1)+decorationWeight,overline:top-(this._fontSizeMult-this._fontSizeFraction)*charHeight},decorations=["underline","line-through","overline"],i,decoration;for(i=0;i-1){ctx.fillRect(left,positions[decoration],charWidth,decorationWeight)}}},_renderTextLine:function(method,ctx,line,left,top,lineIndex){if(!this.isEmptyStyles()){top+=this.fontSize*(this._fontSizeFraction+.03)}this.callSuper("_renderTextLine",method,ctx,line,left,top,lineIndex)},_renderTextDecoration:function(ctx){if(this.isEmptyStyles()){return this.callSuper("_renderTextDecoration",ctx)}},_renderTextLinesBackground:function(ctx){this.callSuper("_renderTextLinesBackground",ctx);var lineTopOffset=0,heightOfLine,lineWidth,lineLeftOffset,leftOffset=this._getLeftOffset(),topOffset=this._getTopOffset(),line,_char,style;for(var i=0,len=this._textLines.length;imaxHeight){maxHeight=currentCharHeight}}this.__lineHeights[lineIndex]=maxHeight*this.lineHeight*this._fontSizeMult;return this.__lineHeights[lineIndex]},_getTextHeight:function(ctx){var height=0;for(var i=0,len=this._textLines.length;i-1){offset++;index--}return startFrom-offset},findWordBoundaryRight:function(startFrom){var offset=0,index=startFrom;if(this._reSpace.test(this.text.charAt(index))){while(this._reSpace.test(this.text.charAt(index))){offset++;index++}}while(/\S/.test(this.text.charAt(index))&&index-1){offset++;index--}return startFrom-offset},findLineBoundaryRight:function(startFrom){var offset=0,index=startFrom;while(!/\n/.test(this.text.charAt(index))&&index0&&indexthis.__selectionStartOnMouseDown){this.setSelectionStart(this.__selectionStartOnMouseDown);this.setSelectionEnd(newSelectionStart)}else{this.setSelectionStart(newSelectionStart);this.setSelectionEnd(this.__selectionStartOnMouseDown)}this.renderCursorOrSelection()},_setEditingProps:function(){this.hoverCursor="text";if(this.canvas){this.canvas.defaultCursor=this.canvas.moveCursor="text"}this.borderColor=this.editingBorderColor;this.hasControls=this.selectable=false;this.lockMovementX=this.lockMovementY=true},_updateTextarea:function(){if(!this.hiddenTextarea||this.inCompositionMode){return}this.hiddenTextarea.value=this.text;this.hiddenTextarea.selectionStart=this.selectionStart;this.hiddenTextarea.selectionEnd=this.selectionEnd;if(this.selectionStart===this.selectionEnd){var p=this._calcTextareaPosition();this.hiddenTextarea.style.left=p.x+"px";this.hiddenTextarea.style.top=p.y+"px"}},_calcTextareaPosition:function(){var chars=this.text.split(""),boundaries=this._getCursorBoundaries(chars,"cursor"),cursorLocation=this.get2DCursorLocation(),lineIndex=cursorLocation.lineIndex,charIndex=cursorLocation.charIndex,charHeight=this.getCurrentCharFontSize(lineIndex,charIndex),leftOffset=lineIndex===0&&charIndex===0?this._getLineLeftOffset(this._getLineWidth(this.ctx,lineIndex)):boundaries.leftOffset,m=this.calcTransformMatrix(),p={x:boundaries.left+leftOffset,y:boundaries.top+boundaries.topOffset+charHeight};this.hiddenTextarea.style.fontSize=charHeight+"px";return fabric.util.transformPoint(p,m)},_saveEditingProps:function(){this._savedProps={hasControls:this.hasControls,borderColor:this.borderColor,lockMovementX:this.lockMovementX,lockMovementY:this.lockMovementY,hoverCursor:this.hoverCursor,defaultCursor:this.canvas&&this.canvas.defaultCursor,moveCursor:this.canvas&&this.canvas.moveCursor}},_restoreEditingProps:function(){if(!this._savedProps){return}this.hoverCursor=this._savedProps.overCursor;this.hasControls=this._savedProps.hasControls;this.borderColor=this._savedProps.borderColor;this.lockMovementX=this._savedProps.lockMovementX;this.lockMovementY=this._savedProps.lockMovementY;if(this.canvas){this.canvas.defaultCursor=this._savedProps.defaultCursor;this.canvas.moveCursor=this._savedProps.moveCursor}},exitEditing:function(){var isTextChanged=this._textBeforeEdit!==this.text;this.selected=false;this.isEditing=false;this.selectable=true;this.selectionEnd=this.selectionStart;this.hiddenTextarea&&this.canvas&&this.hiddenTextarea.parentNode.removeChild(this.hiddenTextarea);this.hiddenTextarea=null;this.abortCursorAnimation();this._restoreEditingProps();this._currentCursorOpacity=0;this.fire("editing:exited");isTextChanged&&this.fire("modified");if(this.canvas){this.canvas.off("mouse:move",this.mouseMoveHandler);this.canvas.fire("text:editing:exited",{target:this});isTextChanged&&this.canvas.fire("object:modified",{target:this})}return this},_removeExtraneousStyles:function(){for(var prop in this.styles){if(!this._textLines[prop]){delete this.styles[prop]}}},_removeCharsFromTo:function(start,end){while(end!==start){this._removeSingleCharAndStyle(start+1);end--}this.setSelectionStart(start)},_removeSingleCharAndStyle:function(index){var isBeginningOfLine=this.text[index-1]==="\n",indexStyle=isBeginningOfLine?index:index-1;this.removeStyleObject(isBeginningOfLine,indexStyle);this.text=this.text.slice(0,index-1)+this.text.slice(index);this._textLines=this._splitTextIntoLines()},insertChars:function(_chars,useCopiedStyle){var style;if(this.selectionEnd-this.selectionStart>1){this._removeCharsFromTo(this.selectionStart,this.selectionEnd);this.setSelectionEnd(this.selectionStart)}if(!useCopiedStyle&&this.isEmptyStyles()){this.insertChar(_chars,false);return}for(var i=0,len=_chars.length;i=charIndex){newLineStyles[parseInt(index,10)-charIndex]=this.styles[lineIndex][index];delete this.styles[lineIndex][index]}}this.styles[lineIndex+1]=newLineStyles}this._forceClearCache=true},insertCharStyleObject:function(lineIndex,charIndex,style){var currentLineStyles=this.styles[lineIndex],currentLineStylesCloned=clone(currentLineStyles);if(charIndex===0&&!style){charIndex=1}for(var index in currentLineStylesCloned){var numericIndex=parseInt(index,10);if(numericIndex>=charIndex){currentLineStyles[numericIndex+1]=currentLineStylesCloned[numericIndex];if(!currentLineStylesCloned[numericIndex-1]){delete currentLineStyles[numericIndex]}}}this.styles[lineIndex][charIndex]=style||clone(currentLineStyles[charIndex-1]);this._forceClearCache=true},insertStyleObjects:function(_chars,isEndOfLine,styleObject){var cursorLocation=this.get2DCursorLocation(),lineIndex=cursorLocation.lineIndex,charIndex=cursorLocation.charIndex;if(!this._getLineStyle(lineIndex)){this._setLineStyle(lineIndex,{})}if(_chars==="\n"){this.insertNewlineStyleObject(lineIndex,charIndex,isEndOfLine)}else{this.insertCharStyleObject(lineIndex,charIndex,styleObject)}},shiftLineStyles:function(lineIndex,offset){var clonedStyles=clone(this.styles);for(var line in this.styles){var numericLine=parseInt(line,10);if(numericLine>lineIndex){this.styles[numericLine+offset]=clonedStyles[numericLine];if(!clonedStyles[numericLine-offset]){delete this.styles[numericLine]}}}},removeStyleObject:function(isBeginningOfLine,index){var cursorLocation=this.get2DCursorLocation(index),lineIndex=cursorLocation.lineIndex,charIndex=cursorLocation.charIndex;this._removeStyleObject(isBeginningOfLine,cursorLocation,lineIndex,charIndex)},_getTextOnPreviousLine:function(lIndex){return this._textLines[lIndex-1]},_removeStyleObject:function(isBeginningOfLine,cursorLocation,lineIndex,charIndex){if(isBeginningOfLine){var textOnPreviousLine=this._getTextOnPreviousLine(cursorLocation.lineIndex),newCharIndexOnPrevLine=textOnPreviousLine?textOnPreviousLine.length:0;if(!this.styles[lineIndex-1]){this.styles[lineIndex-1]={}}for(charIndex in this.styles[lineIndex]){this.styles[lineIndex-1][parseInt(charIndex,10)+newCharIndexOnPrevLine]=this.styles[lineIndex][charIndex]}this.shiftLineStyles(cursorLocation.lineIndex,-1)}else{var currentLineStyles=this.styles[lineIndex];if(currentLineStyles){delete currentLineStyles[charIndex]}var currentLineStylesCloned=clone(currentLineStyles);for(var i in currentLineStylesCloned){var numericIndex=parseInt(i,10);if(numericIndex>=charIndex&&numericIndex!==0){currentLineStyles[numericIndex-1]=currentLineStylesCloned[numericIndex];delete currentLineStyles[numericIndex]}}}},insertNewline:function(){this.insertChars("\n")}})})();fabric.util.object.extend(fabric.IText.prototype,{initDoubleClickSimulation:function(){this.__lastClickTime=+new Date;this.__lastLastClickTime=+new Date;this.__lastPointer={};this.on("mousedown",this.onMouseDown.bind(this))},onMouseDown:function(options){this.__newClickTime=+new Date;var newPointer=this.canvas.getPointer(options.e);if(this.isTripleClick(newPointer)){this.fire("tripleclick",options);this._stopEvent(options.e)}else if(this.isDoubleClick(newPointer)){this.fire("dblclick",options);this._stopEvent(options.e)}this.__lastLastClickTime=this.__lastClickTime;this.__lastClickTime=this.__newClickTime;this.__lastPointer=newPointer;this.__lastIsEditing=this.isEditing;this.__lastSelected=this.selected},isDoubleClick:function(newPointer){return this.__newClickTime-this.__lastClickTime<500&&this.__lastPointer.x===newPointer.x&&this.__lastPointer.y===newPointer.y&&this.__lastIsEditing},isTripleClick:function(newPointer){return this.__newClickTime-this.__lastClickTime<500&&this.__lastClickTime-this.__lastLastClickTime<500&&this.__lastPointer.x===newPointer.x&&this.__lastPointer.y===newPointer.y},_stopEvent:function(e){e.preventDefault&&e.preventDefault();e.stopPropagation&&e.stopPropagation()},initCursorSelectionHandlers:function(){this.initSelectedHandler();this.initMousedownHandler();this.initMouseupHandler();this.initClicks()},initClicks:function(){this.on("dblclick",function(options){this.selectWord(this.getSelectionStartFromPointer(options.e))});this.on("tripleclick",function(options){this.selectLine(this.getSelectionStartFromPointer(options.e))})},initMousedownHandler:function(){this.on("mousedown",function(options){if(!this.editable){return}var pointer=this.canvas.getPointer(options.e);this.__mousedownX=pointer.x;this.__mousedownY=pointer.y;this.__isMousedown=true;if(this.hiddenTextarea&&this.canvas){this.canvas.wrapperEl.appendChild(this.hiddenTextarea)}if(this.selected){this.setCursorByClick(options.e)}if(this.isEditing){this.__selectionStartOnMouseDown=this.selectionStart;this.initDelayedCursor(true)}})},_isObjectMoved:function(e){var pointer=this.canvas.getPointer(e);return this.__mousedownX!==pointer.x||this.__mousedownY!==pointer.y},initMouseupHandler:function(){this.on("mouseup",function(options){this.__isMousedown=false;if(!this.editable||this._isObjectMoved(options.e)){return}if(this.__lastSelected&&!this.__corner){this.enterEditing(options.e);this.initDelayedCursor(true)}this.selected=true})},setCursorByClick:function(e){var newSelectionStart=this.getSelectionStartFromPointer(e);if(e.shiftKey){if(newSelectionStartdistanceBtwLastCharAndCursor?0:1,newSelectionStart=index+offset;if(this.flipX){newSelectionStart=jlen-newSelectionStart}if(newSelectionStart>this.text.length){newSelectionStart=this.text.length}return newSelectionStart}});fabric.util.object.extend(fabric.IText.prototype,{initHiddenTextarea:function(e){var p;if(e&&this.canvas){p=this.canvas.getPointer(e)}else{this.oCoords||this.setCoords();p=this.oCoords.tl}this.hiddenTextarea=fabric.document.createElement("textarea");this.hiddenTextarea.setAttribute("autocapitalize","off");this.hiddenTextarea.style.cssText="position: absolute; top: "+p.y+"px; left: "+p.x+"px; opacity: 0;"+" width: 0px; height: 0px; z-index: -999;";if(this.canvas){this.canvas.lowerCanvasEl.parentNode.appendChild(this.hiddenTextarea)}else{fabric.document.body.appendChild(this.hiddenTextarea)}fabric.util.addListener(this.hiddenTextarea,"keydown",this.onKeyDown.bind(this));fabric.util.addListener(this.hiddenTextarea,"keyup",this.onKeyUp.bind(this));fabric.util.addListener(this.hiddenTextarea,"input",this.onInput.bind(this));fabric.util.addListener(this.hiddenTextarea,"copy",this.copy.bind(this));fabric.util.addListener(this.hiddenTextarea,"cut",this.cut.bind(this));fabric.util.addListener(this.hiddenTextarea,"paste",this.paste.bind(this));fabric.util.addListener(this.hiddenTextarea,"compositionstart",this.onCompositionStart.bind(this));fabric.util.addListener(this.hiddenTextarea,"compositionupdate",this.onCompositionUpdate.bind(this));fabric.util.addListener(this.hiddenTextarea,"compositionend",this.onCompositionEnd.bind(this));if(!this._clickHandlerInitialized&&this.canvas){fabric.util.addListener(this.canvas.upperCanvasEl,"click",this.onClick.bind(this));this._clickHandlerInitialized=true}},_keysMap:{8:"removeChars",9:"exitEditing",27:"exitEditing",13:"insertNewline",33:"moveCursorUp",34:"moveCursorDown",35:"moveCursorRight",36:"moveCursorLeft",37:"moveCursorLeft",38:"moveCursorUp",39:"moveCursorRight",40:"moveCursorDown",46:"forwardDelete"},_ctrlKeysMapUp:{67:"copy",88:"cut"},_ctrlKeysMapDown:{65:"selectAll"},onClick:function(){this.hiddenTextarea&&this.hiddenTextarea.focus()},onKeyDown:function(e){if(!this.isEditing){return}if(e.keyCode in this._keysMap){this[this._keysMap[e.keyCode]](e)}else if(e.keyCode in this._ctrlKeysMapDown&&(e.ctrlKey||e.metaKey)){this[this._ctrlKeysMapDown[e.keyCode]](e)}else{return}e.stopImmediatePropagation();e.preventDefault();this.canvas&&this.canvas.renderAll()},onKeyUp:function(e){if(!this.isEditing||this._copyDone){this._copyDone=false;return}if(e.keyCode in this._ctrlKeysMapUp&&(e.ctrlKey||e.metaKey)){this[this._ctrlKeysMapUp[e.keyCode]](e)}else{return}e.stopImmediatePropagation();e.preventDefault();this.canvas&&this.canvas.renderAll()},onInput:function(e){if(!this.isEditing||this.inCompositionMode){return}var offset=this.selectionStart||0,offsetEnd=this.selectionEnd||0,textLength=this.text.length,newTextLength=this.hiddenTextarea.value.length,diff,charsToInsert,start;if(newTextLength>textLength){start=this._selectionDirection==="left"?offsetEnd:offset;diff=newTextLength-textLength;charsToInsert=this.hiddenTextarea.value.slice(start,start+diff)}else{diff=newTextLength-textLength+offsetEnd-offset;charsToInsert=this.hiddenTextarea.value.slice(offset,offset+diff)}this.insertChars(charsToInsert);e.stopPropagation()},onCompositionStart:function(){this.inCompositionMode=true;this.prevCompositionLength=0;this.compositionStart=this.selectionStart},onCompositionEnd:function(){this.inCompositionMode=false},onCompositionUpdate:function(e){var data=e.data;this.selectionStart=this.compositionStart;this.selectionEnd=this.selectionEnd===this.selectionStart?this.compositionStart+this.prevCompositionLength:this.selectionEnd;this.insertChars(data,false);this.prevCompositionLength=data.length},forwardDelete:function(e){if(this.selectionStart===this.selectionEnd){if(this.selectionStart===this.text.length){return}this.moveCursorRight(e)}this.removeChars(e)},copy:function(e){if(this.selectionStart===this.selectionEnd){return}var selectedText=this.getSelectedText(),clipboardData=this._getClipboardData(e);if(clipboardData){clipboardData.setData("text",selectedText)}fabric.copiedText=selectedText;fabric.copiedTextStyle=this.getSelectionStyles(this.selectionStart,this.selectionEnd);e.stopImmediatePropagation();e.preventDefault();this._copyDone=true},paste:function(e){var copiedText=null,clipboardData=this._getClipboardData(e),useCopiedStyle=true;if(clipboardData){copiedText=clipboardData.getData("text").replace(/\r/g,"");if(!fabric.copiedTextStyle||fabric.copiedText!==copiedText){useCopiedStyle=false}}else{copiedText=fabric.copiedText}if(copiedText){this.insertChars(copiedText,useCopiedStyle)}e.stopImmediatePropagation();e.preventDefault()},cut:function(e){if(this.selectionStart===this.selectionEnd){return}this.copy(e);this.removeChars(e)},_getClipboardData:function(e){return e&&e.clipboardData||fabric.window.clipboardData},getDownCursorOffset:function(e,isRight){var selectionProp=isRight?this.selectionEnd:this.selectionStart,cursorLocation=this.get2DCursorLocation(selectionProp),_char,lineLeftOffset,lineIndex=cursorLocation.lineIndex,textOnSameLineBeforeCursor=this._textLines[lineIndex].slice(0,cursorLocation.charIndex),textOnSameLineAfterCursor=this._textLines[lineIndex].slice(cursorLocation.charIndex),textOnNextLine=this._textLines[lineIndex+1]||"";if(lineIndex===this._textLines.length-1||e.metaKey||e.keyCode===34){return this.text.length-selectionProp}var widthOfSameLineBeforeCursor=this._getLineWidth(this.ctx,lineIndex);lineLeftOffset=this._getLineLeftOffset(widthOfSameLineBeforeCursor);var widthOfCharsOnSameLineBeforeCursor=lineLeftOffset;for(var i=0,len=textOnSameLineBeforeCursor.length;iwidthOfCharsOnSameLineBeforeCursor){foundMatch=true;var leftEdge=widthOfCharsOnNextLine-widthOfChar,rightEdge=widthOfCharsOnNextLine,offsetFromLeftEdge=Math.abs(leftEdge-widthOfCharsOnSameLineBeforeCursor),offsetFromRightEdge=Math.abs(rightEdge-widthOfCharsOnSameLineBeforeCursor);indexOnNextLine=offsetFromRightEdgethis.text.length){this.setSelectionEnd(this.text.length)}},getUpCursorOffset:function(e,isRight){var selectionProp=isRight?this.selectionEnd:this.selectionStart,cursorLocation=this.get2DCursorLocation(selectionProp),lineIndex=cursorLocation.lineIndex;if(lineIndex===0||e.metaKey||e.keyCode===33){return selectionProp}var textOnSameLineBeforeCursor=this._textLines[lineIndex].slice(0,cursorLocation.charIndex),textOnPreviousLine=this._textLines[lineIndex-1]||"",_char,widthOfSameLineBeforeCursor=this._getLineWidth(this.ctx,cursorLocation.lineIndex),lineLeftOffset=this._getLineLeftOffset(widthOfSameLineBeforeCursor),widthOfCharsOnSameLineBeforeCursor=lineLeftOffset;for(var i=0,len=textOnSameLineBeforeCursor.length;iwidthOfCharsOnSameLineBeforeCursor){foundMatch=true;var leftEdge=widthOfCharsOnPreviousLine-widthOfChar,rightEdge=widthOfCharsOnPreviousLine,offsetFromLeftEdge=Math.abs(leftEdge-widthOfCharsOnSameLineBeforeCursor),offsetFromRightEdge=Math.abs(rightEdge-widthOfCharsOnSameLineBeforeCursor);indexOnPrevLine=offsetFromRightEdge=this.text.length&&this.selectionEnd>=this.text.length){return}this.abortCursorAnimation();this._currentCursorOpacity=1;if(e.shiftKey){this.moveCursorRightWithShift(e)}else{this.moveCursorRightWithoutShift(e)}this.initDelayedCursor()},moveCursorRightWithShift:function(e){if(this._selectionDirection==="left"&&this.selectionStart!==this.selectionEnd){this._moveRight(e,"selectionStart")}else{this._selectionDirection="right";this._moveRight(e,"selectionEnd")}},moveCursorRightWithoutShift:function(e){this._selectionDirection="right";if(this.selectionStart===this.selectionEnd){this._moveRight(e,"selectionStart");this.setSelectionEnd(this.selectionStart)}else{this.setSelectionEnd(this.selectionEnd+this.getNumNewLinesInSelectedText());this.setSelectionStart(this.selectionEnd)}},removeChars:function(e){if(this.selectionStart===this.selectionEnd){this._removeCharsNearCursor(e)}else{this._removeCharsFromTo(this.selectionStart,this.selectionEnd)}this.setSelectionEnd(this.selectionStart);this._removeExtraneousStyles();this.canvas&&this.canvas.renderAll();this.setCoords();this.fire("changed");this.canvas&&this.canvas.fire("text:changed",{target:this})},_removeCharsNearCursor:function(e){if(this.selectionStart===0){return}if(e.metaKey){var leftLineBoundary=this.findLineBoundaryLeft(this.selectionStart);this._removeCharsFromTo(leftLineBoundary,this.selectionStart);this.setSelectionStart(leftLineBoundary)}else if(e.altKey){var leftWordBoundary=this.findWordBoundaryLeft(this.selectionStart);this._removeCharsFromTo(leftWordBoundary,this.selectionStart);this.setSelectionStart(leftWordBoundary)}else{this._removeSingleCharAndStyle(this.selectionStart);this.setSelectionStart(this.selectionStart-1)}}});(function(){var toFixed=fabric.util.toFixed,NUM_FRACTION_DIGITS=fabric.Object.NUM_FRACTION_DIGITS;fabric.util.object.extend(fabric.IText.prototype,{_setSVGTextLineText:function(lineIndex,textSpans,height,textLeftOffset,textTopOffset,textBgRects){if(!this._getLineStyle(lineIndex)){fabric.Text.prototype._setSVGTextLineText.call(this,lineIndex,textSpans,height,textLeftOffset,textTopOffset)}else{this._setSVGTextLineChars(lineIndex,textSpans,height,textLeftOffset,textBgRects) -}},_setSVGTextLineChars:function(lineIndex,textSpans,height,textLeftOffset,textBgRects){var chars=this._textLines[lineIndex],charOffset=0,lineLeftOffset=this._getLineLeftOffset(this._getLineWidth(this.ctx,lineIndex))-this.width/2,lineOffset=this._getSVGLineTopOffset(lineIndex),heightOfLine=this._getHeightOfLine(this.ctx,lineIndex);for(var i=0,len=chars.length;i\n'].join("")},_createTextCharSpan:function(_char,styleDecl,lineLeftOffset,lineTopOffset,charOffset){var fillStyles=this.getSvgStyles.call(fabric.util.object.extend({visible:true,fill:this.fill,stroke:this.stroke,type:"text",getSvgFilter:fabric.Object.prototype.getSvgFilter},styleDecl));return[' ',fabric.util.string.escapeXml(_char),"\n"].join("")}})})();(function(global){"use strict";var fabric=global.fabric||(global.fabric={}),clone=fabric.util.object.clone;fabric.Textbox=fabric.util.createClass(fabric.IText,fabric.Observable,{type:"textbox",minWidth:20,dynamicMinWidth:0,__cachedLines:null,lockScalingY:true,lockScalingFlip:true,initialize:function(text,options){this.ctx=fabric.util.createCanvasElement().getContext("2d");this.callSuper("initialize",text,options);this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility());this._dimensionAffectingProps.width=true},_initDimensions:function(ctx){if(this.__skipDimension){return}if(!ctx){ctx=fabric.util.createCanvasElement().getContext("2d");this._setTextStyles(ctx)}this.dynamicMinWidth=0;this._textLines=this._splitTextIntoLines();if(this.dynamicMinWidth>this.width){this._set("width",this.dynamicMinWidth)}this._clearCache();this.height=this._getTextHeight(ctx)},_generateStyleMap:function(){var realLineCount=0,realLineCharCount=0,charCount=0,map={};for(var i=0;i=this.width&&!lineJustStarted){lines.push(line);line="";lineWidth=wordWidth;lineJustStarted=true}if(!lineJustStarted){line+=infix}line+=word;infixWidth=this._measureText(ctx,infix,lineIndex,offset);offset++;lineJustStarted=false;if(wordWidth>largestWordWidth){largestWordWidth=wordWidth}}i&&lines.push(line);if(largestWordWidth>this.dynamicMinWidth){this.dynamicMinWidth=largestWordWidth}return lines},_splitTextIntoLines:function(){var originalAlign=this.textAlign;this.ctx.save();this._setTextStyles(this.ctx);this.textAlign="left";var lines=this._wrapText(this.ctx,this.text);this.textAlign=originalAlign;this.ctx.restore();this._textLines=lines;this._styleMap=this._generateStyleMap();return lines},setOnGroup:function(key,value){if(key==="scaleX"){this.set("scaleX",Math.abs(1/value));this.set("width",this.get("width")*value/(typeof this.__oldScaleX==="undefined"?1:this.__oldScaleX));this.__oldScaleX=value}},get2DCursorLocation:function(selectionStart){if(typeof selectionStart==="undefined"){selectionStart=this.selectionStart}var numLines=this._textLines.length,removed=0;for(var i=0;i=t.getMinWidth()){t.set("width",w);return true}}else{return setObjectScaleOverridden.call(fabric.Canvas.prototype,localMouse,transform,lockScalingX,lockScalingY,by,lockScalingFlip,_dim)}};fabric.Group.prototype._refreshControlsVisibility=function(){if(typeof fabric.Textbox==="undefined"){return}for(var i=this._objects.length;i--;){if(this._objects[i]instanceof fabric.Textbox){this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility());return}}};var clone=fabric.util.object.clone;fabric.util.object.extend(fabric.Textbox.prototype,{_removeExtraneousStyles:function(){for(var prop in this._styleMap){if(!this._textLines[prop]){delete this.styles[this._styleMap[prop].line]}}},insertCharStyleObject:function(lineIndex,charIndex,style){var map=this._styleMap[lineIndex];lineIndex=map.line;charIndex=map.offset+charIndex;fabric.IText.prototype.insertCharStyleObject.apply(this,[lineIndex,charIndex,style])},insertNewlineStyleObject:function(lineIndex,charIndex,isEndOfLine){var map=this._styleMap[lineIndex];lineIndex=map.line;charIndex=map.offset+charIndex;fabric.IText.prototype.insertNewlineStyleObject.apply(this,[lineIndex,charIndex,isEndOfLine])},shiftLineStyles:function(lineIndex,offset){var clonedStyles=clone(this.styles),map=this._styleMap[lineIndex];lineIndex=map.line;for(var line in this.styles){var numericLine=parseInt(line,10);if(numericLine>lineIndex){this.styles[numericLine+offset]=clonedStyles[numericLine];if(!clonedStyles[numericLine-offset]){delete this.styles[numericLine]}}}},_getTextOnPreviousLine:function(lIndex){var textOnPreviousLine=this._textLines[lIndex-1];while(this._styleMap[lIndex-2]&&this._styleMap[lIndex-2].line===this._styleMap[lIndex-1].line){textOnPreviousLine=this._textLines[lIndex-2]+textOnPreviousLine;lIndex--}return textOnPreviousLine},removeStyleObject:function(isBeginningOfLine,index){var cursorLocation=this.get2DCursorLocation(index),map=this._styleMap[cursorLocation.lineIndex],lineIndex=map.line,charIndex=map.offset+cursorLocation.charIndex;this._removeStyleObject(isBeginningOfLine,cursorLocation,lineIndex,charIndex)}})})();(function(){var override=fabric.IText.prototype._getNewSelectionStartFromOffset;fabric.IText.prototype._getNewSelectionStartFromOffset=function(mouseOffset,prevWidth,width,index,jlen){index=override.call(this,mouseOffset,prevWidth,width,index,jlen);var tmp=0,removed=0;for(var i=0;i=index){break}if(this.text[tmp+removed]==="\n"||this.text[tmp+removed]===" "){removed++}}return index-i+removed}})();(function(){if(typeof document!=="undefined"&&typeof window!=="undefined"){return}var DOMParser=require("xmldom").DOMParser,URL=require("url"),HTTP=require("http"),HTTPS=require("https"),Canvas=require("canvas"),Image=require("canvas").Image;function request(url,encoding,callback){var oURL=URL.parse(url);if(!oURL.port){oURL.port=oURL.protocol.indexOf("https:")===0?443:80}var reqHandler=oURL.protocol.indexOf("https:")===0?HTTPS:HTTP,req=reqHandler.request({hostname:oURL.hostname,port:oURL.port,path:oURL.path,method:"GET"},function(response){var body="";if(encoding){response.setEncoding(encoding)}response.on("end",function(){callback(body)});response.on("data",function(chunk){if(response.statusCode===200){body+=chunk}})});req.on("error",function(err){if(err.errno===process.ECONNREFUSED){fabric.log("ECONNREFUSED: connection refused to "+oURL.hostname+":"+oURL.port)}else{fabric.log(err.message)}callback(null)});req.end()}function requestFs(path,callback){var fs=require("fs");fs.readFile(path,function(err,data){if(err){fabric.log(err);throw err}else{callback(data)}})}fabric.util.loadImage=function(url,callback,context){function createImageAndCallBack(data){if(data){img.src=new Buffer(data,"binary");img._src=url;callback&&callback.call(context,img)}else{img=null;callback&&callback.call(context,null,true)}}var img=new Image;if(url&&(url instanceof Buffer||url.indexOf("data")===0)){img.src=img._src=url;callback&&callback.call(context,img)}else if(url&&url.indexOf("http")!==0){requestFs(url,createImageAndCallBack)}else if(url){request(url,"binary",createImageAndCallBack)}else{callback&&callback.call(context,url)}};fabric.loadSVGFromURL=function(url,callback,reviver){url=url.replace(/^\n\s*/,"").replace(/\?.*$/,"").trim();if(url.indexOf("http")!==0){requestFs(url,function(body){fabric.loadSVGFromString(body.toString(),callback,reviver)})}else{request(url,"",function(body){fabric.loadSVGFromString(body,callback,reviver)})}};fabric.loadSVGFromString=function(string,callback,reviver){var doc=(new DOMParser).parseFromString(string);fabric.parseSVGDocument(doc.documentElement,function(results,options){callback&&callback(results,options)},reviver)};fabric.util.getScript=function(url,callback){request(url,"",function(body){eval(body);callback&&callback()})};fabric.Image.fromObject=function(object,callback){fabric.util.loadImage(object.src,function(img){var oImg=new fabric.Image(img);oImg._initConfig(object);oImg._initFilters(object.filters,function(filters){oImg.filters=filters||[];oImg._initFilters(object.resizeFilters,function(resizeFilters){oImg.resizeFilters=resizeFilters||[];callback&&callback(oImg)})})})};fabric.createCanvasForNode=function(width,height,options,nodeCanvasOptions){nodeCanvasOptions=nodeCanvasOptions||options;var canvasEl=fabric.document.createElement("canvas"),nodeCanvas=new Canvas(width||600,height||600,nodeCanvasOptions);canvasEl.style={};canvasEl.width=nodeCanvas.width;canvasEl.height=nodeCanvas.height;var FabricCanvas=fabric.Canvas||fabric.StaticCanvas,fabricCanvas=new FabricCanvas(canvasEl,options);fabricCanvas.contextContainer=nodeCanvas.getContext("2d");fabricCanvas.nodeCanvas=nodeCanvas;fabricCanvas.Font=Canvas.Font;return fabricCanvas};fabric.StaticCanvas.prototype.createPNGStream=function(){return this.nodeCanvas.createPNGStream()};fabric.StaticCanvas.prototype.createJPEGStream=function(opts){return this.nodeCanvas.createJPEGStream(opts)};var origSetWidth=fabric.StaticCanvas.prototype.setWidth;fabric.StaticCanvas.prototype.setWidth=function(width,options){origSetWidth.call(this,width,options);this.nodeCanvas.width=width;return this};if(fabric.Canvas){fabric.Canvas.prototype.setWidth=fabric.StaticCanvas.prototype.setWidth}var origSetHeight=fabric.StaticCanvas.prototype.setHeight;fabric.StaticCanvas.prototype.setHeight=function(height,options){origSetHeight.call(this,height,options);this.nodeCanvas.height=height;return this};if(fabric.Canvas){fabric.Canvas.prototype.setHeight=fabric.StaticCanvas.prototype.setHeight}})();window.fabric=fabric;if(typeof define==="function"&&define.amd){define([],function(){return fabric})} \ No newline at end of file +/* build: `node build.js modules=ALL exclude=gestures,json minifier=uglifyjs` */ +/*! Fabric.js Copyright 2008-2015, Printio (Juriy Zaytsev, Maxim Chernyak) */ + +var fabric = fabric || { version: "1.6.2" }; +if (typeof exports !== 'undefined') { + exports.fabric = fabric; +} + +if (typeof document !== 'undefined' && typeof window !== 'undefined') { + fabric.document = document; + fabric.window = window; + // ensure globality even if entire library were function wrapped (as in Meteor.js packaging system) + window.fabric = fabric; +} +else { + // assume we're running under node.js when document/window are not present + fabric.document = require("jsdom") + .jsdom(""); + + if (fabric.document.createWindow) { + fabric.window = fabric.document.createWindow(); + } else { + fabric.window = fabric.document.parentWindow; + } +} + +/** + * True when in environment that supports touch events + * @type boolean + */ +fabric.isTouchSupported = "ontouchstart" in fabric.document.documentElement; + +/** + * True when in environment that's probably Node.js + * @type boolean + */ +fabric.isLikelyNode = typeof Buffer !== 'undefined' && + typeof window === 'undefined'; + +/* _FROM_SVG_START_ */ +/** + * Attributes parsed from all SVG elements + * @type array + */ +fabric.SHARED_ATTRIBUTES = [ + "display", + "transform", + "fill", "fill-opacity", "fill-rule", + "opacity", + "stroke", "stroke-dasharray", "stroke-linecap", + "stroke-linejoin", "stroke-miterlimit", + "stroke-opacity", "stroke-width", + "id" +]; +/* _FROM_SVG_END_ */ + +/** + * Pixel per Inch as a default value set to 96. Can be changed for more realistic conversion. + */ +fabric.DPI = 96; +fabric.reNum = '(?:[-+]?(?:\\d+|\\d*\\.\\d+)(?:e[-+]?\\d+)?)'; +fabric.fontPaths = { }; + +/** + * Cache Object for widths of chars in text rendering. + */ +fabric.charWidthsCache = { }; + +/** + * Device Pixel Ratio + * @see https://developer.apple.com/library/safari/documentation/AudioVideo/Conceptual/HTML-canvas-guide/SettingUptheCanvas/SettingUptheCanvas.html + */ +fabric.devicePixelRatio = fabric.window.devicePixelRatio || + fabric.window.webkitDevicePixelRatio || + fabric.window.mozDevicePixelRatio || + 1; + + +(function() { + + /** + * @private + * @param {String} eventName + * @param {Function} handler + */ + function _removeEventListener(eventName, handler) { + if (!this.__eventListeners[eventName]) { + return; + } + var eventListener = this.__eventListeners[eventName]; + if (handler) { + eventListener[eventListener.indexOf(handler)] = false; + } + else { + fabric.util.array.fill(eventListener, false); + } + } + + /** + * Observes specified event + * @deprecated `observe` deprecated since 0.8.34 (use `on` instead) + * @memberOf fabric.Observable + * @alias on + * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler}) + * @param {Function} handler Function that receives a notification when an event of the specified type occurs + * @return {Self} thisArg + * @chainable + */ + function observe(eventName, handler) { + if (!this.__eventListeners) { + this.__eventListeners = { }; + } + // one object with key/value pairs was passed + if (arguments.length === 1) { + for (var prop in eventName) { + this.on(prop, eventName[prop]); + } + } + else { + if (!this.__eventListeners[eventName]) { + this.__eventListeners[eventName] = [ ]; + } + this.__eventListeners[eventName].push(handler); + } + return this; + } + + /** + * Stops event observing for a particular event handler. Calling this method + * without arguments removes all handlers for all events + * @deprecated `stopObserving` deprecated since 0.8.34 (use `off` instead) + * @memberOf fabric.Observable + * @alias off + * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler}) + * @param {Function} handler Function to be deleted from EventListeners + * @return {Self} thisArg + * @chainable + */ + function stopObserving(eventName, handler) { + if (!this.__eventListeners) { + return; + } + + // remove all key/value pairs (event name -> event handler) + if (arguments.length === 0) { + for (eventName in this.__eventListeners) { + _removeEventListener.call(this, eventName); + } + } + // one object with key/value pairs was passed + else if (arguments.length === 1 && typeof arguments[0] === 'object') { + for (var prop in eventName) { + _removeEventListener.call(this, prop, eventName[prop]); + } + } + else { + _removeEventListener.call(this, eventName, handler); + } + return this; + } + + /** + * Fires event with an optional options object + * @deprecated `fire` deprecated since 1.0.7 (use `trigger` instead) + * @memberOf fabric.Observable + * @alias trigger + * @param {String} eventName Event name to fire + * @param {Object} [options] Options object + * @return {Self} thisArg + * @chainable + */ + function fire(eventName, options) { + if (!this.__eventListeners) { + return; + } + + var listenersForEvent = this.__eventListeners[eventName]; + if (!listenersForEvent) { + return; + } + + for (var i = 0, len = listenersForEvent.length; i < len; i++) { + listenersForEvent[i] && listenersForEvent[i].call(this, options || { }); + } + this.__eventListeners[eventName] = listenersForEvent.filter(function(value) { + return value !== false; + }); + return this; + } + + /** + * @namespace fabric.Observable + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#events} + * @see {@link http://fabricjs.com/events|Events demo} + */ + fabric.Observable = { + observe: observe, + stopObserving: stopObserving, + fire: fire, + + on: observe, + off: stopObserving, + trigger: fire + }; +})(); + + +/** + * @namespace fabric.Collection + */ +fabric.Collection = { + + /** + * Adds objects to collection, then renders canvas (if `renderOnAddRemove` is not `false`) + * Objects should be instances of (or inherit from) fabric.Object + * @param {...fabric.Object} object Zero or more fabric instances + * @return {Self} thisArg + */ + add: function () { + this._objects.push.apply(this._objects, arguments); + for (var i = 0, length = arguments.length; i < length; i++) { + this._onObjectAdded(arguments[i]); + } + this.renderOnAddRemove && this.renderAll(); + return this; + }, + + /** + * Inserts an object into collection at specified index, then renders canvas (if `renderOnAddRemove` is not `false`) + * An object should be an instance of (or inherit from) fabric.Object + * @param {Object} object Object to insert + * @param {Number} index Index to insert object at + * @param {Boolean} nonSplicing When `true`, no splicing (shifting) of objects occurs + * @return {Self} thisArg + * @chainable + */ + insertAt: function (object, index, nonSplicing) { + var objects = this.getObjects(); + if (nonSplicing) { + objects[index] = object; + } + else { + objects.splice(index, 0, object); + } + this._onObjectAdded(object); + this.renderOnAddRemove && this.renderAll(); + return this; + }, + + /** + * Removes objects from a collection, then renders canvas (if `renderOnAddRemove` is not `false`) + * @param {...fabric.Object} object Zero or more fabric instances + * @return {Self} thisArg + * @chainable + */ + remove: function() { + var objects = this.getObjects(), + index; + + for (var i = 0, length = arguments.length; i < length; i++) { + index = objects.indexOf(arguments[i]); + + // only call onObjectRemoved if an object was actually removed + if (index !== -1) { + objects.splice(index, 1); + this._onObjectRemoved(arguments[i]); + } + } + + this.renderOnAddRemove && this.renderAll(); + return this; + }, + + /** + * Executes given function for each object in this group + * @param {Function} callback + * Callback invoked with current object as first argument, + * index - as second and an array of all objects - as third. + * Iteration happens in reverse order (for performance reasons). + * Callback is invoked in a context of Global Object (e.g. `window`) + * when no `context` argument is given + * + * @param {Object} context Context (aka thisObject) + * @return {Self} thisArg + */ + forEachObject: function(callback, context) { + var objects = this.getObjects(), + i = objects.length; + while (i--) { + callback.call(context, objects[i], i, objects); + } + return this; + }, + + /** + * Returns an array of children objects of this instance + * Type parameter introduced in 1.3.10 + * @param {String} [type] When specified, only objects of this type are returned + * @return {Array} + */ + getObjects: function(type) { + if (typeof type === 'undefined') { + return this._objects; + } + return this._objects.filter(function(o) { + return o.type === type; + }); + }, + + /** + * Returns object at specified index + * @param {Number} index + * @return {Self} thisArg + */ + item: function (index) { + return this.getObjects()[index]; + }, + + /** + * Returns true if collection contains no objects + * @return {Boolean} true if collection is empty + */ + isEmpty: function () { + return this.getObjects().length === 0; + }, + + /** + * Returns a size of a collection (i.e: length of an array containing its objects) + * @return {Number} Collection size + */ + size: function() { + return this.getObjects().length; + }, + + /** + * Returns true if collection contains an object + * @param {Object} object Object to check against + * @return {Boolean} `true` if collection contains an object + */ + contains: function(object) { + return this.getObjects().indexOf(object) > -1; + }, + + /** + * Returns number representation of a collection complexity + * @return {Number} complexity + */ + complexity: function () { + return this.getObjects().reduce(function (memo, current) { + memo += current.complexity ? current.complexity() : 0; + return memo; + }, 0); + } +}; + + +(function(global) { + + var sqrt = Math.sqrt, + atan2 = Math.atan2, + pow = Math.pow, + abs = Math.abs, + PiBy180 = Math.PI / 180; + + /** + * @namespace fabric.util + */ + fabric.util = { + + /** + * Removes value from an array. + * Presence of value (and its position in an array) is determined via `Array.prototype.indexOf` + * @static + * @memberOf fabric.util + * @param {Array} array + * @param {Any} value + * @return {Array} original array + */ + removeFromArray: function(array, value) { + var idx = array.indexOf(value); + if (idx !== -1) { + array.splice(idx, 1); + } + return array; + }, + + /** + * Returns random number between 2 specified ones. + * @static + * @memberOf fabric.util + * @param {Number} min lower limit + * @param {Number} max upper limit + * @return {Number} random value (between min and max) + */ + getRandomInt: function(min, max) { + return Math.floor(Math.random() * (max - min + 1)) + min; + }, + + /** + * Transforms degrees to radians. + * @static + * @memberOf fabric.util + * @param {Number} degrees value in degrees + * @return {Number} value in radians + */ + degreesToRadians: function(degrees) { + return degrees * PiBy180; + }, + + /** + * Transforms radians to degrees. + * @static + * @memberOf fabric.util + * @param {Number} radians value in radians + * @return {Number} value in degrees + */ + radiansToDegrees: function(radians) { + return radians / PiBy180; + }, + + /** + * Rotates `point` around `origin` with `radians` + * @static + * @memberOf fabric.util + * @param {fabric.Point} point The point to rotate + * @param {fabric.Point} origin The origin of the rotation + * @param {Number} radians The radians of the angle for the rotation + * @return {fabric.Point} The new rotated point + */ + rotatePoint: function(point, origin, radians) { + point.subtractEquals(origin); + var v = fabric.util.rotateVector(point, radians); + return new fabric.Point(v.x, v.y).addEquals(origin); + }, + + /** + * Rotates `vector` with `radians` + * @static + * @memberOf fabric.util + * @param {Object} vector The vector to rotate (x and y) + * @param {Number} radians The radians of the angle for the rotation + * @return {Object} The new rotated point + */ + rotateVector: function(vector, radians) { + var sin = Math.sin(radians), + cos = Math.cos(radians), + rx = vector.x * cos - vector.y * sin, + ry = vector.x * sin + vector.y * cos; + return { + x: rx, + y: ry + }; + }, + + /** + * Apply transform t to point p + * @static + * @memberOf fabric.util + * @param {fabric.Point} p The point to transform + * @param {Array} t The transform + * @param {Boolean} [ignoreOffset] Indicates that the offset should not be applied + * @return {fabric.Point} The transformed point + */ + transformPoint: function(p, t, ignoreOffset) { + if (ignoreOffset) { + return new fabric.Point( + t[0] * p.x + t[2] * p.y, + t[1] * p.x + t[3] * p.y + ); + } + return new fabric.Point( + t[0] * p.x + t[2] * p.y + t[4], + t[1] * p.x + t[3] * p.y + t[5] + ); + }, + + /** + * Returns coordinates of points's bounding rectangle (left, top, width, height) + * @param {Array} points 4 points array + * @return {Object} Object with left, top, width, height properties + */ + makeBoundingBoxFromPoints: function(points) { + var xPoints = [points[0].x, points[1].x, points[2].x, points[3].x], + minX = fabric.util.array.min(xPoints), + maxX = fabric.util.array.max(xPoints), + width = Math.abs(minX - maxX), + yPoints = [points[0].y, points[1].y, points[2].y, points[3].y], + minY = fabric.util.array.min(yPoints), + maxY = fabric.util.array.max(yPoints), + height = Math.abs(minY - maxY); + + return { + left: minX, + top: minY, + width: width, + height: height + }; + }, + + /** + * Invert transformation t + * @static + * @memberOf fabric.util + * @param {Array} t The transform + * @return {Array} The inverted transform + */ + invertTransform: function(t) { + var a = 1 / (t[0] * t[3] - t[1] * t[2]), + r = [a * t[3], -a * t[1], -a * t[2], a * t[0]], + o = fabric.util.transformPoint({ x: t[4], y: t[5] }, r, true); + r[4] = -o.x; + r[5] = -o.y; + return r; + }, + + /** + * A wrapper around Number#toFixed, which contrary to native method returns number, not string. + * @static + * @memberOf fabric.util + * @param {Number|String} number number to operate on + * @param {Number} fractionDigits number of fraction digits to "leave" + * @return {Number} + */ + toFixed: function(number, fractionDigits) { + return parseFloat(Number(number).toFixed(fractionDigits)); + }, + + /** + * Converts from attribute value to pixel value if applicable. + * Returns converted pixels or original value not converted. + * @param {Number|String} value number to operate on + * @return {Number|String} + */ + parseUnit: function(value, fontSize) { + var unit = /\D{0,2}$/.exec(value), + number = parseFloat(value); + if (!fontSize) { + fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE; + } + switch (unit[0]) { + case 'mm': + return number * fabric.DPI / 25.4; + + case 'cm': + return number * fabric.DPI / 2.54; + + case 'in': + return number * fabric.DPI; + + case 'pt': + return number * fabric.DPI / 72; // or * 4 / 3 + + case 'pc': + return number * fabric.DPI / 72 * 12; // or * 16 + + case 'em': + return number * fontSize; + + default: + return number; + } + }, + + /** + * Function which always returns `false`. + * @static + * @memberOf fabric.util + * @return {Boolean} + */ + falseFunction: function() { + return false; + }, + + /** + * Returns klass "Class" object of given namespace + * @memberOf fabric.util + * @param {String} type Type of object (eg. 'circle') + * @param {String} namespace Namespace to get klass "Class" object from + * @return {Object} klass "Class" + */ + getKlass: function(type, namespace) { + // capitalize first letter only + type = fabric.util.string.camelize(type.charAt(0).toUpperCase() + type.slice(1)); + return fabric.util.resolveNamespace(namespace)[type]; + }, + + /** + * Returns object of given namespace + * @memberOf fabric.util + * @param {String} namespace Namespace string e.g. 'fabric.Image.filter' or 'fabric' + * @return {Object} Object for given namespace (default fabric) + */ + resolveNamespace: function(namespace) { + if (!namespace) { + return fabric; + } + + var parts = namespace.split('.'), + len = parts.length, + obj = global || fabric.window; + + for (var i = 0; i < len; ++i) { + obj = obj[parts[i]]; + } + + return obj; + }, + + /** + * Loads image element from given url and passes it to a callback + * @memberOf fabric.util + * @param {String} url URL representing an image + * @param {Function} callback Callback; invoked with loaded image + * @param {Any} [context] Context to invoke callback in + * @param {Object} [crossOrigin] crossOrigin value to set image element to + */ + loadImage: function(url, callback, context, crossOrigin) { + if (!url) { + callback && callback.call(context, url); + return; + } + + var img = fabric.util.createImage(); + + /** @ignore */ + img.onload = function () { + callback && callback.call(context, img); + img = img.onload = img.onerror = null; + }; + + /** @ignore */ + img.onerror = function() { + fabric.log('Error loading ' + img.src); + callback && callback.call(context, null, true); + img = img.onload = img.onerror = null; + }; + + // data-urls appear to be buggy with crossOrigin + // https://github.com/kangax/fabric.js/commit/d0abb90f1cd5c5ef9d2a94d3fb21a22330da3e0a#commitcomment-4513767 + // see https://code.google.com/p/chromium/issues/detail?id=315152 + // https://bugzilla.mozilla.org/show_bug.cgi?id=935069 + if (url.indexOf('data') !== 0 && crossOrigin) { + img.crossOrigin = crossOrigin; + } + + img.src = url; + }, + + /** + * Creates corresponding fabric instances from their object representations + * @static + * @memberOf fabric.util + * @param {Array} objects Objects to enliven + * @param {Function} callback Callback to invoke when all objects are created + * @param {String} namespace Namespace to get klass "Class" object from + * @param {Function} reviver Method for further parsing of object elements, + * called after each fabric object created. + */ + enlivenObjects: function(objects, callback, namespace, reviver) { + objects = objects || [ ]; + + function onLoaded() { + if (++numLoadedObjects === numTotalObjects) { + callback && callback(enlivenedObjects); + } + } + + var enlivenedObjects = [ ], + numLoadedObjects = 0, + numTotalObjects = objects.length; + + if (!numTotalObjects) { + callback && callback(enlivenedObjects); + return; + } + + objects.forEach(function (o, index) { + // if sparse array + if (!o || !o.type) { + onLoaded(); + return; + } + var klass = fabric.util.getKlass(o.type, namespace); + if (klass.async) { + klass.fromObject(o, function (obj, error) { + if (!error) { + enlivenedObjects[index] = obj; + reviver && reviver(o, enlivenedObjects[index]); + } + onLoaded(); + }); + } + else { + enlivenedObjects[index] = klass.fromObject(o); + reviver && reviver(o, enlivenedObjects[index]); + onLoaded(); + } + }); + }, + + /** + * Groups SVG elements (usually those retrieved from SVG document) + * @static + * @memberOf fabric.util + * @param {Array} elements SVG elements to group + * @param {Object} [options] Options object + * @return {fabric.Object|fabric.PathGroup} + */ + groupSVGElements: function(elements, options, path) { + var object; + + object = new fabric.PathGroup(elements, options); + + if (typeof path !== 'undefined') { + object.setSourcePath(path); + } + return object; + }, + + /** + * Populates an object with properties of another object + * @static + * @memberOf fabric.util + * @param {Object} source Source object + * @param {Object} destination Destination object + * @return {Array} properties Propertie names to include + */ + populateWithProperties: function(source, destination, properties) { + if (properties && Object.prototype.toString.call(properties) === '[object Array]') { + for (var i = 0, len = properties.length; i < len; i++) { + if (properties[i] in source) { + destination[properties[i]] = source[properties[i]]; + } + } + } + }, + + /** + * Draws a dashed line between two points + * + * This method is used to draw dashed line around selection area. + * See dotted stroke in canvas + * + * @param {CanvasRenderingContext2D} ctx context + * @param {Number} x start x coordinate + * @param {Number} y start y coordinate + * @param {Number} x2 end x coordinate + * @param {Number} y2 end y coordinate + * @param {Array} da dash array pattern + */ + drawDashedLine: function(ctx, x, y, x2, y2, da) { + var dx = x2 - x, + dy = y2 - y, + len = sqrt(dx * dx + dy * dy), + rot = atan2(dy, dx), + dc = da.length, + di = 0, + draw = true; + + ctx.save(); + ctx.translate(x, y); + ctx.moveTo(0, 0); + ctx.rotate(rot); + + x = 0; + while (len > x) { + x += da[di++ % dc]; + if (x > len) { + x = len; + } + ctx[draw ? 'lineTo' : 'moveTo'](x, 0); + draw = !draw; + } + + ctx.restore(); + }, + + /** + * Creates canvas element and initializes it via excanvas if necessary + * @static + * @memberOf fabric.util + * @param {CanvasElement} [canvasEl] optional canvas element to initialize; + * when not given, element is created implicitly + * @return {CanvasElement} initialized canvas element + */ + createCanvasElement: function(canvasEl) { + canvasEl || (canvasEl = fabric.document.createElement('canvas')); + //jscs:disable requireCamelCaseOrUpperCaseIdentifiers + if (!canvasEl.getContext && typeof G_vmlCanvasManager !== 'undefined') { + G_vmlCanvasManager.initElement(canvasEl); + } + //jscs:enable requireCamelCaseOrUpperCaseIdentifiers + return canvasEl; + }, + + /** + * Creates image element (works on client and node) + * @static + * @memberOf fabric.util + * @return {HTMLImageElement} HTML image element + */ + createImage: function() { + return fabric.isLikelyNode + ? new (require('canvas').Image)() + : fabric.document.createElement('img'); + }, + + /** + * Creates accessors (getXXX, setXXX) for a "class", based on "stateProperties" array + * @static + * @memberOf fabric.util + * @param {Object} klass "Class" to create accessors for + */ + createAccessors: function(klass) { + var proto = klass.prototype; + + for (var i = proto.stateProperties.length; i--; ) { + + var propName = proto.stateProperties[i], + capitalizedPropName = propName.charAt(0).toUpperCase() + propName.slice(1), + setterName = 'set' + capitalizedPropName, + getterName = 'get' + capitalizedPropName; + + // using `new Function` for better introspection + if (!proto[getterName]) { + proto[getterName] = (function(property) { + return new Function('return this.get("' + property + '")'); + })(propName); + } + if (!proto[setterName]) { + proto[setterName] = (function(property) { + return new Function('value', 'return this.set("' + property + '", value)'); + })(propName); + } + } + }, + + /** + * @static + * @memberOf fabric.util + * @param {fabric.Object} receiver Object implementing `clipTo` method + * @param {CanvasRenderingContext2D} ctx Context to clip + */ + clipContext: function(receiver, ctx) { + ctx.save(); + ctx.beginPath(); + receiver.clipTo(ctx); + ctx.clip(); + }, + + /** + * Multiply matrix A by matrix B to nest transformations + * @static + * @memberOf fabric.util + * @param {Array} a First transformMatrix + * @param {Array} b Second transformMatrix + * @param {Boolean} is2x2 flag to multiply matrices as 2x2 matrices + * @return {Array} The product of the two transform matrices + */ + multiplyTransformMatrices: function(a, b, is2x2) { + // Matrix multiply a * b + return [ + a[0] * b[0] + a[2] * b[1], + a[1] * b[0] + a[3] * b[1], + a[0] * b[2] + a[2] * b[3], + a[1] * b[2] + a[3] * b[3], + is2x2 ? 0 : a[0] * b[4] + a[2] * b[5] + a[4], + is2x2 ? 0 : a[1] * b[4] + a[3] * b[5] + a[5] + ]; + }, + + /** + * Decomposes standard 2x2 matrix into transform componentes + * @static + * @memberOf fabric.util + * @param {Array} a transformMatrix + * @return {Object} Components of transform + */ + qrDecompose: function(a) { + var angle = atan2(a[1], a[0]), + denom = pow(a[0], 2) + pow(a[1], 2), + scaleX = sqrt(denom), + scaleY = (a[0] * a[3] - a[2] * a [1]) / scaleX, + skewX = atan2(a[0] * a[2] + a[1] * a [3], denom); + return { + angle: angle / PiBy180, + scaleX: scaleX, + scaleY: scaleY, + skewX: skewX / PiBy180, + skewY: 0, + translateX: a[4], + translateY: a[5] + }; + }, + + customTransformMatrix: function(scaleX, scaleY, skewX) { + var skewMatrixX = [1, 0, abs(Math.tan(skewX * PiBy180)), 1], + scaleMatrix = [abs(scaleX), 0, 0, abs(scaleY)]; + return fabric.util.multiplyTransformMatrices(scaleMatrix, skewMatrixX, true); + }, + + resetObjectTransform: function (target) { + target.scaleX = 1; + target.scaleY = 1; + target.skewX = 0; + target.skewY = 0; + target.flipX = false; + target.flipY = false; + target.setAngle(0); + }, + + /** + * Returns string representation of function body + * @param {Function} fn Function to get body of + * @return {String} Function body + */ + getFunctionBody: function(fn) { + return (String(fn).match(/function[^{]*\{([\s\S]*)\}/) || {})[1]; + }, + + /** + * Returns true if context has transparent pixel + * at specified location (taking tolerance into account) + * @param {CanvasRenderingContext2D} ctx context + * @param {Number} x x coordinate + * @param {Number} y y coordinate + * @param {Number} tolerance Tolerance + */ + isTransparent: function(ctx, x, y, tolerance) { + + // If tolerance is > 0 adjust start coords to take into account. + // If moves off Canvas fix to 0 + if (tolerance > 0) { + if (x > tolerance) { + x -= tolerance; + } + else { + x = 0; + } + if (y > tolerance) { + y -= tolerance; + } + else { + y = 0; + } + } + + var _isTransparent = true, + imageData = ctx.getImageData(x, y, (tolerance * 2) || 1, (tolerance * 2) || 1); + + // Split image data - for tolerance > 1, pixelDataSize = 4; + for (var i = 3, l = imageData.data.length; i < l; i += 4) { + var temp = imageData.data[i]; + _isTransparent = temp <= 0; + if (_isTransparent === false) { + break; // Stop if colour found + } + } + + imageData = null; + + return _isTransparent; + }, + + /** + * Parse preserveAspectRatio attribute from element + * @param {string} attribute to be parsed + * @return {Object} an object containing align and meetOrSlice attribute + */ + parsePreserveAspectRatioAttribute: function(attribute) { + var meetOrSlice = 'meet', alignX = 'Mid', alignY = 'Mid', + aspectRatioAttrs = attribute.split(' '), align; + + if (aspectRatioAttrs && aspectRatioAttrs.length) { + meetOrSlice = aspectRatioAttrs.pop(); + if (meetOrSlice !== 'meet' && meetOrSlice !== 'slice') { + align = meetOrSlice; + meetOrSlice = 'meet'; + } + else if (aspectRatioAttrs.length) { + align = aspectRatioAttrs.pop(); + } + } + //divide align in alignX and alignY + alignX = align !== 'none' ? align.slice(1, 4) : 'none'; + alignY = align !== 'none' ? align.slice(5, 8) : 'none'; + return { + meetOrSlice: meetOrSlice, + alignX: alignX, + alignY: alignY + }; + }, + + /** + * Clear char widths cache for a font family. + * @memberOf fabric.util + * @param {String} fontFamily + */ + clearFabricFontCache: function(fontFamily) { + if (fabric.charWidthsCache[fontFamily]) { + fabric.charWidthsCache[fontFamily] = { }; + } + } + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function() { + + var arcToSegmentsCache = { }, + segmentToBezierCache = { }, + boundsOfCurveCache = { }, + _join = Array.prototype.join; + + /* Adapted from http://dxr.mozilla.org/mozilla-central/source/content/svg/content/src/nsSVGPathDataParser.cpp + * by Andrea Bogazzi code is under MPL. if you don't have a copy of the license you can take it here + * http://mozilla.org/MPL/2.0/ + */ + function arcToSegments(toX, toY, rx, ry, large, sweep, rotateX) { + var argsString = _join.call(arguments); + if (arcToSegmentsCache[argsString]) { + return arcToSegmentsCache[argsString]; + } + + var PI = Math.PI, th = rotateX * PI / 180, + sinTh = Math.sin(th), + cosTh = Math.cos(th), + fromX = 0, fromY = 0; + + rx = Math.abs(rx); + ry = Math.abs(ry); + + var px = -cosTh * toX * 0.5 - sinTh * toY * 0.5, + py = -cosTh * toY * 0.5 + sinTh * toX * 0.5, + rx2 = rx * rx, ry2 = ry * ry, py2 = py * py, px2 = px * px, + pl = rx2 * ry2 - rx2 * py2 - ry2 * px2, + root = 0; + + if (pl < 0) { + var s = Math.sqrt(1 - pl/(rx2 * ry2)); + rx *= s; + ry *= s; + } + else { + root = (large === sweep ? -1.0 : 1.0) * + Math.sqrt( pl /(rx2 * py2 + ry2 * px2)); + } + + var cx = root * rx * py / ry, + cy = -root * ry * px / rx, + cx1 = cosTh * cx - sinTh * cy + toX * 0.5, + cy1 = sinTh * cx + cosTh * cy + toY * 0.5, + mTheta = calcVectorAngle(1, 0, (px - cx) / rx, (py - cy) / ry), + dtheta = calcVectorAngle((px - cx) / rx, (py - cy) / ry, (-px - cx) / rx, (-py - cy) / ry); + + if (sweep === 0 && dtheta > 0) { + dtheta -= 2 * PI; + } + else if (sweep === 1 && dtheta < 0) { + dtheta += 2 * PI; + } + + // Convert into cubic bezier segments <= 90deg + var segments = Math.ceil(Math.abs(dtheta / PI * 2)), + result = [], mDelta = dtheta / segments, + mT = 8 / 3 * Math.sin(mDelta / 4) * Math.sin(mDelta / 4) / Math.sin(mDelta / 2), + th3 = mTheta + mDelta; + + for (var i = 0; i < segments; i++) { + result[i] = segmentToBezier(mTheta, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY); + fromX = result[i][4]; + fromY = result[i][5]; + mTheta = th3; + th3 += mDelta; + } + arcToSegmentsCache[argsString] = result; + return result; + } + + function segmentToBezier(th2, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY) { + var argsString2 = _join.call(arguments); + if (segmentToBezierCache[argsString2]) { + return segmentToBezierCache[argsString2]; + } + + var costh2 = Math.cos(th2), + sinth2 = Math.sin(th2), + costh3 = Math.cos(th3), + sinth3 = Math.sin(th3), + toX = cosTh * rx * costh3 - sinTh * ry * sinth3 + cx1, + toY = sinTh * rx * costh3 + cosTh * ry * sinth3 + cy1, + cp1X = fromX + mT * ( - cosTh * rx * sinth2 - sinTh * ry * costh2), + cp1Y = fromY + mT * ( - sinTh * rx * sinth2 + cosTh * ry * costh2), + cp2X = toX + mT * ( cosTh * rx * sinth3 + sinTh * ry * costh3), + cp2Y = toY + mT * ( sinTh * rx * sinth3 - cosTh * ry * costh3); + + segmentToBezierCache[argsString2] = [ + cp1X, cp1Y, + cp2X, cp2Y, + toX, toY + ]; + return segmentToBezierCache[argsString2]; + } + + /* + * Private + */ + function calcVectorAngle(ux, uy, vx, vy) { + var ta = Math.atan2(uy, ux), + tb = Math.atan2(vy, vx); + if (tb >= ta) { + return tb - ta; + } + else { + return 2 * Math.PI - (ta - tb); + } + } + + /** + * Draws arc + * @param {CanvasRenderingContext2D} ctx + * @param {Number} fx + * @param {Number} fy + * @param {Array} coords + */ + fabric.util.drawArc = function(ctx, fx, fy, coords) { + var rx = coords[0], + ry = coords[1], + rot = coords[2], + large = coords[3], + sweep = coords[4], + tx = coords[5], + ty = coords[6], + segs = [[ ], [ ], [ ], [ ]], + segsNorm = arcToSegments(tx - fx, ty - fy, rx, ry, large, sweep, rot); + + for (var i = 0, len = segsNorm.length; i < len; i++) { + segs[i][0] = segsNorm[i][0] + fx; + segs[i][1] = segsNorm[i][1] + fy; + segs[i][2] = segsNorm[i][2] + fx; + segs[i][3] = segsNorm[i][3] + fy; + segs[i][4] = segsNorm[i][4] + fx; + segs[i][5] = segsNorm[i][5] + fy; + ctx.bezierCurveTo.apply(ctx, segs[i]); + } + }; + + /** + * Calculate bounding box of a elliptic-arc + * @param {Number} fx start point of arc + * @param {Number} fy + * @param {Number} rx horizontal radius + * @param {Number} ry vertical radius + * @param {Number} rot angle of horizontal axe + * @param {Number} large 1 or 0, whatever the arc is the big or the small on the 2 points + * @param {Number} sweep 1 or 0, 1 clockwise or counterclockwise direction + * @param {Number} tx end point of arc + * @param {Number} ty + */ + fabric.util.getBoundsOfArc = function(fx, fy, rx, ry, rot, large, sweep, tx, ty) { + + var fromX = 0, fromY = 0, bound = [ ], bounds = [ ], + segs = arcToSegments(tx - fx, ty - fy, rx, ry, large, sweep, rot), + boundCopy = [[ ], [ ]]; + + for (var i = 0, len = segs.length; i < len; i++) { + bound = getBoundsOfCurve(fromX, fromY, segs[i][0], segs[i][1], segs[i][2], segs[i][3], segs[i][4], segs[i][5]); + boundCopy[0].x = bound[0].x + fx; + boundCopy[0].y = bound[0].y + fy; + boundCopy[1].x = bound[1].x + fx; + boundCopy[1].y = bound[1].y + fy; + bounds.push(boundCopy[0]); + bounds.push(boundCopy[1]); + fromX = segs[i][4]; + fromY = segs[i][5]; + } + return bounds; + }; + + /** + * Calculate bounding box of a beziercurve + * @param {Number} x0 starting point + * @param {Number} y0 + * @param {Number} x1 first control point + * @param {Number} y1 + * @param {Number} x2 secondo control point + * @param {Number} y2 + * @param {Number} x3 end of beizer + * @param {Number} y3 + */ + // taken from http://jsbin.com/ivomiq/56/edit no credits available for that. + function getBoundsOfCurve(x0, y0, x1, y1, x2, y2, x3, y3) { + var argsString = _join.call(arguments); + if (boundsOfCurveCache[argsString]) { + return boundsOfCurveCache[argsString]; + } + + var sqrt = Math.sqrt, + min = Math.min, max = Math.max, + abs = Math.abs, tvalues = [ ], + bounds = [[ ], [ ]], + a, b, c, t, t1, t2, b2ac, sqrtb2ac; + + b = 6 * x0 - 12 * x1 + 6 * x2; + a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3; + c = 3 * x1 - 3 * x0; + + for (var i = 0; i < 2; ++i) { + if (i > 0) { + b = 6 * y0 - 12 * y1 + 6 * y2; + a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3; + c = 3 * y1 - 3 * y0; + } + + if (abs(a) < 1e-12) { + if (abs(b) < 1e-12) { + continue; + } + t = -c / b; + if (0 < t && t < 1) { + tvalues.push(t); + } + continue; + } + b2ac = b * b - 4 * c * a; + if (b2ac < 0) { + continue; + } + sqrtb2ac = sqrt(b2ac); + t1 = (-b + sqrtb2ac) / (2 * a); + if (0 < t1 && t1 < 1) { + tvalues.push(t1); + } + t2 = (-b - sqrtb2ac) / (2 * a); + if (0 < t2 && t2 < 1) { + tvalues.push(t2); + } + } + + var x, y, j = tvalues.length, jlen = j, mt; + while (j--) { + t = tvalues[j]; + mt = 1 - t; + x = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3); + bounds[0][j] = x; + + y = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3); + bounds[1][j] = y; + } + + bounds[0][jlen] = x0; + bounds[1][jlen] = y0; + bounds[0][jlen + 1] = x3; + bounds[1][jlen + 1] = y3; + var result = [ + { + x: min.apply(null, bounds[0]), + y: min.apply(null, bounds[1]) + }, + { + x: max.apply(null, bounds[0]), + y: max.apply(null, bounds[1]) + } + ]; + boundsOfCurveCache[argsString] = result; + return result; + } + + fabric.util.getBoundsOfCurve = getBoundsOfCurve; + +})(); + + +(function() { + + var slice = Array.prototype.slice; + + /* _ES5_COMPAT_START_ */ + + if (!Array.prototype.indexOf) { + /** + * Finds index of an element in an array + * @param {Any} searchElement + * @param {Number} [fromIndex] + * @return {Number} + */ + Array.prototype.indexOf = function (searchElement /*, fromIndex */ ) { + if (this === void 0 || this === null) { + throw new TypeError(); + } + var t = Object(this), len = t.length >>> 0; + if (len === 0) { + return -1; + } + var n = 0; + if (arguments.length > 0) { + n = Number(arguments[1]); + if (n !== n) { // shortcut for verifying if it's NaN + n = 0; + } + else if (n !== 0 && n !== Number.POSITIVE_INFINITY && n !== Number.NEGATIVE_INFINITY) { + n = (n > 0 || -1) * Math.floor(Math.abs(n)); + } + } + if (n >= len) { + return -1; + } + var k = n >= 0 ? n : Math.max(len - Math.abs(n), 0); + for (; k < len; k++) { + if (k in t && t[k] === searchElement) { + return k; + } + } + return -1; + }; + } + + if (!Array.prototype.forEach) { + /** + * Iterates an array, invoking callback for each element + * @param {Function} fn Callback to invoke for each element + * @param {Object} [context] Context to invoke callback in + * @return {Array} + */ + Array.prototype.forEach = function(fn, context) { + for (var i = 0, len = this.length >>> 0; i < len; i++) { + if (i in this) { + fn.call(context, this[i], i, this); + } + } + }; + } + + if (!Array.prototype.map) { + /** + * Returns a result of iterating over an array, invoking callback for each element + * @param {Function} fn Callback to invoke for each element + * @param {Object} [context] Context to invoke callback in + * @return {Array} + */ + Array.prototype.map = function(fn, context) { + var result = [ ]; + for (var i = 0, len = this.length >>> 0; i < len; i++) { + if (i in this) { + result[i] = fn.call(context, this[i], i, this); + } + } + return result; + }; + } + + if (!Array.prototype.every) { + /** + * Returns true if a callback returns truthy value for all elements in an array + * @param {Function} fn Callback to invoke for each element + * @param {Object} [context] Context to invoke callback in + * @return {Boolean} + */ + Array.prototype.every = function(fn, context) { + for (var i = 0, len = this.length >>> 0; i < len; i++) { + if (i in this && !fn.call(context, this[i], i, this)) { + return false; + } + } + return true; + }; + } + + if (!Array.prototype.some) { + /** + * Returns true if a callback returns truthy value for at least one element in an array + * @param {Function} fn Callback to invoke for each element + * @param {Object} [context] Context to invoke callback in + * @return {Boolean} + */ + Array.prototype.some = function(fn, context) { + for (var i = 0, len = this.length >>> 0; i < len; i++) { + if (i in this && fn.call(context, this[i], i, this)) { + return true; + } + } + return false; + }; + } + + if (!Array.prototype.filter) { + /** + * Returns the result of iterating over elements in an array + * @param {Function} fn Callback to invoke for each element + * @param {Object} [context] Context to invoke callback in + * @return {Array} + */ + Array.prototype.filter = function(fn, context) { + var result = [ ], val; + for (var i = 0, len = this.length >>> 0; i < len; i++) { + if (i in this) { + val = this[i]; // in case fn mutates this + if (fn.call(context, val, i, this)) { + result.push(val); + } + } + } + return result; + }; + } + + if (!Array.prototype.reduce) { + /** + * Returns "folded" (reduced) result of iterating over elements in an array + * @param {Function} fn Callback to invoke for each element + * @param {Object} [initial] Object to use as the first argument to the first call of the callback + * @return {Any} + */ + Array.prototype.reduce = function(fn /*, initial*/) { + var len = this.length >>> 0, + i = 0, + rv; + + if (arguments.length > 1) { + rv = arguments[1]; + } + else { + do { + if (i in this) { + rv = this[i++]; + break; + } + // if array contains no values, no initial value to return + if (++i >= len) { + throw new TypeError(); + } + } + while (true); + } + for (; i < len; i++) { + if (i in this) { + rv = fn.call(null, rv, this[i], i, this); + } + } + return rv; + }; + } + + /* _ES5_COMPAT_END_ */ + + /** + * Invokes method on all items in a given array + * @memberOf fabric.util.array + * @param {Array} array Array to iterate over + * @param {String} method Name of a method to invoke + * @return {Array} + */ + function invoke(array, method) { + var args = slice.call(arguments, 2), result = [ ]; + for (var i = 0, len = array.length; i < len; i++) { + result[i] = args.length ? array[i][method].apply(array[i], args) : array[i][method].call(array[i]); + } + return result; + } + + /** + * Finds maximum value in array (not necessarily "first" one) + * @memberOf fabric.util.array + * @param {Array} array Array to iterate over + * @param {String} byProperty + * @return {Any} + */ + function max(array, byProperty) { + return find(array, byProperty, function(value1, value2) { + return value1 >= value2; + }); + } + + /** + * Finds minimum value in array (not necessarily "first" one) + * @memberOf fabric.util.array + * @param {Array} array Array to iterate over + * @param {String} byProperty + * @return {Any} + */ + function min(array, byProperty) { + return find(array, byProperty, function(value1, value2) { + return value1 < value2; + }); + } + + /** + * @private + */ + function fill(array, value) { + var k = array.length; + while (k--) { + array[k] = value; + } + return array; + } + + /** + * @private + */ + function find(array, byProperty, condition) { + if (!array || array.length === 0) { + return; + } + + var i = array.length - 1, + result = byProperty ? array[i][byProperty] : array[i]; + if (byProperty) { + while (i--) { + if (condition(array[i][byProperty], result)) { + result = array[i][byProperty]; + } + } + } + else { + while (i--) { + if (condition(array[i], result)) { + result = array[i]; + } + } + } + return result; + } + + /** + * @namespace fabric.util.array + */ + fabric.util.array = { + fill: fill, + invoke: invoke, + min: min, + max: max + }; + +})(); + + +(function() { + + /** + * Copies all enumerable properties of one object to another + * @memberOf fabric.util.object + * @param {Object} destination Where to copy to + * @param {Object} source Where to copy from + * @return {Object} + */ + function extend(destination, source) { + // JScript DontEnum bug is not taken care of + for (var property in source) { + destination[property] = source[property]; + } + return destination; + } + + /** + * Creates an empty object and copies all enumerable properties of another object to it + * @memberOf fabric.util.object + * @param {Object} object Object to clone + * @return {Object} + */ + function clone(object) { + return extend({ }, object); + } + + /** @namespace fabric.util.object */ + fabric.util.object = { + extend: extend, + clone: clone + }; + +})(); + + +(function() { + + /* _ES5_COMPAT_START_ */ + if (!String.prototype.trim) { + /** + * Trims a string (removing whitespace from the beginning and the end) + * @function external:String#trim + * @see String#trim on MDN + */ + String.prototype.trim = function () { + // this trim is not fully ES3 or ES5 compliant, but it should cover most cases for now + return this.replace(/^[\s\xA0]+/, '').replace(/[\s\xA0]+$/, ''); + }; + } + /* _ES5_COMPAT_END_ */ + + /** + * Camelizes a string + * @memberOf fabric.util.string + * @param {String} string String to camelize + * @return {String} Camelized version of a string + */ + function camelize(string) { + return string.replace(/-+(.)?/g, function(match, character) { + return character ? character.toUpperCase() : ''; + }); + } + + /** + * Capitalizes a string + * @memberOf fabric.util.string + * @param {String} string String to capitalize + * @param {Boolean} [firstLetterOnly] If true only first letter is capitalized + * and other letters stay untouched, if false first letter is capitalized + * and other letters are converted to lowercase. + * @return {String} Capitalized version of a string + */ + function capitalize(string, firstLetterOnly) { + return string.charAt(0).toUpperCase() + + (firstLetterOnly ? string.slice(1) : string.slice(1).toLowerCase()); + } + + /** + * Escapes XML in a string + * @memberOf fabric.util.string + * @param {String} string String to escape + * @return {String} Escaped version of a string + */ + function escapeXml(string) { + return string.replace(/&/g, '&') + .replace(/"/g, '"') + .replace(/'/g, ''') + .replace(//g, '>'); + } + + /** + * String utilities + * @namespace fabric.util.string + */ + fabric.util.string = { + camelize: camelize, + capitalize: capitalize, + escapeXml: escapeXml + }; +}()); + + +/* _ES5_COMPAT_START_ */ +(function() { + + var slice = Array.prototype.slice, + apply = Function.prototype.apply, + Dummy = function() { }; + + if (!Function.prototype.bind) { + /** + * Cross-browser approximation of ES5 Function.prototype.bind (not fully spec conforming) + * @see Function#bind on MDN + * @param {Object} thisArg Object to bind function to + * @param {Any[]} Values to pass to a bound function + * @return {Function} + */ + Function.prototype.bind = function(thisArg) { + var _this = this, args = slice.call(arguments, 1), bound; + if (args.length) { + bound = function() { + return apply.call(_this, this instanceof Dummy ? this : thisArg, args.concat(slice.call(arguments))); + }; + } + else { + /** @ignore */ + bound = function() { + return apply.call(_this, this instanceof Dummy ? this : thisArg, arguments); + }; + } + Dummy.prototype = this.prototype; + bound.prototype = new Dummy(); + + return bound; + }; + } + +})(); +/* _ES5_COMPAT_END_ */ + + +(function() { + + var slice = Array.prototype.slice, emptyFunction = function() { }, + + IS_DONTENUM_BUGGY = (function() { + for (var p in { toString: 1 }) { + if (p === 'toString') { + return false; + } + } + return true; + })(), + + /** @ignore */ + addMethods = function(klass, source, parent) { + for (var property in source) { + + if (property in klass.prototype && + typeof klass.prototype[property] === 'function' && + (source[property] + '').indexOf('callSuper') > -1) { + + klass.prototype[property] = (function(property) { + return function() { + + var superclass = this.constructor.superclass; + this.constructor.superclass = parent; + var returnValue = source[property].apply(this, arguments); + this.constructor.superclass = superclass; + + if (property !== 'initialize') { + return returnValue; + } + }; + })(property); + } + else { + klass.prototype[property] = source[property]; + } + + if (IS_DONTENUM_BUGGY) { + if (source.toString !== Object.prototype.toString) { + klass.prototype.toString = source.toString; + } + if (source.valueOf !== Object.prototype.valueOf) { + klass.prototype.valueOf = source.valueOf; + } + } + } + }; + + function Subclass() { } + + function callSuper(methodName) { + var fn = this.constructor.superclass.prototype[methodName]; + return (arguments.length > 1) + ? fn.apply(this, slice.call(arguments, 1)) + : fn.call(this); + } + + /** + * Helper for creation of "classes". + * @memberOf fabric.util + * @param {Function} [parent] optional "Class" to inherit from + * @param {Object} [properties] Properties shared by all instances of this class + * (be careful modifying objects defined here as this would affect all instances) + */ + function createClass() { + var parent = null, + properties = slice.call(arguments, 0); + + if (typeof properties[0] === 'function') { + parent = properties.shift(); + } + function klass() { + this.initialize.apply(this, arguments); + } + + klass.superclass = parent; + klass.subclasses = [ ]; + + if (parent) { + Subclass.prototype = parent.prototype; + klass.prototype = new Subclass(); + parent.subclasses.push(klass); + } + for (var i = 0, length = properties.length; i < length; i++) { + addMethods(klass, properties[i], parent); + } + if (!klass.prototype.initialize) { + klass.prototype.initialize = emptyFunction; + } + klass.prototype.constructor = klass; + klass.prototype.callSuper = callSuper; + return klass; + } + + fabric.util.createClass = createClass; +})(); + + +(function () { + + var unknown = 'unknown'; + + /* EVENT HANDLING */ + + function areHostMethods(object) { + var methodNames = Array.prototype.slice.call(arguments, 1), + t, i, len = methodNames.length; + for (i = 0; i < len; i++) { + t = typeof object[methodNames[i]]; + if (!(/^(?:function|object|unknown)$/).test(t)) { + return false; + } + } + return true; + } + + /** @ignore */ + var getElement, + setElement, + getUniqueId = (function () { + var uid = 0; + return function (element) { + return element.__uniqueID || (element.__uniqueID = 'uniqueID__' + uid++); + }; + })(); + + (function () { + var elements = { }; + /** @ignore */ + getElement = function (uid) { + return elements[uid]; + }; + /** @ignore */ + setElement = function (uid, element) { + elements[uid] = element; + }; + })(); + + function createListener(uid, handler) { + return { + handler: handler, + wrappedHandler: createWrappedHandler(uid, handler) + }; + } + + function createWrappedHandler(uid, handler) { + return function (e) { + handler.call(getElement(uid), e || fabric.window.event); + }; + } + + function createDispatcher(uid, eventName) { + return function (e) { + if (handlers[uid] && handlers[uid][eventName]) { + var handlersForEvent = handlers[uid][eventName]; + for (var i = 0, len = handlersForEvent.length; i < len; i++) { + handlersForEvent[i].call(this, e || fabric.window.event); + } + } + }; + } + + var shouldUseAddListenerRemoveListener = ( + areHostMethods(fabric.document.documentElement, 'addEventListener', 'removeEventListener') && + areHostMethods(fabric.window, 'addEventListener', 'removeEventListener')), + + shouldUseAttachEventDetachEvent = ( + areHostMethods(fabric.document.documentElement, 'attachEvent', 'detachEvent') && + areHostMethods(fabric.window, 'attachEvent', 'detachEvent')), + + // IE branch + listeners = { }, + + // DOM L0 branch + handlers = { }, + + addListener, removeListener; + + if (shouldUseAddListenerRemoveListener) { + /** @ignore */ + addListener = function (element, eventName, handler) { + element.addEventListener(eventName, handler, false); + }; + /** @ignore */ + removeListener = function (element, eventName, handler) { + element.removeEventListener(eventName, handler, false); + }; + } + + else if (shouldUseAttachEventDetachEvent) { + /** @ignore */ + addListener = function (element, eventName, handler) { + var uid = getUniqueId(element); + setElement(uid, element); + if (!listeners[uid]) { + listeners[uid] = { }; + } + if (!listeners[uid][eventName]) { + listeners[uid][eventName] = [ ]; + + } + var listener = createListener(uid, handler); + listeners[uid][eventName].push(listener); + element.attachEvent('on' + eventName, listener.wrappedHandler); + }; + /** @ignore */ + removeListener = function (element, eventName, handler) { + var uid = getUniqueId(element), listener; + if (listeners[uid] && listeners[uid][eventName]) { + for (var i = 0, len = listeners[uid][eventName].length; i < len; i++) { + listener = listeners[uid][eventName][i]; + if (listener && listener.handler === handler) { + element.detachEvent('on' + eventName, listener.wrappedHandler); + listeners[uid][eventName][i] = null; + } + } + } + }; + } + else { + /** @ignore */ + addListener = function (element, eventName, handler) { + var uid = getUniqueId(element); + if (!handlers[uid]) { + handlers[uid] = { }; + } + if (!handlers[uid][eventName]) { + handlers[uid][eventName] = [ ]; + var existingHandler = element['on' + eventName]; + if (existingHandler) { + handlers[uid][eventName].push(existingHandler); + } + element['on' + eventName] = createDispatcher(uid, eventName); + } + handlers[uid][eventName].push(handler); + }; + /** @ignore */ + removeListener = function (element, eventName, handler) { + var uid = getUniqueId(element); + if (handlers[uid] && handlers[uid][eventName]) { + var handlersForEvent = handlers[uid][eventName]; + for (var i = 0, len = handlersForEvent.length; i < len; i++) { + if (handlersForEvent[i] === handler) { + handlersForEvent.splice(i, 1); + } + } + } + }; + } + + /** + * Adds an event listener to an element + * @function + * @memberOf fabric.util + * @param {HTMLElement} element + * @param {String} eventName + * @param {Function} handler + */ + fabric.util.addListener = addListener; + + /** + * Removes an event listener from an element + * @function + * @memberOf fabric.util + * @param {HTMLElement} element + * @param {String} eventName + * @param {Function} handler + */ + fabric.util.removeListener = removeListener; + + /** + * Cross-browser wrapper for getting event's coordinates + * @memberOf fabric.util + * @param {Event} event Event object + */ + function getPointer(event) { + event || (event = fabric.window.event); + + var element = event.target || + (typeof event.srcElement !== unknown ? event.srcElement : null), + + scroll = fabric.util.getScrollLeftTop(element); + + return { + x: pointerX(event) + scroll.left, + y: pointerY(event) + scroll.top + }; + } + + var pointerX = function(event) { + // looks like in IE (<9) clientX at certain point (apparently when mouseup fires on VML element) + // is represented as COM object, with all the consequences, like "unknown" type and error on [[Get]] + // need to investigate later + return (typeof event.clientX !== unknown ? event.clientX : 0); + }, + + pointerY = function(event) { + return (typeof event.clientY !== unknown ? event.clientY : 0); + }; + + function _getPointer(event, pageProp, clientProp) { + var touchProp = event.type === 'touchend' ? 'changedTouches' : 'touches'; + + return (event[touchProp] && event[touchProp][0] + ? (event[touchProp][0][pageProp] - (event[touchProp][0][pageProp] - event[touchProp][0][clientProp])) + || event[clientProp] + : event[clientProp]); + } + + if (fabric.isTouchSupported) { + pointerX = function(event) { + return _getPointer(event, 'pageX', 'clientX'); + }; + pointerY = function(event) { + return _getPointer(event, 'pageY', 'clientY'); + }; + } + + fabric.util.getPointer = getPointer; + + fabric.util.object.extend(fabric.util, fabric.Observable); + +})(); + + +(function () { + + /** + * Cross-browser wrapper for setting element's style + * @memberOf fabric.util + * @param {HTMLElement} element + * @param {Object} styles + * @return {HTMLElement} Element that was passed as a first argument + */ + function setStyle(element, styles) { + var elementStyle = element.style; + if (!elementStyle) { + return element; + } + if (typeof styles === 'string') { + element.style.cssText += ';' + styles; + return styles.indexOf('opacity') > -1 + ? setOpacity(element, styles.match(/opacity:\s*(\d?\.?\d*)/)[1]) + : element; + } + for (var property in styles) { + if (property === 'opacity') { + setOpacity(element, styles[property]); + } + else { + var normalizedProperty = (property === 'float' || property === 'cssFloat') + ? (typeof elementStyle.styleFloat === 'undefined' ? 'cssFloat' : 'styleFloat') + : property; + elementStyle[normalizedProperty] = styles[property]; + } + } + return element; + } + + var parseEl = fabric.document.createElement('div'), + supportsOpacity = typeof parseEl.style.opacity === 'string', + supportsFilters = typeof parseEl.style.filter === 'string', + reOpacity = /alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/, + + /** @ignore */ + setOpacity = function (element) { return element; }; + + if (supportsOpacity) { + /** @ignore */ + setOpacity = function(element, value) { + element.style.opacity = value; + return element; + }; + } + else if (supportsFilters) { + /** @ignore */ + setOpacity = function(element, value) { + var es = element.style; + if (element.currentStyle && !element.currentStyle.hasLayout) { + es.zoom = 1; + } + if (reOpacity.test(es.filter)) { + value = value >= 0.9999 ? '' : ('alpha(opacity=' + (value * 100) + ')'); + es.filter = es.filter.replace(reOpacity, value); + } + else { + es.filter += ' alpha(opacity=' + (value * 100) + ')'; + } + return element; + }; + } + + fabric.util.setStyle = setStyle; + +})(); + + +(function() { + + var _slice = Array.prototype.slice; + + /** + * Takes id and returns an element with that id (if one exists in a document) + * @memberOf fabric.util + * @param {String|HTMLElement} id + * @return {HTMLElement|null} + */ + function getById(id) { + return typeof id === 'string' ? fabric.document.getElementById(id) : id; + } + + var sliceCanConvertNodelists, + /** + * Converts an array-like object (e.g. arguments or NodeList) to an array + * @memberOf fabric.util + * @param {Object} arrayLike + * @return {Array} + */ + toArray = function(arrayLike) { + return _slice.call(arrayLike, 0); + }; + + try { + sliceCanConvertNodelists = toArray(fabric.document.childNodes) instanceof Array; + } + catch (err) { } + + if (!sliceCanConvertNodelists) { + toArray = function(arrayLike) { + var arr = new Array(arrayLike.length), i = arrayLike.length; + while (i--) { + arr[i] = arrayLike[i]; + } + return arr; + }; + } + + /** + * Creates specified element with specified attributes + * @memberOf fabric.util + * @param {String} tagName Type of an element to create + * @param {Object} [attributes] Attributes to set on an element + * @return {HTMLElement} Newly created element + */ + function makeElement(tagName, attributes) { + var el = fabric.document.createElement(tagName); + for (var prop in attributes) { + if (prop === 'class') { + el.className = attributes[prop]; + } + else if (prop === 'for') { + el.htmlFor = attributes[prop]; + } + else { + el.setAttribute(prop, attributes[prop]); + } + } + return el; + } + + /** + * Adds class to an element + * @memberOf fabric.util + * @param {HTMLElement} element Element to add class to + * @param {String} className Class to add to an element + */ + function addClass(element, className) { + if (element && (' ' + element.className + ' ').indexOf(' ' + className + ' ') === -1) { + element.className += (element.className ? ' ' : '') + className; + } + } + + /** + * Wraps element with another element + * @memberOf fabric.util + * @param {HTMLElement} element Element to wrap + * @param {HTMLElement|String} wrapper Element to wrap with + * @param {Object} [attributes] Attributes to set on a wrapper + * @return {HTMLElement} wrapper + */ + function wrapElement(element, wrapper, attributes) { + if (typeof wrapper === 'string') { + wrapper = makeElement(wrapper, attributes); + } + if (element.parentNode) { + element.parentNode.replaceChild(wrapper, element); + } + wrapper.appendChild(element); + return wrapper; + } + + /** + * Returns element scroll offsets + * @memberOf fabric.util + * @param {HTMLElement} element Element to operate on + * @return {Object} Object with left/top values + */ + function getScrollLeftTop(element) { + + var left = 0, + top = 0, + docElement = fabric.document.documentElement, + body = fabric.document.body || { + scrollLeft: 0, scrollTop: 0 + }; + + // While loop checks (and then sets element to) .parentNode OR .host + // to account for ShadowDOM. We still want to traverse up out of ShadowDOM, + // but the .parentNode of a root ShadowDOM node will always be null, instead + // it should be accessed through .host. See http://stackoverflow.com/a/24765528/4383938 + while (element && (element.parentNode || element.host)) { + + // Set element to element parent, or 'host' in case of ShadowDOM + element = element.parentNode || element.host; + + if (element === fabric.document) { + left = body.scrollLeft || docElement.scrollLeft || 0; + top = body.scrollTop || docElement.scrollTop || 0; + } + else { + left += element.scrollLeft || 0; + top += element.scrollTop || 0; + } + + if (element.nodeType === 1 && + fabric.util.getElementStyle(element, 'position') === 'fixed') { + break; + } + } + + return { left: left, top: top }; + } + + /** + * Returns offset for a given element + * @function + * @memberOf fabric.util + * @param {HTMLElement} element Element to get offset for + * @return {Object} Object with "left" and "top" properties + */ + function getElementOffset(element) { + var docElem, + doc = element && element.ownerDocument, + box = { left: 0, top: 0 }, + offset = { left: 0, top: 0 }, + scrollLeftTop, + offsetAttributes = { + borderLeftWidth: 'left', + borderTopWidth: 'top', + paddingLeft: 'left', + paddingTop: 'top' + }; + + if (!doc) { + return offset; + } + + for (var attr in offsetAttributes) { + offset[offsetAttributes[attr]] += parseInt(getElementStyle(element, attr), 10) || 0; + } + + docElem = doc.documentElement; + if ( typeof element.getBoundingClientRect !== 'undefined' ) { + box = element.getBoundingClientRect(); + } + + scrollLeftTop = getScrollLeftTop(element); + + return { + left: box.left + scrollLeftTop.left - (docElem.clientLeft || 0) + offset.left, + top: box.top + scrollLeftTop.top - (docElem.clientTop || 0) + offset.top + }; + } + + /** + * Returns style attribute value of a given element + * @memberOf fabric.util + * @param {HTMLElement} element Element to get style attribute for + * @param {String} attr Style attribute to get for element + * @return {String} Style attribute value of the given element. + */ + var getElementStyle; + if (fabric.document.defaultView && fabric.document.defaultView.getComputedStyle) { + getElementStyle = function(element, attr) { + var style = fabric.document.defaultView.getComputedStyle(element, null); + return style ? style[attr] : undefined; + }; + } + else { + getElementStyle = function(element, attr) { + var value = element.style[attr]; + if (!value && element.currentStyle) { + value = element.currentStyle[attr]; + } + return value; + }; + } + + (function () { + var style = fabric.document.documentElement.style, + selectProp = 'userSelect' in style + ? 'userSelect' + : 'MozUserSelect' in style + ? 'MozUserSelect' + : 'WebkitUserSelect' in style + ? 'WebkitUserSelect' + : 'KhtmlUserSelect' in style + ? 'KhtmlUserSelect' + : ''; + + /** + * Makes element unselectable + * @memberOf fabric.util + * @param {HTMLElement} element Element to make unselectable + * @return {HTMLElement} Element that was passed in + */ + function makeElementUnselectable(element) { + if (typeof element.onselectstart !== 'undefined') { + element.onselectstart = fabric.util.falseFunction; + } + if (selectProp) { + element.style[selectProp] = 'none'; + } + else if (typeof element.unselectable === 'string') { + element.unselectable = 'on'; + } + return element; + } + + /** + * Makes element selectable + * @memberOf fabric.util + * @param {HTMLElement} element Element to make selectable + * @return {HTMLElement} Element that was passed in + */ + function makeElementSelectable(element) { + if (typeof element.onselectstart !== 'undefined') { + element.onselectstart = null; + } + if (selectProp) { + element.style[selectProp] = ''; + } + else if (typeof element.unselectable === 'string') { + element.unselectable = ''; + } + return element; + } + + fabric.util.makeElementUnselectable = makeElementUnselectable; + fabric.util.makeElementSelectable = makeElementSelectable; + })(); + + (function() { + + /** + * Inserts a script element with a given url into a document; invokes callback, when that script is finished loading + * @memberOf fabric.util + * @param {String} url URL of a script to load + * @param {Function} callback Callback to execute when script is finished loading + */ + function getScript(url, callback) { + var headEl = fabric.document.getElementsByTagName('head')[0], + scriptEl = fabric.document.createElement('script'), + loading = true; + + /** @ignore */ + scriptEl.onload = /** @ignore */ scriptEl.onreadystatechange = function(e) { + if (loading) { + if (typeof this.readyState === 'string' && + this.readyState !== 'loaded' && + this.readyState !== 'complete') { + return; + } + loading = false; + callback(e || fabric.window.event); + scriptEl = scriptEl.onload = scriptEl.onreadystatechange = null; + } + }; + scriptEl.src = url; + headEl.appendChild(scriptEl); + // causes issue in Opera + // headEl.removeChild(scriptEl); + } + + fabric.util.getScript = getScript; + })(); + + fabric.util.getById = getById; + fabric.util.toArray = toArray; + fabric.util.makeElement = makeElement; + fabric.util.addClass = addClass; + fabric.util.wrapElement = wrapElement; + fabric.util.getScrollLeftTop = getScrollLeftTop; + fabric.util.getElementOffset = getElementOffset; + fabric.util.getElementStyle = getElementStyle; + +})(); + + +(function() { + + function addParamToUrl(url, param) { + return url + (/\?/.test(url) ? '&' : '?') + param; + } + + var makeXHR = (function() { + var factories = [ + function() { return new ActiveXObject('Microsoft.XMLHTTP'); }, + function() { return new ActiveXObject('Msxml2.XMLHTTP'); }, + function() { return new ActiveXObject('Msxml2.XMLHTTP.3.0'); }, + function() { return new XMLHttpRequest(); } + ]; + for (var i = factories.length; i--; ) { + try { + var req = factories[i](); + if (req) { + return factories[i]; + } + } + catch (err) { } + } + })(); + + function emptyFn() { } + + /** + * Cross-browser abstraction for sending XMLHttpRequest + * @memberOf fabric.util + * @param {String} url URL to send XMLHttpRequest to + * @param {Object} [options] Options object + * @param {String} [options.method="GET"] + * @param {Function} options.onComplete Callback to invoke when request is completed + * @return {XMLHttpRequest} request + */ + function request(url, options) { + + options || (options = { }); + + var method = options.method ? options.method.toUpperCase() : 'GET', + onComplete = options.onComplete || function() { }, + xhr = makeXHR(), + body; + + /** @ignore */ + xhr.onreadystatechange = function() { + if (xhr.readyState === 4) { + onComplete(xhr); + xhr.onreadystatechange = emptyFn; + } + }; + + if (method === 'GET') { + body = null; + if (typeof options.parameters === 'string') { + url = addParamToUrl(url, options.parameters); + } + } + + xhr.open(method, url, true); + + if (method === 'POST' || method === 'PUT') { + xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + } + + xhr.send(body); + return xhr; + } + + fabric.util.request = request; +})(); + + +/** + * Wrapper around `console.log` (when available) + * @param {Any} [values] Values to log + */ +fabric.log = function() { }; + +/** + * Wrapper around `console.warn` (when available) + * @param {Any} [values] Values to log as a warning + */ +fabric.warn = function() { }; + +/* jshint ignore:start */ +if (typeof console !== 'undefined') { + + ['log', 'warn'].forEach(function(methodName) { + + if (typeof console[methodName] !== 'undefined' && + typeof console[methodName].apply === 'function') { + + fabric[methodName] = function() { + return console[methodName].apply(console, arguments); + }; + } + }); +} +/* jshint ignore:end */ + + +(function() { + + /** + * Changes value from one to another within certain period of time, invoking callbacks as value is being changed. + * @memberOf fabric.util + * @param {Object} [options] Animation options + * @param {Function} [options.onChange] Callback; invoked on every value change + * @param {Function} [options.onComplete] Callback; invoked when value change is completed + * @param {Number} [options.startValue=0] Starting value + * @param {Number} [options.endValue=100] Ending value + * @param {Number} [options.byValue=100] Value to modify the property by + * @param {Function} [options.easing] Easing function + * @param {Number} [options.duration=500] Duration of change (in ms) + */ + function animate(options) { + + requestAnimFrame(function(timestamp) { + options || (options = { }); + + var start = timestamp || +new Date(), + duration = options.duration || 500, + finish = start + duration, time, + onChange = options.onChange || function() { }, + abort = options.abort || function() { return false; }, + easing = options.easing || function(t, b, c, d) {return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;}, + startValue = 'startValue' in options ? options.startValue : 0, + endValue = 'endValue' in options ? options.endValue : 100, + byValue = options.byValue || endValue - startValue; + + options.onStart && options.onStart(); + + (function tick(ticktime) { + time = ticktime || +new Date(); + var currentTime = time > finish ? duration : (time - start); + if (abort()) { + options.onComplete && options.onComplete(); + return; + } + onChange(easing(currentTime, startValue, byValue, duration)); + if (time > finish) { + options.onComplete && options.onComplete(); + return; + } + requestAnimFrame(tick); + })(start); + }); + + } + + var _requestAnimFrame = fabric.window.requestAnimationFrame || + fabric.window.webkitRequestAnimationFrame || + fabric.window.mozRequestAnimationFrame || + fabric.window.oRequestAnimationFrame || + fabric.window.msRequestAnimationFrame || + function(callback) { + fabric.window.setTimeout(callback, 1000 / 60); + }; + + /** + * requestAnimationFrame polyfill based on http://paulirish.com/2011/requestanimationframe-for-smart-animating/ + * In order to get a precise start time, `requestAnimFrame` should be called as an entry into the method + * @memberOf fabric.util + * @param {Function} callback Callback to invoke + * @param {DOMElement} element optional Element to associate with animation + */ + function requestAnimFrame() { + return _requestAnimFrame.apply(fabric.window, arguments); + } + + fabric.util.animate = animate; + fabric.util.requestAnimFrame = requestAnimFrame; + +})(); + + +(function() { + + function normalize(a, c, p, s) { + if (a < Math.abs(c)) { + a = c; + s = p / 4; + } + else { + //handle the 0/0 case: + if (c === 0 && a === 0) { + s = p / (2 * Math.PI) * Math.asin(1); + } + else { + s = p / (2 * Math.PI) * Math.asin(c / a); + } + } + return { a: a, c: c, p: p, s: s }; + } + + function elastic(opts, t, d) { + return opts.a * + Math.pow(2, 10 * (t -= 1)) * + Math.sin( (t * d - opts.s) * (2 * Math.PI) / opts.p ); + } + + /** + * Cubic easing out + * @memberOf fabric.util.ease + */ + function easeOutCubic(t, b, c, d) { + return c * ((t = t / d - 1) * t * t + 1) + b; + } + + /** + * Cubic easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutCubic(t, b, c, d) { + t /= d/2; + if (t < 1) { + return c / 2 * t * t * t + b; + } + return c / 2 * ((t -= 2) * t * t + 2) + b; + } + + /** + * Quartic easing in + * @memberOf fabric.util.ease + */ + function easeInQuart(t, b, c, d) { + return c * (t /= d) * t * t * t + b; + } + + /** + * Quartic easing out + * @memberOf fabric.util.ease + */ + function easeOutQuart(t, b, c, d) { + return -c * ((t = t / d - 1) * t * t * t - 1) + b; + } + + /** + * Quartic easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutQuart(t, b, c, d) { + t /= d / 2; + if (t < 1) { + return c / 2 * t * t * t * t + b; + } + return -c / 2 * ((t -= 2) * t * t * t - 2) + b; + } + + /** + * Quintic easing in + * @memberOf fabric.util.ease + */ + function easeInQuint(t, b, c, d) { + return c * (t /= d) * t * t * t * t + b; + } + + /** + * Quintic easing out + * @memberOf fabric.util.ease + */ + function easeOutQuint(t, b, c, d) { + return c * ((t = t / d - 1) * t * t * t * t + 1) + b; + } + + /** + * Quintic easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutQuint(t, b, c, d) { + t /= d / 2; + if (t < 1) { + return c / 2 * t * t * t * t * t + b; + } + return c / 2 * ((t -= 2) * t * t * t * t + 2) + b; + } + + /** + * Sinusoidal easing in + * @memberOf fabric.util.ease + */ + function easeInSine(t, b, c, d) { + return -c * Math.cos(t / d * (Math.PI / 2)) + c + b; + } + + /** + * Sinusoidal easing out + * @memberOf fabric.util.ease + */ + function easeOutSine(t, b, c, d) { + return c * Math.sin(t / d * (Math.PI / 2)) + b; + } + + /** + * Sinusoidal easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutSine(t, b, c, d) { + return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b; + } + + /** + * Exponential easing in + * @memberOf fabric.util.ease + */ + function easeInExpo(t, b, c, d) { + return (t === 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b; + } + + /** + * Exponential easing out + * @memberOf fabric.util.ease + */ + function easeOutExpo(t, b, c, d) { + return (t === d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b; + } + + /** + * Exponential easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutExpo(t, b, c, d) { + if (t === 0) { + return b; + } + if (t === d) { + return b + c; + } + t /= d / 2; + if (t < 1) { + return c / 2 * Math.pow(2, 10 * (t - 1)) + b; + } + return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b; + } + + /** + * Circular easing in + * @memberOf fabric.util.ease + */ + function easeInCirc(t, b, c, d) { + return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b; + } + + /** + * Circular easing out + * @memberOf fabric.util.ease + */ + function easeOutCirc(t, b, c, d) { + return c * Math.sqrt(1 - (t = t / d - 1) * t) + b; + } + + /** + * Circular easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutCirc(t, b, c, d) { + t /= d / 2; + if (t < 1) { + return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b; + } + return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b; + } + + /** + * Elastic easing in + * @memberOf fabric.util.ease + */ + function easeInElastic(t, b, c, d) { + var s = 1.70158, p = 0, a = c; + if (t === 0) { + return b; + } + t /= d; + if (t === 1) { + return b + c; + } + if (!p) { + p = d * 0.3; + } + var opts = normalize(a, c, p, s); + return -elastic(opts, t, d) + b; + } + + /** + * Elastic easing out + * @memberOf fabric.util.ease + */ + function easeOutElastic(t, b, c, d) { + var s = 1.70158, p = 0, a = c; + if (t === 0) { + return b; + } + t /= d; + if (t === 1) { + return b + c; + } + if (!p) { + p = d * 0.3; + } + var opts = normalize(a, c, p, s); + return opts.a * Math.pow(2, -10 * t) * Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) + opts.c + b; + } + + /** + * Elastic easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutElastic(t, b, c, d) { + var s = 1.70158, p = 0, a = c; + if (t === 0) { + return b; + } + t /= d / 2; + if (t === 2) { + return b + c; + } + if (!p) { + p = d * (0.3 * 1.5); + } + var opts = normalize(a, c, p, s); + if (t < 1) { + return -0.5 * elastic(opts, t, d) + b; + } + return opts.a * Math.pow(2, -10 * (t -= 1)) * + Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) * 0.5 + opts.c + b; + } + + /** + * Backwards easing in + * @memberOf fabric.util.ease + */ + function easeInBack(t, b, c, d, s) { + if (s === undefined) { + s = 1.70158; + } + return c * (t /= d) * t * ((s + 1) * t - s) + b; + } + + /** + * Backwards easing out + * @memberOf fabric.util.ease + */ + function easeOutBack(t, b, c, d, s) { + if (s === undefined) { + s = 1.70158; + } + return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b; + } + + /** + * Backwards easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutBack(t, b, c, d, s) { + if (s === undefined) { + s = 1.70158; + } + t /= d / 2; + if (t < 1) { + return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b; + } + return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b; + } + + /** + * Bouncing easing in + * @memberOf fabric.util.ease + */ + function easeInBounce(t, b, c, d) { + return c - easeOutBounce (d - t, 0, c, d) + b; + } + + /** + * Bouncing easing out + * @memberOf fabric.util.ease + */ + function easeOutBounce(t, b, c, d) { + if ((t /= d) < (1 / 2.75)) { + return c * (7.5625 * t * t) + b; + } + else if (t < (2/2.75)) { + return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b; + } + else if (t < (2.5/2.75)) { + return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b; + } + else { + return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b; + } + } + + /** + * Bouncing easing in and out + * @memberOf fabric.util.ease + */ + function easeInOutBounce(t, b, c, d) { + if (t < d / 2) { + return easeInBounce (t * 2, 0, c, d) * 0.5 + b; + } + return easeOutBounce(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b; + } + + /** + * Easing functions + * See Easing Equations by Robert Penner + * @namespace fabric.util.ease + */ + fabric.util.ease = { + + /** + * Quadratic easing in + * @memberOf fabric.util.ease + */ + easeInQuad: function(t, b, c, d) { + return c * (t /= d) * t + b; + }, + + /** + * Quadratic easing out + * @memberOf fabric.util.ease + */ + easeOutQuad: function(t, b, c, d) { + return -c * (t /= d) * (t - 2) + b; + }, + + /** + * Quadratic easing in and out + * @memberOf fabric.util.ease + */ + easeInOutQuad: function(t, b, c, d) { + t /= (d / 2); + if (t < 1) { + return c / 2 * t * t + b; + } + return -c / 2 * ((--t) * (t - 2) - 1) + b; + }, + + /** + * Cubic easing in + * @memberOf fabric.util.ease + */ + easeInCubic: function(t, b, c, d) { + return c * (t /= d) * t * t + b; + }, + + easeOutCubic: easeOutCubic, + easeInOutCubic: easeInOutCubic, + easeInQuart: easeInQuart, + easeOutQuart: easeOutQuart, + easeInOutQuart: easeInOutQuart, + easeInQuint: easeInQuint, + easeOutQuint: easeOutQuint, + easeInOutQuint: easeInOutQuint, + easeInSine: easeInSine, + easeOutSine: easeOutSine, + easeInOutSine: easeInOutSine, + easeInExpo: easeInExpo, + easeOutExpo: easeOutExpo, + easeInOutExpo: easeInOutExpo, + easeInCirc: easeInCirc, + easeOutCirc: easeOutCirc, + easeInOutCirc: easeInOutCirc, + easeInElastic: easeInElastic, + easeOutElastic: easeOutElastic, + easeInOutElastic: easeInOutElastic, + easeInBack: easeInBack, + easeOutBack: easeOutBack, + easeInOutBack: easeInOutBack, + easeInBounce: easeInBounce, + easeOutBounce: easeOutBounce, + easeInOutBounce: easeInOutBounce + }; + +}()); + + +(function(global) { + + 'use strict'; + + /** + * @name fabric + * @namespace + */ + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + capitalize = fabric.util.string.capitalize, + clone = fabric.util.object.clone, + toFixed = fabric.util.toFixed, + parseUnit = fabric.util.parseUnit, + multiplyTransformMatrices = fabric.util.multiplyTransformMatrices, + + reAllowedSVGTagNames = /^(path|circle|polygon|polyline|ellipse|rect|line|image|text)$/i, + reViewBoxTagNames = /^(symbol|image|marker|pattern|view|svg)$/i, + reNotAllowedAncestors = /^(?:pattern|defs|symbol|metadata)$/i, + reAllowedParents = /^(symbol|g|a|svg)$/i, + + attributesMap = { + cx: 'left', + x: 'left', + r: 'radius', + cy: 'top', + y: 'top', + display: 'visible', + visibility: 'visible', + transform: 'transformMatrix', + 'fill-opacity': 'fillOpacity', + 'fill-rule': 'fillRule', + 'font-family': 'fontFamily', + 'font-size': 'fontSize', + 'font-style': 'fontStyle', + 'font-weight': 'fontWeight', + 'stroke-dasharray': 'strokeDashArray', + 'stroke-linecap': 'strokeLineCap', + 'stroke-linejoin': 'strokeLineJoin', + 'stroke-miterlimit': 'strokeMiterLimit', + 'stroke-opacity': 'strokeOpacity', + 'stroke-width': 'strokeWidth', + 'text-decoration': 'textDecoration', + 'text-anchor': 'originX' + }, + + colorAttributes = { + stroke: 'strokeOpacity', + fill: 'fillOpacity' + }; + + fabric.cssRules = { }; + fabric.gradientDefs = { }; + + function normalizeAttr(attr) { + // transform attribute names + if (attr in attributesMap) { + return attributesMap[attr]; + } + return attr; + } + + function normalizeValue(attr, value, parentAttributes, fontSize) { + var isArray = Object.prototype.toString.call(value) === '[object Array]', + parsed; + + if ((attr === 'fill' || attr === 'stroke') && value === 'none') { + value = ''; + } + else if (attr === 'strokeDashArray') { + value = value.replace(/,/g, ' ').split(/\s+/).map(function(n) { + return parseFloat(n); + }); + } + else if (attr === 'transformMatrix') { + if (parentAttributes && parentAttributes.transformMatrix) { + value = multiplyTransformMatrices( + parentAttributes.transformMatrix, fabric.parseTransformAttribute(value)); + } + else { + value = fabric.parseTransformAttribute(value); + } + } + else if (attr === 'visible') { + value = (value === 'none' || value === 'hidden') ? false : true; + // display=none on parent element always takes precedence over child element + if (parentAttributes && parentAttributes.visible === false) { + value = false; + } + } + else if (attr === 'originX' /* text-anchor */) { + value = value === 'start' ? 'left' : value === 'end' ? 'right' : 'center'; + } + else { + parsed = isArray ? value.map(parseUnit) : parseUnit(value, fontSize); + } + + return (!isArray && isNaN(parsed) ? value : parsed); + } + + /** + * @private + * @param {Object} attributes Array of attributes to parse + */ + function _setStrokeFillOpacity(attributes) { + for (var attr in colorAttributes) { + + if (typeof attributes[colorAttributes[attr]] === 'undefined' || attributes[attr] === '') { + continue; + } + + if (typeof attributes[attr] === 'undefined') { + if (!fabric.Object.prototype[attr]) { + continue; + } + attributes[attr] = fabric.Object.prototype[attr]; + } + + if (attributes[attr].indexOf('url(') === 0) { + continue; + } + + var color = new fabric.Color(attributes[attr]); + attributes[attr] = color.setAlpha(toFixed(color.getAlpha() * attributes[colorAttributes[attr]], 2)).toRgba(); + } + return attributes; + } + + /** + * Parses "transform" attribute, returning an array of values + * @static + * @function + * @memberOf fabric + * @param {String} attributeValue String containing attribute value + * @return {Array} Array of 6 elements representing transformation matrix + */ + fabric.parseTransformAttribute = (function() { + function rotateMatrix(matrix, args) { + var angle = args[0], + x = (args.length === 3) ? args[1] : 0, + y = (args.length === 3) ? args[2] : 0; + + matrix[0] = Math.cos(angle); + matrix[1] = Math.sin(angle); + matrix[2] = -Math.sin(angle); + matrix[3] = Math.cos(angle); + matrix[4] = x - (matrix[0] * x + matrix[2] * y); + matrix[5] = y - (matrix[1] * x + matrix[3] * y); + } + + function scaleMatrix(matrix, args) { + var multiplierX = args[0], + multiplierY = (args.length === 2) ? args[1] : args[0]; + + matrix[0] = multiplierX; + matrix[3] = multiplierY; + } + + function skewXMatrix(matrix, args) { + matrix[2] = Math.tan(fabric.util.degreesToRadians(args[0])); + } + + function skewYMatrix(matrix, args) { + matrix[1] = Math.tan(fabric.util.degreesToRadians(args[0])); + } + + function translateMatrix(matrix, args) { + matrix[4] = args[0]; + if (args.length === 2) { + matrix[5] = args[1]; + } + } + + // identity matrix + var iMatrix = [ + 1, // a + 0, // b + 0, // c + 1, // d + 0, // e + 0 // f + ], + + // == begin transform regexp + number = fabric.reNum, + + commaWsp = '(?:\\s+,?\\s*|,\\s*)', + + skewX = '(?:(skewX)\\s*\\(\\s*(' + number + ')\\s*\\))', + + skewY = '(?:(skewY)\\s*\\(\\s*(' + number + ')\\s*\\))', + + rotate = '(?:(rotate)\\s*\\(\\s*(' + number + ')(?:' + + commaWsp + '(' + number + ')' + + commaWsp + '(' + number + '))?\\s*\\))', + + scale = '(?:(scale)\\s*\\(\\s*(' + number + ')(?:' + + commaWsp + '(' + number + '))?\\s*\\))', + + translate = '(?:(translate)\\s*\\(\\s*(' + number + ')(?:' + + commaWsp + '(' + number + '))?\\s*\\))', + + matrix = '(?:(matrix)\\s*\\(\\s*' + + '(' + number + ')' + commaWsp + + '(' + number + ')' + commaWsp + + '(' + number + ')' + commaWsp + + '(' + number + ')' + commaWsp + + '(' + number + ')' + commaWsp + + '(' + number + ')' + + '\\s*\\))', + + transform = '(?:' + + matrix + '|' + + translate + '|' + + scale + '|' + + rotate + '|' + + skewX + '|' + + skewY + + ')', + + transforms = '(?:' + transform + '(?:' + commaWsp + '*' + transform + ')*' + ')', + + transformList = '^\\s*(?:' + transforms + '?)\\s*$', + + // http://www.w3.org/TR/SVG/coords.html#TransformAttribute + reTransformList = new RegExp(transformList), + // == end transform regexp + + reTransform = new RegExp(transform, 'g'); + + return function(attributeValue) { + + // start with identity matrix + var matrix = iMatrix.concat(), + matrices = [ ]; + + // return if no argument was given or + // an argument does not match transform attribute regexp + if (!attributeValue || (attributeValue && !reTransformList.test(attributeValue))) { + return matrix; + } + + attributeValue.replace(reTransform, function(match) { + + var m = new RegExp(transform).exec(match).filter(function (match) { + return (match !== '' && match != null); + }), + operation = m[1], + args = m.slice(2).map(parseFloat); + + switch (operation) { + case 'translate': + translateMatrix(matrix, args); + break; + case 'rotate': + args[0] = fabric.util.degreesToRadians(args[0]); + rotateMatrix(matrix, args); + break; + case 'scale': + scaleMatrix(matrix, args); + break; + case 'skewX': + skewXMatrix(matrix, args); + break; + case 'skewY': + skewYMatrix(matrix, args); + break; + case 'matrix': + matrix = args; + break; + } + + // snapshot current matrix into matrices array + matrices.push(matrix.concat()); + // reset + matrix = iMatrix.concat(); + }); + + var combinedMatrix = matrices[0]; + while (matrices.length > 1) { + matrices.shift(); + combinedMatrix = fabric.util.multiplyTransformMatrices(combinedMatrix, matrices[0]); + } + return combinedMatrix; + }; + })(); + + /** + * @private + */ + function parseStyleString(style, oStyle) { + var attr, value; + style.replace(/;\s*$/, '').split(';').forEach(function (chunk) { + var pair = chunk.split(':'); + + attr = normalizeAttr(pair[0].trim().toLowerCase()); + value = normalizeValue(attr, pair[1].trim()); + + oStyle[attr] = value; + }); + } + + /** + * @private + */ + function parseStyleObject(style, oStyle) { + var attr, value; + for (var prop in style) { + if (typeof style[prop] === 'undefined') { + continue; + } + + attr = normalizeAttr(prop.toLowerCase()); + value = normalizeValue(attr, style[prop]); + + oStyle[attr] = value; + } + } + + /** + * @private + */ + function getGlobalStylesForElement(element, svgUid) { + var styles = { }; + for (var rule in fabric.cssRules[svgUid]) { + if (elementMatchesRule(element, rule.split(' '))) { + for (var property in fabric.cssRules[svgUid][rule]) { + styles[property] = fabric.cssRules[svgUid][rule][property]; + } + } + } + return styles; + } + + /** + * @private + */ + function elementMatchesRule(element, selectors) { + var firstMatching, parentMatching = true; + //start from rightmost selector. + firstMatching = selectorMatches(element, selectors.pop()); + if (firstMatching && selectors.length) { + parentMatching = doesSomeParentMatch(element, selectors); + } + return firstMatching && parentMatching && (selectors.length === 0); + } + + function doesSomeParentMatch(element, selectors) { + var selector, parentMatching = true; + while (element.parentNode && element.parentNode.nodeType === 1 && selectors.length) { + if (parentMatching) { + selector = selectors.pop(); + } + element = element.parentNode; + parentMatching = selectorMatches(element, selector); + } + return selectors.length === 0; + } + + /** + * @private + */ + function selectorMatches(element, selector) { + var nodeName = element.nodeName, + classNames = element.getAttribute('class'), + id = element.getAttribute('id'), matcher; + // i check if a selector matches slicing away part from it. + // if i get empty string i should match + matcher = new RegExp('^' + nodeName, 'i'); + selector = selector.replace(matcher, ''); + if (id && selector.length) { + matcher = new RegExp('#' + id + '(?![a-zA-Z\\-]+)', 'i'); + selector = selector.replace(matcher, ''); + } + if (classNames && selector.length) { + classNames = classNames.split(' '); + for (var i = classNames.length; i--;) { + matcher = new RegExp('\\.' + classNames[i] + '(?![a-zA-Z\\-]+)', 'i'); + selector = selector.replace(matcher, ''); + } + } + return selector.length === 0; + } + + /** + * @private + * to support IE8 missing getElementById on SVGdocument + */ + function elementById(doc, id) { + var el; + doc.getElementById && (el = doc.getElementById(id)); + if (el) { + return el; + } + var node, i, nodelist = doc.getElementsByTagName('*'); + for (i = 0; i < nodelist.length; i++) { + node = nodelist[i]; + if (id === node.getAttribute('id')) { + return node; + } + } + } + + /** + * @private + */ + function parseUseDirectives(doc) { + var nodelist = doc.getElementsByTagName('use'), i = 0; + while (nodelist.length && i < nodelist.length) { + var el = nodelist[i], + xlink = el.getAttribute('xlink:href').substr(1), + x = el.getAttribute('x') || 0, + y = el.getAttribute('y') || 0, + el2 = elementById(doc, xlink).cloneNode(true), + currentTrans = (el2.getAttribute('transform') || '') + ' translate(' + x + ', ' + y + ')', + parentNode, oldLength = nodelist.length, attr, j, attrs, l; + + applyViewboxTransform(el2); + if (/^svg$/i.test(el2.nodeName)) { + var el3 = el2.ownerDocument.createElement('g'); + for (j = 0, attrs = el2.attributes, l = attrs.length; j < l; j++) { + attr = attrs.item(j); + el3.setAttribute(attr.nodeName, attr.nodeValue); + } + while (el2.firstChild != null) { + el3.appendChild(el2.firstChild); + } + el2 = el3; + } + + for (j = 0, attrs = el.attributes, l = attrs.length; j < l; j++) { + attr = attrs.item(j); + if (attr.nodeName === 'x' || attr.nodeName === 'y' || attr.nodeName === 'xlink:href') { + continue; + } + + if (attr.nodeName === 'transform') { + currentTrans = attr.nodeValue + ' ' + currentTrans; + } + else { + el2.setAttribute(attr.nodeName, attr.nodeValue); + } + } + + el2.setAttribute('transform', currentTrans); + el2.setAttribute('instantiated_by_use', '1'); + el2.removeAttribute('id'); + parentNode = el.parentNode; + parentNode.replaceChild(el2, el); + // some browsers do not shorten nodelist after replaceChild (IE8) + if (nodelist.length === oldLength) { + i++; + } + } + } + + // http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute + // matches, e.g.: +14.56e-12, etc. + var reViewBoxAttrValue = new RegExp( + '^' + + '\\s*(' + fabric.reNum + '+)\\s*,?' + + '\\s*(' + fabric.reNum + '+)\\s*,?' + + '\\s*(' + fabric.reNum + '+)\\s*,?' + + '\\s*(' + fabric.reNum + '+)\\s*' + + '$' + ); + + /** + * Add a element that envelop all child elements and makes the viewbox transformMatrix descend on all elements + */ + function applyViewboxTransform(element) { + + var viewBoxAttr = element.getAttribute('viewBox'), + scaleX = 1, + scaleY = 1, + minX = 0, + minY = 0, + viewBoxWidth, viewBoxHeight, matrix, el, + widthAttr = element.getAttribute('width'), + heightAttr = element.getAttribute('height'), + x = element.getAttribute('x') || 0, + y = element.getAttribute('y') || 0, + preserveAspectRatio = element.getAttribute('preserveAspectRatio') || '', + missingViewBox = (!viewBoxAttr || !reViewBoxTagNames.test(element.tagName) + || !(viewBoxAttr = viewBoxAttr.match(reViewBoxAttrValue))), + missingDimAttr = (!widthAttr || !heightAttr || widthAttr === '100%' || heightAttr === '100%'), + toBeParsed = missingViewBox && missingDimAttr, + parsedDim = { }, translateMatrix = ''; + + parsedDim.width = 0; + parsedDim.height = 0; + parsedDim.toBeParsed = toBeParsed; + + if (toBeParsed) { + return parsedDim; + } + + if (missingViewBox) { + parsedDim.width = parseUnit(widthAttr); + parsedDim.height = parseUnit(heightAttr); + return parsedDim; + } + + minX = -parseFloat(viewBoxAttr[1]), + minY = -parseFloat(viewBoxAttr[2]), + viewBoxWidth = parseFloat(viewBoxAttr[3]), + viewBoxHeight = parseFloat(viewBoxAttr[4]); + + if (!missingDimAttr) { + parsedDim.width = parseUnit(widthAttr); + parsedDim.height = parseUnit(heightAttr); + scaleX = parsedDim.width / viewBoxWidth; + scaleY = parsedDim.height / viewBoxHeight; + } + else { + parsedDim.width = viewBoxWidth; + parsedDim.height = viewBoxHeight; + } + + // default is to preserve aspect ratio + preserveAspectRatio = fabric.util.parsePreserveAspectRatioAttribute(preserveAspectRatio); + if (preserveAspectRatio.alignX !== 'none') { + //translate all container for the effect of Mid, Min, Max + scaleY = scaleX = (scaleX > scaleY ? scaleY : scaleX); + } + + if (scaleX === 1 && scaleY === 1 && minX === 0 && minY === 0 && x === 0 && y === 0) { + return parsedDim; + } + + if (x || y) { + translateMatrix = ' translate(' + parseUnit(x) + ' ' + parseUnit(y) + ') '; + } + + matrix = translateMatrix + ' matrix(' + scaleX + + ' 0' + + ' 0 ' + + scaleY + ' ' + + (minX * scaleX) + ' ' + + (minY * scaleY) + ') '; + + if (element.tagName === 'svg') { + el = element.ownerDocument.createElement('g'); + while (element.firstChild != null) { + el.appendChild(element.firstChild); + } + element.appendChild(el); + } + else { + el = element; + matrix = el.getAttribute('transform') + matrix; + } + + el.setAttribute('transform', matrix); + return parsedDim; + } + + /** + * Parses an SVG document, converts it to an array of corresponding fabric.* instances and passes them to a callback + * @static + * @function + * @memberOf fabric + * @param {SVGDocument} doc SVG document to parse + * @param {Function} callback Callback to call when parsing is finished; It's being passed an array of elements (parsed from a document). + * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created. + */ + fabric.parseSVGDocument = (function() { + + function hasAncestorWithNodeName(element, nodeName) { + while (element && (element = element.parentNode)) { + if (nodeName.test(element.nodeName) && !element.getAttribute('instantiated_by_use')) { + return true; + } + } + return false; + } + + return function(doc, callback, reviver) { + if (!doc) { + return; + } + + parseUseDirectives(doc); + + var startTime = new Date(), + svgUid = fabric.Object.__uid++, + options = applyViewboxTransform(doc), + descendants = fabric.util.toArray(doc.getElementsByTagName('*')); + + options.svgUid = svgUid; + + if (descendants.length === 0 && fabric.isLikelyNode) { + // we're likely in node, where "o3-xml" library fails to gEBTN("*") + // https://github.com/ajaxorg/node-o3-xml/issues/21 + descendants = doc.selectNodes('//*[name(.)!="svg"]'); + var arr = [ ]; + for (var i = 0, len = descendants.length; i < len; i++) { + arr[i] = descendants[i]; + } + descendants = arr; + } + + var elements = descendants.filter(function(el) { + applyViewboxTransform(el); + return reAllowedSVGTagNames.test(el.tagName) && + !hasAncestorWithNodeName(el, reNotAllowedAncestors); // http://www.w3.org/TR/SVG/struct.html#DefsElement + }); + + if (!elements || (elements && !elements.length)) { + callback && callback([], {}); + return; + } + + fabric.gradientDefs[svgUid] = fabric.getGradientDefs(doc); + fabric.cssRules[svgUid] = fabric.getCSSRules(doc); + // Precedence of rules: style > class > attribute + fabric.parseElements(elements, function(instances) { + fabric.documentParsingTime = new Date() - startTime; + if (callback) { + callback(instances, options); + } + }, clone(options), reviver); + }; + })(); + + /** + * Used for caching SVG documents (loaded via `fabric.Canvas#loadSVGFromURL`) + * @namespace + */ + var svgCache = { + + /** + * @param {String} name + * @param {Function} callback + */ + has: function (name, callback) { + callback(false); + }, + + get: function () { + /* NOOP */ + }, + + set: function () { + /* NOOP */ + } + }; + + /** + * @private + */ + function _enlivenCachedObject(cachedObject) { + + var objects = cachedObject.objects, + options = cachedObject.options; + + objects = objects.map(function (o) { + return fabric[capitalize(o.type)].fromObject(o); + }); + + return ({ objects: objects, options: options }); + } + + /** + * @private + */ + function _createSVGPattern(markup, canvas, property) { + if (canvas[property] && canvas[property].toSVG) { + markup.push( + '\t\n', + '\t\t\n\t\n' + ); + } + } + + var reFontDeclaration = new RegExp( + '(normal|italic)?\\s*(normal|small-caps)?\\s*' + + '(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900)?\\s*(' + + fabric.reNum + + '(?:px|cm|mm|em|pt|pc|in)*)(?:\\/(normal|' + fabric.reNum + '))?\\s+(.*)'); + + extend(fabric, { + /** + * Parses a short font declaration, building adding its properties to a style object + * @static + * @function + * @memberOf fabric + * @param {String} value font declaration + * @param {Object} oStyle definition + */ + parseFontDeclaration: function(value, oStyle) { + var match = value.match(reFontDeclaration); + + if (!match) { + return; + } + var fontStyle = match[1], + // font variant is not used + // fontVariant = match[2], + fontWeight = match[3], + fontSize = match[4], + lineHeight = match[5], + fontFamily = match[6]; + + if (fontStyle) { + oStyle.fontStyle = fontStyle; + } + if (fontWeight) { + oStyle.fontWeight = isNaN(parseFloat(fontWeight)) ? fontWeight : parseFloat(fontWeight); + } + if (fontSize) { + oStyle.fontSize = parseUnit(fontSize); + } + if (fontFamily) { + oStyle.fontFamily = fontFamily; + } + if (lineHeight) { + oStyle.lineHeight = lineHeight === 'normal' ? 1 : lineHeight; + } + }, + + /** + * Parses an SVG document, returning all of the gradient declarations found in it + * @static + * @function + * @memberOf fabric + * @param {SVGDocument} doc SVG document to parse + * @return {Object} Gradient definitions; key corresponds to element id, value -- to gradient definition element + */ + getGradientDefs: function(doc) { + var linearGradientEls = doc.getElementsByTagName('linearGradient'), + radialGradientEls = doc.getElementsByTagName('radialGradient'), + el, i, j = 0, id, xlink, elList = [ ], + gradientDefs = { }, idsToXlinkMap = { }; + + elList.length = linearGradientEls.length + radialGradientEls.length; + i = linearGradientEls.length; + while (i--) { + elList[j++] = linearGradientEls[i]; + } + i = radialGradientEls.length; + while (i--) { + elList[j++] = radialGradientEls[i]; + } + + while (j--) { + el = elList[j]; + xlink = el.getAttribute('xlink:href'); + id = el.getAttribute('id'); + if (xlink) { + idsToXlinkMap[id] = xlink.substr(1); + } + gradientDefs[id] = el; + } + + for (id in idsToXlinkMap) { + var el2 = gradientDefs[idsToXlinkMap[id]].cloneNode(true); + el = gradientDefs[id]; + while (el2.firstChild) { + el.appendChild(el2.firstChild); + } + } + return gradientDefs; + }, + + /** + * Returns an object of attributes' name/value, given element and an array of attribute names; + * Parses parent "g" nodes recursively upwards. + * @static + * @memberOf fabric + * @param {DOMElement} element Element to parse + * @param {Array} attributes Array of attributes to parse + * @return {Object} object containing parsed attributes' names/values + */ + parseAttributes: function(element, attributes, svgUid) { + + if (!element) { + return; + } + + var value, + parentAttributes = { }, + fontSize; + + if (typeof svgUid === 'undefined') { + svgUid = element.getAttribute('svgUid'); + } + // if there's a parent container (`g` or `a` or `symbol` node), parse its attributes recursively upwards + if (element.parentNode && reAllowedParents.test(element.parentNode.nodeName)) { + parentAttributes = fabric.parseAttributes(element.parentNode, attributes, svgUid); + } + fontSize = (parentAttributes && parentAttributes.fontSize ) || + element.getAttribute('font-size') || fabric.Text.DEFAULT_SVG_FONT_SIZE; + + var ownAttributes = attributes.reduce(function(memo, attr) { + value = element.getAttribute(attr); + if (value) { + attr = normalizeAttr(attr); + value = normalizeValue(attr, value, parentAttributes, fontSize); + + memo[attr] = value; + } + return memo; + }, { }); + + // add values parsed from style, which take precedence over attributes + // (see: http://www.w3.org/TR/SVG/styling.html#UsingPresentationAttributes) + ownAttributes = extend(ownAttributes, + extend(getGlobalStylesForElement(element, svgUid), fabric.parseStyleAttribute(element))); + if (ownAttributes.font) { + fabric.parseFontDeclaration(ownAttributes.font, ownAttributes); + } + return _setStrokeFillOpacity(extend(parentAttributes, ownAttributes)); + }, + + /** + * Transforms an array of svg elements to corresponding fabric.* instances + * @static + * @memberOf fabric + * @param {Array} elements Array of elements to parse + * @param {Function} callback Being passed an array of fabric instances (transformed from SVG elements) + * @param {Object} [options] Options object + * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created. + */ + parseElements: function(elements, callback, options, reviver) { + new fabric.ElementsParser(elements, callback, options, reviver).parse(); + }, + + /** + * Parses "style" attribute, retuning an object with values + * @static + * @memberOf fabric + * @param {SVGElement} element Element to parse + * @return {Object} Objects with values parsed from style attribute of an element + */ + parseStyleAttribute: function(element) { + var oStyle = { }, + style = element.getAttribute('style'); + + if (!style) { + return oStyle; + } + + if (typeof style === 'string') { + parseStyleString(style, oStyle); + } + else { + parseStyleObject(style, oStyle); + } + + return oStyle; + }, + + /** + * Parses "points" attribute, returning an array of values + * @static + * @memberOf fabric + * @param {String} points points attribute string + * @return {Array} array of points + */ + parsePointsAttribute: function(points) { + + // points attribute is required and must not be empty + if (!points) { + return null; + } + + // replace commas with whitespace and remove bookending whitespace + points = points.replace(/,/g, ' ').trim(); + + points = points.split(/\s+/); + var parsedPoints = [ ], i, len; + + i = 0; + len = points.length; + for (; i < len; i+=2) { + parsedPoints.push({ + x: parseFloat(points[i]), + y: parseFloat(points[i + 1]) + }); + } + + // odd number of points is an error + // if (parsedPoints.length % 2 !== 0) { + // return null; + // } + + return parsedPoints; + }, + + /** + * Returns CSS rules for a given SVG document + * @static + * @function + * @memberOf fabric + * @param {SVGDocument} doc SVG document to parse + * @return {Object} CSS rules of this document + */ + getCSSRules: function(doc) { + var styles = doc.getElementsByTagName('style'), + allRules = { }, rules; + + // very crude parsing of style contents + for (var i = 0, len = styles.length; i < len; i++) { + // IE9 doesn't support textContent, but provides text instead. + var styleContents = styles[i].textContent || styles[i].text; + + // remove comments + styleContents = styleContents.replace(/\/\*[\s\S]*?\*\//g, ''); + if (styleContents.trim() === '') { + continue; + } + rules = styleContents.match(/[^{]*\{[\s\S]*?\}/g); + rules = rules.map(function(rule) { return rule.trim(); }); + + rules.forEach(function(rule) { + + var match = rule.match(/([\s\S]*?)\s*\{([^}]*)\}/), + ruleObj = { }, declaration = match[2].trim(), + propertyValuePairs = declaration.replace(/;$/, '').split(/\s*;\s*/); + + for (var i = 0, len = propertyValuePairs.length; i < len; i++) { + var pair = propertyValuePairs[i].split(/\s*:\s*/), + property = normalizeAttr(pair[0]), + value = normalizeValue(property, pair[1], pair[0]); + ruleObj[property] = value; + } + rule = match[1]; + rule.split(',').forEach(function(_rule) { + _rule = _rule.replace(/^svg/i, '').trim(); + if (_rule === '') { + return; + } + allRules[_rule] = fabric.util.object.clone(ruleObj); + }); + }); + } + return allRules; + }, + + /** + * Takes url corresponding to an SVG document, and parses it into a set of fabric objects. Note that SVG is fetched via XMLHttpRequest, so it needs to conform to SOP (Same Origin Policy) + * @memberOf fabric + * @param {String} url + * @param {Function} callback + * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created. + */ + loadSVGFromURL: function(url, callback, reviver) { + + url = url.replace(/^\n\s*/, '').trim(); + svgCache.has(url, function (hasUrl) { + if (hasUrl) { + svgCache.get(url, function (value) { + var enlivedRecord = _enlivenCachedObject(value); + callback(enlivedRecord.objects, enlivedRecord.options); + }); + } + else { + new fabric.util.request(url, { + method: 'get', + onComplete: onComplete + }); + } + }); + + function onComplete(r) { + + var xml = r.responseXML; + if (xml && !xml.documentElement && fabric.window.ActiveXObject && r.responseText) { + xml = new ActiveXObject('Microsoft.XMLDOM'); + xml.async = 'false'; + //IE chokes on DOCTYPE + xml.loadXML(r.responseText.replace(//i, '')); + } + if (!xml || !xml.documentElement) { + callback && callback(null); + } + + fabric.parseSVGDocument(xml.documentElement, function (results, options) { + svgCache.set(url, { + objects: fabric.util.array.invoke(results, 'toObject'), + options: options + }); + callback && callback(results, options); + }, reviver); + } + }, + + /** + * Takes string corresponding to an SVG document, and parses it into a set of fabric objects + * @memberOf fabric + * @param {String} string + * @param {Function} callback + * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created. + */ + loadSVGFromString: function(string, callback, reviver) { + string = string.trim(); + var doc; + if (typeof DOMParser !== 'undefined') { + var parser = new DOMParser(); + if (parser && parser.parseFromString) { + doc = parser.parseFromString(string, 'text/xml'); + } + } + else if (fabric.window.ActiveXObject) { + doc = new ActiveXObject('Microsoft.XMLDOM'); + doc.async = 'false'; + // IE chokes on DOCTYPE + doc.loadXML(string.replace(//i, '')); + } + + fabric.parseSVGDocument(doc.documentElement, function (results, options) { + callback(results, options); + }, reviver); + }, + + /** + * Creates markup containing SVG font faces, + * font URLs for font faces must be collected by developers + * and are not extracted from the DOM by fabricjs + * @param {Array} objects Array of fabric objects + * @return {String} + */ + createSVGFontFacesMarkup: function(objects) { + var markup = '', fontList = { }, obj, fontFamily, + style, row, rowIndex, _char, charIndex, + fontPaths = fabric.fontPaths; + + for (var i = 0, len = objects.length; i < len; i++) { + obj = objects[i]; + fontFamily = obj.fontFamily; + if (obj.type.indexOf('text') === -1 || fontList[fontFamily] || !fontPaths[fontFamily]) { + continue; + } + fontList[fontFamily] = true; + if (!obj.styles) { + continue; + } + style = obj.styles; + for (rowIndex in style) { + row = style[rowIndex]; + for (charIndex in row) { + _char = row[charIndex]; + fontFamily = _char.fontFamily; + if (!fontList[fontFamily] && fontPaths[fontFamily]) { + fontList[fontFamily] = true; + } + } + } + } + + for (var j in fontList) { + markup += [ + //jscs:disable validateIndentation + '\t\t@font-face {\n', + '\t\t\tfont-family: \'', j, '\';\n', + '\t\t\tsrc: url(\'', fontPaths[j], '\');\n', + '\t\t}\n' + //jscs:enable validateIndentation + ].join(''); + } + + if (markup) { + markup = [ + //jscs:disable validateIndentation + '\t\n' + //jscs:enable validateIndentation + ].join(''); + } + + return markup; + }, + + /** + * Creates markup containing SVG referenced elements like patterns, gradients etc. + * @param {fabric.Canvas} canvas instance of fabric.Canvas + * @return {String} + */ + createSVGRefElementsMarkup: function(canvas) { + var markup = [ ]; + + _createSVGPattern(markup, canvas, 'backgroundColor'); + _createSVGPattern(markup, canvas, 'overlayColor'); + + return markup.join(''); + } + }); + +})(typeof exports !== 'undefined' ? exports : this); + + +fabric.ElementsParser = function(elements, callback, options, reviver) { + this.elements = elements; + this.callback = callback; + this.options = options; + this.reviver = reviver; + this.svgUid = (options && options.svgUid) || 0; +}; + +fabric.ElementsParser.prototype.parse = function() { + this.instances = new Array(this.elements.length); + this.numElements = this.elements.length; + + this.createObjects(); +}; + +fabric.ElementsParser.prototype.createObjects = function() { + for (var i = 0, len = this.elements.length; i < len; i++) { + this.elements[i].setAttribute('svgUid', this.svgUid); + (function(_this, i) { + setTimeout(function() { + _this.createObject(_this.elements[i], i); + }, 0); + })(this, i); + } +}; + +fabric.ElementsParser.prototype.createObject = function(el, index) { + var klass = fabric[fabric.util.string.capitalize(el.tagName)]; + if (klass && klass.fromElement) { + try { + this._createObject(klass, el, index); + } + catch (err) { + fabric.log(err); + } + } + else { + this.checkIfDone(); + } +}; + +fabric.ElementsParser.prototype._createObject = function(klass, el, index) { + if (klass.async) { + klass.fromElement(el, this.createCallback(index, el), this.options); + } + else { + var obj = klass.fromElement(el, this.options); + this.resolveGradient(obj, 'fill'); + this.resolveGradient(obj, 'stroke'); + this.reviver && this.reviver(el, obj); + this.instances[index] = obj; + this.checkIfDone(); + } +}; + +fabric.ElementsParser.prototype.createCallback = function(index, el) { + var _this = this; + return function(obj) { + _this.resolveGradient(obj, 'fill'); + _this.resolveGradient(obj, 'stroke'); + _this.reviver && _this.reviver(el, obj); + _this.instances[index] = obj; + _this.checkIfDone(); + }; +}; + +fabric.ElementsParser.prototype.resolveGradient = function(obj, property) { + + var instanceFillValue = obj.get(property); + if (!(/^url\(/).test(instanceFillValue)) { + return; + } + var gradientId = instanceFillValue.slice(5, instanceFillValue.length - 1); + if (fabric.gradientDefs[this.svgUid][gradientId]) { + obj.set(property, + fabric.Gradient.fromElement(fabric.gradientDefs[this.svgUid][gradientId], obj)); + } +}; + +fabric.ElementsParser.prototype.checkIfDone = function() { + if (--this.numElements === 0) { + this.instances = this.instances.filter(function(el) { + return el != null; + }); + this.callback(this.instances); + } +}; + + +(function(global) { + + 'use strict'; + + /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */ + + var fabric = global.fabric || (global.fabric = { }); + + if (fabric.Point) { + fabric.warn('fabric.Point is already defined'); + return; + } + + fabric.Point = Point; + + /** + * Point class + * @class fabric.Point + * @memberOf fabric + * @constructor + * @param {Number} x + * @param {Number} y + * @return {fabric.Point} thisArg + */ + function Point(x, y) { + this.x = x; + this.y = y; + } + + Point.prototype = /** @lends fabric.Point.prototype */ { + + constructor: Point, + + /** + * Adds another point to this one and returns another one + * @param {fabric.Point} that + * @return {fabric.Point} new Point instance with added values + */ + add: function (that) { + return new Point(this.x + that.x, this.y + that.y); + }, + + /** + * Adds another point to this one + * @param {fabric.Point} that + * @return {fabric.Point} thisArg + */ + addEquals: function (that) { + this.x += that.x; + this.y += that.y; + return this; + }, + + /** + * Adds value to this point and returns a new one + * @param {Number} scalar + * @return {fabric.Point} new Point with added value + */ + scalarAdd: function (scalar) { + return new Point(this.x + scalar, this.y + scalar); + }, + + /** + * Adds value to this point + * @param {Number} scalar + * @return {fabric.Point} thisArg + */ + scalarAddEquals: function (scalar) { + this.x += scalar; + this.y += scalar; + return this; + }, + + /** + * Subtracts another point from this point and returns a new one + * @param {fabric.Point} that + * @return {fabric.Point} new Point object with subtracted values + */ + subtract: function (that) { + return new Point(this.x - that.x, this.y - that.y); + }, + + /** + * Subtracts another point from this point + * @param {fabric.Point} that + * @return {fabric.Point} thisArg + */ + subtractEquals: function (that) { + this.x -= that.x; + this.y -= that.y; + return this; + }, + + /** + * Subtracts value from this point and returns a new one + * @param {Number} scalar + * @return {fabric.Point} + */ + scalarSubtract: function (scalar) { + return new Point(this.x - scalar, this.y - scalar); + }, + + /** + * Subtracts value from this point + * @param {Number} scalar + * @return {fabric.Point} thisArg + */ + scalarSubtractEquals: function (scalar) { + this.x -= scalar; + this.y -= scalar; + return this; + }, + + /** + * Miltiplies this point by a value and returns a new one + * @param {Number} scalar + * @return {fabric.Point} + */ + multiply: function (scalar) { + return new Point(this.x * scalar, this.y * scalar); + }, + + /** + * Miltiplies this point by a value + * @param {Number} scalar + * @return {fabric.Point} thisArg + */ + multiplyEquals: function (scalar) { + this.x *= scalar; + this.y *= scalar; + return this; + }, + + /** + * Divides this point by a value and returns a new one + * @param {Number} scalar + * @return {fabric.Point} + */ + divide: function (scalar) { + return new Point(this.x / scalar, this.y / scalar); + }, + + /** + * Divides this point by a value + * @param {Number} scalar + * @return {fabric.Point} thisArg + */ + divideEquals: function (scalar) { + this.x /= scalar; + this.y /= scalar; + return this; + }, + + /** + * Returns true if this point is equal to another one + * @param {fabric.Point} that + * @return {Boolean} + */ + eq: function (that) { + return (this.x === that.x && this.y === that.y); + }, + + /** + * Returns true if this point is less than another one + * @param {fabric.Point} that + * @return {Boolean} + */ + lt: function (that) { + return (this.x < that.x && this.y < that.y); + }, + + /** + * Returns true if this point is less than or equal to another one + * @param {fabric.Point} that + * @return {Boolean} + */ + lte: function (that) { + return (this.x <= that.x && this.y <= that.y); + }, + + /** + + * Returns true if this point is greater another one + * @param {fabric.Point} that + * @return {Boolean} + */ + gt: function (that) { + return (this.x > that.x && this.y > that.y); + }, + + /** + * Returns true if this point is greater than or equal to another one + * @param {fabric.Point} that + * @return {Boolean} + */ + gte: function (that) { + return (this.x >= that.x && this.y >= that.y); + }, + + /** + * Returns new point which is the result of linear interpolation with this one and another one + * @param {fabric.Point} that + * @param {Number} t + * @return {fabric.Point} + */ + lerp: function (that, t) { + return new Point(this.x + (that.x - this.x) * t, this.y + (that.y - this.y) * t); + }, + + /** + * Returns distance from this point and another one + * @param {fabric.Point} that + * @return {Number} + */ + distanceFrom: function (that) { + var dx = this.x - that.x, + dy = this.y - that.y; + return Math.sqrt(dx * dx + dy * dy); + }, + + /** + * Returns the point between this point and another one + * @param {fabric.Point} that + * @return {fabric.Point} + */ + midPointFrom: function (that) { + return new Point(this.x + (that.x - this.x)/2, this.y + (that.y - this.y)/2); + }, + + /** + * Returns a new point which is the min of this and another one + * @param {fabric.Point} that + * @return {fabric.Point} + */ + min: function (that) { + return new Point(Math.min(this.x, that.x), Math.min(this.y, that.y)); + }, + + /** + * Returns a new point which is the max of this and another one + * @param {fabric.Point} that + * @return {fabric.Point} + */ + max: function (that) { + return new Point(Math.max(this.x, that.x), Math.max(this.y, that.y)); + }, + + /** + * Returns string representation of this point + * @return {String} + */ + toString: function () { + return this.x + ',' + this.y; + }, + + /** + * Sets x/y of this point + * @param {Number} x + * @param {Number} y + */ + setXY: function (x, y) { + this.x = x; + this.y = y; + }, + + /** + * Sets x/y of this point from another point + * @param {fabric.Point} that + */ + setFromPoint: function (that) { + this.x = that.x; + this.y = that.y; + }, + + /** + * Swaps x/y of this point and another point + * @param {fabric.Point} that + */ + swap: function (that) { + var x = this.x, + y = this.y; + this.x = that.x; + this.y = that.y; + that.x = x; + that.y = y; + } + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */ + var fabric = global.fabric || (global.fabric = { }); + + if (fabric.Intersection) { + fabric.warn('fabric.Intersection is already defined'); + return; + } + + /** + * Intersection class + * @class fabric.Intersection + * @memberOf fabric + * @constructor + */ + function Intersection(status) { + this.status = status; + this.points = []; + } + + fabric.Intersection = Intersection; + + fabric.Intersection.prototype = /** @lends fabric.Intersection.prototype */ { + + /** + * Appends a point to intersection + * @param {fabric.Point} point + */ + appendPoint: function (point) { + this.points.push(point); + }, + + /** + * Appends points to intersection + * @param {Array} points + */ + appendPoints: function (points) { + this.points = this.points.concat(points); + } + }; + + /** + * Checks if one line intersects another + * @static + * @param {fabric.Point} a1 + * @param {fabric.Point} a2 + * @param {fabric.Point} b1 + * @param {fabric.Point} b2 + * @return {fabric.Intersection} + */ + fabric.Intersection.intersectLineLine = function (a1, a2, b1, b2) { + var result, + uaT = (b2.x - b1.x) * (a1.y - b1.y) - (b2.y - b1.y) * (a1.x - b1.x), + ubT = (a2.x - a1.x) * (a1.y - b1.y) - (a2.y - a1.y) * (a1.x - b1.x), + uB = (b2.y - b1.y) * (a2.x - a1.x) - (b2.x - b1.x) * (a2.y - a1.y); + if (uB !== 0) { + var ua = uaT / uB, + ub = ubT / uB; + if (0 <= ua && ua <= 1 && 0 <= ub && ub <= 1) { + result = new Intersection('Intersection'); + result.points.push(new fabric.Point(a1.x + ua * (a2.x - a1.x), a1.y + ua * (a2.y - a1.y))); + } + else { + result = new Intersection(); + } + } + else { + if (uaT === 0 || ubT === 0) { + result = new Intersection('Coincident'); + } + else { + result = new Intersection('Parallel'); + } + } + return result; + }; + + /** + * Checks if line intersects polygon + * @static + * @param {fabric.Point} a1 + * @param {fabric.Point} a2 + * @param {Array} points + * @return {fabric.Intersection} + */ + fabric.Intersection.intersectLinePolygon = function(a1, a2, points) { + var result = new Intersection(), + length = points.length; + + for (var i = 0; i < length; i++) { + var b1 = points[i], + b2 = points[(i + 1) % length], + inter = Intersection.intersectLineLine(a1, a2, b1, b2); + + result.appendPoints(inter.points); + } + if (result.points.length > 0) { + result.status = 'Intersection'; + } + return result; + }; + + /** + * Checks if polygon intersects another polygon + * @static + * @param {Array} points1 + * @param {Array} points2 + * @return {fabric.Intersection} + */ + fabric.Intersection.intersectPolygonPolygon = function (points1, points2) { + var result = new Intersection(), + length = points1.length; + + for (var i = 0; i < length; i++) { + var a1 = points1[i], + a2 = points1[(i + 1) % length], + inter = Intersection.intersectLinePolygon(a1, a2, points2); + + result.appendPoints(inter.points); + } + if (result.points.length > 0) { + result.status = 'Intersection'; + } + return result; + }; + + /** + * Checks if polygon intersects rectangle + * @static + * @param {Array} points + * @param {Number} r1 + * @param {Number} r2 + * @return {fabric.Intersection} + */ + fabric.Intersection.intersectPolygonRectangle = function (points, r1, r2) { + var min = r1.min(r2), + max = r1.max(r2), + topRight = new fabric.Point(max.x, min.y), + bottomLeft = new fabric.Point(min.x, max.y), + inter1 = Intersection.intersectLinePolygon(min, topRight, points), + inter2 = Intersection.intersectLinePolygon(topRight, max, points), + inter3 = Intersection.intersectLinePolygon(max, bottomLeft, points), + inter4 = Intersection.intersectLinePolygon(bottomLeft, min, points), + result = new Intersection(); + + result.appendPoints(inter1.points); + result.appendPoints(inter2.points); + result.appendPoints(inter3.points); + result.appendPoints(inter4.points); + + if (result.points.length > 0) { + result.status = 'Intersection'; + } + return result; + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + if (fabric.Color) { + fabric.warn('fabric.Color is already defined.'); + return; + } + + /** + * Color class + * The purpose of {@link fabric.Color} is to abstract and encapsulate common color operations; + * {@link fabric.Color} is a constructor and creates instances of {@link fabric.Color} objects. + * + * @class fabric.Color + * @param {String} color optional in hex or rgb(a) or hsl format or from known color list + * @return {fabric.Color} thisArg + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#colors} + */ + function Color(color) { + if (!color) { + this.setSource([0, 0, 0, 1]); + } + else { + this._tryParsingColor(color); + } + } + + fabric.Color = Color; + + fabric.Color.prototype = /** @lends fabric.Color.prototype */ { + + /** + * @private + * @param {String|Array} color Color value to parse + */ + _tryParsingColor: function(color) { + var source; + + if (color in Color.colorNameMap) { + color = Color.colorNameMap[color]; + } + + if (color === 'transparent') { + source = [255, 255, 255, 0]; + } + + if (!source) { + source = Color.sourceFromHex(color); + } + if (!source) { + source = Color.sourceFromRgb(color); + } + if (!source) { + source = Color.sourceFromHsl(color); + } + if (!source) { + //if color is not recognize let's make black as canvas does + source = [0, 0, 0, 1]; + } + if (source) { + this.setSource(source); + } + }, + + /** + * Adapted from https://github.com/mjijackson + * @private + * @param {Number} r Red color value + * @param {Number} g Green color value + * @param {Number} b Blue color value + * @return {Array} Hsl color + */ + _rgbToHsl: function(r, g, b) { + r /= 255, g /= 255, b /= 255; + + var h, s, l, + max = fabric.util.array.max([r, g, b]), + min = fabric.util.array.min([r, g, b]); + + l = (max + min) / 2; + + if (max === min) { + h = s = 0; // achromatic + } + else { + var d = max - min; + s = l > 0.5 ? d / (2 - max - min) : d / (max + min); + switch (max) { + case r: + h = (g - b) / d + (g < b ? 6 : 0); + break; + case g: + h = (b - r) / d + 2; + break; + case b: + h = (r - g) / d + 4; + break; + } + h /= 6; + } + + return [ + Math.round(h * 360), + Math.round(s * 100), + Math.round(l * 100) + ]; + }, + + /** + * Returns source of this color (where source is an array representation; ex: [200, 200, 100, 1]) + * @return {Array} + */ + getSource: function() { + return this._source; + }, + + /** + * Sets source of this color (where source is an array representation; ex: [200, 200, 100, 1]) + * @param {Array} source + */ + setSource: function(source) { + this._source = source; + }, + + /** + * Returns color represenation in RGB format + * @return {String} ex: rgb(0-255,0-255,0-255) + */ + toRgb: function() { + var source = this.getSource(); + return 'rgb(' + source[0] + ',' + source[1] + ',' + source[2] + ')'; + }, + + /** + * Returns color represenation in RGBA format + * @return {String} ex: rgba(0-255,0-255,0-255,0-1) + */ + toRgba: function() { + var source = this.getSource(); + return 'rgba(' + source[0] + ',' + source[1] + ',' + source[2] + ',' + source[3] + ')'; + }, + + /** + * Returns color represenation in HSL format + * @return {String} ex: hsl(0-360,0%-100%,0%-100%) + */ + toHsl: function() { + var source = this.getSource(), + hsl = this._rgbToHsl(source[0], source[1], source[2]); + + return 'hsl(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%)'; + }, + + /** + * Returns color represenation in HSLA format + * @return {String} ex: hsla(0-360,0%-100%,0%-100%,0-1) + */ + toHsla: function() { + var source = this.getSource(), + hsl = this._rgbToHsl(source[0], source[1], source[2]); + + return 'hsla(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%,' + source[3] + ')'; + }, + + /** + * Returns color represenation in HEX format + * @return {String} ex: FF5555 + */ + toHex: function() { + var source = this.getSource(), r, g, b; + + r = source[0].toString(16); + r = (r.length === 1) ? ('0' + r) : r; + + g = source[1].toString(16); + g = (g.length === 1) ? ('0' + g) : g; + + b = source[2].toString(16); + b = (b.length === 1) ? ('0' + b) : b; + + return r.toUpperCase() + g.toUpperCase() + b.toUpperCase(); + }, + + /** + * Gets value of alpha channel for this color + * @return {Number} 0-1 + */ + getAlpha: function() { + return this.getSource()[3]; + }, + + /** + * Sets value of alpha channel for this color + * @param {Number} alpha Alpha value 0-1 + * @return {fabric.Color} thisArg + */ + setAlpha: function(alpha) { + var source = this.getSource(); + source[3] = alpha; + this.setSource(source); + return this; + }, + + /** + * Transforms color to its grayscale representation + * @return {fabric.Color} thisArg + */ + toGrayscale: function() { + var source = this.getSource(), + average = parseInt((source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0), 10), + currentAlpha = source[3]; + this.setSource([average, average, average, currentAlpha]); + return this; + }, + + /** + * Transforms color to its black and white representation + * @param {Number} threshold + * @return {fabric.Color} thisArg + */ + toBlackWhite: function(threshold) { + var source = this.getSource(), + average = (source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0), + currentAlpha = source[3]; + + threshold = threshold || 127; + + average = (Number(average) < Number(threshold)) ? 0 : 255; + this.setSource([average, average, average, currentAlpha]); + return this; + }, + + /** + * Overlays color with another color + * @param {String|fabric.Color} otherColor + * @return {fabric.Color} thisArg + */ + overlayWith: function(otherColor) { + if (!(otherColor instanceof Color)) { + otherColor = new Color(otherColor); + } + + var result = [], + alpha = this.getAlpha(), + otherAlpha = 0.5, + source = this.getSource(), + otherSource = otherColor.getSource(); + + for (var i = 0; i < 3; i++) { + result.push(Math.round((source[i] * (1 - otherAlpha)) + (otherSource[i] * otherAlpha))); + } + + result[3] = alpha; + this.setSource(result); + return this; + } + }; + + /** + * Regex matching color in RGB or RGBA formats (ex: rgb(0, 0, 0), rgba(255, 100, 10, 0.5), rgba( 255 , 100 , 10 , 0.5 ), rgb(1,1,1), rgba(100%, 60%, 10%, 0.5)) + * @static + * @field + * @memberOf fabric.Color + */ + fabric.Color.reRGBa = /^rgba?\(\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/; + + /** + * Regex matching color in HSL or HSLA formats (ex: hsl(200, 80%, 10%), hsla(300, 50%, 80%, 0.5), hsla( 300 , 50% , 80% , 0.5 )) + * @static + * @field + * @memberOf fabric.Color + */ + fabric.Color.reHSLa = /^hsla?\(\s*(\d{1,3})\s*,\s*(\d{1,3}\%)\s*,\s*(\d{1,3}\%)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/; + + /** + * Regex matching color in HEX format (ex: #FF5555, 010155, aff) + * @static + * @field + * @memberOf fabric.Color + */ + fabric.Color.reHex = /^#?([0-9a-f]{6}|[0-9a-f]{3})$/i; + + /** + * Map of the 17 basic color names with HEX code + * @static + * @field + * @memberOf fabric.Color + * @see: http://www.w3.org/TR/CSS2/syndata.html#color-units + */ + fabric.Color.colorNameMap = { + aqua: '#00FFFF', + black: '#000000', + blue: '#0000FF', + fuchsia: '#FF00FF', + gray: '#808080', + grey: '#808080', + green: '#008000', + lime: '#00FF00', + maroon: '#800000', + navy: '#000080', + olive: '#808000', + orange: '#FFA500', + purple: '#800080', + red: '#FF0000', + silver: '#C0C0C0', + teal: '#008080', + white: '#FFFFFF', + yellow: '#FFFF00' + }; + + /** + * @private + * @param {Number} p + * @param {Number} q + * @param {Number} t + * @return {Number} + */ + function hue2rgb(p, q, t) { + if (t < 0) { + t += 1; + } + if (t > 1) { + t -= 1; + } + if (t < 1/6) { + return p + (q - p) * 6 * t; + } + if (t < 1/2) { + return q; + } + if (t < 2/3) { + return p + (q - p) * (2/3 - t) * 6; + } + return p; + } + + /** + * Returns new color object, when given a color in RGB format + * @memberOf fabric.Color + * @param {String} color Color value ex: rgb(0-255,0-255,0-255) + * @return {fabric.Color} + */ + fabric.Color.fromRgb = function(color) { + return Color.fromSource(Color.sourceFromRgb(color)); + }; + + /** + * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in RGB or RGBA format + * @memberOf fabric.Color + * @param {String} color Color value ex: rgb(0-255,0-255,0-255), rgb(0%-100%,0%-100%,0%-100%) + * @return {Array} source + */ + fabric.Color.sourceFromRgb = function(color) { + var match = color.match(Color.reRGBa); + if (match) { + var r = parseInt(match[1], 10) / (/%$/.test(match[1]) ? 100 : 1) * (/%$/.test(match[1]) ? 255 : 1), + g = parseInt(match[2], 10) / (/%$/.test(match[2]) ? 100 : 1) * (/%$/.test(match[2]) ? 255 : 1), + b = parseInt(match[3], 10) / (/%$/.test(match[3]) ? 100 : 1) * (/%$/.test(match[3]) ? 255 : 1); + + return [ + parseInt(r, 10), + parseInt(g, 10), + parseInt(b, 10), + match[4] ? parseFloat(match[4]) : 1 + ]; + } + }; + + /** + * Returns new color object, when given a color in RGBA format + * @static + * @function + * @memberOf fabric.Color + * @param {String} color + * @return {fabric.Color} + */ + fabric.Color.fromRgba = Color.fromRgb; + + /** + * Returns new color object, when given a color in HSL format + * @param {String} color Color value ex: hsl(0-260,0%-100%,0%-100%) + * @memberOf fabric.Color + * @return {fabric.Color} + */ + fabric.Color.fromHsl = function(color) { + return Color.fromSource(Color.sourceFromHsl(color)); + }; + + /** + * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in HSL or HSLA format. + * Adapted from https://github.com/mjijackson + * @memberOf fabric.Color + * @param {String} color Color value ex: hsl(0-360,0%-100%,0%-100%) or hsla(0-360,0%-100%,0%-100%, 0-1) + * @return {Array} source + * @see http://http://www.w3.org/TR/css3-color/#hsl-color + */ + fabric.Color.sourceFromHsl = function(color) { + var match = color.match(Color.reHSLa); + if (!match) { + return; + } + + var h = (((parseFloat(match[1]) % 360) + 360) % 360) / 360, + s = parseFloat(match[2]) / (/%$/.test(match[2]) ? 100 : 1), + l = parseFloat(match[3]) / (/%$/.test(match[3]) ? 100 : 1), + r, g, b; + + if (s === 0) { + r = g = b = l; + } + else { + var q = l <= 0.5 ? l * (s + 1) : l + s - l * s, + p = l * 2 - q; + + r = hue2rgb(p, q, h + 1/3); + g = hue2rgb(p, q, h); + b = hue2rgb(p, q, h - 1/3); + } + + return [ + Math.round(r * 255), + Math.round(g * 255), + Math.round(b * 255), + match[4] ? parseFloat(match[4]) : 1 + ]; + }; + + /** + * Returns new color object, when given a color in HSLA format + * @static + * @function + * @memberOf fabric.Color + * @param {String} color + * @return {fabric.Color} + */ + fabric.Color.fromHsla = Color.fromHsl; + + /** + * Returns new color object, when given a color in HEX format + * @static + * @memberOf fabric.Color + * @param {String} color Color value ex: FF5555 + * @return {fabric.Color} + */ + fabric.Color.fromHex = function(color) { + return Color.fromSource(Color.sourceFromHex(color)); + }; + + /** + * Returns array represenatation (ex: [100, 100, 200, 1]) of a color that's in HEX format + * @static + * @memberOf fabric.Color + * @param {String} color ex: FF5555 + * @return {Array} source + */ + fabric.Color.sourceFromHex = function(color) { + if (color.match(Color.reHex)) { + var value = color.slice(color.indexOf('#') + 1), + isShortNotation = (value.length === 3), + r = isShortNotation ? (value.charAt(0) + value.charAt(0)) : value.substring(0, 2), + g = isShortNotation ? (value.charAt(1) + value.charAt(1)) : value.substring(2, 4), + b = isShortNotation ? (value.charAt(2) + value.charAt(2)) : value.substring(4, 6); + + return [ + parseInt(r, 16), + parseInt(g, 16), + parseInt(b, 16), + 1 + ]; + } + }; + + /** + * Returns new color object, when given color in array representation (ex: [200, 100, 100, 0.5]) + * @static + * @memberOf fabric.Color + * @param {Array} source + * @return {fabric.Color} + */ + fabric.Color.fromSource = function(source) { + var oColor = new Color(); + oColor.setSource(source); + return oColor; + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function() { + + /* _FROM_SVG_START_ */ + function getColorStop(el) { + var style = el.getAttribute('style'), + offset = el.getAttribute('offset') || 0, + color, colorAlpha, opacity; + + // convert percents to absolute values + offset = parseFloat(offset) / (/%$/.test(offset) ? 100 : 1); + offset = offset < 0 ? 0 : offset > 1 ? 1 : offset; + if (style) { + var keyValuePairs = style.split(/\s*;\s*/); + + if (keyValuePairs[keyValuePairs.length - 1] === '') { + keyValuePairs.pop(); + } + + for (var i = keyValuePairs.length; i--; ) { + + var split = keyValuePairs[i].split(/\s*:\s*/), + key = split[0].trim(), + value = split[1].trim(); + + if (key === 'stop-color') { + color = value; + } + else if (key === 'stop-opacity') { + opacity = value; + } + } + } + + if (!color) { + color = el.getAttribute('stop-color') || 'rgb(0,0,0)'; + } + if (!opacity) { + opacity = el.getAttribute('stop-opacity'); + } + + color = new fabric.Color(color); + colorAlpha = color.getAlpha(); + opacity = isNaN(parseFloat(opacity)) ? 1 : parseFloat(opacity); + opacity *= colorAlpha; + + return { + offset: offset, + color: color.toRgb(), + opacity: opacity + }; + } + + function getLinearCoords(el) { + return { + x1: el.getAttribute('x1') || 0, + y1: el.getAttribute('y1') || 0, + x2: el.getAttribute('x2') || '100%', + y2: el.getAttribute('y2') || 0 + }; + } + + function getRadialCoords(el) { + return { + x1: el.getAttribute('fx') || el.getAttribute('cx') || '50%', + y1: el.getAttribute('fy') || el.getAttribute('cy') || '50%', + r1: 0, + x2: el.getAttribute('cx') || '50%', + y2: el.getAttribute('cy') || '50%', + r2: el.getAttribute('r') || '50%' + }; + } + /* _FROM_SVG_END_ */ + + /** + * Gradient class + * @class fabric.Gradient + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#gradients} + * @see {@link fabric.Gradient#initialize} for constructor definition + */ + fabric.Gradient = fabric.util.createClass(/** @lends fabric.Gradient.prototype */ { + + /** + * Horizontal offset for aligning gradients coming from SVG when outside pathgroups + * @type Number + * @default 0 + */ + offsetX: 0, + + /** + * Vertical offset for aligning gradients coming from SVG when outside pathgroups + * @type Number + * @default 0 + */ + offsetY: 0, + + /** + * Constructor + * @param {Object} [options] Options object with type, coords, gradientUnits and colorStops + * @return {fabric.Gradient} thisArg + */ + initialize: function(options) { + options || (options = { }); + + var coords = { }; + + this.id = fabric.Object.__uid++; + this.type = options.type || 'linear'; + + coords = { + x1: options.coords.x1 || 0, + y1: options.coords.y1 || 0, + x2: options.coords.x2 || 0, + y2: options.coords.y2 || 0 + }; + + if (this.type === 'radial') { + coords.r1 = options.coords.r1 || 0; + coords.r2 = options.coords.r2 || 0; + } + this.coords = coords; + this.colorStops = options.colorStops.slice(); + if (options.gradientTransform) { + this.gradientTransform = options.gradientTransform; + } + this.offsetX = options.offsetX || this.offsetX; + this.offsetY = options.offsetY || this.offsetY; + }, + + /** + * Adds another colorStop + * @param {Object} colorStop Object with offset and color + * @return {fabric.Gradient} thisArg + */ + addColorStop: function(colorStop) { + for (var position in colorStop) { + var color = new fabric.Color(colorStop[position]); + this.colorStops.push({ + offset: position, + color: color.toRgb(), + opacity: color.getAlpha() + }); + } + return this; + }, + + /** + * Returns object representation of a gradient + * @return {Object} + */ + toObject: function() { + return { + type: this.type, + coords: this.coords, + colorStops: this.colorStops, + offsetX: this.offsetX, + offsetY: this.offsetY, + gradientTransform: this.gradientTransform ? this.gradientTransform.concat() : this.gradientTransform + }; + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an gradient + * @param {Object} object Object to create a gradient for + * @param {Boolean} normalize Whether coords should be normalized + * @return {String} SVG representation of an gradient (linear/radial) + */ + toSVG: function(object) { + var coords = fabric.util.object.clone(this.coords), + markup, commonAttributes; + + // colorStops must be sorted ascending + this.colorStops.sort(function(a, b) { + return a.offset - b.offset; + }); + + if (!(object.group && object.group.type === 'path-group')) { + for (var prop in coords) { + if (prop === 'x1' || prop === 'x2' || prop === 'r2') { + coords[prop] += this.offsetX - object.width / 2; + } + else if (prop === 'y1' || prop === 'y2') { + coords[prop] += this.offsetY - object.height / 2; + } + } + } + + commonAttributes = 'id="SVGID_' + this.id + + '" gradientUnits="userSpaceOnUse"'; + if (this.gradientTransform) { + commonAttributes += ' gradientTransform="matrix(' + this.gradientTransform.join(' ') + ')" '; + } + if (this.type === 'linear') { + markup = [ + //jscs:disable validateIndentation + '\n' + //jscs:enable validateIndentation + ]; + } + else if (this.type === 'radial') { + markup = [ + //jscs:disable validateIndentation + '\n' + //jscs:enable validateIndentation + ]; + } + + for (var i = 0; i < this.colorStops.length; i++) { + markup.push( + //jscs:disable validateIndentation + '\n' + //jscs:enable validateIndentation + ); + } + + markup.push((this.type === 'linear' ? '\n' : '\n')); + + return markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns an instance of CanvasGradient + * @param {CanvasRenderingContext2D} ctx Context to render on + * @return {CanvasGradient} + */ + toLive: function(ctx, object) { + var gradient, prop, coords = fabric.util.object.clone(this.coords); + + if (!this.type) { + return; + } + + if (object.group && object.group.type === 'path-group') { + for (prop in coords) { + if (prop === 'x1' || prop === 'x2') { + coords[prop] += -this.offsetX + object.width / 2; + } + else if (prop === 'y1' || prop === 'y2') { + coords[prop] += -this.offsetY + object.height / 2; + } + } + } + + if (this.type === 'linear') { + gradient = ctx.createLinearGradient( + coords.x1, coords.y1, coords.x2, coords.y2); + } + else if (this.type === 'radial') { + gradient = ctx.createRadialGradient( + coords.x1, coords.y1, coords.r1, coords.x2, coords.y2, coords.r2); + } + + for (var i = 0, len = this.colorStops.length; i < len; i++) { + var color = this.colorStops[i].color, + opacity = this.colorStops[i].opacity, + offset = this.colorStops[i].offset; + + if (typeof opacity !== 'undefined') { + color = new fabric.Color(color).setAlpha(opacity).toRgba(); + } + gradient.addColorStop(parseFloat(offset), color); + } + + return gradient; + } + }); + + fabric.util.object.extend(fabric.Gradient, { + + /* _FROM_SVG_START_ */ + /** + * Returns {@link fabric.Gradient} instance from an SVG element + * @static + * @memberOf fabric.Gradient + * @param {SVGGradientElement} el SVG gradient element + * @param {fabric.Object} instance + * @return {fabric.Gradient} Gradient instance + * @see http://www.w3.org/TR/SVG/pservers.html#LinearGradientElement + * @see http://www.w3.org/TR/SVG/pservers.html#RadialGradientElement + */ + fromElement: function(el, instance) { + + /** + * @example: + * + * + * + * + * + * + * OR + * + * + * + * + * + * + * OR + * + * + * + * + * + * + * + * OR + * + * + * + * + * + * + * + */ + + var colorStopEls = el.getElementsByTagName('stop'), + type = (el.nodeName === 'linearGradient' ? 'linear' : 'radial'), + gradientUnits = el.getAttribute('gradientUnits') || 'objectBoundingBox', + gradientTransform = el.getAttribute('gradientTransform'), + colorStops = [], + coords = { }, ellipseMatrix; + + if (type === 'linear') { + coords = getLinearCoords(el); + } + else if (type === 'radial') { + coords = getRadialCoords(el); + } + + for (var i = colorStopEls.length; i--; ) { + colorStops.push(getColorStop(colorStopEls[i])); + } + + ellipseMatrix = _convertPercentUnitsToValues(instance, coords, gradientUnits); + + var gradient = new fabric.Gradient({ + type: type, + coords: coords, + colorStops: colorStops, + offsetX: -instance.left, + offsetY: -instance.top + }); + + if (gradientTransform || ellipseMatrix !== '') { + gradient.gradientTransform = fabric.parseTransformAttribute((gradientTransform || '') + ellipseMatrix); + } + return gradient; + }, + /* _FROM_SVG_END_ */ + + /** + * Returns {@link fabric.Gradient} instance from its object representation + * @static + * @memberOf fabric.Gradient + * @param {Object} obj + * @param {Object} [options] Options object + */ + forObject: function(obj, options) { + options || (options = { }); + _convertPercentUnitsToValues(obj, options.coords, 'userSpaceOnUse'); + return new fabric.Gradient(options); + } + }); + + /** + * @private + */ + function _convertPercentUnitsToValues(object, options, gradientUnits) { + var propValue, addFactor = 0, multFactor = 1, ellipseMatrix = ''; + for (var prop in options) { + propValue = parseFloat(options[prop], 10); + if (typeof options[prop] === 'string' && /^\d+%$/.test(options[prop])) { + multFactor = 0.01; + } + else { + multFactor = 1; + } + if (prop === 'x1' || prop === 'x2' || prop === 'r2') { + multFactor *= gradientUnits === 'objectBoundingBox' ? object.width : 1; + addFactor = gradientUnits === 'objectBoundingBox' ? object.left || 0 : 0; + } + else if (prop === 'y1' || prop === 'y2') { + multFactor *= gradientUnits === 'objectBoundingBox' ? object.height : 1; + addFactor = gradientUnits === 'objectBoundingBox' ? object.top || 0 : 0; + } + options[prop] = propValue * multFactor + addFactor; + } + if (object.type === 'ellipse' && + options.r2 !== null && + gradientUnits === 'objectBoundingBox' && + object.rx !== object.ry) { + + var scaleFactor = object.ry/object.rx; + ellipseMatrix = ' scale(1, ' + scaleFactor + ')'; + if (options.y1) { + options.y1 /= scaleFactor; + } + if (options.y2) { + options.y2 /= scaleFactor; + } + } + return ellipseMatrix; + } +})(); + + +/** + * Pattern class + * @class fabric.Pattern + * @see {@link http://fabricjs.com/patterns|Pattern demo} + * @see {@link http://fabricjs.com/dynamic-patterns|DynamicPattern demo} + * @see {@link fabric.Pattern#initialize} for constructor definition + */ +fabric.Pattern = fabric.util.createClass(/** @lends fabric.Pattern.prototype */ { + + /** + * Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat) + * @type String + * @default + */ + repeat: 'repeat', + + /** + * Pattern horizontal offset from object's left/top corner + * @type Number + * @default + */ + offsetX: 0, + + /** + * Pattern vertical offset from object's left/top corner + * @type Number + * @default + */ + offsetY: 0, + + /** + * Constructor + * @param {Object} [options] Options object + * @return {fabric.Pattern} thisArg + */ + initialize: function(options) { + options || (options = { }); + + this.id = fabric.Object.__uid++; + + if (options.source) { + if (typeof options.source === 'string') { + // function string + if (typeof fabric.util.getFunctionBody(options.source) !== 'undefined') { + this.source = new Function(fabric.util.getFunctionBody(options.source)); + } + else { + // img src string + var _this = this; + this.source = fabric.util.createImage(); + fabric.util.loadImage(options.source, function(img) { + _this.source = img; + }); + } + } + else { + // img element + this.source = options.source; + } + } + if (options.repeat) { + this.repeat = options.repeat; + } + if (options.offsetX) { + this.offsetX = options.offsetX; + } + if (options.offsetY) { + this.offsetY = options.offsetY; + } + }, + + /** + * Returns object representation of a pattern + * @return {Object} Object representation of a pattern instance + */ + toObject: function() { + + var source; + + // callback + if (typeof this.source === 'function') { + source = String(this.source); + } + // element + else if (typeof this.source.src === 'string') { + source = this.source.src; + } + // element + else if (typeof this.source === 'object' && this.source.toDataURL) { + source = this.source.toDataURL(); + } + + return { + source: source, + repeat: this.repeat, + offsetX: this.offsetX, + offsetY: this.offsetY + }; + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of a pattern + * @param {fabric.Object} object + * @return {String} SVG representation of a pattern + */ + toSVG: function(object) { + var patternSource = typeof this.source === 'function' ? this.source() : this.source, + patternWidth = patternSource.width / object.getWidth(), + patternHeight = patternSource.height / object.getHeight(), + patternOffsetX = this.offsetX / object.getWidth(), + patternOffsetY = this.offsetY / object.getHeight(), + patternImgSrc = ''; + if (this.repeat === 'repeat-x' || this.repeat === 'no-repeat') { + patternHeight = 1; + } + if (this.repeat === 'repeat-y' || this.repeat === 'no-repeat') { + patternWidth = 1; + } + if (patternSource.src) { + patternImgSrc = patternSource.src; + } + else if (patternSource.toDataURL) { + patternImgSrc = patternSource.toDataURL(); + } + + return '\n' + + '\n' + + '\n'; + }, + /* _TO_SVG_END_ */ + + /** + * Returns an instance of CanvasPattern + * @param {CanvasRenderingContext2D} ctx Context to create pattern + * @return {CanvasPattern} + */ + toLive: function(ctx) { + var source = typeof this.source === 'function' + ? this.source() + : this.source; + + // if the image failed to load, return, and allow rest to continue loading + if (!source) { + return ''; + } + + // if an image + if (typeof source.src !== 'undefined') { + if (!source.complete) { + return ''; + } + if (source.naturalWidth === 0 || source.naturalHeight === 0) { + return ''; + } + } + return ctx.createPattern(source, this.repeat); + } +}); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + toFixed = fabric.util.toFixed; + + if (fabric.Shadow) { + fabric.warn('fabric.Shadow is already defined.'); + return; + } + + /** + * Shadow class + * @class fabric.Shadow + * @see {@link http://fabricjs.com/shadows|Shadow demo} + * @see {@link fabric.Shadow#initialize} for constructor definition + */ + fabric.Shadow = fabric.util.createClass(/** @lends fabric.Shadow.prototype */ { + + /** + * Shadow color + * @type String + * @default + */ + color: 'rgb(0,0,0)', + + /** + * Shadow blur + * @type Number + */ + blur: 0, + + /** + * Shadow horizontal offset + * @type Number + * @default + */ + offsetX: 0, + + /** + * Shadow vertical offset + * @type Number + * @default + */ + offsetY: 0, + + /** + * Whether the shadow should affect stroke operations + * @type Boolean + * @default + */ + affectStroke: false, + + /** + * Indicates whether toObject should include default values + * @type Boolean + * @default + */ + includeDefaultValues: true, + + /** + * Constructor + * @param {Object|String} [options] Options object with any of color, blur, offsetX, offsetX properties or string (e.g. "rgba(0,0,0,0.2) 2px 2px 10px, "2px 2px 10px rgba(0,0,0,0.2)") + * @return {fabric.Shadow} thisArg + */ + initialize: function(options) { + + if (typeof options === 'string') { + options = this._parseShadow(options); + } + + for (var prop in options) { + this[prop] = options[prop]; + } + + this.id = fabric.Object.__uid++; + }, + + /** + * @private + * @param {String} shadow Shadow value to parse + * @return {Object} Shadow object with color, offsetX, offsetY and blur + */ + _parseShadow: function(shadow) { + var shadowStr = shadow.trim(), + offsetsAndBlur = fabric.Shadow.reOffsetsAndBlur.exec(shadowStr) || [ ], + color = shadowStr.replace(fabric.Shadow.reOffsetsAndBlur, '') || 'rgb(0,0,0)'; + + return { + color: color.trim(), + offsetX: parseInt(offsetsAndBlur[1], 10) || 0, + offsetY: parseInt(offsetsAndBlur[2], 10) || 0, + blur: parseInt(offsetsAndBlur[3], 10) || 0 + }; + }, + + /** + * Returns a string representation of an instance + * @see http://www.w3.org/TR/css-text-decor-3/#text-shadow + * @return {String} Returns CSS3 text-shadow declaration + */ + toString: function() { + return [this.offsetX, this.offsetY, this.blur, this.color].join('px '); + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of a shadow + * @param {fabric.Object} object + * @return {String} SVG representation of a shadow + */ + toSVG: function(object) { + var fBoxX = 40, fBoxY = 40, NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS, + offset = fabric.util.rotateVector( + { x: this.offsetX, y: this.offsetY }, + fabric.util.degreesToRadians(-object.angle)), + BLUR_BOX = 20; + + if (object.width && object.height) { + //http://www.w3.org/TR/SVG/filters.html#FilterEffectsRegion + // we add some extra space to filter box to contain the blur ( 20 ) + fBoxX = toFixed((Math.abs(offset.x) + this.blur) / object.width, NUM_FRACTION_DIGITS) * 100 + BLUR_BOX; + fBoxY = toFixed((Math.abs(offset.y) + this.blur) / object.height, NUM_FRACTION_DIGITS) * 100 + BLUR_BOX; + } + if (object.flipX) { + offset.x *= -1; + } + if (object.flipY) { + offset.y *= -1; + } + return ( + '\n' + + '\t\n' + + '\t\n' + + '\t\n' + + '\t\n' + + '\t\n' + + '\t\t\n' + + '\t\t\n' + + '\t\n' + + '\n'); + }, + /* _TO_SVG_END_ */ + + /** + * Returns object representation of a shadow + * @return {Object} Object representation of a shadow instance + */ + toObject: function() { + if (this.includeDefaultValues) { + return { + color: this.color, + blur: this.blur, + offsetX: this.offsetX, + offsetY: this.offsetY, + affectStroke: this.affectStroke + }; + } + var obj = { }, proto = fabric.Shadow.prototype; + + ['color', 'blur', 'offsetX', 'offsetY', 'affectStroke'].forEach(function(prop) { + if (this[prop] !== proto[prop]) { + obj[prop] = this[prop]; + } + }, this); + + return obj; + } + }); + + /** + * Regex matching shadow offsetX, offsetY and blur (ex: "2px 2px 10px rgba(0,0,0,0.2)", "rgb(0,255,0) 2px 2px") + * @static + * @field + * @memberOf fabric.Shadow + */ + fabric.Shadow.reOffsetsAndBlur = /(?:\s|^)(-?\d+(?:px)?(?:\s?|$))?(-?\d+(?:px)?(?:\s?|$))?(\d+(?:px)?)?(?:\s?|$)(?:$|\s)/; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function () { + + 'use strict'; + + if (fabric.StaticCanvas) { + fabric.warn('fabric.StaticCanvas is already defined.'); + return; + } + + // aliases for faster resolution + var extend = fabric.util.object.extend, + getElementOffset = fabric.util.getElementOffset, + removeFromArray = fabric.util.removeFromArray, + toFixed = fabric.util.toFixed, + + CANVAS_INIT_ERROR = new Error('Could not initialize `canvas` element'); + + /** + * Static canvas class + * @class fabric.StaticCanvas + * @mixes fabric.Collection + * @mixes fabric.Observable + * @see {@link http://fabricjs.com/static_canvas|StaticCanvas demo} + * @see {@link fabric.StaticCanvas#initialize} for constructor definition + * @fires before:render + * @fires after:render + * @fires canvas:cleared + * @fires object:added + * @fires object:removed + */ + fabric.StaticCanvas = fabric.util.createClass(/** @lends fabric.StaticCanvas.prototype */ { + + /** + * Constructor + * @param {HTMLElement | String} el <canvas> element to initialize instance on + * @param {Object} [options] Options object + * @return {Object} thisArg + */ + initialize: function(el, options) { + options || (options = { }); + + this._initStatic(el, options); + }, + + /** + * Background color of canvas instance. + * Should be set via {@link fabric.StaticCanvas#setBackgroundColor}. + * @type {(String|fabric.Pattern)} + * @default + */ + backgroundColor: '', + + /** + * Background image of canvas instance. + * Should be set via {@link fabric.StaticCanvas#setBackgroundImage}. + * Backwards incompatibility note: The "backgroundImageOpacity" + * and "backgroundImageStretch" properties are deprecated since 1.3.9. + * Use {@link fabric.Image#opacity}, {@link fabric.Image#width} and {@link fabric.Image#height}. + * @type fabric.Image + * @default + */ + backgroundImage: null, + + /** + * Overlay color of canvas instance. + * Should be set via {@link fabric.StaticCanvas#setOverlayColor} + * @since 1.3.9 + * @type {(String|fabric.Pattern)} + * @default + */ + overlayColor: '', + + /** + * Overlay image of canvas instance. + * Should be set via {@link fabric.StaticCanvas#setOverlayImage}. + * Backwards incompatibility note: The "overlayImageLeft" + * and "overlayImageTop" properties are deprecated since 1.3.9. + * Use {@link fabric.Image#left} and {@link fabric.Image#top}. + * @type fabric.Image + * @default + */ + overlayImage: null, + + /** + * Indicates whether toObject/toDatalessObject should include default values + * @type Boolean + * @default + */ + includeDefaultValues: true, + + /** + * Indicates whether objects' state should be saved + * @type Boolean + * @default + */ + stateful: true, + + /** + * Indicates whether {@link fabric.Collection.add}, {@link fabric.Collection.insertAt} and {@link fabric.Collection.remove} should also re-render canvas. + * Disabling this option could give a great performance boost when adding/removing a lot of objects to/from canvas at once + * (followed by a manual rendering after addition/deletion) + * @type Boolean + * @default + */ + renderOnAddRemove: true, + + /** + * Function that determines clipping of entire canvas area + * Being passed context as first argument. See clipping canvas area in {@link https://github.com/kangax/fabric.js/wiki/FAQ} + * @type Function + * @default + */ + clipTo: null, + + /** + * Indicates whether object controls (borders/controls) are rendered above overlay image + * @type Boolean + * @default + */ + controlsAboveOverlay: false, + + /** + * Indicates whether the browser can be scrolled when using a touchscreen and dragging on the canvas + * @type Boolean + * @default + */ + allowTouchScrolling: false, + + /** + * Indicates whether this canvas will use image smoothing, this is on by default in browsers + * @type Boolean + * @default + */ + imageSmoothingEnabled: true, + + /** + * Indicates whether objects should remain in current stack position when selected. When false objects are brought to top and rendered as part of the selection group + * @type Boolean + * @default + */ + preserveObjectStacking: false, + + /** + * The transformation (in the format of Canvas transform) which focuses the viewport + * @type Array + * @default + */ + viewportTransform: [1, 0, 0, 1, 0, 0], + + /** + * if set to false background image is not affected by viewport transform + * @since 1.6.3 + * @type Boolean + * @default + */ + backgroundVpt: true, + + /** + * if set to false overlya image is not affected by viewport transform + * @since 1.6.3 + * @type Boolean + * @default + */ + overlayVpt: true, + + /** + * Callback; invoked right before object is about to be scaled/rotated + */ + onBeforeScaleRotate: function () { + /* NOOP */ + }, + + /** + * When true, canvas is scaled by devicePixelRatio for better rendering on retina screens + */ + enableRetinaScaling: true, + + /** + * @private + * @param {HTMLElement | String} el <canvas> element to initialize instance on + * @param {Object} [options] Options object + */ + _initStatic: function(el, options) { + this._objects = []; + + this._createLowerCanvas(el); + this._initOptions(options); + this._setImageSmoothing(); + + // only initialize retina scaling once + if (!this.interactive) { + this._initRetinaScaling(); + } + + if (options.overlayImage) { + this.setOverlayImage(options.overlayImage, this.renderAll.bind(this)); + } + if (options.backgroundImage) { + this.setBackgroundImage(options.backgroundImage, this.renderAll.bind(this)); + } + if (options.backgroundColor) { + this.setBackgroundColor(options.backgroundColor, this.renderAll.bind(this)); + } + if (options.overlayColor) { + this.setOverlayColor(options.overlayColor, this.renderAll.bind(this)); + } + this.calcOffset(); + }, + + /** + * @private + */ + _isRetinaScaling: function() { + return (fabric.devicePixelRatio !== 1 && this.enableRetinaScaling); + }, + + /** + * @private + */ + _initRetinaScaling: function() { + if (!this._isRetinaScaling()) { + return; + } + + this.lowerCanvasEl.setAttribute('width', this.width * fabric.devicePixelRatio); + this.lowerCanvasEl.setAttribute('height', this.height * fabric.devicePixelRatio); + + this.contextContainer.scale(fabric.devicePixelRatio, fabric.devicePixelRatio); + }, + + /** + * Calculates canvas element offset relative to the document + * This method is also attached as "resize" event handler of window + * @return {fabric.Canvas} instance + * @chainable + */ + calcOffset: function () { + this._offset = getElementOffset(this.lowerCanvasEl); + return this; + }, + + /** + * Sets {@link fabric.StaticCanvas#overlayImage|overlay image} for this canvas + * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set overlay to + * @param {Function} callback callback to invoke when image is loaded and set as an overlay + * @param {Object} [options] Optional options to set for the {@link fabric.Image|overlay image}. + * @return {fabric.Canvas} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/MnzHT/|jsFiddle demo} + * @example Normal overlayImage with left/top = 0 + * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), { + * // Needed to position overlayImage at 0/0 + * originX: 'left', + * originY: 'top' + * }); + * @example overlayImage with different properties + * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), { + * opacity: 0.5, + * angle: 45, + * left: 400, + * top: 400, + * originX: 'left', + * originY: 'top' + * }); + * @example Stretched overlayImage #1 - width/height correspond to canvas width/height + * fabric.Image.fromURL('http://fabricjs.com/assets/jail_cell_bars.png', function(img) { + * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'}); + * canvas.setOverlayImage(img, canvas.renderAll.bind(canvas)); + * }); + * @example Stretched overlayImage #2 - width/height correspond to canvas width/height + * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), { + * width: canvas.width, + * height: canvas.height, + * // Needed to position overlayImage at 0/0 + * originX: 'left', + * originY: 'top' + * }); + * @example overlayImage loaded from cross-origin + * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), { + * opacity: 0.5, + * angle: 45, + * left: 400, + * top: 400, + * originX: 'left', + * originY: 'top', + * crossOrigin: 'anonymous' + * }); + */ + setOverlayImage: function (image, callback, options) { + return this.__setBgOverlayImage('overlayImage', image, callback, options); + }, + + /** + * Sets {@link fabric.StaticCanvas#backgroundImage|background image} for this canvas + * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set background to + * @param {Function} callback Callback to invoke when image is loaded and set as background + * @param {Object} [options] Optional options to set for the {@link fabric.Image|background image}. + * @return {fabric.Canvas} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/YH9yD/|jsFiddle demo} + * @example Normal backgroundImage with left/top = 0 + * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), { + * // Needed to position backgroundImage at 0/0 + * originX: 'left', + * originY: 'top' + * }); + * @example backgroundImage with different properties + * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), { + * opacity: 0.5, + * angle: 45, + * left: 400, + * top: 400, + * originX: 'left', + * originY: 'top' + * }); + * @example Stretched backgroundImage #1 - width/height correspond to canvas width/height + * fabric.Image.fromURL('http://fabricjs.com/assets/honey_im_subtle.png', function(img) { + * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'}); + * canvas.setBackgroundImage(img, canvas.renderAll.bind(canvas)); + * }); + * @example Stretched backgroundImage #2 - width/height correspond to canvas width/height + * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), { + * width: canvas.width, + * height: canvas.height, + * // Needed to position backgroundImage at 0/0 + * originX: 'left', + * originY: 'top' + * }); + * @example backgroundImage loaded from cross-origin + * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), { + * opacity: 0.5, + * angle: 45, + * left: 400, + * top: 400, + * originX: 'left', + * originY: 'top', + * crossOrigin: 'anonymous' + * }); + */ + setBackgroundImage: function (image, callback, options) { + return this.__setBgOverlayImage('backgroundImage', image, callback, options); + }, + + /** + * Sets {@link fabric.StaticCanvas#overlayColor|background color} for this canvas + * @param {(String|fabric.Pattern)} overlayColor Color or pattern to set background color to + * @param {Function} callback Callback to invoke when background color is set + * @return {fabric.Canvas} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/pB55h/|jsFiddle demo} + * @example Normal overlayColor - color value + * canvas.setOverlayColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas)); + * @example fabric.Pattern used as overlayColor + * canvas.setOverlayColor({ + * source: 'http://fabricjs.com/assets/escheresque_ste.png' + * }, canvas.renderAll.bind(canvas)); + * @example fabric.Pattern used as overlayColor with repeat and offset + * canvas.setOverlayColor({ + * source: 'http://fabricjs.com/assets/escheresque_ste.png', + * repeat: 'repeat', + * offsetX: 200, + * offsetY: 100 + * }, canvas.renderAll.bind(canvas)); + */ + setOverlayColor: function(overlayColor, callback) { + return this.__setBgOverlayColor('overlayColor', overlayColor, callback); + }, + + /** + * Sets {@link fabric.StaticCanvas#backgroundColor|background color} for this canvas + * @param {(String|fabric.Pattern)} backgroundColor Color or pattern to set background color to + * @param {Function} callback Callback to invoke when background color is set + * @return {fabric.Canvas} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/hXzvk/|jsFiddle demo} + * @example Normal backgroundColor - color value + * canvas.setBackgroundColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas)); + * @example fabric.Pattern used as backgroundColor + * canvas.setBackgroundColor({ + * source: 'http://fabricjs.com/assets/escheresque_ste.png' + * }, canvas.renderAll.bind(canvas)); + * @example fabric.Pattern used as backgroundColor with repeat and offset + * canvas.setBackgroundColor({ + * source: 'http://fabricjs.com/assets/escheresque_ste.png', + * repeat: 'repeat', + * offsetX: 200, + * offsetY: 100 + * }, canvas.renderAll.bind(canvas)); + */ + setBackgroundColor: function(backgroundColor, callback) { + return this.__setBgOverlayColor('backgroundColor', backgroundColor, callback); + }, + + /** + * @private + * @see {@link http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-imagesmoothingenabled|WhatWG Canvas Standard} + */ + _setImageSmoothing: function() { + var ctx = this.getContext(); + + ctx.imageSmoothingEnabled = ctx.imageSmoothingEnabled || ctx.webkitImageSmoothingEnabled + || ctx.mozImageSmoothingEnabled || ctx.msImageSmoothingEnabled || ctx.oImageSmoothingEnabled; + ctx.imageSmoothingEnabled = this.imageSmoothingEnabled; + }, + + /** + * @private + * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundImage|backgroundImage} + * or {@link fabric.StaticCanvas#overlayImage|overlayImage}) + * @param {(fabric.Image|String|null)} image fabric.Image instance, URL of an image or null to set background or overlay to + * @param {Function} callback Callback to invoke when image is loaded and set as background or overlay + * @param {Object} [options] Optional options to set for the {@link fabric.Image|image}. + */ + __setBgOverlayImage: function(property, image, callback, options) { + if (typeof image === 'string') { + fabric.util.loadImage(image, function(img) { + img && (this[property] = new fabric.Image(img, options)); + callback && callback(img); + }, this, options && options.crossOrigin); + } + else { + options && image.setOptions(options); + this[property] = image; + callback && callback(image); + } + + return this; + }, + + /** + * @private + * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundColor|backgroundColor} + * or {@link fabric.StaticCanvas#overlayColor|overlayColor}) + * @param {(Object|String|null)} color Object with pattern information, color value or null + * @param {Function} [callback] Callback is invoked when color is set + */ + __setBgOverlayColor: function(property, color, callback) { + if (color && color.source) { + var _this = this; + fabric.util.loadImage(color.source, function(img) { + _this[property] = new fabric.Pattern({ + source: img, + repeat: color.repeat, + offsetX: color.offsetX, + offsetY: color.offsetY + }); + callback && callback(); + }); + } + else { + this[property] = color; + callback && callback(); + } + + return this; + }, + + /** + * @private + */ + _createCanvasElement: function() { + var element = fabric.document.createElement('canvas'); + if (!element.style) { + element.style = { }; + } + if (!element) { + throw CANVAS_INIT_ERROR; + } + this._initCanvasElement(element); + return element; + }, + + /** + * @private + * @param {HTMLElement} element + */ + _initCanvasElement: function(element) { + fabric.util.createCanvasElement(element); + + if (typeof element.getContext === 'undefined') { + throw CANVAS_INIT_ERROR; + } + }, + + /** + * @private + * @param {Object} [options] Options object + */ + _initOptions: function (options) { + for (var prop in options) { + this[prop] = options[prop]; + } + + this.width = this.width || parseInt(this.lowerCanvasEl.width, 10) || 0; + this.height = this.height || parseInt(this.lowerCanvasEl.height, 10) || 0; + + if (!this.lowerCanvasEl.style) { + return; + } + + this.lowerCanvasEl.width = this.width; + this.lowerCanvasEl.height = this.height; + + this.lowerCanvasEl.style.width = this.width + 'px'; + this.lowerCanvasEl.style.height = this.height + 'px'; + + this.viewportTransform = this.viewportTransform.slice(); + }, + + /** + * Creates a bottom canvas + * @private + * @param {HTMLElement} [canvasEl] + */ + _createLowerCanvas: function (canvasEl) { + this.lowerCanvasEl = fabric.util.getById(canvasEl) || this._createCanvasElement(); + this._initCanvasElement(this.lowerCanvasEl); + + fabric.util.addClass(this.lowerCanvasEl, 'lower-canvas'); + + if (this.interactive) { + this._applyCanvasStyle(this.lowerCanvasEl); + } + + this.contextContainer = this.lowerCanvasEl.getContext('2d'); + }, + + /** + * Returns canvas width (in px) + * @return {Number} + */ + getWidth: function () { + return this.width; + }, + + /** + * Returns canvas height (in px) + * @return {Number} + */ + getHeight: function () { + return this.height; + }, + + /** + * Sets width of this canvas instance + * @param {Number|String} value Value to set width to + * @param {Object} [options] Options object + * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions + * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions + * @return {fabric.Canvas} instance + * @chainable true + */ + setWidth: function (value, options) { + return this.setDimensions({ width: value }, options); + }, + + /** + * Sets height of this canvas instance + * @param {Number|String} value Value to set height to + * @param {Object} [options] Options object + * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions + * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions + * @return {fabric.Canvas} instance + * @chainable true + */ + setHeight: function (value, options) { + return this.setDimensions({ height: value }, options); + }, + + /** + * Sets dimensions (width, height) of this canvas instance. when options.cssOnly flag active you should also supply the unit of measure (px/%/em) + * @param {Object} dimensions Object with width/height properties + * @param {Number|String} [dimensions.width] Width of canvas element + * @param {Number|String} [dimensions.height] Height of canvas element + * @param {Object} [options] Options object + * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions + * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions + * @return {fabric.Canvas} thisArg + * @chainable + */ + setDimensions: function (dimensions, options) { + var cssValue; + + options = options || {}; + + for (var prop in dimensions) { + cssValue = dimensions[prop]; + + if (!options.cssOnly) { + this._setBackstoreDimension(prop, dimensions[prop]); + cssValue += 'px'; + } + + if (!options.backstoreOnly) { + this._setCssDimension(prop, cssValue); + } + } + this._initRetinaScaling(); + this._setImageSmoothing(); + this.calcOffset(); + + if (!options.cssOnly) { + this.renderAll(); + } + + return this; + }, + + /** + * Helper for setting width/height + * @private + * @param {String} prop property (width|height) + * @param {Number} value value to set property to + * @return {fabric.Canvas} instance + * @chainable true + */ + _setBackstoreDimension: function (prop, value) { + this.lowerCanvasEl[prop] = value; + + if (this.upperCanvasEl) { + this.upperCanvasEl[prop] = value; + } + + if (this.cacheCanvasEl) { + this.cacheCanvasEl[prop] = value; + } + + this[prop] = value; + + return this; + }, + + /** + * Helper for setting css width/height + * @private + * @param {String} prop property (width|height) + * @param {String} value value to set property to + * @return {fabric.Canvas} instance + * @chainable true + */ + _setCssDimension: function (prop, value) { + this.lowerCanvasEl.style[prop] = value; + + if (this.upperCanvasEl) { + this.upperCanvasEl.style[prop] = value; + } + + if (this.wrapperEl) { + this.wrapperEl.style[prop] = value; + } + + return this; + }, + + /** + * Returns canvas zoom level + * @return {Number} + */ + getZoom: function () { + return Math.sqrt(this.viewportTransform[0] * this.viewportTransform[3]); + }, + + /** + * Sets viewport transform of this canvas instance + * @param {Array} vpt the transform in the form of context.transform + * @return {fabric.Canvas} instance + * @chainable true + */ + setViewportTransform: function (vpt) { + var activeGroup = this.getActiveGroup(); + this.viewportTransform = vpt; + this.renderAll(); + for (var i = 0, len = this._objects.length; i < len; i++) { + this._objects[i].setCoords(); + } + if (activeGroup) { + activeGroup.setCoords(); + } + return this; + }, + + /** + * Sets zoom level of this canvas instance, zoom centered around point + * @param {fabric.Point} point to zoom with respect to + * @param {Number} value to set zoom to, less than 1 zooms out + * @return {fabric.Canvas} instance + * @chainable true + */ + zoomToPoint: function (point, value) { + // TODO: just change the scale, preserve other transformations + var before = point; + point = fabric.util.transformPoint(point, fabric.util.invertTransform(this.viewportTransform)); + this.viewportTransform[0] = value; + this.viewportTransform[3] = value; + var after = fabric.util.transformPoint(point, this.viewportTransform); + this.viewportTransform[4] += before.x - after.x; + this.viewportTransform[5] += before.y - after.y; + this.renderAll(); + for (var i = 0, len = this._objects.length; i < len; i++) { + this._objects[i].setCoords(); + } + return this; + }, + + /** + * Sets zoom level of this canvas instance + * @param {Number} value to set zoom to, less than 1 zooms out + * @return {fabric.Canvas} instance + * @chainable true + */ + setZoom: function (value) { + this.zoomToPoint(new fabric.Point(0, 0), value); + return this; + }, + + /** + * Pan viewport so as to place point at top left corner of canvas + * @param {fabric.Point} point to move to + * @return {fabric.Canvas} instance + * @chainable true + */ + absolutePan: function (point) { + this.viewportTransform[4] = -point.x; + this.viewportTransform[5] = -point.y; + this.renderAll(); + for (var i = 0, len = this._objects.length; i < len; i++) { + this._objects[i].setCoords(); + } + return this; + }, + + /** + * Pans viewpoint relatively + * @param {fabric.Point} point (position vector) to move by + * @return {fabric.Canvas} instance + * @chainable true + */ + relativePan: function (point) { + return this.absolutePan(new fabric.Point( + -point.x - this.viewportTransform[4], + -point.y - this.viewportTransform[5] + )); + }, + + /** + * Returns <canvas> element corresponding to this instance + * @return {HTMLCanvasElement} + */ + getElement: function () { + return this.lowerCanvasEl; + }, + + /** + * Returns currently selected object, if any + * @return {fabric.Object} + */ + getActiveObject: function() { + return null; + }, + + /** + * Returns currently selected group of object, if any + * @return {fabric.Group} + */ + getActiveGroup: function() { + return null; + }, + + /** + * @private + * @param {fabric.Object} obj Object that was added + */ + _onObjectAdded: function(obj) { + this.stateful && obj.setupState(); + obj._set('canvas', this); + obj.setCoords(); + this.fire('object:added', { target: obj }); + obj.fire('added'); + }, + + /** + * @private + * @param {fabric.Object} obj Object that was removed + */ + _onObjectRemoved: function(obj) { + // removing active object should fire "selection:cleared" events + if (this.getActiveObject() === obj) { + this.fire('before:selection:cleared', { target: obj }); + this._discardActiveObject(); + this.fire('selection:cleared'); + } + + this.fire('object:removed', { target: obj }); + obj.fire('removed'); + }, + + /** + * Clears specified context of canvas element + * @param {CanvasRenderingContext2D} ctx Context to clear + * @return {fabric.Canvas} thisArg + * @chainable + */ + clearContext: function(ctx) { + ctx.clearRect(0, 0, this.width, this.height); + return this; + }, + + /** + * Returns context of canvas where objects are drawn + * @return {CanvasRenderingContext2D} + */ + getContext: function () { + return this.contextContainer; + }, + + /** + * Clears all contexts (background, main, top) of an instance + * @return {fabric.Canvas} thisArg + * @chainable + */ + clear: function () { + this._objects.length = 0; + if (this.discardActiveGroup) { + this.discardActiveGroup(); + } + if (this.discardActiveObject) { + this.discardActiveObject(); + } + this.clearContext(this.contextContainer); + if (this.contextTop) { + this.clearContext(this.contextTop); + } + this.fire('canvas:cleared'); + this.renderAll(); + return this; + }, + + /** + * Divides objects in two groups, one to render immediately + * and one to render as activeGroup. + * return objects to render immediately and pushes the other in the activeGroup. + */ + _chooseObjectsToRender: function() { + var activeGroup = this.getActiveGroup(), + object, objsToRender = [ ], activeGroupObjects = [ ]; + + if (activeGroup && !this.preserveObjectStacking) { + for (var i = 0, length = this._objects.length; i < length; i++) { + object = this._objects[i]; + if (!activeGroup.contains(object)) { + objsToRender.push(object); + } + else { + activeGroupObjects.push(object); + } + } + activeGroup._set('_objects', activeGroupObjects); + } + else { + objsToRender = this._objects; + } + return objsToRender; + }, + + /** + * Renders both the top canvas and the secondary container canvas. + * @param {Boolean} [allOnTop] Whether we want to force all images to be rendered on the top canvas + * @return {fabric.Canvas} instance + * @chainable + */ + renderAll: function () { + var canvasToDrawOn = this.contextContainer, objsToRender; + + if (this.contextTop && this.selection && !this._groupSelector && !this.isDrawingMode) { + this.clearContext(this.contextTop); + } + + this.clearContext(canvasToDrawOn); + + this.fire('before:render'); + + if (this.clipTo) { + fabric.util.clipContext(this, canvasToDrawOn); + } + this._renderBackground(canvasToDrawOn); + + canvasToDrawOn.save(); + objsToRender = this._chooseObjectsToRender(); + //apply viewport transform once for all rendering process + canvasToDrawOn.transform.apply(canvasToDrawOn, this.viewportTransform); + this._renderObjects(canvasToDrawOn, objsToRender); + this.preserveObjectStacking || this._renderObjects(canvasToDrawOn, [this.getActiveGroup()]); + canvasToDrawOn.restore(); + + if (!this.controlsAboveOverlay && this.interactive) { + this.drawControls(canvasToDrawOn); + } + if (this.clipTo) { + canvasToDrawOn.restore(); + } + this._renderOverlay(canvasToDrawOn); + if (this.controlsAboveOverlay && this.interactive) { + this.drawControls(canvasToDrawOn); + } + + this.fire('after:render'); + return this; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Array} objects to render + */ + _renderObjects: function(ctx, objects) { + for (var i = 0, length = objects.length; i < length; ++i) { + objects[i] && objects[i].render(ctx); + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {string} property 'background' or 'overlay' + */ + _renderBackgroundOrOverlay: function(ctx, property) { + var object = this[property + 'Color']; + if (object) { + ctx.fillStyle = object.toLive + ? object.toLive(ctx) + : object; + + ctx.fillRect( + object.offsetX || 0, + object.offsetY || 0, + this.width, + this.height); + } + object = this[property + 'Image']; + if (object) { + if (this[property + 'Vpt']) { + ctx.save(); + ctx.transform.apply(ctx, this.viewportTransform); + } + object.render(ctx); + this[property + 'Vpt'] && ctx.restore(); + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderBackground: function(ctx) { + this._renderBackgroundOrOverlay(ctx, 'background'); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderOverlay: function(ctx) { + this._renderBackgroundOrOverlay(ctx, 'overlay'); + }, + + /** + * Method to render only the top canvas. + * Also used to render the group selection box. + * @return {fabric.Canvas} thisArg + * @chainable + */ + renderTop: function () { + var ctx = this.contextTop || this.contextContainer; + this.clearContext(ctx); + + // we render the top context - last object + if (this.selection && this._groupSelector) { + this._drawSelection(); + } + + this.fire('after:render'); + + return this; + }, + + /** + * Returns coordinates of a center of canvas. + * Returned value is an object with top and left properties + * @return {Object} object with "top" and "left" number values + */ + getCenter: function () { + return { + top: this.getHeight() / 2, + left: this.getWidth() / 2 + }; + }, + + /** + * Centers object horizontally in the canvas + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center horizontally + * @return {fabric.Canvas} thisArg + */ + centerObjectH: function (object) { + return this._centerObject(object, new fabric.Point(this.getCenter().left, object.getCenterPoint().y)); + }, + + /** + * Centers object vertically in the canvas + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center vertically + * @return {fabric.Canvas} thisArg + * @chainable + */ + centerObjectV: function (object) { + return this._centerObject(object, new fabric.Point(object.getCenterPoint().x, this.getCenter().top)); + }, + + /** + * Centers object vertically and horizontally in the canvas + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center vertically and horizontally + * @return {fabric.Canvas} thisArg + * @chainable + */ + centerObject: function(object) { + var center = this.getCenter(); + + return this._centerObject(object, new fabric.Point(center.left, center.top)); + }, + + /** + * Centers object vertically and horizontally in the viewport + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center vertically and horizontally + * @return {fabric.Canvas} thisArg + * @chainable + */ + viewportCenterObject: function(object) { + var vpCenter = this.getVpCenter(); + + return this._centerObject(object, vpCenter); + }, + + /** + * Centers object horizontally in the viewport, object.top is unchanged + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center vertically and horizontally + * @return {fabric.Canvas} thisArg + * @chainable + */ + viewportCenterObjectH: function(object) { + var vpCenter = this.getVpCenter(); + this._centerObject(object, new fabric.Point(vpCenter.x, object.getCenterPoint().y)); + return this; + }, + + /** + * Centers object Vertically in the viewport, object.top is unchanged + * You might need to call `setCoords` on an object after centering, to update controls area. + * @param {fabric.Object} object Object to center vertically and horizontally + * @return {fabric.Canvas} thisArg + * @chainable + */ + viewportCenterObjectV: function(object) { + var vpCenter = this.getVpCenter(); + + return this._centerObject(object, new fabric.Point(object.getCenterPoint().x, vpCenter.y)); + }, + + /** + * Calculate the point in canvas that correspond to the center of actual viewport. + * @return {fabric.Point} vpCenter, viewport center + * @chainable + */ + getVpCenter: function() { + var center = this.getCenter(), + iVpt = fabric.util.invertTransform(this.viewportTransform); + return fabric.util.transformPoint({ x: center.left, y: center.top }, iVpt); + }, + + /** + * @private + * @param {fabric.Object} object Object to center + * @param {fabric.Point} center Center point + * @return {fabric.Canvas} thisArg + * @chainable + */ + _centerObject: function(object, center) { + object.setPositionByOrigin(center, 'center', 'center'); + this.renderAll(); + return this; + }, + + /** + * Returs dataless JSON representation of canvas + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {String} json string + */ + toDatalessJSON: function (propertiesToInclude) { + return this.toDatalessObject(propertiesToInclude); + }, + + /** + * Returns object representation of canvas + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function (propertiesToInclude) { + return this._toObjectMethod('toObject', propertiesToInclude); + }, + + /** + * Returns dataless object representation of canvas + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toDatalessObject: function (propertiesToInclude) { + return this._toObjectMethod('toDatalessObject', propertiesToInclude); + }, + + /** + * @private + */ + _toObjectMethod: function (methodName, propertiesToInclude) { + + var data = { + objects: this._toObjects(methodName, propertiesToInclude) + }; + + extend(data, this.__serializeBgOverlay()); + + fabric.util.populateWithProperties(this, data, propertiesToInclude); + + return data; + }, + + /** + * @private + */ + _toObjects: function(methodName, propertiesToInclude) { + return this.getObjects().filter(function(object) { + return !object.excludeFromExport; + }).map(function(instance) { + return this._toObject(instance, methodName, propertiesToInclude); + }, this); + }, + + /** + * @private + */ + _toObject: function(instance, methodName, propertiesToInclude) { + var originalValue; + + if (!this.includeDefaultValues) { + originalValue = instance.includeDefaultValues; + instance.includeDefaultValues = false; + } + + //If the object is part of the current selection group, it should + //be transformed appropriately + //i.e. it should be serialised as it would appear if the selection group + //were to be destroyed. + var originalProperties = this._realizeGroupTransformOnObject(instance), + object = instance[methodName](propertiesToInclude); + if (!this.includeDefaultValues) { + instance.includeDefaultValues = originalValue; + } + + //Undo the damage we did by changing all of its properties + this._unwindGroupTransformOnObject(instance, originalProperties); + + return object; + }, + + /** + * Realises an object's group transformation on it + * @private + * @param {fabric.Object} [instance] the object to transform (gets mutated) + * @returns the original values of instance which were changed + */ + _realizeGroupTransformOnObject: function(instance) { + var layoutProps = ['angle', 'flipX', 'flipY', 'height', 'left', 'scaleX', 'scaleY', 'top', 'width']; + if (instance.group && instance.group === this.getActiveGroup()) { + //Copy all the positionally relevant properties across now + var originalValues = {}; + layoutProps.forEach(function(prop) { + originalValues[prop] = instance[prop]; + }); + this.getActiveGroup().realizeTransform(instance); + return originalValues; + } + else { + return null; + } + }, + + /** + * Restores the changed properties of instance + * @private + * @param {fabric.Object} [instance] the object to un-transform (gets mutated) + * @param {Object} [originalValues] the original values of instance, as returned by _realizeGroupTransformOnObject + */ + _unwindGroupTransformOnObject: function(instance, originalValues) { + if (originalValues) { + instance.set(originalValues); + } + }, + + /** + * @private + */ + __serializeBgOverlay: function() { + var data = { + background: (this.backgroundColor && this.backgroundColor.toObject) + ? this.backgroundColor.toObject() + : this.backgroundColor + }; + + if (this.overlayColor) { + data.overlay = this.overlayColor.toObject + ? this.overlayColor.toObject() + : this.overlayColor; + } + if (this.backgroundImage) { + data.backgroundImage = this.backgroundImage.toObject(); + } + if (this.overlayImage) { + data.overlayImage = this.overlayImage.toObject(); + } + + return data; + }, + + /* _TO_SVG_START_ */ + /** + * When true, getSvgTransform() will apply the StaticCanvas.viewportTransform to the SVG transformation. When true, + * a zoomed canvas will then produce zoomed SVG output. + * @type Boolean + * @default + */ + svgViewportTransformation: true, + + /** + * Returns SVG representation of canvas + * @function + * @param {Object} [options] Options object for SVG output + * @param {Boolean} [options.suppressPreamble=false] If true xml tag is not included + * @param {Object} [options.viewBox] SVG viewbox object + * @param {Number} [options.viewBox.x] x-cooridnate of viewbox + * @param {Number} [options.viewBox.y] y-coordinate of viewbox + * @param {Number} [options.viewBox.width] Width of viewbox + * @param {Number} [options.viewBox.height] Height of viewbox + * @param {String} [options.encoding=UTF-8] Encoding of SVG output + * @param {String} [options.width] desired width of svg with or without units + * @param {String} [options.height] desired height of svg with or without units + * @param {Function} [reviver] Method for further parsing of svg elements, called after each fabric object converted into svg representation. + * @return {String} SVG string + * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#serialization} + * @see {@link http://jsfiddle.net/fabricjs/jQ3ZZ/|jsFiddle demo} + * @example Normal SVG output + * var svg = canvas.toSVG(); + * @example SVG output without preamble (without <?xml ../>) + * var svg = canvas.toSVG({suppressPreamble: true}); + * @example SVG output with viewBox attribute + * var svg = canvas.toSVG({ + * viewBox: { + * x: 100, + * y: 100, + * width: 200, + * height: 300 + * } + * }); + * @example SVG output with different encoding (default: UTF-8) + * var svg = canvas.toSVG({encoding: 'ISO-8859-1'}); + * @example Modify SVG output with reviver function + * var svg = canvas.toSVG(null, function(svg) { + * return svg.replace('stroke-dasharray: ; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; ', ''); + * }); + */ + toSVG: function(options, reviver) { + options || (options = { }); + + var markup = []; + + this._setSVGPreamble(markup, options); + this._setSVGHeader(markup, options); + + this._setSVGBgOverlayColor(markup, 'backgroundColor'); + this._setSVGBgOverlayImage(markup, 'backgroundImage', reviver); + + this._setSVGObjects(markup, reviver); + + this._setSVGBgOverlayColor(markup, 'overlayColor'); + this._setSVGBgOverlayImage(markup, 'overlayImage', reviver); + + markup.push(''); + + return markup.join(''); + }, + + /** + * @private + */ + _setSVGPreamble: function(markup, options) { + if (options.suppressPreamble) { + return; + } + markup.push( + '\n', + '\n' + ); + }, + + /** + * @private + */ + _setSVGHeader: function(markup, options) { + var width = options.width || this.width, + height = options.height || this.height, + vpt, viewBox = 'viewBox="0 0 ' + this.width + ' ' + this.height + '" ', + NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS; + + if (options.viewBox) { + viewBox = 'viewBox="' + + options.viewBox.x + ' ' + + options.viewBox.y + ' ' + + options.viewBox.width + ' ' + + options.viewBox.height + '" '; + } + else { + if (this.svgViewportTransformation) { + vpt = this.viewportTransform; + viewBox = 'viewBox="' + + toFixed(-vpt[4] / vpt[0], NUM_FRACTION_DIGITS) + ' ' + + toFixed(-vpt[5] / vpt[3], NUM_FRACTION_DIGITS) + ' ' + + toFixed(this.width / vpt[0], NUM_FRACTION_DIGITS) + ' ' + + toFixed(this.height / vpt[3], NUM_FRACTION_DIGITS) + '" '; + } + } + + markup.push( + '\n', + 'Created with Fabric.js ', fabric.version, '\n', + '', + fabric.createSVGFontFacesMarkup(this.getObjects()), + fabric.createSVGRefElementsMarkup(this), + '\n' + ); + }, + + /** + * @private + */ + _setSVGObjects: function(markup, reviver) { + var instance, originalProperties; + for (var i = 0, objects = this.getObjects(), len = objects.length; i < len; i++) { + instance = objects[i]; + if (instance.excludeFromExport) { + continue; + } + //If the object is in a selection group, simulate what would happen to that + //object when the group is deselected + originalProperties = this._realizeGroupTransformOnObject(instance); + markup.push(instance.toSVG(reviver)); + this._unwindGroupTransformOnObject(instance, originalProperties); + } + }, + + /** + * @private + */ + _setSVGBgOverlayImage: function(markup, property, reviver) { + if (this[property] && this[property].toSVG) { + markup.push(this[property].toSVG(reviver)); + } + }, + + /** + * @private + */ + _setSVGBgOverlayColor: function(markup, property) { + if (this[property] && this[property].source) { + markup.push( + '\n' + ); + } + else if (this[property] && property === 'overlayColor') { + markup.push( + '\n' + ); + } + }, + /* _TO_SVG_END_ */ + + /** + * Moves an object or the objects of a multiple selection + * to the bottom of the stack of drawn objects + * @param {fabric.Object} object Object to send to back + * @return {fabric.Canvas} thisArg + * @chainable + */ + sendToBack: function (object) { + if (!object) { + return this; + } + var activeGroup = this.getActiveGroup ? this.getActiveGroup() : null, + i, obj, objs; + if (object === activeGroup) { + objs = activeGroup._objects; + for (i = objs.length; i--;) { + obj = objs[i]; + removeFromArray(this._objects, obj); + this._objects.unshift(obj); + } + } + else { + removeFromArray(this._objects, object); + this._objects.unshift(object); + } + return this.renderAll && this.renderAll(); + }, + + /** + * Moves an object or the objects of a multiple selection + * to the top of the stack of drawn objects + * @param {fabric.Object} object Object to send + * @return {fabric.Canvas} thisArg + * @chainable + */ + bringToFront: function (object) { + if (!object) { + return this; + } + var activeGroup = this.getActiveGroup ? this.getActiveGroup() : null, + i, obj, objs; + if (object === activeGroup) { + objs = activeGroup._objects; + for (i = 0; i < objs.length; i++) { + obj = objs[i]; + removeFromArray(this._objects, obj); + this._objects.push(obj); + } + } + else { + removeFromArray(this._objects, object); + this._objects.push(object); + } + return this.renderAll && this.renderAll(); + }, + + /** + * Moves an object or a selection down in stack of drawn objects + * @param {fabric.Object} object Object to send + * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object + * @return {fabric.Canvas} thisArg + * @chainable + */ + sendBackwards: function (object, intersecting) { + if (!object) { + return this; + } + var activeGroup = this.getActiveGroup ? this.getActiveGroup() : null, + i, obj, idx, newIdx, objs; + + if (object === activeGroup) { + objs = activeGroup._objects; + for (i = 0; i < objs.length; i++) { + obj = objs[i]; + idx = this._objects.indexOf(obj); + if (idx !== 0) { + newIdx = idx - 1; + removeFromArray(this._objects, obj); + this._objects.splice(newIdx, 0, obj); + } + } + } + else { + idx = this._objects.indexOf(object); + if (idx !== 0) { + // if object is not on the bottom of stack + newIdx = this._findNewLowerIndex(object, idx, intersecting); + removeFromArray(this._objects, object); + this._objects.splice(newIdx, 0, object); + } + } + this.renderAll && this.renderAll(); + return this; + }, + + /** + * @private + */ + _findNewLowerIndex: function(object, idx, intersecting) { + var newIdx; + + if (intersecting) { + newIdx = idx; + + // traverse down the stack looking for the nearest intersecting object + for (var i = idx - 1; i >= 0; --i) { + + var isIntersecting = object.intersectsWithObject(this._objects[i]) || + object.isContainedWithinObject(this._objects[i]) || + this._objects[i].isContainedWithinObject(object); + + if (isIntersecting) { + newIdx = i; + break; + } + } + } + else { + newIdx = idx - 1; + } + + return newIdx; + }, + + /** + * Moves an object or a selection up in stack of drawn objects + * @param {fabric.Object} object Object to send + * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object + * @return {fabric.Canvas} thisArg + * @chainable + */ + bringForward: function (object, intersecting) { + if (!object) { + return this; + } + var activeGroup = this.getActiveGroup ? this.getActiveGroup() : null, + i, obj, idx, newIdx, objs; + + if (object === activeGroup) { + objs = activeGroup._objects; + for (i = objs.length; i--;) { + obj = objs[i]; + idx = this._objects.indexOf(obj); + if (idx !== this._objects.length - 1) { + newIdx = idx + 1; + removeFromArray(this._objects, obj); + this._objects.splice(newIdx, 0, obj); + } + } + } + else { + idx = this._objects.indexOf(object); + if (idx !== this._objects.length - 1) { + // if object is not on top of stack (last item in an array) + newIdx = this._findNewUpperIndex(object, idx, intersecting); + removeFromArray(this._objects, object); + this._objects.splice(newIdx, 0, object); + } + } + this.renderAll && this.renderAll(); + return this; + }, + + /** + * @private + */ + _findNewUpperIndex: function(object, idx, intersecting) { + var newIdx; + + if (intersecting) { + newIdx = idx; + + // traverse up the stack looking for the nearest intersecting object + for (var i = idx + 1; i < this._objects.length; ++i) { + + var isIntersecting = object.intersectsWithObject(this._objects[i]) || + object.isContainedWithinObject(this._objects[i]) || + this._objects[i].isContainedWithinObject(object); + + if (isIntersecting) { + newIdx = i; + break; + } + } + } + else { + newIdx = idx + 1; + } + + return newIdx; + }, + + /** + * Moves an object to specified level in stack of drawn objects + * @param {fabric.Object} object Object to send + * @param {Number} index Position to move to + * @return {fabric.Canvas} thisArg + * @chainable + */ + moveTo: function (object, index) { + removeFromArray(this._objects, object); + this._objects.splice(index, 0, object); + return this.renderAll && this.renderAll(); + }, + + /** + * Clears a canvas element and removes all event listeners + * @return {fabric.Canvas} thisArg + * @chainable + */ + dispose: function () { + this.clear(); + return this; + }, + + /** + * Returns a string representation of an instance + * @return {String} string representation of an instance + */ + toString: function () { + return '#'; + } + }); + + extend(fabric.StaticCanvas.prototype, fabric.Observable); + extend(fabric.StaticCanvas.prototype, fabric.Collection); + extend(fabric.StaticCanvas.prototype, fabric.DataURLExporter); + + extend(fabric.StaticCanvas, /** @lends fabric.StaticCanvas */ { + + /** + * @static + * @type String + * @default + */ + EMPTY_JSON: '{"objects": [], "background": "white"}', + + /** + * Provides a way to check support of some of the canvas methods + * (either those of HTMLCanvasElement itself, or rendering context) + * + * @param {String} methodName Method to check support for; + * Could be one of "getImageData", "toDataURL", "toDataURLWithQuality" or "setLineDash" + * @return {Boolean | null} `true` if method is supported (or at least exists), + * `null` if canvas element or context can not be initialized + */ + supports: function (methodName) { + var el = fabric.util.createCanvasElement(); + + if (!el || !el.getContext) { + return null; + } + + var ctx = el.getContext('2d'); + if (!ctx) { + return null; + } + + switch (methodName) { + + case 'getImageData': + return typeof ctx.getImageData !== 'undefined'; + + case 'setLineDash': + return typeof ctx.setLineDash !== 'undefined'; + + case 'toDataURL': + return typeof el.toDataURL !== 'undefined'; + + case 'toDataURLWithQuality': + try { + el.toDataURL('image/jpeg', 0); + return true; + } + catch (e) { } + return false; + + default: + return null; + } + } + }); + + /** + * Returns JSON representation of canvas + * @function + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {String} JSON string + * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#serialization} + * @see {@link http://jsfiddle.net/fabricjs/pec86/|jsFiddle demo} + * @example JSON without additional properties + * var json = canvas.toJSON(); + * @example JSON with additional properties included + * var json = canvas.toJSON(['lockMovementX', 'lockMovementY', 'lockRotation', 'lockScalingX', 'lockScalingY', 'lockUniScaling']); + * @example JSON without default values + * canvas.includeDefaultValues = false; + * var json = canvas.toJSON(); + */ + fabric.StaticCanvas.prototype.toJSON = fabric.StaticCanvas.prototype.toObject; + +})(); + + +/** + * BaseBrush class + * @class fabric.BaseBrush + * @see {@link http://fabricjs.com/freedrawing|Freedrawing demo} + */ +fabric.BaseBrush = fabric.util.createClass(/** @lends fabric.BaseBrush.prototype */ { + + /** + * Color of a brush + * @type String + * @default + */ + color: 'rgb(0, 0, 0)', + + /** + * Width of a brush + * @type Number + * @default + */ + width: 1, + + /** + * Shadow object representing shadow of this shape. + * Backwards incompatibility note: This property replaces "shadowColor" (String), "shadowOffsetX" (Number), + * "shadowOffsetY" (Number) and "shadowBlur" (Number) since v1.2.12 + * @type fabric.Shadow + * @default + */ + shadow: null, + + /** + * Line endings style of a brush (one of "butt", "round", "square") + * @type String + * @default + */ + strokeLineCap: 'round', + + /** + * Corner style of a brush (one of "bevil", "round", "miter") + * @type String + * @default + */ + strokeLineJoin: 'round', + + /** + * Stroke Dash Array. + * @type Array + * @default + */ + strokeDashArray: null, + + /** + * Sets shadow of an object + * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)") + * @return {fabric.Object} thisArg + * @chainable + */ + setShadow: function(options) { + this.shadow = new fabric.Shadow(options); + return this; + }, + + /** + * Sets brush styles + * @private + */ + _setBrushStyles: function() { + var ctx = this.canvas.contextTop; + + ctx.strokeStyle = this.color; + ctx.lineWidth = this.width; + ctx.lineCap = this.strokeLineCap; + ctx.lineJoin = this.strokeLineJoin; + if (this.strokeDashArray && fabric.StaticCanvas.supports('setLineDash')) { + ctx.setLineDash(this.strokeDashArray); + } + }, + + /** + * Sets brush shadow styles + * @private + */ + _setShadow: function() { + if (!this.shadow) { + return; + } + + var ctx = this.canvas.contextTop; + + ctx.shadowColor = this.shadow.color; + ctx.shadowBlur = this.shadow.blur; + ctx.shadowOffsetX = this.shadow.offsetX; + ctx.shadowOffsetY = this.shadow.offsetY; + }, + + /** + * Removes brush shadow styles + * @private + */ + _resetShadow: function() { + var ctx = this.canvas.contextTop; + + ctx.shadowColor = ''; + ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0; + } +}); + + +(function() { + + /** + * PencilBrush class + * @class fabric.PencilBrush + * @extends fabric.BaseBrush + */ + fabric.PencilBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.PencilBrush.prototype */ { + + /** + * Constructor + * @param {fabric.Canvas} canvas + * @return {fabric.PencilBrush} Instance of a pencil brush + */ + initialize: function(canvas) { + this.canvas = canvas; + this._points = [ ]; + }, + + /** + * Inovoked on mouse down + * @param {Object} pointer + */ + onMouseDown: function(pointer) { + this._prepareForDrawing(pointer); + // capture coordinates immediately + // this allows to draw dots (when movement never occurs) + this._captureDrawingPath(pointer); + this._render(); + }, + + /** + * Inovoked on mouse move + * @param {Object} pointer + */ + onMouseMove: function(pointer) { + this._captureDrawingPath(pointer); + // redraw curve + // clear top canvas + this.canvas.clearContext(this.canvas.contextTop); + this._render(); + }, + + /** + * Invoked on mouse up + */ + onMouseUp: function() { + this._finalizeAndAddPath(); + }, + + /** + * @private + * @param {Object} pointer Actual mouse position related to the canvas. + */ + _prepareForDrawing: function(pointer) { + + var p = new fabric.Point(pointer.x, pointer.y); + + this._reset(); + this._addPoint(p); + + this.canvas.contextTop.moveTo(p.x, p.y); + }, + + /** + * @private + * @param {fabric.Point} point Point to be added to points array + */ + _addPoint: function(point) { + this._points.push(point); + }, + + /** + * Clear points array and set contextTop canvas style. + * @private + */ + _reset: function() { + this._points.length = 0; + + this._setBrushStyles(); + this._setShadow(); + }, + + /** + * @private + * @param {Object} pointer Actual mouse position related to the canvas. + */ + _captureDrawingPath: function(pointer) { + var pointerPoint = new fabric.Point(pointer.x, pointer.y); + this._addPoint(pointerPoint); + }, + + /** + * Draw a smooth path on the topCanvas using quadraticCurveTo + * @private + */ + _render: function() { + var ctx = this.canvas.contextTop, + v = this.canvas.viewportTransform, + p1 = this._points[0], + p2 = this._points[1]; + + ctx.save(); + ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]); + ctx.beginPath(); + + //if we only have 2 points in the path and they are the same + //it means that the user only clicked the canvas without moving the mouse + //then we should be drawing a dot. A path isn't drawn between two identical dots + //that's why we set them apart a bit + if (this._points.length === 2 && p1.x === p2.x && p1.y === p2.y) { + p1.x -= 0.5; + p2.x += 0.5; + } + ctx.moveTo(p1.x, p1.y); + + for (var i = 1, len = this._points.length; i < len; i++) { + // we pick the point between pi + 1 & pi + 2 as the + // end point and p1 as our control point. + var midPoint = p1.midPointFrom(p2); + ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y); + + p1 = this._points[i]; + p2 = this._points[i + 1]; + } + // Draw last line as a straight line while + // we wait for the next point to be able to calculate + // the bezier control point + ctx.lineTo(p1.x, p1.y); + ctx.stroke(); + ctx.restore(); + }, + + /** + * Converts points to SVG path + * @param {Array} points Array of points + * @param {Number} minX + * @param {Number} minY + * @return {String} SVG path + */ + convertPointsToSVGPath: function(points) { + var path = [], + p1 = new fabric.Point(points[0].x, points[0].y), + p2 = new fabric.Point(points[1].x, points[1].y); + + path.push('M ', points[0].x, ' ', points[0].y, ' '); + for (var i = 1, len = points.length; i < len; i++) { + var midPoint = p1.midPointFrom(p2); + // p1 is our bezier control point + // midpoint is our endpoint + // start point is p(i-1) value. + path.push('Q ', p1.x, ' ', p1.y, ' ', midPoint.x, ' ', midPoint.y, ' '); + p1 = new fabric.Point(points[i].x, points[i].y); + if ((i + 1) < points.length) { + p2 = new fabric.Point(points[i + 1].x, points[i + 1].y); + } + } + path.push('L ', p1.x, ' ', p1.y, ' '); + return path; + }, + + /** + * Creates fabric.Path object to add on canvas + * @param {String} pathData Path data + * @return {fabric.Path} Path to add on canvas + */ + createPath: function(pathData) { + var path = new fabric.Path(pathData, { + fill: null, + stroke: this.color, + strokeWidth: this.width, + strokeLineCap: this.strokeLineCap, + strokeLineJoin: this.strokeLineJoin, + strokeDashArray: this.strokeDashArray, + originX: 'center', + originY: 'center' + }); + + if (this.shadow) { + this.shadow.affectStroke = true; + path.setShadow(this.shadow); + } + + return path; + }, + + /** + * On mouseup after drawing the path on contextTop canvas + * we use the points captured to create an new fabric path object + * and add it to the fabric canvas. + */ + _finalizeAndAddPath: function() { + var ctx = this.canvas.contextTop; + ctx.closePath(); + + var pathData = this.convertPointsToSVGPath(this._points).join(''); + if (pathData === 'M 0 0 Q 0 0 0 0 L 0 0') { + // do not create 0 width/height paths, as they are + // rendered inconsistently across browsers + // Firefox 4, for example, renders a dot, + // whereas Chrome 10 renders nothing + this.canvas.renderAll(); + return; + } + + var path = this.createPath(pathData); + + this.canvas.add(path); + path.setCoords(); + + this.canvas.clearContext(this.canvas.contextTop); + this._resetShadow(); + this.canvas.renderAll(); + + // fire event 'path' created + this.canvas.fire('path:created', { path: path }); + } + }); +})(); + + +/** + * CircleBrush class + * @class fabric.CircleBrush + */ +fabric.CircleBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.CircleBrush.prototype */ { + + /** + * Width of a brush + * @type Number + * @default + */ + width: 10, + + /** + * Constructor + * @param {fabric.Canvas} canvas + * @return {fabric.CircleBrush} Instance of a circle brush + */ + initialize: function(canvas) { + this.canvas = canvas; + this.points = [ ]; + }, + + /** + * Invoked inside on mouse down and mouse move + * @param {Object} pointer + */ + drawDot: function(pointer) { + var point = this.addPoint(pointer), + ctx = this.canvas.contextTop, + v = this.canvas.viewportTransform; + ctx.save(); + ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]); + + ctx.fillStyle = point.fill; + ctx.beginPath(); + ctx.arc(point.x, point.y, point.radius, 0, Math.PI * 2, false); + ctx.closePath(); + ctx.fill(); + + ctx.restore(); + }, + + /** + * Invoked on mouse down + */ + onMouseDown: function(pointer) { + this.points.length = 0; + this.canvas.clearContext(this.canvas.contextTop); + this._setShadow(); + this.drawDot(pointer); + }, + + /** + * Invoked on mouse move + * @param {Object} pointer + */ + onMouseMove: function(pointer) { + this.drawDot(pointer); + }, + + /** + * Invoked on mouse up + */ + onMouseUp: function() { + var originalRenderOnAddRemove = this.canvas.renderOnAddRemove; + this.canvas.renderOnAddRemove = false; + + var circles = [ ]; + + for (var i = 0, len = this.points.length; i < len; i++) { + var point = this.points[i], + circle = new fabric.Circle({ + radius: point.radius, + left: point.x, + top: point.y, + originX: 'center', + originY: 'center', + fill: point.fill + }); + + this.shadow && circle.setShadow(this.shadow); + + circles.push(circle); + } + var group = new fabric.Group(circles, { originX: 'center', originY: 'center' }); + group.canvas = this.canvas; + + this.canvas.add(group); + this.canvas.fire('path:created', { path: group }); + + this.canvas.clearContext(this.canvas.contextTop); + this._resetShadow(); + this.canvas.renderOnAddRemove = originalRenderOnAddRemove; + this.canvas.renderAll(); + }, + + /** + * @param {Object} pointer + * @return {fabric.Point} Just added pointer point + */ + addPoint: function(pointer) { + var pointerPoint = new fabric.Point(pointer.x, pointer.y), + + circleRadius = fabric.util.getRandomInt( + Math.max(0, this.width - 20), this.width + 20) / 2, + + circleColor = new fabric.Color(this.color) + .setAlpha(fabric.util.getRandomInt(0, 100) / 100) + .toRgba(); + + pointerPoint.radius = circleRadius; + pointerPoint.fill = circleColor; + + this.points.push(pointerPoint); + + return pointerPoint; + } +}); + + +/** + * SprayBrush class + * @class fabric.SprayBrush + */ +fabric.SprayBrush = fabric.util.createClass( fabric.BaseBrush, /** @lends fabric.SprayBrush.prototype */ { + + /** + * Width of a spray + * @type Number + * @default + */ + width: 10, + + /** + * Density of a spray (number of dots per chunk) + * @type Number + * @default + */ + density: 20, + + /** + * Width of spray dots + * @type Number + * @default + */ + dotWidth: 1, + + /** + * Width variance of spray dots + * @type Number + * @default + */ + dotWidthVariance: 1, + + /** + * Whether opacity of a dot should be random + * @type Boolean + * @default + */ + randomOpacity: false, + + /** + * Whether overlapping dots (rectangles) should be removed (for performance reasons) + * @type Boolean + * @default + */ + optimizeOverlapping: true, + + /** + * Constructor + * @param {fabric.Canvas} canvas + * @return {fabric.SprayBrush} Instance of a spray brush + */ + initialize: function(canvas) { + this.canvas = canvas; + this.sprayChunks = [ ]; + }, + + /** + * Invoked on mouse down + * @param {Object} pointer + */ + onMouseDown: function(pointer) { + this.sprayChunks.length = 0; + this.canvas.clearContext(this.canvas.contextTop); + this._setShadow(); + + this.addSprayChunk(pointer); + this.render(); + }, + + /** + * Invoked on mouse move + * @param {Object} pointer + */ + onMouseMove: function(pointer) { + this.addSprayChunk(pointer); + this.render(); + }, + + /** + * Invoked on mouse up + */ + onMouseUp: function() { + var originalRenderOnAddRemove = this.canvas.renderOnAddRemove; + this.canvas.renderOnAddRemove = false; + + var rects = [ ]; + + for (var i = 0, ilen = this.sprayChunks.length; i < ilen; i++) { + var sprayChunk = this.sprayChunks[i]; + + for (var j = 0, jlen = sprayChunk.length; j < jlen; j++) { + + var rect = new fabric.Rect({ + width: sprayChunk[j].width, + height: sprayChunk[j].width, + left: sprayChunk[j].x + 1, + top: sprayChunk[j].y + 1, + originX: 'center', + originY: 'center', + fill: this.color + }); + + this.shadow && rect.setShadow(this.shadow); + rects.push(rect); + } + } + + if (this.optimizeOverlapping) { + rects = this._getOptimizedRects(rects); + } + + var group = new fabric.Group(rects, { originX: 'center', originY: 'center' }); + group.canvas = this.canvas; + + this.canvas.add(group); + this.canvas.fire('path:created', { path: group }); + + this.canvas.clearContext(this.canvas.contextTop); + this._resetShadow(); + this.canvas.renderOnAddRemove = originalRenderOnAddRemove; + this.canvas.renderAll(); + }, + + /** + * @private + * @param {Array} rects + */ + _getOptimizedRects: function(rects) { + + // avoid creating duplicate rects at the same coordinates + var uniqueRects = { }, key; + + for (var i = 0, len = rects.length; i < len; i++) { + key = rects[i].left + '' + rects[i].top; + if (!uniqueRects[key]) { + uniqueRects[key] = rects[i]; + } + } + var uniqueRectsArray = [ ]; + for (key in uniqueRects) { + uniqueRectsArray.push(uniqueRects[key]); + } + + return uniqueRectsArray; + }, + + /** + * Renders brush + */ + render: function() { + var ctx = this.canvas.contextTop; + ctx.fillStyle = this.color; + + var v = this.canvas.viewportTransform; + ctx.save(); + ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]); + + for (var i = 0, len = this.sprayChunkPoints.length; i < len; i++) { + var point = this.sprayChunkPoints[i]; + if (typeof point.opacity !== 'undefined') { + ctx.globalAlpha = point.opacity; + } + ctx.fillRect(point.x, point.y, point.width, point.width); + } + ctx.restore(); + }, + + /** + * @param {Object} pointer + */ + addSprayChunk: function(pointer) { + this.sprayChunkPoints = [ ]; + + var x, y, width, radius = this.width / 2; + + for (var i = 0; i < this.density; i++) { + + x = fabric.util.getRandomInt(pointer.x - radius, pointer.x + radius); + y = fabric.util.getRandomInt(pointer.y - radius, pointer.y + radius); + + if (this.dotWidthVariance) { + width = fabric.util.getRandomInt( + // bottom clamp width to 1 + Math.max(1, this.dotWidth - this.dotWidthVariance), + this.dotWidth + this.dotWidthVariance); + } + else { + width = this.dotWidth; + } + + var point = new fabric.Point(x, y); + point.width = width; + + if (this.randomOpacity) { + point.opacity = fabric.util.getRandomInt(0, 100) / 100; + } + + this.sprayChunkPoints.push(point); + } + + this.sprayChunks.push(this.sprayChunkPoints); + } +}); + + +/** + * PatternBrush class + * @class fabric.PatternBrush + * @extends fabric.BaseBrush + */ +fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fabric.PatternBrush.prototype */ { + + getPatternSrc: function() { + + var dotWidth = 20, + dotDistance = 5, + patternCanvas = fabric.document.createElement('canvas'), + patternCtx = patternCanvas.getContext('2d'); + + patternCanvas.width = patternCanvas.height = dotWidth + dotDistance; + + patternCtx.fillStyle = this.color; + patternCtx.beginPath(); + patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false); + patternCtx.closePath(); + patternCtx.fill(); + + return patternCanvas; + }, + + getPatternSrcFunction: function() { + return String(this.getPatternSrc).replace('this.color', '"' + this.color + '"'); + }, + + /** + * Creates "pattern" instance property + */ + getPattern: function() { + return this.canvas.contextTop.createPattern(this.source || this.getPatternSrc(), 'repeat'); + }, + + /** + * Sets brush styles + */ + _setBrushStyles: function() { + this.callSuper('_setBrushStyles'); + this.canvas.contextTop.strokeStyle = this.getPattern(); + }, + + /** + * Creates path + */ + createPath: function(pathData) { + var path = this.callSuper('createPath', pathData); + path.stroke = new fabric.Pattern({ + source: this.source || this.getPatternSrcFunction() + }); + return path; + } +}); + + +(function() { + + var getPointer = fabric.util.getPointer, + degreesToRadians = fabric.util.degreesToRadians, + radiansToDegrees = fabric.util.radiansToDegrees, + atan2 = Math.atan2, + abs = Math.abs, + + STROKE_OFFSET = 0.5; + + /** + * Canvas class + * @class fabric.Canvas + * @extends fabric.StaticCanvas + * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#canvas} + * @see {@link fabric.Canvas#initialize} for constructor definition + * + * @fires object:modified + * @fires object:rotating + * @fires object:scaling + * @fires object:moving + * @fires object:selected + * + * @fires before:selection:cleared + * @fires selection:cleared + * @fires selection:created + * + * @fires path:created + * @fires mouse:down + * @fires mouse:move + * @fires mouse:up + * @fires mouse:over + * @fires mouse:out + * + */ + fabric.Canvas = fabric.util.createClass(fabric.StaticCanvas, /** @lends fabric.Canvas.prototype */ { + + /** + * Constructor + * @param {HTMLElement | String} el <canvas> element to initialize instance on + * @param {Object} [options] Options object + * @return {Object} thisArg + */ + initialize: function(el, options) { + options || (options = { }); + + this._initStatic(el, options); + this._initInteractive(); + this._createCacheCanvas(); + }, + + /** + * When true, objects can be transformed by one side (unproportionally) + * @type Boolean + * @default + */ + uniScaleTransform: false, + + /** + * Indicates which key enable unproportional scaling + * values: altKey, shiftKey, ctrlKey + * @since 1.6.2 + * @type String + * @default + */ + uniScaleKey: 'shiftKey', + + /** + * When true, objects use center point as the origin of scale transformation. + * Backwards incompatibility note: This property replaces "centerTransform" (Boolean). + * @since 1.3.4 + * @type Boolean + * @default + */ + centeredScaling: false, + + /** + * When true, objects use center point as the origin of rotate transformation. + * Backwards incompatibility note: This property replaces "centerTransform" (Boolean). + * @since 1.3.4 + * @type Boolean + * @default + */ + centeredRotation: false, + + /** + * Indicates which key enable centered Transfrom + * values: altKey, shiftKey, ctrlKey + * @since 1.6.2 + * @type String + * @default + */ + centeredKey: 'altKey', + + /** + * Indicates which key enable alternate action on corner + * values: altKey, shiftKey, ctrlKey + * @since 1.6.2 + * @type String + * @default + */ + altActionKey: 'shiftKey', + + /** + * Indicates which key enable last rendered selection independently of stack position + * values: altKey, shiftKey, ctrlKey + * @since 1.6.3 + * @type String + * @default + */ + lastRenderedKey: 'altKey', + + /** + * Indicates that canvas is interactive. This property should not be changed. + * @type Boolean + * @default + */ + interactive: true, + + /** + * Indicates whether group selection should be enabled + * @type Boolean + * @default + */ + selection: true, + + /** + * Indicates which key enable multiple click selection + * values: altKey, shiftKey, ctrlKey + * @since 1.6.2 + * @type String + * @default + */ + selectionKey: 'shiftKey', + + /** + * Color of selection + * @type String + * @default + */ + selectionColor: 'rgba(100, 100, 255, 0.3)', // blue + + /** + * Default dash array pattern + * If not empty the selection border is dashed + * @type Array + */ + selectionDashArray: [ ], + + /** + * Color of the border of selection (usually slightly darker than color of selection itself) + * @type String + * @default + */ + selectionBorderColor: 'rgba(255, 255, 255, 0.3)', + + /** + * Width of a line used in object/group selection + * @type Number + * @default + */ + selectionLineWidth: 1, + + /** + * Default cursor value used when hovering over an object on canvas + * @type String + * @default + */ + hoverCursor: 'move', + + /** + * Default cursor value used when moving an object on canvas + * @type String + * @default + */ + moveCursor: 'move', + + /** + * Default cursor value used for the entire canvas + * @type String + * @default + */ + defaultCursor: 'default', + + /** + * Cursor value used during free drawing + * @type String + * @default + */ + freeDrawingCursor: 'crosshair', + + /** + * Cursor value used for rotation point + * @type String + * @default + */ + rotationCursor: 'crosshair', + + /** + * Default element class that's given to wrapper (div) element of canvas + * @type String + * @default + */ + containerClass: 'canvas-container', + + /** + * When true, object detection happens on per-pixel basis rather than on per-bounding-box + * @type Boolean + * @default + */ + perPixelTargetFind: false, + + /** + * Number of pixels around target pixel to tolerate (consider active) during object detection + * @type Number + * @default + */ + targetFindTolerance: 0, + + /** + * When true, target detection is skipped when hovering over canvas. This can be used to improve performance. + * @type Boolean + * @default + */ + skipTargetFind: false, + + /** + * When true, mouse events on canvas (mousedown/mousemove/mouseup) result in free drawing. + * After mousedown, mousemove creates a shape, + * and then mouseup finalizes it and adds an instance of `fabric.Path` onto canvas. + * @tutorial {@link http://fabricjs.com/fabric-intro-part-4#free_drawing} + * @type Boolean + * @default + */ + isDrawingMode: false, + + /** + * @private + */ + _initInteractive: function() { + this._currentTransform = null; + this._groupSelector = null; + this._initWrapperElement(); + this._createUpperCanvas(); + this._initEventListeners(); + + this._initRetinaScaling(); + + this.freeDrawingBrush = fabric.PencilBrush && new fabric.PencilBrush(this); + + this.calcOffset(); + }, + + /** + * Resets the current transform to its original values and chooses the type of resizing based on the event + * @private + * @param {Event} e Event object fired on mousemove + */ + _resetCurrentTransform: function() { + var t = this._currentTransform; + + t.target.set({ + scaleX: t.original.scaleX, + scaleY: t.original.scaleY, + skewX: t.original.skewX, + skewY: t.original.skewY, + left: t.original.left, + top: t.original.top + }); + + if (this._shouldCenterTransform(t.target)) { + if (t.action === 'rotate') { + this._setOriginToCenter(t.target); + } + else { + if (t.originX !== 'center') { + if (t.originX === 'right') { + t.mouseXSign = -1; + } + else { + t.mouseXSign = 1; + } + } + if (t.originY !== 'center') { + if (t.originY === 'bottom') { + t.mouseYSign = -1; + } + else { + t.mouseYSign = 1; + } + } + + t.originX = 'center'; + t.originY = 'center'; + } + } + else { + t.originX = t.original.originX; + t.originY = t.original.originY; + } + }, + + /** + * Checks if point is contained within an area of given object + * @param {Event} e Event object + * @param {fabric.Object} target Object to test against + * @param {Object} [point] x,y object of point coordinates we want to check. + * @return {Boolean} true if point is contained within an area of given object + */ + containsPoint: function (e, target, point) { + var pointer = point || this.getPointer(e, true), + xy = this._normalizePointer(target, pointer); + + if (target.group && target.group === this.getActiveGroup()) { + xy = this._normalizePointer(target.group, pointer); + } + else { + xy = { x: pointer.x, y: pointer.y }; + } + // http://www.geog.ubc.ca/courses/klink/gis.notes/ncgia/u32.html + // http://idav.ucdavis.edu/~okreylos/TAship/Spring2000/PointInPolygon.html + return (target.containsPoint(xy) || target._findTargetCorner(pointer)); + }, + + /** + * @private + */ + _normalizePointer: function (object, pointer) { + var lt, m; + + m = fabric.util.multiplyTransformMatrices( + this.viewportTransform, + object.calcTransformMatrix()); + + m = fabric.util.invertTransform(m); + pointer = fabric.util.transformPoint(pointer, m , false); + lt = fabric.util.transformPoint(object.getCenterPoint(), m , false); + pointer.x -= lt.x; + pointer.y -= lt.y; + return { x: pointer.x, y: pointer.y }; + }, + + /** + * Returns true if object is transparent at a certain location + * @param {fabric.Object} target Object to check + * @param {Number} x Left coordinate + * @param {Number} y Top coordinate + * @return {Boolean} + */ + isTargetTransparent: function (target, x, y) { + var hasBorders = target.hasBorders, + transparentCorners = target.transparentCorners, + ctx = this.contextCache, + shouldTransform = target.group && target.group === this.getActiveGroup(); + + target.hasBorders = target.transparentCorners = false; + + if (shouldTransform) { + ctx.save(); + ctx.transform.apply(ctx, target.group.calcTransformMatrix()); + } + target.render(ctx); + target.active && target._renderControls(ctx); + + target.hasBorders = hasBorders; + target.transparentCorners = transparentCorners; + + var isTransparent = fabric.util.isTransparent( + ctx, x, y, this.targetFindTolerance); + shouldTransform && ctx.restore(); + + this.clearContext(ctx); + + return isTransparent; + }, + + /** + * @private + * @param {Event} e Event object + * @param {fabric.Object} target + */ + _shouldClearSelection: function (e, target) { + var activeGroup = this.getActiveGroup(), + activeObject = this.getActiveObject(); + + return ( + !target + || + (target && + activeGroup && + !activeGroup.contains(target) && + activeGroup !== target && + !e[this.selectionKey]) + || + (target && !target.evented) + || + (target && + !target.selectable && + activeObject && + activeObject !== target) + ); + }, + + /** + * @private + * @param {fabric.Object} target + */ + _shouldCenterTransform: function (target) { + if (!target) { + return; + } + + var t = this._currentTransform, + centerTransform; + + if (t.action === 'scale' || t.action === 'scaleX' || t.action === 'scaleY') { + centerTransform = this.centeredScaling || target.centeredScaling; + } + else if (t.action === 'rotate') { + centerTransform = this.centeredRotation || target.centeredRotation; + } + + return centerTransform ? !t.altKey : t.altKey; + }, + + /** + * @private + */ + _getOriginFromCorner: function(target, corner) { + var origin = { + x: target.originX, + y: target.originY + }; + + if (corner === 'ml' || corner === 'tl' || corner === 'bl') { + origin.x = 'right'; + } + else if (corner === 'mr' || corner === 'tr' || corner === 'br') { + origin.x = 'left'; + } + + if (corner === 'tl' || corner === 'mt' || corner === 'tr') { + origin.y = 'bottom'; + } + else if (corner === 'bl' || corner === 'mb' || corner === 'br') { + origin.y = 'top'; + } + + return origin; + }, + + /** + * @private + */ + _getActionFromCorner: function(target, corner, e) { + if (!corner) { + return 'drag'; + } + + switch (corner) { + case 'mtr': + return 'rotate'; + case 'ml': + case 'mr': + return e[this.altActionKey] ? 'skewY' : 'scaleX'; + case 'mt': + case 'mb': + return e[this.altActionKey] ? 'skewX' : 'scaleY'; + default: + return 'scale'; + } + }, + + /** + * @private + * @param {Event} e Event object + * @param {fabric.Object} target + */ + _setupCurrentTransform: function (e, target) { + if (!target) { + return; + } + + var pointer = this.getPointer(e), + corner = target._findTargetCorner(this.getPointer(e, true)), + action = this._getActionFromCorner(target, corner, e), + origin = this._getOriginFromCorner(target, corner); + + this._currentTransform = { + target: target, + action: action, + corner: corner, + scaleX: target.scaleX, + scaleY: target.scaleY, + skewX: target.skewX, + skewY: target.skewY, + offsetX: pointer.x - target.left, + offsetY: pointer.y - target.top, + originX: origin.x, + originY: origin.y, + ex: pointer.x, + ey: pointer.y, + lastX: pointer.x, + lastY: pointer.y, + left: target.left, + top: target.top, + theta: degreesToRadians(target.angle), + width: target.width * target.scaleX, + mouseXSign: 1, + mouseYSign: 1, + shiftKey: e.shiftKey, + altKey: e[this.centeredKey] + }; + + this._currentTransform.original = { + left: target.left, + top: target.top, + scaleX: target.scaleX, + scaleY: target.scaleY, + skewX: target.skewX, + skewY: target.skewY, + originX: origin.x, + originY: origin.y + }; + + this._resetCurrentTransform(); + }, + + /** + * Translates object by "setting" its left/top + * @private + * @param {Number} x pointer's x coordinate + * @param {Number} y pointer's y coordinate + * @return {Boolean} true if the translation occurred + */ + _translateObject: function (x, y) { + var transform = this._currentTransform, + target = transform.target, + newLeft = x - transform.offsetX, + newTop = y - transform.offsetY, + moveX = !target.get('lockMovementX') && target.left !== newLeft, + moveY = !target.get('lockMovementY') && target.top !== newTop; + + moveX && target.set('left', newLeft); + moveY && target.set('top', newTop); + return moveX || moveY; + }, + + /** + * Check if we are increasing a positive skew or lower it, + * checking mouse direction and pressed corner. + * @private + */ + _changeSkewTransformOrigin: function(mouseMove, t, by) { + var property = 'originX', origins = { 0: 'center' }, + skew = t.target.skewX, originA = 'left', originB = 'right', + corner = t.corner === 'mt' || t.corner === 'ml' ? 1 : -1, + flipSign = 1; + + mouseMove = mouseMove > 0 ? 1 : -1; + if (by === 'y') { + skew = t.target.skewY; + originA = 'top'; + originB = 'bottom'; + property = 'originY'; + } + origins[-1] = originA; + origins[1] = originB; + + t.target.flipX && (flipSign *= -1); + t.target.flipY && (flipSign *= -1); + + if (skew === 0) { + t.skewSign = -corner * mouseMove * flipSign; + t[property] = origins[-mouseMove]; + } + else { + skew = skew > 0 ? 1 : -1; + t.skewSign = skew; + t[property] = origins[skew * corner * flipSign]; + } + }, + + /** + * Skew object by mouse events + * @private + * @param {Number} x pointer's x coordinate + * @param {Number} y pointer's y coordinate + * @param {String} by Either 'x' or 'y' + * @return {Boolean} true if the skewing occurred + */ + _skewObject: function (x, y, by) { + var t = this._currentTransform, + target = t.target, skewed = false, + lockSkewingX = target.get('lockSkewingX'), + lockSkewingY = target.get('lockSkewingY'); + + if ((lockSkewingX && by === 'x') || (lockSkewingY && by === 'y')) { + return false; + } + + // Get the constraint point + var center = target.getCenterPoint(), + actualMouseByCenter = target.toLocalPoint(new fabric.Point(x, y), 'center', 'center')[by], + lastMouseByCenter = target.toLocalPoint(new fabric.Point(t.lastX, t.lastY), 'center', 'center')[by], + actualMouseByOrigin, constraintPosition, dim = target._getTransformedDimensions(); + + this._changeSkewTransformOrigin(actualMouseByCenter - lastMouseByCenter, t, by); + actualMouseByOrigin = target.toLocalPoint(new fabric.Point(x, y), t.originX, t.originY)[by], + + constraintPosition = target.translateToOriginPoint(center, t.originX, t.originY); + // Actually skew the object + skewed = this._setObjectSkew(actualMouseByOrigin, t, by, dim); + t.lastX = x; + t.lastY = y; + // Make sure the constraints apply + target.setPositionByOrigin(constraintPosition, t.originX, t.originY); + return skewed; + }, + + /** + * Set object skew + * @private + * @return {Boolean} true if the skewing occurred + */ + _setObjectSkew: function(localMouse, transform, by, _dim) { + var target = transform.target, newValue, skewed = false, + skewSign = transform.skewSign, newDim, dimNoSkew, + otherBy, _otherBy, _by, newDimMouse, skewX, skewY; + + if (by === 'x') { + otherBy = 'y'; + _otherBy = 'Y'; + _by = 'X'; + skewX = 0; + skewY = target.skewY; + } + else { + otherBy = 'x'; + _otherBy = 'X'; + _by = 'Y'; + skewX = target.skewX; + skewY = 0; + } + + dimNoSkew = target._getTransformedDimensions(skewX, skewY); + newDimMouse = 2 * Math.abs(localMouse) - dimNoSkew[by]; + if (newDimMouse <= 2) { + newValue = 0; + } + else { + newValue = skewSign * Math.atan((newDimMouse / target['scale' + _by]) / + (dimNoSkew[otherBy] / target['scale' + _otherBy])); + newValue = fabric.util.radiansToDegrees(newValue); + } + skewed = target['skew' + _by] !== newValue; + target.set('skew' + _by, newValue); + if (target['skew' + _otherBy] !== 0) { + newDim = target._getTransformedDimensions(); + newValue = (_dim[otherBy] / newDim[otherBy]) * target['scale' + _otherBy]; + target.set('scale' + _otherBy, newValue); + } + return skewed; + }, + + /** + * Scales object by invoking its scaleX/scaleY methods + * @private + * @param {Number} x pointer's x coordinate + * @param {Number} y pointer's y coordinate + * @param {String} by Either 'x' or 'y' - specifies dimension constraint by which to scale an object. + * When not provided, an object is scaled by both dimensions equally + * @return {Boolean} true if the scaling occurred + */ + _scaleObject: function (x, y, by) { + var t = this._currentTransform, + target = t.target, + lockScalingX = target.get('lockScalingX'), + lockScalingY = target.get('lockScalingY'), + lockScalingFlip = target.get('lockScalingFlip'); + + if (lockScalingX && lockScalingY) { + return false; + } + + // Get the constraint point + var constraintPosition = target.translateToOriginPoint(target.getCenterPoint(), t.originX, t.originY), + localMouse = target.toLocalPoint(new fabric.Point(x, y), t.originX, t.originY), + dim = target._getTransformedDimensions(), scaled = false; + + this._setLocalMouse(localMouse, t); + + // Actually scale the object + scaled = this._setObjectScale(localMouse, t, lockScalingX, lockScalingY, by, lockScalingFlip, dim); + + // Make sure the constraints apply + target.setPositionByOrigin(constraintPosition, t.originX, t.originY); + return scaled; + }, + + /** + * @private + * @return {Boolean} true if the scaling occurred + */ + _setObjectScale: function(localMouse, transform, lockScalingX, lockScalingY, by, lockScalingFlip, _dim) { + var target = transform.target, forbidScalingX = false, forbidScalingY = false, scaled = false, + changeX, changeY, scaleX, scaleY; + + scaleX = localMouse.x * target.scaleX / _dim.x; + scaleY = localMouse.y * target.scaleY / _dim.y; + changeX = target.scaleX !== scaleX; + changeY = target.scaleY !== scaleY; + + if (lockScalingFlip && scaleX <= 0 && scaleX < target.scaleX) { + forbidScalingX = true; + } + + if (lockScalingFlip && scaleY <= 0 && scaleY < target.scaleY) { + forbidScalingY = true; + } + + if (by === 'equally' && !lockScalingX && !lockScalingY) { + forbidScalingX || forbidScalingY || (scaled = this._scaleObjectEqually(localMouse, target, transform, _dim)); + } + else if (!by) { + forbidScalingX || lockScalingX || (target.set('scaleX', scaleX) && (scaled = scaled || changeX)); + forbidScalingY || lockScalingY || (target.set('scaleY', scaleY) && (scaled = scaled || changeY)); + } + else if (by === 'x' && !target.get('lockUniScaling')) { + forbidScalingX || lockScalingX || (target.set('scaleX', scaleX) && (scaled = scaled || changeX)); + } + else if (by === 'y' && !target.get('lockUniScaling')) { + forbidScalingY || lockScalingY || (target.set('scaleY', scaleY) && (scaled = scaled || changeY)); + } + transform.newScaleX = scaleX; + transform.newScaleY = scaleY; + forbidScalingX || forbidScalingY || this._flipObject(transform, by); + return scaled; + }, + + /** + * @private + * @return {Boolean} true if the scaling occurred + */ + _scaleObjectEqually: function(localMouse, target, transform, _dim) { + + var dist = localMouse.y + localMouse.x, + lastDist = _dim.y * transform.original.scaleY / target.scaleY + + _dim.x * transform.original.scaleX / target.scaleX, + scaled; + + // We use transform.scaleX/Y instead of target.scaleX/Y + // because the object may have a min scale and we'll loose the proportions + transform.newScaleX = transform.original.scaleX * dist / lastDist; + transform.newScaleY = transform.original.scaleY * dist / lastDist; + scaled = transform.newScaleX !== target.scaleX || transform.newScaleY !== target.scaleY; + target.set('scaleX', transform.newScaleX); + target.set('scaleY', transform.newScaleY); + return scaled; + }, + + /** + * @private + */ + _flipObject: function(transform, by) { + if (transform.newScaleX < 0 && by !== 'y') { + if (transform.originX === 'left') { + transform.originX = 'right'; + } + else if (transform.originX === 'right') { + transform.originX = 'left'; + } + } + + if (transform.newScaleY < 0 && by !== 'x') { + if (transform.originY === 'top') { + transform.originY = 'bottom'; + } + else if (transform.originY === 'bottom') { + transform.originY = 'top'; + } + } + }, + + /** + * @private + */ + _setLocalMouse: function(localMouse, t) { + var target = t.target; + + if (t.originX === 'right') { + localMouse.x *= -1; + } + else if (t.originX === 'center') { + localMouse.x *= t.mouseXSign * 2; + + if (localMouse.x < 0) { + t.mouseXSign = -t.mouseXSign; + } + } + + if (t.originY === 'bottom') { + localMouse.y *= -1; + } + else if (t.originY === 'center') { + localMouse.y *= t.mouseYSign * 2; + + if (localMouse.y < 0) { + t.mouseYSign = -t.mouseYSign; + } + } + + // adjust the mouse coordinates when dealing with padding + if (abs(localMouse.x) > target.padding) { + if (localMouse.x < 0) { + localMouse.x += target.padding; + } + else { + localMouse.x -= target.padding; + } + } + else { // mouse is within the padding, set to 0 + localMouse.x = 0; + } + + if (abs(localMouse.y) > target.padding) { + if (localMouse.y < 0) { + localMouse.y += target.padding; + } + else { + localMouse.y -= target.padding; + } + } + else { + localMouse.y = 0; + } + }, + + /** + * Rotates object by invoking its rotate method + * @private + * @param {Number} x pointer's x coordinate + * @param {Number} y pointer's y coordinate + * @return {Boolean} true if the rotation occurred + */ + _rotateObject: function (x, y) { + + var t = this._currentTransform; + + if (t.target.get('lockRotation')) { + return false; + } + + var lastAngle = atan2(t.ey - t.top, t.ex - t.left), + curAngle = atan2(y - t.top, x - t.left), + angle = radiansToDegrees(curAngle - lastAngle + t.theta); + + // normalize angle to positive value + if (angle < 0) { + angle = 360 + angle; + } + + t.target.angle = angle % 360; + return true; + }, + + /** + * Set the cursor type of the canvas element + * @param {String} value Cursor type of the canvas element. + * @see http://www.w3.org/TR/css3-ui/#cursor + */ + setCursor: function (value) { + this.upperCanvasEl.style.cursor = value; + }, + + /** + * @private + */ + _resetObjectTransform: function (target) { + target.scaleX = 1; + target.scaleY = 1; + target.skewX = 0; + target.skewY = 0; + target.setAngle(0); + }, + + /** + * @private + */ + _drawSelection: function () { + var ctx = this.contextTop, + groupSelector = this._groupSelector, + left = groupSelector.left, + top = groupSelector.top, + aleft = abs(left), + atop = abs(top); + + ctx.fillStyle = this.selectionColor; + + ctx.fillRect( + groupSelector.ex - ((left > 0) ? 0 : -left), + groupSelector.ey - ((top > 0) ? 0 : -top), + aleft, + atop + ); + + ctx.lineWidth = this.selectionLineWidth; + ctx.strokeStyle = this.selectionBorderColor; + + // selection border + if (this.selectionDashArray.length > 1) { + + var px = groupSelector.ex + STROKE_OFFSET - ((left > 0) ? 0: aleft), + py = groupSelector.ey + STROKE_OFFSET - ((top > 0) ? 0: atop); + + ctx.beginPath(); + + fabric.util.drawDashedLine(ctx, px, py, px + aleft, py, this.selectionDashArray); + fabric.util.drawDashedLine(ctx, px, py + atop - 1, px + aleft, py + atop - 1, this.selectionDashArray); + fabric.util.drawDashedLine(ctx, px, py, px, py + atop, this.selectionDashArray); + fabric.util.drawDashedLine(ctx, px + aleft - 1, py, px + aleft - 1, py + atop, this.selectionDashArray); + + ctx.closePath(); + ctx.stroke(); + } + else { + ctx.strokeRect( + groupSelector.ex + STROKE_OFFSET - ((left > 0) ? 0 : aleft), + groupSelector.ey + STROKE_OFFSET - ((top > 0) ? 0 : atop), + aleft, + atop + ); + } + }, + + /** + * @private + */ + _isLastRenderedObject: function(pointer, e) { + var lastRendered = this.lastRenderedWithControls; + return ( + (this.preserveObjectStacking || e[this.lastRenderedKey]) && + lastRendered && + lastRendered.visible && + (this.containsPoint(null, lastRendered, pointer) || + lastRendered._findTargetCorner(pointer))); + }, + + /** + * Method that determines what object we are clicking on + * @param {Event} e mouse event + * @param {Boolean} skipGroup when true, activeGroup is skipped and only objects are traversed through + */ + findTarget: function (e, skipGroup) { + if (this.skipTargetFind) { + return; + } + + // first check current group (if one exists) + // avtive group does not check sub targets like normal groups. + // if active group just exits. + var activeGroup = this.getActiveGroup(); + if (activeGroup && !skipGroup && this._checkTarget(pointer, activeGroup)) { + return activeGroup; + } + + var pointer = this.getPointer(e, true), + objects = this._objects; + this.targets = [ ]; + + if (this._isLastRenderedObject(pointer, e)) { + objects = [this.lastRenderedWithControls]; + } + + var target = this._searchPossibleTargets(objects, pointer); + this._fireOverOutEvents(target, e); + return target; + }, + + /** + * @private + */ + _fireOverOutEvents: function(target, e) { + if (target) { + if (this._hoveredTarget !== target) { + if (this._hoveredTarget) { + this.fire('mouse:out', { target: this._hoveredTarget, e: e }); + this._hoveredTarget.fire('mouseout'); + } + this.fire('mouse:over', { target: target, e: e }); + target.fire('mouseover'); + this._hoveredTarget = target; + } + } + else if (this._hoveredTarget) { + this.fire('mouse:out', { target: this._hoveredTarget, e: e }); + this._hoveredTarget.fire('mouseout'); + this._hoveredTarget = null; + } + }, + + /** + * @private + */ + _checkTarget: function(pointer, obj) { + if (obj && + obj.visible && + obj.evented && + this.containsPoint(null, obj, pointer)){ + if ((this.perPixelTargetFind || obj.perPixelTargetFind) && !obj.isEditing) { + var isTransparent = this.isTargetTransparent(obj, pointer.x, pointer.y); + if (!isTransparent) { + return true; + } + } + else { + return true; + } + } + }, + + /** + * @private + */ + _searchPossibleTargets: function(objects, pointer) { + + // Cache all targets where their bounding box contains point. + var target, i = objects.length, normalizedPointer, subTarget; + // Do not check for currently grouped objects, since we check the parent group itself. + // untill we call this function specifically to search inside the activeGroup + while (i--) { + if (this._checkTarget(pointer, objects[i])) { + target = objects[i]; + if (target.type === 'group' && target.subTargetCheck) { + normalizedPointer = this._normalizePointer(target, pointer); + subTarget = this._searchPossibleTargets(target._objects, normalizedPointer); + subTarget && this.targets.push(subTarget); + } + break; + } + } + return target; + }, + + /** + * Returns pointer coordinates relative to canvas. + * @param {Event} e + * @return {Object} object with "x" and "y" number values + */ + getPointer: function (e, ignoreZoom, upperCanvasEl) { + if (!upperCanvasEl) { + upperCanvasEl = this.upperCanvasEl; + } + var pointer = getPointer(e), + bounds = upperCanvasEl.getBoundingClientRect(), + boundsWidth = bounds.width || 0, + boundsHeight = bounds.height || 0, + cssScale; + + if (!boundsWidth || !boundsHeight ) { + if ('top' in bounds && 'bottom' in bounds) { + boundsHeight = Math.abs( bounds.top - bounds.bottom ); + } + if ('right' in bounds && 'left' in bounds) { + boundsWidth = Math.abs( bounds.right - bounds.left ); + } + } + + this.calcOffset(); + + pointer.x = pointer.x - this._offset.left; + pointer.y = pointer.y - this._offset.top; + if (!ignoreZoom) { + pointer = fabric.util.transformPoint( + pointer, + fabric.util.invertTransform(this.viewportTransform) + ); + } + + if (boundsWidth === 0 || boundsHeight === 0) { + // If bounds are not available (i.e. not visible), do not apply scale. + cssScale = { width: 1, height: 1 }; + } + else { + cssScale = { + width: upperCanvasEl.width / boundsWidth, + height: upperCanvasEl.height / boundsHeight + }; + } + + return { + x: pointer.x * cssScale.width, + y: pointer.y * cssScale.height + }; + }, + + /** + * @private + * @throws {CANVAS_INIT_ERROR} If canvas can not be initialized + */ + _createUpperCanvas: function () { + var lowerCanvasClass = this.lowerCanvasEl.className.replace(/\s*lower-canvas\s*/, ''); + + this.upperCanvasEl = this._createCanvasElement(); + fabric.util.addClass(this.upperCanvasEl, 'upper-canvas ' + lowerCanvasClass); + + this.wrapperEl.appendChild(this.upperCanvasEl); + + this._copyCanvasStyle(this.lowerCanvasEl, this.upperCanvasEl); + this._applyCanvasStyle(this.upperCanvasEl); + this.contextTop = this.upperCanvasEl.getContext('2d'); + }, + + /** + * @private + */ + _createCacheCanvas: function () { + this.cacheCanvasEl = this._createCanvasElement(); + this.cacheCanvasEl.setAttribute('width', this.width); + this.cacheCanvasEl.setAttribute('height', this.height); + this.contextCache = this.cacheCanvasEl.getContext('2d'); + }, + + /** + * @private + */ + _initWrapperElement: function () { + this.wrapperEl = fabric.util.wrapElement(this.lowerCanvasEl, 'div', { + 'class': this.containerClass + }); + fabric.util.setStyle(this.wrapperEl, { + width: this.getWidth() + 'px', + height: this.getHeight() + 'px', + position: 'relative' + }); + fabric.util.makeElementUnselectable(this.wrapperEl); + }, + + /** + * @private + * @param {HTMLElement} element canvas element to apply styles on + */ + _applyCanvasStyle: function (element) { + var width = this.getWidth() || element.width, + height = this.getHeight() || element.height; + + fabric.util.setStyle(element, { + position: 'absolute', + width: width + 'px', + height: height + 'px', + left: 0, + top: 0 + }); + element.width = width; + element.height = height; + fabric.util.makeElementUnselectable(element); + }, + + /** + * Copys the the entire inline style from one element (fromEl) to another (toEl) + * @private + * @param {Element} fromEl Element style is copied from + * @param {Element} toEl Element copied style is applied to + */ + _copyCanvasStyle: function (fromEl, toEl) { + toEl.style.cssText = fromEl.style.cssText; + }, + + /** + * Returns context of canvas where object selection is drawn + * @return {CanvasRenderingContext2D} + */ + getSelectionContext: function() { + return this.contextTop; + }, + + /** + * Returns <canvas> element on which object selection is drawn + * @return {HTMLCanvasElement} + */ + getSelectionElement: function () { + return this.upperCanvasEl; + }, + + /** + * @private + * @param {Object} object + */ + _setActiveObject: function(object) { + if (this._activeObject) { + this._activeObject.set('active', false); + } + this._activeObject = object; + object.set('active', true); + }, + + /** + * Sets given object as the only active object on canvas + * @param {fabric.Object} object Object to set as an active one + * @param {Event} [e] Event (passed along when firing "object:selected") + * @return {fabric.Canvas} thisArg + * @chainable + */ + setActiveObject: function (object, e) { + this._setActiveObject(object); + this.renderAll(); + this.fire('object:selected', { target: object, e: e }); + object.fire('selected', { e: e }); + return this; + }, + + /** + * Returns currently active object + * @return {fabric.Object} active object + */ + getActiveObject: function () { + return this._activeObject; + }, + + /** + * @private + */ + _discardActiveObject: function() { + if (this._activeObject) { + this._activeObject.set('active', false); + } + this._activeObject = null; + }, + + /** + * Discards currently active object + * @return {fabric.Canvas} thisArg + * @chainable + */ + discardActiveObject: function (e) { + this._discardActiveObject(); + this.renderAll(); + this.fire('selection:cleared', { e: e }); + return this; + }, + + /** + * @private + * @param {fabric.Group} group + */ + _setActiveGroup: function(group) { + this._activeGroup = group; + if (group) { + group.set('active', true); + } + }, + + /** + * Sets active group to a specified one + * @param {fabric.Group} group Group to set as a current one + * @return {fabric.Canvas} thisArg + * @chainable + */ + setActiveGroup: function (group, e) { + this._setActiveGroup(group); + if (group) { + this.fire('object:selected', { target: group, e: e }); + group.fire('selected', { e: e }); + } + return this; + }, + + /** + * Returns currently active group + * @return {fabric.Group} Current group + */ + getActiveGroup: function () { + return this._activeGroup; + }, + + /** + * @private + */ + _discardActiveGroup: function() { + var g = this.getActiveGroup(); + if (g) { + g.destroy(); + } + this.setActiveGroup(null); + }, + + /** + * Discards currently active group + * @return {fabric.Canvas} thisArg + */ + discardActiveGroup: function (e) { + this._discardActiveGroup(); + this.fire('selection:cleared', { e: e }); + return this; + }, + + /** + * Deactivates all objects on canvas, removing any active group or object + * @return {fabric.Canvas} thisArg + */ + deactivateAll: function () { + var allObjects = this.getObjects(), + i = 0, + len = allObjects.length; + for ( ; i < len; i++) { + allObjects[i].set('active', false); + } + this._discardActiveGroup(); + this._discardActiveObject(); + return this; + }, + + /** + * Deactivates all objects and dispatches appropriate events + * @return {fabric.Canvas} thisArg + */ + deactivateAllWithDispatch: function (e) { + var activeObject = this.getActiveGroup() || this.getActiveObject(); + if (activeObject) { + this.fire('before:selection:cleared', { target: activeObject, e: e }); + } + this.deactivateAll(); + if (activeObject) { + this.fire('selection:cleared', { e: e }); + } + return this; + }, + + /** + * Clears a canvas element and removes all event listeners + * @return {fabric.Canvas} thisArg + * @chainable + */ + dispose: function () { + this.callSuper('dispose'); + var wrapper = this.wrapperEl; + this.removeListeners(); + wrapper.removeChild(this.upperCanvasEl); + wrapper.removeChild(this.lowerCanvasEl); + delete this.upperCanvasEl; + if (wrapper.parentNode) { + wrapper.parentNode.replaceChild(this.lowerCanvasEl, this.wrapperEl); + } + delete this.wrapperEl; + return this; + }, + + /** + * Draws objects' controls (borders/controls) + * @param {CanvasRenderingContext2D} ctx Context to render controls on + */ + drawControls: function(ctx) { + var activeGroup = this.getActiveGroup(); + + if (activeGroup) { + activeGroup._renderControls(ctx); + } + else { + this._drawObjectsControls(ctx); + } + }, + + /** + * @private + */ + _drawObjectsControls: function(ctx) { + for (var i = 0, len = this._objects.length; i < len; ++i) { + if (!this._objects[i] || !this._objects[i].active) { + continue; + } + this._objects[i]._renderControls(ctx); + this.lastRenderedWithControls = this._objects[i]; + } + }, + + /** + * @private + * @param {fabric.Object} obj Object that was removed + */ + _onObjectRemoved: function(obj) { + if (obj === this.lastRenderedWithControls) { + delete this.lastRenderedWithControls; + } + this.callSuper('_onObjectRemoved', obj); + } + }); + + // copying static properties manually to work around Opera's bug, + // where "prototype" property is enumerable and overrides existing prototype + for (var prop in fabric.StaticCanvas) { + if (prop !== 'prototype') { + fabric.Canvas[prop] = fabric.StaticCanvas[prop]; + } + } + + if (fabric.isTouchSupported) { + /** @ignore */ + fabric.Canvas.prototype._setCursorFromEvent = function() { }; + } + + /** + * @ignore + * @class fabric.Element + * @alias fabric.Canvas + * @deprecated Use {@link fabric.Canvas} instead. + * @constructor + */ + fabric.Element = fabric.Canvas; +})(); + + +(function() { + + var cursorOffset = { + mt: 0, // n + tr: 1, // ne + mr: 2, // e + br: 3, // se + mb: 4, // s + bl: 5, // sw + ml: 6, // w + tl: 7 // nw + }, + addListener = fabric.util.addListener, + removeListener = fabric.util.removeListener; + + fabric.util.object.extend(fabric.Canvas.prototype, /** @lends fabric.Canvas.prototype */ { + + /** + * Map of cursor style values for each of the object controls + * @private + */ + cursorMap: [ + 'n-resize', + 'ne-resize', + 'e-resize', + 'se-resize', + 's-resize', + 'sw-resize', + 'w-resize', + 'nw-resize' + ], + + /** + * Adds mouse listeners to canvas + * @private + */ + _initEventListeners: function () { + + this._bindEvents(); + + addListener(fabric.window, 'resize', this._onResize); + + // mouse events + addListener(this.upperCanvasEl, 'mousedown', this._onMouseDown); + addListener(this.upperCanvasEl, 'mousemove', this._onMouseMove); + addListener(this.upperCanvasEl, 'mousewheel', this._onMouseWheel); + addListener(this.upperCanvasEl, 'mouseout', this._onMouseOut); + + // touch events + addListener(this.upperCanvasEl, 'touchstart', this._onMouseDown); + addListener(this.upperCanvasEl, 'touchmove', this._onMouseMove); + + if (typeof eventjs !== 'undefined' && 'add' in eventjs) { + eventjs.add(this.upperCanvasEl, 'gesture', this._onGesture); + eventjs.add(this.upperCanvasEl, 'drag', this._onDrag); + eventjs.add(this.upperCanvasEl, 'orientation', this._onOrientationChange); + eventjs.add(this.upperCanvasEl, 'shake', this._onShake); + eventjs.add(this.upperCanvasEl, 'longpress', this._onLongPress); + } + }, + + /** + * @private + */ + _bindEvents: function() { + this._onMouseDown = this._onMouseDown.bind(this); + this._onMouseMove = this._onMouseMove.bind(this); + this._onMouseUp = this._onMouseUp.bind(this); + this._onResize = this._onResize.bind(this); + this._onGesture = this._onGesture.bind(this); + this._onDrag = this._onDrag.bind(this); + this._onShake = this._onShake.bind(this); + this._onLongPress = this._onLongPress.bind(this); + this._onOrientationChange = this._onOrientationChange.bind(this); + this._onMouseWheel = this._onMouseWheel.bind(this); + this._onMouseOut = this._onMouseOut.bind(this); + }, + + /** + * Removes all event listeners + */ + removeListeners: function() { + removeListener(fabric.window, 'resize', this._onResize); + + removeListener(this.upperCanvasEl, 'mousedown', this._onMouseDown); + removeListener(this.upperCanvasEl, 'mousemove', this._onMouseMove); + removeListener(this.upperCanvasEl, 'mousewheel', this._onMouseWheel); + removeListener(this.upperCanvasEl, 'mouseout', this._onMouseOut); + + removeListener(this.upperCanvasEl, 'touchstart', this._onMouseDown); + removeListener(this.upperCanvasEl, 'touchmove', this._onMouseMove); + + if (typeof eventjs !== 'undefined' && 'remove' in eventjs) { + eventjs.remove(this.upperCanvasEl, 'gesture', this._onGesture); + eventjs.remove(this.upperCanvasEl, 'drag', this._onDrag); + eventjs.remove(this.upperCanvasEl, 'orientation', this._onOrientationChange); + eventjs.remove(this.upperCanvasEl, 'shake', this._onShake); + eventjs.remove(this.upperCanvasEl, 'longpress', this._onLongPress); + } + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js gesture + * @param {Event} [self] Inner Event object + */ + _onGesture: function(e, self) { + this.__onTransformGesture && this.__onTransformGesture(e, self); + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js drag + * @param {Event} [self] Inner Event object + */ + _onDrag: function(e, self) { + this.__onDrag && this.__onDrag(e, self); + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js wheel event + * @param {Event} [self] Inner Event object + */ + _onMouseWheel: function(e, self) { + this.__onMouseWheel && this.__onMouseWheel(e, self); + }, + + /** + * @private + * @param {Event} e Event object fired on mousedown + */ + _onMouseOut: function(e) { + var target = this._hoveredTarget; + this.fire('mouse:out', { target: target, e: e }); + this._hoveredTarget = null; + target && target.fire('mouseout', { e: e }); + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js orientation change + * @param {Event} [self] Inner Event object + */ + _onOrientationChange: function(e, self) { + this.__onOrientationChange && this.__onOrientationChange(e, self); + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js shake + * @param {Event} [self] Inner Event object + */ + _onShake: function(e, self) { + this.__onShake && this.__onShake(e, self); + }, + + /** + * @private + * @param {Event} [e] Event object fired on Event.js shake + * @param {Event} [self] Inner Event object + */ + _onLongPress: function(e, self) { + this.__onLongPress && this.__onLongPress(e, self); + }, + + /** + * @private + * @param {Event} e Event object fired on mousedown + */ + _onMouseDown: function (e) { + this.__onMouseDown(e); + + addListener(fabric.document, 'touchend', this._onMouseUp); + addListener(fabric.document, 'touchmove', this._onMouseMove); + + removeListener(this.upperCanvasEl, 'mousemove', this._onMouseMove); + removeListener(this.upperCanvasEl, 'touchmove', this._onMouseMove); + + if (e.type === 'touchstart') { + // Unbind mousedown to prevent double triggers from touch devices + removeListener(this.upperCanvasEl, 'mousedown', this._onMouseDown); + } + else { + addListener(fabric.document, 'mouseup', this._onMouseUp); + addListener(fabric.document, 'mousemove', this._onMouseMove); + } + }, + + /** + * @private + * @param {Event} e Event object fired on mouseup + */ + _onMouseUp: function (e) { + this.__onMouseUp(e); + + removeListener(fabric.document, 'mouseup', this._onMouseUp); + removeListener(fabric.document, 'touchend', this._onMouseUp); + + removeListener(fabric.document, 'mousemove', this._onMouseMove); + removeListener(fabric.document, 'touchmove', this._onMouseMove); + + addListener(this.upperCanvasEl, 'mousemove', this._onMouseMove); + addListener(this.upperCanvasEl, 'touchmove', this._onMouseMove); + + if (e.type === 'touchend') { + // Wait 400ms before rebinding mousedown to prevent double triggers + // from touch devices + var _this = this; + setTimeout(function() { + addListener(_this.upperCanvasEl, 'mousedown', _this._onMouseDown); + }, 400); + } + }, + + /** + * @private + * @param {Event} e Event object fired on mousemove + */ + _onMouseMove: function (e) { + !this.allowTouchScrolling && e.preventDefault && e.preventDefault(); + this.__onMouseMove(e); + }, + + /** + * @private + */ + _onResize: function () { + this.calcOffset(); + }, + + /** + * Decides whether the canvas should be redrawn in mouseup and mousedown events. + * @private + * @param {Object} target + * @param {Object} pointer + */ + _shouldRender: function(target, pointer) { + var activeObject = this.getActiveGroup() || this.getActiveObject(); + + return !!( + (target && ( + target.isMoving || + target !== activeObject)) + || + (!target && !!activeObject) + || + (!target && !activeObject && !this._groupSelector) + || + (pointer && + this._previousPointer && + this.selection && ( + pointer.x !== this._previousPointer.x || + pointer.y !== this._previousPointer.y)) + ); + }, + + /** + * Method that defines the actions when mouse is released on canvas. + * The method resets the currentTransform parameters, store the image corner + * position in the image object and render the canvas on top. + * @private + * @param {Event} e Event object fired on mouseup + */ + __onMouseUp: function (e) { + var target, searchTarget = true, transform = this._currentTransform, + groupSelector = this._groupSelector, + isClick = (!groupSelector || (groupSelector.left === 0 && groupSelector.top === 0)); + + if (this.isDrawingMode && this._isCurrentlyDrawing) { + this._onMouseUpInDrawingMode(e); + return; + } + + if (transform) { + this._finalizeCurrentTransform(); + searchTarget = !transform.actionPerformed; + } + + target = searchTarget ? this.findTarget(e, true) : transform.target; + + var shouldRender = this._shouldRender(target, this.getPointer(e)); + + if (target || !isClick) { + this._maybeGroupObjects(e); + } + else { + // those are done by default on mouse up + // by _maybeGroupObjects, we are skipping it in case of no target find + this._groupSelector = null; + this._currentTransform = null; + } + + if (target) { + target.isMoving = false; + } + + this._handleCursorAndEvent(e, target, 'up'); + shouldRender && this.renderAll(); + }, + + /** + * set cursor for mouse up and handle mouseUp event + * @param {Event} e event from mouse + * @param {fabric.Object} target receiving event + * @param {String} eventType event to fire (up, down or move) + */ + _handleCursorAndEvent: function(e, target, eventType) { + this._setCursorFromEvent(e, target); + this._handleEvent(e, eventType, target ? target : null); + }, + + /** + * Handle event firing for target and subtargets + * @param {Event} e event from mouse + * @param {String} eventType event to fire (up, down or move) + * @param {fabric.Object} targetObj receiving event + */ + _handleEvent: function(e, eventType, targetObj) { + var target = typeof targetObj === undefined ? this.findTarget(e) : targetObj, + targets = this.targets, + options = { e: e, target: target, subTargets: targets }; + + this.fire('mouse:' + eventType, options); + target && target.fire('mouse' + eventType, options); + for (var i = 0; i < targets.length; i++) { + targets[i].fire('mouse' + eventType, options); + } + }, + + /** + * @private + */ + _finalizeCurrentTransform: function() { + + var transform = this._currentTransform, + target = transform.target; + + if (target._scaling) { + target._scaling = false; + } + + target.setCoords(); + this._restoreOriginXY(target); + + if (transform.actionPerformed || (this.stateful && target.hasStateChanged())) { + this.fire('object:modified', { target: target }); + target.fire('modified'); + } + }, + + /** + * @private + * @param {Object} target Object to restore + */ + _restoreOriginXY: function(target) { + if (this._previousOriginX && this._previousOriginY) { + + var originPoint = target.translateToOriginPoint( + target.getCenterPoint(), + this._previousOriginX, + this._previousOriginY); + + target.originX = this._previousOriginX; + target.originY = this._previousOriginY; + + target.left = originPoint.x; + target.top = originPoint.y; + + this._previousOriginX = null; + this._previousOriginY = null; + } + }, + + /** + * @private + * @param {Event} e Event object fired on mousedown + */ + _onMouseDownInDrawingMode: function(e) { + this._isCurrentlyDrawing = true; + this.discardActiveObject(e).renderAll(); + if (this.clipTo) { + fabric.util.clipContext(this, this.contextTop); + } + var ivt = fabric.util.invertTransform(this.viewportTransform), + pointer = fabric.util.transformPoint(this.getPointer(e, true), ivt); + this.freeDrawingBrush.onMouseDown(pointer); + this._handleEvent(e, 'down'); + }, + + /** + * @private + * @param {Event} e Event object fired on mousemove + */ + _onMouseMoveInDrawingMode: function(e) { + if (this._isCurrentlyDrawing) { + var ivt = fabric.util.invertTransform(this.viewportTransform), + pointer = fabric.util.transformPoint(this.getPointer(e, true), ivt); + this.freeDrawingBrush.onMouseMove(pointer); + } + this.setCursor(this.freeDrawingCursor); + this._handleEvent(e, 'move'); + }, + + /** + * @private + * @param {Event} e Event object fired on mouseup + */ + _onMouseUpInDrawingMode: function(e) { + this._isCurrentlyDrawing = false; + if (this.clipTo) { + this.contextTop.restore(); + } + this.freeDrawingBrush.onMouseUp(); + this._handleEvent(e, 'up'); + }, + + /** + * Method that defines the actions when mouse is clic ked on canvas. + * The method inits the currentTransform parameters and renders all the + * canvas so the current image can be placed on the top canvas and the rest + * in on the container one. + * @private + * @param {Event} e Event object fired on mousedown + */ + __onMouseDown: function (e) { + + // accept only left clicks + var isLeftClick = 'which' in e ? e.which === 1 : e.button === 0; + if (!isLeftClick && !fabric.isTouchSupported) { + return; + } + + if (this.isDrawingMode) { + this._onMouseDownInDrawingMode(e); + return; + } + + // ignore if some object is being transformed at this moment + if (this._currentTransform) { + return; + } + + var target = this.findTarget(e), + pointer = this.getPointer(e, true); + + // save pointer for check in __onMouseUp event + this._previousPointer = pointer; + + var shouldRender = this._shouldRender(target, pointer), + shouldGroup = this._shouldGroup(e, target); + + if (this._shouldClearSelection(e, target)) { + this._clearSelection(e, target, pointer); + } + else if (shouldGroup) { + this._handleGrouping(e, target); + target = this.getActiveGroup(); + } + + if (target) { + if (target.selectable && (target.__corner || !shouldGroup)) { + this._beforeTransform(e, target); + this._setupCurrentTransform(e, target); + } + + if (target !== this.getActiveGroup() && target !== this.getActiveObject()) { + this.deactivateAll(); + target.selectable && this.setActiveObject(target, e); + } + } + this._handleEvent(e, 'down', target ? target : null); + // we must renderAll so that active image is placed on the top canvas + shouldRender && this.renderAll(); + }, + + /** + * @private + */ + _beforeTransform: function(e, target) { + this.stateful && target.saveState(); + + // determine if it's a drag or rotate case + if (target._findTargetCorner(this.getPointer(e))) { + this.onBeforeScaleRotate(target); + } + + }, + + /** + * @private + */ + _clearSelection: function(e, target, pointer) { + this.deactivateAllWithDispatch(e); + + if (target && target.selectable) { + this.setActiveObject(target, e); + } + else if (this.selection) { + this._groupSelector = { + ex: pointer.x, + ey: pointer.y, + top: 0, + left: 0 + }; + } + }, + + /** + * @private + * @param {Object} target Object for that origin is set to center + */ + _setOriginToCenter: function(target) { + this._previousOriginX = this._currentTransform.target.originX; + this._previousOriginY = this._currentTransform.target.originY; + + var center = target.getCenterPoint(); + + target.originX = 'center'; + target.originY = 'center'; + + target.left = center.x; + target.top = center.y; + + this._currentTransform.left = target.left; + this._currentTransform.top = target.top; + }, + + /** + * @private + * @param {Object} target Object for that center is set to origin + */ + _setCenterToOrigin: function(target) { + var originPoint = target.translateToOriginPoint( + target.getCenterPoint(), + this._previousOriginX, + this._previousOriginY); + + target.originX = this._previousOriginX; + target.originY = this._previousOriginY; + + target.left = originPoint.x; + target.top = originPoint.y; + + this._previousOriginX = null; + this._previousOriginY = null; + }, + + /** + * Method that defines the actions when mouse is hovering the canvas. + * The currentTransform parameter will definde whether the user is rotating/scaling/translating + * an image or neither of them (only hovering). A group selection is also possible and would cancel + * all any other type of action. + * In case of an image transformation only the top canvas will be rendered. + * @private + * @param {Event} e Event object fired on mousemove + */ + __onMouseMove: function (e) { + + var target, pointer; + + if (this.isDrawingMode) { + this._onMouseMoveInDrawingMode(e); + return; + } + if (typeof e.touches !== 'undefined' && e.touches.length > 1) { + return; + } + + var groupSelector = this._groupSelector; + + // We initially clicked in an empty area, so we draw a box for multiple selection + if (groupSelector) { + pointer = this.getPointer(e, true); + + groupSelector.left = pointer.x - groupSelector.ex; + groupSelector.top = pointer.y - groupSelector.ey; + + this.renderTop(); + } + else if (!this._currentTransform) { + target = this.findTarget(e); + this._setCursorFromEvent(e, target); + } + else { + this._transformObject(e); + } + this._handleEvent(e, 'move', target ? target : null); + }, + + /** + * @private + * @param {Event} e Event fired on mousemove + */ + _transformObject: function(e) { + var pointer = this.getPointer(e), + transform = this._currentTransform; + + transform.reset = false, + transform.target.isMoving = true; + + this._beforeScaleTransform(e, transform); + this._performTransformAction(e, transform, pointer); + + this.renderAll(); + }, + + /** + * @private + */ + _performTransformAction: function(e, transform, pointer) { + var x = pointer.x, + y = pointer.y, + target = transform.target, + action = transform.action, + actionPerformed = false; + + if (action === 'rotate') { + (actionPerformed = this._rotateObject(x, y)) && this._fire('rotating', target, e); + } + else if (action === 'scale') { + (actionPerformed = this._onScale(e, transform, x, y)) && this._fire('scaling', target, e); + } + else if (action === 'scaleX') { + (actionPerformed = this._scaleObject(x, y, 'x')) && this._fire('scaling', target, e); + } + else if (action === 'scaleY') { + (actionPerformed = this._scaleObject(x, y, 'y')) && this._fire('scaling', target, e); + } + else if (action === 'skewX') { + (actionPerformed = this._skewObject(x, y, 'x')) && this._fire('skewing', target, e); + } + else if (action === 'skewY') { + (actionPerformed = this._skewObject(x, y, 'y')) && this._fire('skewing', target, e); + } + else { + actionPerformed = this._translateObject(x, y); + if (actionPerformed) { + this._fire('moving', target, e); + this.setCursor(target.moveCursor || this.moveCursor); + } + } + transform.actionPerformed = actionPerformed; + }, + + /** + * @private + */ + _fire: function(eventName, target, e) { + this.fire('object:' + eventName, { target: target, e: e }); + target.fire(eventName, { e: e }); + }, + + /** + * @private + */ + _beforeScaleTransform: function(e, transform) { + if (transform.action === 'scale' || transform.action === 'scaleX' || transform.action === 'scaleY') { + var centerTransform = this._shouldCenterTransform(transform.target); + + // Switch from a normal resize to center-based + if ((centerTransform && (transform.originX !== 'center' || transform.originY !== 'center')) || + // Switch from center-based resize to normal one + (!centerTransform && transform.originX === 'center' && transform.originY === 'center') + ) { + this._resetCurrentTransform(); + transform.reset = true; + } + } + }, + + /** + * @private + * @return {Boolean} true if the scaling occurred + */ + _onScale: function(e, transform, x, y) { + // rotate object only if shift key is not pressed + // and if it is not a group we are transforming + if ((e[this.uniScaleKey] || this.uniScaleTransform) && !transform.target.get('lockUniScaling')) { + transform.currentAction = 'scale'; + return this._scaleObject(x, y); + } + else { + // Switch from a normal resize to proportional + if (!transform.reset && transform.currentAction === 'scale') { + this._resetCurrentTransform(); + } + + transform.currentAction = 'scaleEqually'; + return this._scaleObject(x, y, 'equally'); + } + }, + + /** + * Sets the cursor depending on where the canvas is being hovered. + * Note: very buggy in Opera + * @param {Event} e Event object + * @param {Object} target Object that the mouse is hovering, if so. + */ + _setCursorFromEvent: function (e, target) { + if (!target) { + this.setCursor(this.defaultCursor); + return false; + } + + var hoverCursor = target.hoverCursor || this.hoverCursor; + if (!target.selectable) { + //let's skip _findTargetCorner if object is not selectable + this.setCursor(hoverCursor); + } + else { + var activeGroup = this.getActiveGroup(), + // only show proper corner when group selection is not active + corner = target._findTargetCorner + && (!activeGroup || !activeGroup.contains(target)) + && target._findTargetCorner(this.getPointer(e, true)); + + if (!corner) { + this.setCursor(hoverCursor); + } + else { + this._setCornerCursor(corner, target, e); + } + } + //actually unclear why it should return something + //is never evaluated + return true; + }, + + /** + * @private + */ + _setCornerCursor: function(corner, target, e) { + if (corner in cursorOffset) { + this.setCursor(this._getRotatedCornerCursor(corner, target, e)); + } + else if (corner === 'mtr' && target.hasRotatingPoint) { + this.setCursor(this.rotationCursor); + } + else { + this.setCursor(this.defaultCursor); + return false; + } + }, + + /** + * @private + */ + _getRotatedCornerCursor: function(corner, target, e) { + var n = Math.round((target.getAngle() % 360) / 45); + + if (n < 0) { + n += 8; // full circle ahead + } + n += cursorOffset[corner]; + if (e[this.altActionKey] && cursorOffset[corner] % 2 === 0) { + //if we are holding shift and we are on a mx corner... + n += 2; + } + // normalize n to be from 0 to 7 + n %= 8; + + return this.cursorMap[n]; + } + }); +})(); + + +(function() { + + var min = Math.min, + max = Math.max; + + fabric.util.object.extend(fabric.Canvas.prototype, /** @lends fabric.Canvas.prototype */ { + + /** + * @private + * @param {Event} e Event object + * @param {fabric.Object} target + * @return {Boolean} + */ + _shouldGroup: function(e, target) { + var activeObject = this.getActiveObject(); + return e[this.selectionKey] && target && target.selectable && + (this.getActiveGroup() || (activeObject && activeObject !== target)) + && this.selection; + }, + + /** + * @private + * @param {Event} e Event object + * @param {fabric.Object} target + */ + _handleGrouping: function (e, target) { + var activeGroup = this.getActiveGroup(); + + if (target === activeGroup) { + // if it's a group, find target again, using activeGroup objects + target = this.findTarget(e, true); + // if even object is not found, bail out + if (!target) { + return; + } + } + if (activeGroup) { + this._updateActiveGroup(target, e); + } + else { + this._createActiveGroup(target, e); + } + + if (this._activeGroup) { + this._activeGroup.saveCoords(); + } + }, + + /** + * @private + */ + _updateActiveGroup: function(target, e) { + var activeGroup = this.getActiveGroup(); + + if (activeGroup.contains(target)) { + + activeGroup.removeWithUpdate(target); + target.set('active', false); + + if (activeGroup.size() === 1) { + // remove group alltogether if after removal it only contains 1 object + this.discardActiveGroup(e); + // activate last remaining object + this.setActiveObject(activeGroup.item(0)); + return; + } + } + else { + activeGroup.addWithUpdate(target); + } + this.fire('selection:created', { target: activeGroup, e: e }); + activeGroup.set('active', true); + }, + + /** + * @private + */ + _createActiveGroup: function(target, e) { + + if (this._activeObject && target !== this._activeObject) { + + var group = this._createGroup(target); + group.addWithUpdate(); + + this.setActiveGroup(group); + this._activeObject = null; + + this.fire('selection:created', { target: group, e: e }); + } + + target.set('active', true); + }, + + /** + * @private + * @param {Object} target + */ + _createGroup: function(target) { + + var objects = this.getObjects(), + isActiveLower = objects.indexOf(this._activeObject) < objects.indexOf(target), + groupObjects = isActiveLower + ? [ this._activeObject, target ] + : [ target, this._activeObject ]; + this._activeObject.isEditing && this._activeObject.exitEditing(); + return new fabric.Group(groupObjects, { + canvas: this + }); + }, + + /** + * @private + * @param {Event} e mouse event + */ + _groupSelectedObjects: function (e) { + + var group = this._collectObjects(); + + // do not create group for 1 element only + if (group.length === 1) { + this.setActiveObject(group[0], e); + } + else if (group.length > 1) { + group = new fabric.Group(group.reverse(), { + canvas: this + }); + group.addWithUpdate(); + this.setActiveGroup(group, e); + group.saveCoords(); + this.fire('selection:created', { target: group }); + this.renderAll(); + } + }, + + /** + * @private + */ + _collectObjects: function() { + var group = [ ], + currentObject, + x1 = this._groupSelector.ex, + y1 = this._groupSelector.ey, + x2 = x1 + this._groupSelector.left, + y2 = y1 + this._groupSelector.top, + selectionX1Y1 = new fabric.Point(min(x1, x2), min(y1, y2)), + selectionX2Y2 = new fabric.Point(max(x1, x2), max(y1, y2)), + isClick = x1 === x2 && y1 === y2; + + for (var i = this._objects.length; i--; ) { + currentObject = this._objects[i]; + + if (!currentObject || !currentObject.selectable || !currentObject.visible) { + continue; + } + + if (currentObject.intersectsWithRect(selectionX1Y1, selectionX2Y2) || + currentObject.isContainedWithinRect(selectionX1Y1, selectionX2Y2) || + currentObject.containsPoint(selectionX1Y1) || + currentObject.containsPoint(selectionX2Y2) + ) { + currentObject.set('active', true); + group.push(currentObject); + + // only add one object if it's a click + if (isClick) { + break; + } + } + } + + return group; + }, + + /** + * @private + */ + _maybeGroupObjects: function(e) { + if (this.selection && this._groupSelector) { + this._groupSelectedObjects(e); + } + + var activeGroup = this.getActiveGroup(); + if (activeGroup) { + activeGroup.setObjectsCoords().setCoords(); + activeGroup.isMoving = false; + this.setCursor(this.defaultCursor); + } + + // clear selection and current transformation + this._groupSelector = null; + this._currentTransform = null; + } + }); + +})(); + + +fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ { + + /** + * Exports canvas element to a dataurl image. Note that when multiplier is used, cropping is scaled appropriately + * @param {Object} [options] Options object + * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png" + * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg. + * @param {Number} [options.multiplier=1] Multiplier to scale by + * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14 + * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14 + * @param {Number} [options.width] Cropping width. Introduced in v1.2.14 + * @param {Number} [options.height] Cropping height. Introduced in v1.2.14 + * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format + * @see {@link http://jsfiddle.net/fabricjs/NfZVb/|jsFiddle demo} + * @example Generate jpeg dataURL with lower quality + * var dataURL = canvas.toDataURL({ + * format: 'jpeg', + * quality: 0.8 + * }); + * @example Generate cropped png dataURL (clipping of canvas) + * var dataURL = canvas.toDataURL({ + * format: 'png', + * left: 100, + * top: 100, + * width: 200, + * height: 200 + * }); + * @example Generate double scaled png dataURL + * var dataURL = canvas.toDataURL({ + * format: 'png', + * multiplier: 2 + * }); + */ + toDataURL: function (options) { + options || (options = { }); + + var format = options.format || 'png', + quality = options.quality || 1, + multiplier = options.multiplier || 1, + cropping = { + left: options.left, + top: options.top, + width: options.width, + height: options.height + }; + + if (this._isRetinaScaling()) { + multiplier *= fabric.devicePixelRatio; + } + + if (multiplier !== 1) { + return this.__toDataURLWithMultiplier(format, quality, cropping, multiplier); + } + else { + return this.__toDataURL(format, quality, cropping); + } + }, + + /** + * @private + */ + __toDataURL: function(format, quality, cropping) { + + this.renderAll(); + + var canvasEl = this.contextContainer.canvas, + croppedCanvasEl = this.__getCroppedCanvas(canvasEl, cropping); + + // to avoid common confusion https://github.com/kangax/fabric.js/issues/806 + if (format === 'jpg') { + format = 'jpeg'; + } + + var data = (fabric.StaticCanvas.supports('toDataURLWithQuality')) + ? (croppedCanvasEl || canvasEl).toDataURL('image/' + format, quality) + : (croppedCanvasEl || canvasEl).toDataURL('image/' + format); + + if (croppedCanvasEl) { + croppedCanvasEl = null; + } + + return data; + }, + + /** + * @private + */ + __getCroppedCanvas: function(canvasEl, cropping) { + + var croppedCanvasEl, + croppedCtx, + shouldCrop = 'left' in cropping || + 'top' in cropping || + 'width' in cropping || + 'height' in cropping; + + if (shouldCrop) { + + croppedCanvasEl = fabric.util.createCanvasElement(); + croppedCtx = croppedCanvasEl.getContext('2d'); + + croppedCanvasEl.width = cropping.width || this.width; + croppedCanvasEl.height = cropping.height || this.height; + + croppedCtx.drawImage(canvasEl, -cropping.left || 0, -cropping.top || 0); + } + + return croppedCanvasEl; + }, + + /** + * @private + */ + __toDataURLWithMultiplier: function(format, quality, cropping, multiplier) { + + var origWidth = this.getWidth(), + origHeight = this.getHeight(), + scaledWidth = origWidth * multiplier, + scaledHeight = origHeight * multiplier, + activeObject = this.getActiveObject(), + activeGroup = this.getActiveGroup(), + zoom = this.getZoom(), + newZoom = zoom * multiplier / fabric.devicePixelRatio; + + if (multiplier > 1) { + this.setDimensions({ width: scaledWidth, height: scaledHeight }); + } + + this.setZoom(newZoom); + + if (cropping.left) { + cropping.left *= multiplier; + } + if (cropping.top) { + cropping.top *= multiplier; + } + if (cropping.width) { + cropping.width *= multiplier; + } + else if (multiplier < 1) { + cropping.width = scaledWidth; + } + if (cropping.height) { + cropping.height *= multiplier; + } + else if (multiplier < 1) { + cropping.height = scaledHeight; + } + + if (activeGroup) { + // not removing group due to complications with restoring it with correct state afterwords + this._tempRemoveBordersControlsFromGroup(activeGroup); + } + else if (activeObject && this.deactivateAll) { + this.deactivateAll(); + } + + var data = this.__toDataURL(format, quality, cropping); + if (activeGroup) { + this._restoreBordersControlsOnGroup(activeGroup); + } + else if (activeObject && this.setActiveObject) { + this.setActiveObject(activeObject); + } + this.setZoom(zoom); + //setDimensions with no option object is taking care of: + //this.width, this.height, this.renderAll() + this.setDimensions({ width: origWidth, height: origHeight }); + + return data; + }, + + /** + * Exports canvas element to a dataurl image (allowing to change image size via multiplier). + * @deprecated since 1.0.13 + * @param {String} format (png|jpeg) + * @param {Number} multiplier + * @param {Number} quality (0..1) + * @return {String} + */ + toDataURLWithMultiplier: function (format, multiplier, quality) { + return this.toDataURL({ + format: format, + multiplier: multiplier, + quality: quality + }); + }, + + /** + * @private + */ + _tempRemoveBordersControlsFromGroup: function(group) { + group.origHasControls = group.hasControls; + group.origBorderColor = group.borderColor; + + group.hasControls = true; + group.borderColor = 'rgba(0,0,0,0)'; + + group.forEachObject(function(o) { + o.origBorderColor = o.borderColor; + o.borderColor = 'rgba(0,0,0,0)'; + }); + }, + + /** + * @private + */ + _restoreBordersControlsOnGroup: function(group) { + group.hideControls = group.origHideControls; + group.borderColor = group.origBorderColor; + + group.forEachObject(function(o) { + o.borderColor = o.origBorderColor; + delete o.origBorderColor; + }); + } +}); + + +fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ { + + /** + * Populates canvas with data from the specified dataless JSON. + * JSON format must conform to the one of {@link fabric.Canvas#toDatalessJSON} + * @deprecated since 1.2.2 + * @param {String|Object} json JSON string or object + * @param {Function} callback Callback, invoked when json is parsed + * and corresponding objects (e.g: {@link fabric.Image}) + * are initialized + * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created. + * @return {fabric.Canvas} instance + * @chainable + * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#deserialization} + */ + loadFromDatalessJSON: function (json, callback, reviver) { + return this.loadFromJSON(json, callback, reviver); + }, + + /** + * Populates canvas with data from the specified JSON. + * JSON format must conform to the one of {@link fabric.Canvas#toJSON} + * @param {String|Object} json JSON string or object + * @param {Function} callback Callback, invoked when json is parsed + * and corresponding objects (e.g: {@link fabric.Image}) + * are initialized + * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created. + * @return {fabric.Canvas} instance + * @chainable + * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#deserialization} + * @see {@link http://jsfiddle.net/fabricjs/fmgXt/|jsFiddle demo} + * @example loadFromJSON + * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas)); + * @example loadFromJSON with reviver + * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas), function(o, object) { + * // `o` = json object + * // `object` = fabric.Object instance + * // ... do some stuff ... + * }); + */ + loadFromJSON: function (json, callback, reviver) { + if (!json) { + return; + } + + // serialize if it wasn't already + var serialized = (typeof json === 'string') + ? JSON.parse(json) + : fabric.util.object.clone(json); + + this.clear(); + + var _this = this; + this._enlivenObjects(serialized.objects, function () { + _this._setBgOverlay(serialized, function () { + // remove parts i cannot set as options + delete serialized.objects; + delete serialized.backgroundImage; + delete serialized.overlayImage; + delete serialized.background; + delete serialized.overlay; + // this._initOptions does too many things to just + // call it. Normally loading an Object from JSON + // create the Object instance. Here the Canvas is + // already an instance and we are just loading things over it + for (var prop in serialized) { + _this[prop] = serialized[prop]; + } + callback && callback(); + }); + }, reviver); + return this; + }, + + /** + * @private + * @param {Object} serialized Object with background and overlay information + * @param {Function} callback Invoked after all background and overlay images/patterns loaded + */ + _setBgOverlay: function(serialized, callback) { + var _this = this, + loaded = { + backgroundColor: false, + overlayColor: false, + backgroundImage: false, + overlayImage: false + }; + + if (!serialized.backgroundImage && !serialized.overlayImage && !serialized.background && !serialized.overlay) { + callback && callback(); + return; + } + + var cbIfLoaded = function () { + if (loaded.backgroundImage && loaded.overlayImage && loaded.backgroundColor && loaded.overlayColor) { + _this.renderAll(); + callback && callback(); + } + }; + + this.__setBgOverlay('backgroundImage', serialized.backgroundImage, loaded, cbIfLoaded); + this.__setBgOverlay('overlayImage', serialized.overlayImage, loaded, cbIfLoaded); + this.__setBgOverlay('backgroundColor', serialized.background, loaded, cbIfLoaded); + this.__setBgOverlay('overlayColor', serialized.overlay, loaded, cbIfLoaded); + + cbIfLoaded(); + }, + + /** + * @private + * @param {String} property Property to set (backgroundImage, overlayImage, backgroundColor, overlayColor) + * @param {(Object|String)} value Value to set + * @param {Object} loaded Set loaded property to true if property is set + * @param {Object} callback Callback function to invoke after property is set + */ + __setBgOverlay: function(property, value, loaded, callback) { + var _this = this; + + if (!value) { + loaded[property] = true; + return; + } + + if (property === 'backgroundImage' || property === 'overlayImage') { + fabric.Image.fromObject(value, function(img) { + _this[property] = img; + loaded[property] = true; + callback && callback(); + }); + } + else { + this['set' + fabric.util.string.capitalize(property, true)](value, function() { + loaded[property] = true; + callback && callback(); + }); + } + }, + + /** + * @private + * @param {Array} objects + * @param {Function} callback + * @param {Function} [reviver] + */ + _enlivenObjects: function (objects, callback, reviver) { + var _this = this; + + if (!objects || objects.length === 0) { + callback && callback(); + return; + } + + var renderOnAddRemove = this.renderOnAddRemove; + this.renderOnAddRemove = false; + + fabric.util.enlivenObjects(objects, function(enlivenedObjects) { + enlivenedObjects.forEach(function(obj, index) { + _this.insertAt(obj, index, true); + }); + + _this.renderOnAddRemove = renderOnAddRemove; + callback && callback(); + }, null, reviver); + }, + + /** + * @private + * @param {String} format + * @param {Function} callback + */ + _toDataURL: function (format, callback) { + this.clone(function (clone) { + callback(clone.toDataURL(format)); + }); + }, + + /** + * @private + * @param {String} format + * @param {Number} multiplier + * @param {Function} callback + */ + _toDataURLWithMultiplier: function (format, multiplier, callback) { + this.clone(function (clone) { + callback(clone.toDataURLWithMultiplier(format, multiplier)); + }); + }, + + /** + * Clones canvas instance + * @param {Object} [callback] Receives cloned instance as a first argument + * @param {Array} [properties] Array of properties to include in the cloned canvas and children + */ + clone: function (callback, properties) { + var data = JSON.stringify(this.toJSON(properties)); + this.cloneWithoutData(function(clone) { + clone.loadFromJSON(data, function() { + callback && callback(clone); + }); + }); + }, + + /** + * Clones canvas instance without cloning existing data. + * This essentially copies canvas dimensions, clipping properties, etc. + * but leaves data empty (so that you can populate it with your own) + * @param {Object} [callback] Receives cloned instance as a first argument + */ + cloneWithoutData: function(callback) { + var el = fabric.document.createElement('canvas'); + + el.width = this.getWidth(); + el.height = this.getHeight(); + + var clone = new fabric.Canvas(el); + clone.clipTo = this.clipTo; + if (this.backgroundImage) { + clone.setBackgroundImage(this.backgroundImage.src, function() { + clone.renderAll(); + callback && callback(clone); + }); + clone.backgroundImageOpacity = this.backgroundImageOpacity; + clone.backgroundImageStretch = this.backgroundImageStretch; + } + else { + callback && callback(clone); + } + } +}); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + toFixed = fabric.util.toFixed, + capitalize = fabric.util.string.capitalize, + degreesToRadians = fabric.util.degreesToRadians, + supportsLineDash = fabric.StaticCanvas.supports('setLineDash'); + + if (fabric.Object) { + return; + } + + /** + * Root object class from which all 2d shape classes inherit from + * @class fabric.Object + * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#objects} + * @see {@link fabric.Object#initialize} for constructor definition + * + * @fires added + * @fires removed + * + * @fires selected + * @fires modified + * @fires rotating + * @fires scaling + * @fires moving + * @fires skewing + * + * @fires mousedown + * @fires mouseup + * @fires mouseover + * @fires mouseout + */ + fabric.Object = fabric.util.createClass(/** @lends fabric.Object.prototype */ { + + /** + * Retrieves object's {@link fabric.Object#clipTo|clipping function} + * @method getClipTo + * @memberOf fabric.Object.prototype + * @return {Function} + */ + + /** + * Sets object's {@link fabric.Object#clipTo|clipping function} + * @method setClipTo + * @memberOf fabric.Object.prototype + * @param {Function} clipTo Clipping function + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#transformMatrix|transformMatrix} + * @method getTransformMatrix + * @memberOf fabric.Object.prototype + * @return {Array} transformMatrix + */ + + /** + * Sets object's {@link fabric.Object#transformMatrix|transformMatrix} + * @method setTransformMatrix + * @memberOf fabric.Object.prototype + * @param {Array} transformMatrix + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#visible|visible} state + * @method getVisible + * @memberOf fabric.Object.prototype + * @return {Boolean} True if visible + */ + + /** + * Sets object's {@link fabric.Object#visible|visible} state + * @method setVisible + * @memberOf fabric.Object.prototype + * @param {Boolean} value visible value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#shadow|shadow} + * @method getShadow + * @memberOf fabric.Object.prototype + * @return {Object} Shadow instance + */ + + /** + * Retrieves object's {@link fabric.Object#stroke|stroke} + * @method getStroke + * @memberOf fabric.Object.prototype + * @return {String} stroke value + */ + + /** + * Sets object's {@link fabric.Object#stroke|stroke} + * @method setStroke + * @memberOf fabric.Object.prototype + * @param {String} value stroke value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#strokeWidth|strokeWidth} + * @method getStrokeWidth + * @memberOf fabric.Object.prototype + * @return {Number} strokeWidth value + */ + + /** + * Sets object's {@link fabric.Object#strokeWidth|strokeWidth} + * @method setStrokeWidth + * @memberOf fabric.Object.prototype + * @param {Number} value strokeWidth value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#originX|originX} + * @method getOriginX + * @memberOf fabric.Object.prototype + * @return {String} originX value + */ + + /** + * Sets object's {@link fabric.Object#originX|originX} + * @method setOriginX + * @memberOf fabric.Object.prototype + * @param {String} value originX value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#originY|originY} + * @method getOriginY + * @memberOf fabric.Object.prototype + * @return {String} originY value + */ + + /** + * Sets object's {@link fabric.Object#originY|originY} + * @method setOriginY + * @memberOf fabric.Object.prototype + * @param {String} value originY value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#fill|fill} + * @method getFill + * @memberOf fabric.Object.prototype + * @return {String} Fill value + */ + + /** + * Sets object's {@link fabric.Object#fill|fill} + * @method setFill + * @memberOf fabric.Object.prototype + * @param {String} value Fill value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#opacity|opacity} + * @method getOpacity + * @memberOf fabric.Object.prototype + * @return {Number} Opacity value (0-1) + */ + + /** + * Sets object's {@link fabric.Object#opacity|opacity} + * @method setOpacity + * @memberOf fabric.Object.prototype + * @param {Number} value Opacity value (0-1) + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#angle|angle} (in degrees) + * @method getAngle + * @memberOf fabric.Object.prototype + * @return {Number} + */ + + /** + * Retrieves object's {@link fabric.Object#top|top position} + * @method getTop + * @memberOf fabric.Object.prototype + * @return {Number} Top value (in pixels) + */ + + /** + * Sets object's {@link fabric.Object#top|top position} + * @method setTop + * @memberOf fabric.Object.prototype + * @param {Number} value Top value (in pixels) + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#left|left position} + * @method getLeft + * @memberOf fabric.Object.prototype + * @return {Number} Left value (in pixels) + */ + + /** + * Sets object's {@link fabric.Object#left|left position} + * @method setLeft + * @memberOf fabric.Object.prototype + * @param {Number} value Left value (in pixels) + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#scaleX|scaleX} value + * @method getScaleX + * @memberOf fabric.Object.prototype + * @return {Number} scaleX value + */ + + /** + * Sets object's {@link fabric.Object#scaleX|scaleX} value + * @method setScaleX + * @memberOf fabric.Object.prototype + * @param {Number} value scaleX value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#scaleY|scaleY} value + * @method getScaleY + * @memberOf fabric.Object.prototype + * @return {Number} scaleY value + */ + + /** + * Sets object's {@link fabric.Object#scaleY|scaleY} value + * @method setScaleY + * @memberOf fabric.Object.prototype + * @param {Number} value scaleY value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#flipX|flipX} value + * @method getFlipX + * @memberOf fabric.Object.prototype + * @return {Boolean} flipX value + */ + + /** + * Sets object's {@link fabric.Object#flipX|flipX} value + * @method setFlipX + * @memberOf fabric.Object.prototype + * @param {Boolean} value flipX value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Retrieves object's {@link fabric.Object#flipY|flipY} value + * @method getFlipY + * @memberOf fabric.Object.prototype + * @return {Boolean} flipY value + */ + + /** + * Sets object's {@link fabric.Object#flipY|flipY} value + * @method setFlipY + * @memberOf fabric.Object.prototype + * @param {Boolean} value flipY value + * @return {fabric.Object} thisArg + * @chainable + */ + + /** + * Type of an object (rect, circle, path, etc.). + * Note that this property is meant to be read-only and not meant to be modified. + * If you modify, certain parts of Fabric (such as JSON loading) won't work correctly. + * @type String + * @default + */ + type: 'object', + + /** + * Horizontal origin of transformation of an object (one of "left", "right", "center") + * See http://jsfiddle.net/1ow02gea/40/ on how originX/originY affect objects in groups + * @type String + * @default + */ + originX: 'left', + + /** + * Vertical origin of transformation of an object (one of "top", "bottom", "center") + * See http://jsfiddle.net/1ow02gea/40/ on how originX/originY affect objects in groups + * @type String + * @default + */ + originY: 'top', + + /** + * Top position of an object. Note that by default it's relative to object top. You can change this by setting originY={top/center/bottom} + * @type Number + * @default + */ + top: 0, + + /** + * Left position of an object. Note that by default it's relative to object left. You can change this by setting originX={left/center/right} + * @type Number + * @default + */ + left: 0, + + /** + * Object width + * @type Number + * @default + */ + width: 0, + + /** + * Object height + * @type Number + * @default + */ + height: 0, + + /** + * Object scale factor (horizontal) + * @type Number + * @default + */ + scaleX: 1, + + /** + * Object scale factor (vertical) + * @type Number + * @default + */ + scaleY: 1, + + /** + * When true, an object is rendered as flipped horizontally + * @type Boolean + * @default + */ + flipX: false, + + /** + * When true, an object is rendered as flipped vertically + * @type Boolean + * @default + */ + flipY: false, + + /** + * Opacity of an object + * @type Number + * @default + */ + opacity: 1, + + /** + * Angle of rotation of an object (in degrees) + * @type Number + * @default + */ + angle: 0, + + /** + * Angle of skew on x axes of an object (in degrees) + * @type Number + * @default + */ + skewX: 0, + + /** + * Angle of skew on y axes of an object (in degrees) + * @type Number + * @default + */ + skewY: 0, + + /** + * Size of object's controlling corners (in pixels) + * @type Number + * @default + */ + cornerSize: 13, + + /** + * When true, object's controlling corners are rendered as transparent inside (i.e. stroke instead of fill) + * @type Boolean + * @default + */ + transparentCorners: true, + + /** + * Default cursor value used when hovering over this object on canvas + * @type String + * @default + */ + hoverCursor: null, + + /** + * Default cursor value used when moving this object on canvas + * @type String + * @default + */ + moveCursor: null, + + /** + * Padding between object and its controlling borders (in pixels) + * @type Number + * @default + */ + padding: 0, + + /** + * Color of controlling borders of an object (when it's active) + * @type String + * @default + */ + borderColor: 'rgba(102,153,255,0.75)', + + /** + * Array specifying dash pattern of an object's borders (hasBorder must be true) + * @since 1.6.2 + * @type Array + */ + borderDashArray: null, + + /** + * Color of controlling corners of an object (when it's active) + * @type String + * @default + */ + cornerColor: 'rgba(102,153,255,0.5)', + + /** + * Color of controlling corners of an object (when it's active and transparentCorners false) + * @since 1.6.2 + * @type String + * @default + */ + cornerStrokeColor: null, + + /** + * Specify style of control, 'rect' or 'circle' + * @since 1.6.2 + * @type String + */ + cornerStyle: 'rect', + + /** + * Array specifying dash pattern of an object's control (hasBorder must be true) + * @since 1.6.2 + * @type Array + */ + cornerDashArray: null, + + /** + * When true, this object will use center point as the origin of transformation + * when being scaled via the controls. + * Backwards incompatibility note: This property replaces "centerTransform" (Boolean). + * @since 1.3.4 + * @type Boolean + * @default + */ + centeredScaling: false, + + /** + * When true, this object will use center point as the origin of transformation + * when being rotated via the controls. + * Backwards incompatibility note: This property replaces "centerTransform" (Boolean). + * @since 1.3.4 + * @type Boolean + * @default + */ + centeredRotation: true, + + /** + * Color of object's fill + * @type String + * @default + */ + fill: 'rgb(0,0,0)', + + /** + * Fill rule used to fill an object + * accepted values are nonzero, evenodd + * Backwards incompatibility note: This property was used for setting globalCompositeOperation until v1.4.12 (use `fabric.Object#globalCompositeOperation` instead) + * @type String + * @default + */ + fillRule: 'nonzero', + + /** + * Composite rule used for canvas globalCompositeOperation + * @type String + * @default + */ + globalCompositeOperation: 'source-over', + + /** + * Background color of an object. Only works with text objects at the moment. + * @type String + * @default + */ + backgroundColor: '', + + /** + * Selection Background color of an object. colored layer behind the object when it is active. + * does not mix good with globalCompositeOperation methods. + * @type String + * @default + */ + selectionBackgroundColor: '', + + /** + * When defined, an object is rendered via stroke and this property specifies its color + * @type String + * @default + */ + stroke: null, + + /** + * Width of a stroke used to render this object + * @type Number + * @default + */ + strokeWidth: 1, + + /** + * Array specifying dash pattern of an object's stroke (stroke must be defined) + * @type Array + */ + strokeDashArray: null, + + /** + * Line endings style of an object's stroke (one of "butt", "round", "square") + * @type String + * @default + */ + strokeLineCap: 'butt', + + /** + * Corner style of an object's stroke (one of "bevil", "round", "miter") + * @type String + * @default + */ + strokeLineJoin: 'miter', + + /** + * Maximum miter length (used for strokeLineJoin = "miter") of an object's stroke + * @type Number + * @default + */ + strokeMiterLimit: 10, + + /** + * Shadow object representing shadow of this shape + * @type fabric.Shadow + * @default + */ + shadow: null, + + /** + * Opacity of object's controlling borders when object is active and moving + * @type Number + * @default + */ + borderOpacityWhenMoving: 0.4, + + /** + * Scale factor of object's controlling borders + * @type Number + * @default + */ + borderScaleFactor: 1, + + /** + * Transform matrix (similar to SVG's transform matrix) + * @type Array + */ + transformMatrix: null, + + /** + * Minimum allowed scale value of an object + * @type Number + * @default + */ + minScaleLimit: 0.01, + + /** + * When set to `false`, an object can not be selected for modification (using either point-click-based or group-based selection). + * But events still fire on it. + * @type Boolean + * @default + */ + selectable: true, + + /** + * When set to `false`, an object can not be a target of events. All events propagate through it. Introduced in v1.3.4 + * @type Boolean + * @default + */ + evented: true, + + /** + * When set to `false`, an object is not rendered on canvas + * @type Boolean + * @default + */ + visible: true, + + /** + * When set to `false`, object's controls are not displayed and can not be used to manipulate object + * @type Boolean + * @default + */ + hasControls: true, + + /** + * When set to `false`, object's controlling borders are not rendered + * @type Boolean + * @default + */ + hasBorders: true, + + /** + * When set to `false`, object's controlling rotating point will not be visible or selectable + * @type Boolean + * @default + */ + hasRotatingPoint: true, + + /** + * Offset for object's controlling rotating point (when enabled via `hasRotatingPoint`) + * @type Number + * @default + */ + rotatingPointOffset: 40, + + /** + * When set to `true`, objects are "found" on canvas on per-pixel basis rather than according to bounding box + * @type Boolean + * @default + */ + perPixelTargetFind: false, + + /** + * When `false`, default object's values are not included in its serialization + * @type Boolean + * @default + */ + includeDefaultValues: true, + + /** + * Function that determines clipping of an object (context is passed as a first argument) + * Note that context origin is at the object's center point (not left/top corner) + * @type Function + */ + clipTo: null, + + /** + * When `true`, object horizontal movement is locked + * @type Boolean + * @default + */ + lockMovementX: false, + + /** + * When `true`, object vertical movement is locked + * @type Boolean + * @default + */ + lockMovementY: false, + + /** + * When `true`, object rotation is locked + * @type Boolean + * @default + */ + lockRotation: false, + + /** + * When `true`, object horizontal scaling is locked + * @type Boolean + * @default + */ + lockScalingX: false, + + /** + * When `true`, object vertical scaling is locked + * @type Boolean + * @default + */ + lockScalingY: false, + + /** + * When `true`, object non-uniform scaling is locked + * @type Boolean + * @default + */ + lockUniScaling: false, + + /** + * When `true`, object horizontal skewing is locked + * @type Boolean + * @default + */ + lockSkewingX: false, + + /** + * When `true`, object vertical skewing is locked + * @type Boolean + * @default + */ + lockSkewingY: false, + + /** + * When `true`, object cannot be flipped by scaling into negative values + * @type Boolean + * @default + */ + + lockScalingFlip: false, + + /** + * When `true`, object is not exported in SVG or OBJECT/JSON + * since 1.6.3 + * @type Boolean + * @default + */ + + excludeFromExport: false, + + /** + * List of properties to consider when checking if state + * of an object is changed (fabric.Object#hasStateChanged) + * as well as for history (undo/redo) purposes + * @type Array + */ + stateProperties: ( + 'top left width height scaleX scaleY flipX flipY originX originY transformMatrix ' + + 'stroke strokeWidth strokeDashArray strokeLineCap strokeLineJoin strokeMiterLimit ' + + 'angle opacity fill fillRule globalCompositeOperation shadow clipTo visible backgroundColor ' + + 'alignX alignY meetOrSlice skewX skewY' + ).split(' '), + + /** + * Constructor + * @param {Object} [options] Options object + */ + initialize: function(options) { + if (options) { + this.setOptions(options); + } + }, + + /** + * @private + * @param {Object} [options] Options object + */ + _initGradient: function(options) { + if (options.fill && options.fill.colorStops && !(options.fill instanceof fabric.Gradient)) { + this.set('fill', new fabric.Gradient(options.fill)); + } + if (options.stroke && options.stroke.colorStops && !(options.stroke instanceof fabric.Gradient)) { + this.set('stroke', new fabric.Gradient(options.stroke)); + } + }, + + /** + * @private + * @param {Object} [options] Options object + */ + _initPattern: function(options) { + if (options.fill && options.fill.source && !(options.fill instanceof fabric.Pattern)) { + this.set('fill', new fabric.Pattern(options.fill)); + } + if (options.stroke && options.stroke.source && !(options.stroke instanceof fabric.Pattern)) { + this.set('stroke', new fabric.Pattern(options.stroke)); + } + }, + + /** + * @private + * @param {Object} [options] Options object + */ + _initClipping: function(options) { + if (!options.clipTo || typeof options.clipTo !== 'string') { + return; + } + + var functionBody = fabric.util.getFunctionBody(options.clipTo); + if (typeof functionBody !== 'undefined') { + this.clipTo = new Function('ctx', functionBody); + } + }, + + /** + * Sets object's properties from options + * @param {Object} [options] Options object + */ + setOptions: function(options) { + for (var prop in options) { + this.set(prop, options[prop]); + } + this._initGradient(options); + this._initPattern(options); + this._initClipping(options); + }, + + /** + * Transforms context when rendering an object + * @param {CanvasRenderingContext2D} ctx Context + * @param {Boolean} fromLeft When true, context is transformed to object's top/left corner. This is used when rendering text on Node + */ + transform: function(ctx, fromLeft) { + if (this.group && this.canvas.preserveObjectStacking && this.group === this.canvas._activeGroup) { + this.group.transform(ctx); + } + var center = fromLeft ? this._getLeftTopCoords() : this.getCenterPoint(); + ctx.translate(center.x, center.y); + ctx.rotate(degreesToRadians(this.angle)); + ctx.scale( + this.scaleX * (this.flipX ? -1 : 1), + this.scaleY * (this.flipY ? -1 : 1) + ); + ctx.transform(1, 0, Math.tan(degreesToRadians(this.skewX)), 1, 0, 0); + ctx.transform(1, Math.tan(degreesToRadians(this.skewY)), 0, 1, 0, 0); + }, + + /** + * Returns an object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toObject: function(propertiesToInclude) { + var NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS, + + object = { + type: this.type, + originX: this.originX, + originY: this.originY, + left: toFixed(this.left, NUM_FRACTION_DIGITS), + top: toFixed(this.top, NUM_FRACTION_DIGITS), + width: toFixed(this.width, NUM_FRACTION_DIGITS), + height: toFixed(this.height, NUM_FRACTION_DIGITS), + fill: (this.fill && this.fill.toObject) ? this.fill.toObject() : this.fill, + stroke: (this.stroke && this.stroke.toObject) ? this.stroke.toObject() : this.stroke, + strokeWidth: toFixed(this.strokeWidth, NUM_FRACTION_DIGITS), + strokeDashArray: this.strokeDashArray ? this.strokeDashArray.concat() : this.strokeDashArray, + strokeLineCap: this.strokeLineCap, + strokeLineJoin: this.strokeLineJoin, + strokeMiterLimit: toFixed(this.strokeMiterLimit, NUM_FRACTION_DIGITS), + scaleX: toFixed(this.scaleX, NUM_FRACTION_DIGITS), + scaleY: toFixed(this.scaleY, NUM_FRACTION_DIGITS), + angle: toFixed(this.getAngle(), NUM_FRACTION_DIGITS), + flipX: this.flipX, + flipY: this.flipY, + opacity: toFixed(this.opacity, NUM_FRACTION_DIGITS), + shadow: (this.shadow && this.shadow.toObject) ? this.shadow.toObject() : this.shadow, + visible: this.visible, + clipTo: this.clipTo && String(this.clipTo), + backgroundColor: this.backgroundColor, + fillRule: this.fillRule, + globalCompositeOperation: this.globalCompositeOperation, + transformMatrix: this.transformMatrix ? this.transformMatrix.concat() : this.transformMatrix, + skewX: toFixed(this.skewX, NUM_FRACTION_DIGITS), + skewY: toFixed(this.skewY, NUM_FRACTION_DIGITS) + }; + + if (!this.includeDefaultValues) { + object = this._removeDefaultValues(object); + } + + fabric.util.populateWithProperties(this, object, propertiesToInclude); + + return object; + }, + + /** + * Returns (dataless) object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toDatalessObject: function(propertiesToInclude) { + // will be overwritten by subclasses + return this.toObject(propertiesToInclude); + }, + + /** + * @private + * @param {Object} object + */ + _removeDefaultValues: function(object) { + var prototype = fabric.util.getKlass(object.type).prototype, + stateProperties = prototype.stateProperties; + + stateProperties.forEach(function(prop) { + if (object[prop] === prototype[prop]) { + delete object[prop]; + } + var isArray = Object.prototype.toString.call(object[prop]) === '[object Array]' && + Object.prototype.toString.call(prototype[prop]) === '[object Array]'; + + // basically a check for [] === [] + if (isArray && object[prop].length === 0 && prototype[prop].length === 0) { + delete object[prop]; + } + }); + + return object; + }, + + /** + * Returns a string representation of an instance + * @return {String} + */ + toString: function() { + return '#'; + }, + + /** + * Basic getter + * @param {String} property Property name + * @return {Any} value of a property + */ + get: function(property) { + return this[property]; + }, + + /** + * @private + */ + _setObject: function(obj) { + for (var prop in obj) { + this._set(prop, obj[prop]); + } + }, + + /** + * Sets property to a given value. When changing position/dimension -related properties (left, top, scale, angle, etc.) `set` does not update position of object's borders/controls. If you need to update those, call `setCoords()`. + * @param {String|Object} key Property name or object (if object, iterate over the object properties) + * @param {Object|Function} value Property value (if function, the value is passed into it and its return value is used as a new one) + * @return {fabric.Object} thisArg + * @chainable + */ + set: function(key, value) { + if (typeof key === 'object') { + this._setObject(key); + } + else { + if (typeof value === 'function' && key !== 'clipTo') { + this._set(key, value(this.get(key))); + } + else { + this._set(key, value); + } + } + return this; + }, + + /** + * @private + * @param {String} key + * @param {Any} value + * @return {fabric.Object} thisArg + */ + _set: function(key, value) { + var shouldConstrainValue = (key === 'scaleX' || key === 'scaleY'); + + if (shouldConstrainValue) { + value = this._constrainScale(value); + } + if (key === 'scaleX' && value < 0) { + this.flipX = !this.flipX; + value *= -1; + } + else if (key === 'scaleY' && value < 0) { + this.flipY = !this.flipY; + value *= -1; + } + else if (key === 'shadow' && value && !(value instanceof fabric.Shadow)) { + value = new fabric.Shadow(value); + } + + this[key] = value; + + if (key === 'width' || key === 'height') { + this.minScaleLimit = Math.min(0.1, 1/Math.max(this.width, this.height)); + } + + return this; + }, + + /** + * This callback function is called by the parent group of an object every + * time a non-delegated property changes on the group. It is passed the key + * and value as parameters. Not adding in this function's signature to avoid + * Travis build error about unused variables. + */ + setOnGroup: function() { + // implemented by sub-classes, as needed. + }, + + /** + * Toggles specified property from `true` to `false` or from `false` to `true` + * @param {String} property Property to toggle + * @return {fabric.Object} thisArg + * @chainable + */ + toggle: function(property) { + var value = this.get(property); + if (typeof value === 'boolean') { + this.set(property, !value); + } + return this; + }, + + /** + * Sets sourcePath of an object + * @param {String} value Value to set sourcePath to + * @return {fabric.Object} thisArg + * @chainable + */ + setSourcePath: function(value) { + this.sourcePath = value; + return this; + }, + + /** + * Retrieves viewportTransform from Object's canvas if possible + * @method getViewportTransform + * @memberOf fabric.Object.prototype + * @return {Boolean} flipY value // TODO + */ + getViewportTransform: function() { + if (this.canvas && this.canvas.viewportTransform) { + return this.canvas.viewportTransform; + } + return [1, 0, 0, 1, 0, 0]; + }, + + /** + * Renders an object on a specified context + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Boolean} [noTransform] When true, context is not transformed + */ + render: function(ctx, noTransform) { + // do not render if width/height are zeros or object is not visible + if ((this.width === 0 && this.height === 0) || !this.visible) { + return; + } + + ctx.save(); + + //setup fill rule for current object + this._setupCompositeOperation(ctx); + this.drawSelectionBackground(ctx); + if (!noTransform) { + this.transform(ctx); + } + this._setStrokeStyles(ctx); + this._setFillStyles(ctx); + if (this.transformMatrix) { + ctx.transform.apply(ctx, this.transformMatrix); + } + this._setOpacity(ctx); + this._setShadow(ctx); + this.clipTo && fabric.util.clipContext(this, ctx); + this._render(ctx, noTransform); + this.clipTo && ctx.restore(); + + ctx.restore(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _setOpacity: function(ctx) { + if (this.group) { + this.group._setOpacity(ctx); + } + ctx.globalAlpha *= this.opacity; + }, + + _setStrokeStyles: function(ctx) { + if (this.stroke) { + ctx.lineWidth = this.strokeWidth; + ctx.lineCap = this.strokeLineCap; + ctx.lineJoin = this.strokeLineJoin; + ctx.miterLimit = this.strokeMiterLimit; + ctx.strokeStyle = this.stroke.toLive + ? this.stroke.toLive(ctx, this) + : this.stroke; + } + }, + + _setFillStyles: function(ctx) { + if (this.fill) { + ctx.fillStyle = this.fill.toLive + ? this.fill.toLive(ctx, this) + : this.fill; + } + }, + + /** + * @private + * Sets line dash + * @param {CanvasRenderingContext2D} ctx Context to set the dash line on + * @param {Array} dashArray array representing dashes + * @param {Function} alternative function to call if browaser does not support lineDash + */ + _setLineDash: function(ctx, dashArray, alternative) { + if (!dashArray) { + return; + } + // Spec requires the concatenation of two copies the dash list when the number of elements is odd + if (1 & dashArray.length) { + dashArray.push.apply(dashArray, dashArray); + } + if (supportsLineDash) { + ctx.setLineDash(dashArray); + } + else { + alternative && alternative(ctx); + } + }, + + /** + * Renders controls and borders for the object + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Boolean} [noTransform] When true, context is not transformed + */ + _renderControls: function(ctx, noTransform) { + if (!this.active || noTransform + || (this.group && this.group !== this.canvas.getActiveGroup())) { + return; + } + + var vpt = this.getViewportTransform(), + matrix = this.calcTransformMatrix(), + options; + matrix = fabric.util.multiplyTransformMatrices(vpt, matrix); + options = fabric.util.qrDecompose(matrix); + + ctx.save(); + ctx.translate(options.translateX, options.translateY); + ctx.lineWidth = 1 / this.borderScaleFactor; + ctx.globalAlpha = this.isMoving ? this.borderOpacityWhenMoving : 1; + + if (this.group && this.group === this.canvas.getActiveGroup()) { + ctx.rotate(degreesToRadians(options.angle)); + this.drawBordersInGroup(ctx, options); + } + else { + ctx.rotate(degreesToRadians(this.angle)); + this.drawBorders(ctx); + } + this.drawControls(ctx); + ctx.restore(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _setShadow: function(ctx) { + if (!this.shadow) { + return; + } + + var multX = (this.canvas && this.canvas.viewportTransform[0]) || 1, + multY = (this.canvas && this.canvas.viewportTransform[3]) || 1; + if (this.canvas && this.canvas._isRetinaScaling()) { + multX *= fabric.devicePixelRatio; + multY *= fabric.devicePixelRatio; + } + ctx.shadowColor = this.shadow.color; + ctx.shadowBlur = this.shadow.blur * (multX + multY) * (this.scaleX + this.scaleY) / 4; + ctx.shadowOffsetX = this.shadow.offsetX * multX * this.scaleX; + ctx.shadowOffsetY = this.shadow.offsetY * multY * this.scaleY; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _removeShadow: function(ctx) { + if (!this.shadow) { + return; + } + + ctx.shadowColor = ''; + ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderFill: function(ctx) { + if (!this.fill) { + return; + } + + ctx.save(); + if (this.fill.gradientTransform) { + var g = this.fill.gradientTransform; + ctx.transform.apply(ctx, g); + } + if (this.fill.toLive) { + ctx.translate( + -this.width / 2 + this.fill.offsetX || 0, + -this.height / 2 + this.fill.offsetY || 0); + } + if (this.fillRule === 'evenodd') { + ctx.fill('evenodd'); + } + else { + ctx.fill(); + } + ctx.restore(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderStroke: function(ctx) { + if (!this.stroke || this.strokeWidth === 0) { + return; + } + + if (this.shadow && !this.shadow.affectStroke) { + this._removeShadow(ctx); + } + + ctx.save(); + + this._setLineDash(ctx, this.strokeDashArray, this._renderDashedStroke); + if (this.stroke.gradientTransform) { + var g = this.stroke.gradientTransform; + ctx.transform.apply(ctx, g); + } + if (this.stroke.toLive) { + ctx.translate( + -this.width / 2 + this.stroke.offsetX || 0, + -this.height / 2 + this.stroke.offsetY || 0); + } + ctx.stroke(); + ctx.restore(); + }, + + /** + * Clones an instance + * @param {Function} callback Callback is invoked with a clone as a first argument + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {fabric.Object} clone of an instance + */ + clone: function(callback, propertiesToInclude) { + if (this.constructor.fromObject) { + return this.constructor.fromObject(this.toObject(propertiesToInclude), callback); + } + return new fabric.Object(this.toObject(propertiesToInclude)); + }, + + /** + * Creates an instance of fabric.Image out of an object + * @param {Function} callback callback, invoked with an instance as a first argument + * @return {fabric.Object} thisArg + */ + cloneAsImage: function(callback) { + var dataUrl = this.toDataURL(); + fabric.util.loadImage(dataUrl, function(img) { + if (callback) { + callback(new fabric.Image(img)); + } + }); + return this; + }, + + /** + * Converts an object into a data-url-like string + * @param {Object} options Options object + * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png" + * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg. + * @param {Number} [options.multiplier=1] Multiplier to scale by + * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14 + * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14 + * @param {Number} [options.width] Cropping width. Introduced in v1.2.14 + * @param {Number} [options.height] Cropping height. Introduced in v1.2.14 + * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format + */ + toDataURL: function(options) { + options || (options = { }); + + var el = fabric.util.createCanvasElement(), + boundingRect = this.getBoundingRect(); + + el.width = boundingRect.width; + el.height = boundingRect.height; + + fabric.util.wrapElement(el, 'div'); + var canvas = new fabric.StaticCanvas(el); + + // to avoid common confusion https://github.com/kangax/fabric.js/issues/806 + if (options.format === 'jpg') { + options.format = 'jpeg'; + } + + if (options.format === 'jpeg') { + canvas.backgroundColor = '#fff'; + } + + var origParams = { + active: this.get('active'), + left: this.getLeft(), + top: this.getTop() + }; + + this.set('active', false); + this.setPositionByOrigin(new fabric.Point(canvas.getWidth() / 2, canvas.getHeight() / 2), 'center', 'center'); + + var originalCanvas = this.canvas; + canvas.add(this); + var data = canvas.toDataURL(options); + + this.set(origParams).setCoords(); + this.canvas = originalCanvas; + + canvas.dispose(); + canvas = null; + + return data; + }, + + /** + * Returns true if specified type is identical to the type of an instance + * @param {String} type Type to check against + * @return {Boolean} + */ + isType: function(type) { + return this.type === type; + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return 0; + }, + + /** + * Returns a JSON representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} JSON + */ + toJSON: function(propertiesToInclude) { + // delegate, not alias + return this.toObject(propertiesToInclude); + }, + + /** + * Sets gradient (fill or stroke) of an object + * Backwards incompatibility note: This method was named "setGradientFill" until v1.1.0 + * @param {String} property Property name 'stroke' or 'fill' + * @param {Object} [options] Options object + * @param {String} [options.type] Type of gradient 'radial' or 'linear' + * @param {Number} [options.x1=0] x-coordinate of start point + * @param {Number} [options.y1=0] y-coordinate of start point + * @param {Number} [options.x2=0] x-coordinate of end point + * @param {Number} [options.y2=0] y-coordinate of end point + * @param {Number} [options.r1=0] Radius of start point (only for radial gradients) + * @param {Number} [options.r2=0] Radius of end point (only for radial gradients) + * @param {Object} [options.colorStops] Color stops object eg. {0: 'ff0000', 1: '000000'} + * @param {Object} [options.gradientTransform] transforMatrix for gradient + * @return {fabric.Object} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/58y8b/|jsFiddle demo} + * @example Set linear gradient + * object.setGradient('fill', { + * type: 'linear', + * x1: -object.width / 2, + * y1: 0, + * x2: object.width / 2, + * y2: 0, + * colorStops: { + * 0: 'red', + * 0.5: '#005555', + * 1: 'rgba(0,0,255,0.5)' + * } + * }); + * canvas.renderAll(); + * @example Set radial gradient + * object.setGradient('fill', { + * type: 'radial', + * x1: 0, + * y1: 0, + * x2: 0, + * y2: 0, + * r1: object.width / 2, + * r2: 10, + * colorStops: { + * 0: 'red', + * 0.5: '#005555', + * 1: 'rgba(0,0,255,0.5)' + * } + * }); + * canvas.renderAll(); + */ + setGradient: function(property, options) { + options || (options = { }); + + var gradient = { colorStops: [] }; + + gradient.type = options.type || (options.r1 || options.r2 ? 'radial' : 'linear'); + gradient.coords = { + x1: options.x1, + y1: options.y1, + x2: options.x2, + y2: options.y2 + }; + + if (options.r1 || options.r2) { + gradient.coords.r1 = options.r1; + gradient.coords.r2 = options.r2; + } + + options.gradientTransform && (gradient.gradientTransform = options.gradientTransform); + + for (var position in options.colorStops) { + var color = new fabric.Color(options.colorStops[position]); + gradient.colorStops.push({ + offset: position, + color: color.toRgb(), + opacity: color.getAlpha() + }); + } + + return this.set(property, fabric.Gradient.forObject(this, gradient)); + }, + + /** + * Sets pattern fill of an object + * @param {Object} options Options object + * @param {(String|HTMLImageElement)} options.source Pattern source + * @param {String} [options.repeat=repeat] Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat) + * @param {Number} [options.offsetX=0] Pattern horizontal offset from object's left/top corner + * @param {Number} [options.offsetY=0] Pattern vertical offset from object's left/top corner + * @return {fabric.Object} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/QT3pa/|jsFiddle demo} + * @example Set pattern + * fabric.util.loadImage('http://fabricjs.com/assets/escheresque_ste.png', function(img) { + * object.setPatternFill({ + * source: img, + * repeat: 'repeat' + * }); + * canvas.renderAll(); + * }); + */ + setPatternFill: function(options) { + return this.set('fill', new fabric.Pattern(options)); + }, + + /** + * Sets {@link fabric.Object#shadow|shadow} of an object + * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)") + * @param {String} [options.color=rgb(0,0,0)] Shadow color + * @param {Number} [options.blur=0] Shadow blur + * @param {Number} [options.offsetX=0] Shadow horizontal offset + * @param {Number} [options.offsetY=0] Shadow vertical offset + * @return {fabric.Object} thisArg + * @chainable + * @see {@link http://jsfiddle.net/fabricjs/7gvJG/|jsFiddle demo} + * @example Set shadow with string notation + * object.setShadow('2px 2px 10px rgba(0,0,0,0.2)'); + * canvas.renderAll(); + * @example Set shadow with object notation + * object.setShadow({ + * color: 'red', + * blur: 10, + * offsetX: 20, + * offsetY: 20 + * }); + * canvas.renderAll(); + */ + setShadow: function(options) { + return this.set('shadow', options ? new fabric.Shadow(options) : null); + }, + + /** + * Sets "color" of an instance (alias of `set('fill', …)`) + * @param {String} color Color value + * @return {fabric.Object} thisArg + * @chainable + */ + setColor: function(color) { + this.set('fill', color); + return this; + }, + + /** + * Sets "angle" of an instance + * @param {Number} angle Angle value (in degrees) + * @return {fabric.Object} thisArg + * @chainable + */ + setAngle: function(angle) { + var shouldCenterOrigin = (this.originX !== 'center' || this.originY !== 'center') && this.centeredRotation; + + if (shouldCenterOrigin) { + this._setOriginToCenter(); + } + + this.set('angle', angle); + + if (shouldCenterOrigin) { + this._resetOrigin(); + } + + return this; + }, + + /** + * Centers object horizontally on canvas to which it was added last. + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + centerH: function () { + this.canvas && this.canvas.centerObjectH(this); + return this; + }, + + /** + * Centers object horizontally on current viewport of canvas to which it was added last. + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + viewportCenterH: function () { + this.canvas && this.canvas.viewportCenterObjectH(this); + return this; + }, + + /** + * Centers object vertically on canvas to which it was added last. + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + centerV: function () { + this.canvas && this.canvas.centerObjectV(this); + return this; + }, + + /** + * Centers object vertically on current viewport of canvas to which it was added last. + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + viewportCenterV: function () { + this.canvas && this.canvas.viewportCenterObjectV(this); + return this; + }, + + /** + * Centers object vertically and horizontally on canvas to which is was added last + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + center: function () { + this.canvas && this.canvas.centerObject(this); + return this; + }, + + /** + * Centers object on current viewport of canvas to which it was added last. + * You might need to call `setCoords` on an object after centering, to update controls area. + * @return {fabric.Object} thisArg + * @chainable + */ + viewportCenter: function () { + this.canvas && this.canvas.viewportCenterObject(this); + return this; + }, + + /** + * Removes object from canvas to which it was added last + * @return {fabric.Object} thisArg + * @chainable + */ + remove: function() { + this.canvas && this.canvas.remove(this); + return this; + }, + + /** + * Returns coordinates of a pointer relative to an object + * @param {Event} e Event to operate upon + * @param {Object} [pointer] Pointer to operate upon (instead of event) + * @return {Object} Coordinates of a pointer (x, y) + */ + getLocalPointer: function(e, pointer) { + pointer = pointer || this.canvas.getPointer(e); + var pClicked = new fabric.Point(pointer.x, pointer.y), + objectLeftTop = this._getLeftTopCoords(); + if (this.angle) { + pClicked = fabric.util.rotatePoint( + pClicked, objectLeftTop, fabric.util.degreesToRadians(-this.angle)); + } + return { + x: pClicked.x - objectLeftTop.x, + y: pClicked.y - objectLeftTop.y + }; + }, + + /** + * Sets canvas globalCompositeOperation for specific object + * custom composition operation for the particular object can be specifed using globalCompositeOperation property + * @param {CanvasRenderingContext2D} ctx Rendering canvas context + */ + _setupCompositeOperation: function (ctx) { + if (this.globalCompositeOperation) { + ctx.globalCompositeOperation = this.globalCompositeOperation; + } + } + }); + + fabric.util.createAccessors(fabric.Object); + + /** + * Alias for {@link fabric.Object.prototype.setAngle} + * @alias rotate -> setAngle + * @memberOf fabric.Object + */ + fabric.Object.prototype.rotate = fabric.Object.prototype.setAngle; + + extend(fabric.Object.prototype, fabric.Observable); + + /** + * Defines the number of fraction digits to use when serializing object values. + * You can use it to increase/decrease precision of such values like left, top, scaleX, scaleY, etc. + * @static + * @memberOf fabric.Object + * @constant + * @type Number + */ + fabric.Object.NUM_FRACTION_DIGITS = 2; + + /** + * Unique id used internally when creating SVG elements + * @static + * @memberOf fabric.Object + * @type Number + */ + fabric.Object.__uid = 0; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function() { + + var degreesToRadians = fabric.util.degreesToRadians, + originXOffset = { + left: -0.5, + center: 0, + right: 0.5 + }, + originYOffset = { + top: -0.5, + center: 0, + bottom: 0.5 + }; + + fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * Translates the coordinates from origin to center coordinates (based on the object's dimensions) + * @param {fabric.Point} point The point which corresponds to the originX and originY params + * @param {String} fromOriginX Horizontal origin: 'left', 'center' or 'right' + * @param {String} fromOriginY Vertical origin: 'top', 'center' or 'bottom' + * @param {String} toOriginX Horizontal origin: 'left', 'center' or 'right' + * @param {String} toOriginY Vertical origin: 'top', 'center' or 'bottom' + * @return {fabric.Point} + */ + translateToGivenOrigin: function(point, fromOriginX, fromOriginY, toOriginX, toOriginY) { + var x = point.x, + y = point.y, + offsetX = originXOffset[toOriginX] - originXOffset[fromOriginX], + offsetY = originYOffset[toOriginY] - originYOffset[fromOriginY], + dim; + if (offsetX || offsetY) { + dim = this._getTransformedDimensions(); + x = point.x + offsetX * dim.x; + y = point.y + offsetY * dim.y; + } + return new fabric.Point(x, y); + }, + + /** + * Translates the coordinates from origin to center coordinates (based on the object's dimensions) + * @param {fabric.Point} point The point which corresponds to the originX and originY params + * @param {String} originX Horizontal origin: 'left', 'center' or 'right' + * @param {String} originY Vertical origin: 'top', 'center' or 'bottom' + * @return {fabric.Point} + */ + translateToCenterPoint: function(point, originX, originY) { + var p = this.translateToGivenOrigin(point, originX, originY, 'center', 'center'); + if (this.angle) { + return fabric.util.rotatePoint(p, point, degreesToRadians(this.angle)); + } + return p; + }, + + /** + * Translates the coordinates from center to origin coordinates (based on the object's dimensions) + * @param {fabric.Point} center The point which corresponds to center of the object + * @param {String} originX Horizontal origin: 'left', 'center' or 'right' + * @param {String} originY Vertical origin: 'top', 'center' or 'bottom' + * @return {fabric.Point} + */ + translateToOriginPoint: function(center, originX, originY) { + var p = this.translateToGivenOrigin(center, 'center', 'center', originX, originY); + if (this.angle) { + return fabric.util.rotatePoint(p, center, degreesToRadians(this.angle)); + } + return p; + }, + + /** + * Returns the real center coordinates of the object + * @return {fabric.Point} + */ + getCenterPoint: function() { + var leftTop = new fabric.Point(this.left, this.top); + return this.translateToCenterPoint(leftTop, this.originX, this.originY); + }, + + /** + * Returns the coordinates of the object based on center coordinates + * @param {fabric.Point} point The point which corresponds to the originX and originY params + * @return {fabric.Point} + */ + // getOriginPoint: function(center) { + // return this.translateToOriginPoint(center, this.originX, this.originY); + // }, + + /** + * Returns the coordinates of the object as if it has a different origin + * @param {String} originX Horizontal origin: 'left', 'center' or 'right' + * @param {String} originY Vertical origin: 'top', 'center' or 'bottom' + * @return {fabric.Point} + */ + getPointByOrigin: function(originX, originY) { + var center = this.getCenterPoint(); + return this.translateToOriginPoint(center, originX, originY); + }, + + /** + * Returns the point in local coordinates + * @param {fabric.Point} point The point relative to the global coordinate system + * @param {String} originX Horizontal origin: 'left', 'center' or 'right' + * @param {String} originY Vertical origin: 'top', 'center' or 'bottom' + * @return {fabric.Point} + */ + toLocalPoint: function(point, originX, originY) { + var center = this.getCenterPoint(), + p, p2; + + if (originX && originY) { + p = this.translateToGivenOrigin(center, 'center', 'center', originX, originY); + } + else { + p = new fabric.Point(this.left, this.top); + } + + p2 = new fabric.Point(point.x, point.y); + if (this.angle) { + p2 = fabric.util.rotatePoint(p2, center, -degreesToRadians(this.angle)); + } + return p2.subtractEquals(p); + }, + + /** + * Returns the point in global coordinates + * @param {fabric.Point} The point relative to the local coordinate system + * @return {fabric.Point} + */ + // toGlobalPoint: function(point) { + // return fabric.util.rotatePoint(point, this.getCenterPoint(), degreesToRadians(this.angle)).addEquals(new fabric.Point(this.left, this.top)); + // }, + + /** + * Sets the position of the object taking into consideration the object's origin + * @param {fabric.Point} pos The new position of the object + * @param {String} originX Horizontal origin: 'left', 'center' or 'right' + * @param {String} originY Vertical origin: 'top', 'center' or 'bottom' + * @return {void} + */ + setPositionByOrigin: function(pos, originX, originY) { + var center = this.translateToCenterPoint(pos, originX, originY), + position = this.translateToOriginPoint(center, this.originX, this.originY); + + this.set('left', position.x); + this.set('top', position.y); + }, + + /** + * @param {String} to One of 'left', 'center', 'right' + */ + adjustPosition: function(to) { + var angle = degreesToRadians(this.angle), + hypotFull = this.getWidth(), + xFull = Math.cos(angle) * hypotFull, + yFull = Math.sin(angle) * hypotFull; + + //TODO: this function does not consider mixed situation like top, center. + this.left += xFull * (originXOffset[to] - originXOffset[this.originX]); + this.top += yFull * (originXOffset[to] - originXOffset[this.originX]); + + this.setCoords(); + this.originX = to; + }, + + /** + * Sets the origin/position of the object to it's center point + * @private + * @return {void} + */ + _setOriginToCenter: function() { + this._originalOriginX = this.originX; + this._originalOriginY = this.originY; + + var center = this.getCenterPoint(); + + this.originX = 'center'; + this.originY = 'center'; + + this.left = center.x; + this.top = center.y; + }, + + /** + * Resets the origin/position of the object to it's original origin + * @private + * @return {void} + */ + _resetOrigin: function() { + var originPoint = this.translateToOriginPoint( + this.getCenterPoint(), + this._originalOriginX, + this._originalOriginY); + + this.originX = this._originalOriginX; + this.originY = this._originalOriginY; + + this.left = originPoint.x; + this.top = originPoint.y; + + this._originalOriginX = null; + this._originalOriginY = null; + }, + + /** + * @private + */ + _getLeftTopCoords: function() { + return this.translateToOriginPoint(this.getCenterPoint(), 'left', 'top'); + } + }); + +})(); + + +(function() { + + function getCoords(oCoords) { + return [ + new fabric.Point(oCoords.tl.x, oCoords.tl.y), + new fabric.Point(oCoords.tr.x, oCoords.tr.y), + new fabric.Point(oCoords.br.x, oCoords.br.y), + new fabric.Point(oCoords.bl.x, oCoords.bl.y) + ]; + } + + var degreesToRadians = fabric.util.degreesToRadians, + multiplyMatrices = fabric.util.multiplyTransformMatrices; + + fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * Object containing coordinates of object's controls + * @type Object + * @default + */ + oCoords: null, + + /** + * Checks if object intersects with an area formed by 2 points + * @param {Object} pointTL top-left point of area + * @param {Object} pointBR bottom-right point of area + * @return {Boolean} true if object intersects with an area formed by 2 points + */ + intersectsWithRect: function(pointTL, pointBR) { + var oCoords = getCoords(this.oCoords), + intersection = fabric.Intersection.intersectPolygonRectangle( + oCoords, + pointTL, + pointBR + ); + return intersection.status === 'Intersection'; + }, + + /** + * Checks if object intersects with another object + * @param {Object} other Object to test + * @return {Boolean} true if object intersects with another object + */ + intersectsWithObject: function(other) { + var intersection = fabric.Intersection.intersectPolygonPolygon( + getCoords(this.oCoords), + getCoords(other.oCoords) + ); + + return intersection.status === 'Intersection'; + }, + + /** + * Checks if object is fully contained within area of another object + * @param {Object} other Object to test + * @return {Boolean} true if object is fully contained within area of another object + */ + isContainedWithinObject: function(other) { + var boundingRect = other.getBoundingRect(), + point1 = new fabric.Point(boundingRect.left, boundingRect.top), + point2 = new fabric.Point(boundingRect.left + boundingRect.width, boundingRect.top + boundingRect.height); + + return this.isContainedWithinRect(point1, point2); + }, + + /** + * Checks if object is fully contained within area formed by 2 points + * @param {Object} pointTL top-left point of area + * @param {Object} pointBR bottom-right point of area + * @return {Boolean} true if object is fully contained within area formed by 2 points + */ + isContainedWithinRect: function(pointTL, pointBR) { + var boundingRect = this.getBoundingRect(); + + return ( + boundingRect.left >= pointTL.x && + boundingRect.left + boundingRect.width <= pointBR.x && + boundingRect.top >= pointTL.y && + boundingRect.top + boundingRect.height <= pointBR.y + ); + }, + + /** + * Checks if point is inside the object + * @param {fabric.Point} point Point to check against + * @return {Boolean} true if point is inside the object + */ + containsPoint: function(point) { + if (!this.oCoords) { + this.setCoords(); + } + var lines = this._getImageLines(this.oCoords), + xPoints = this._findCrossPoints(point, lines); + + // if xPoints is odd then point is inside the object + return (xPoints !== 0 && xPoints % 2 === 1); + }, + + /** + * Method that returns an object with the object edges in it, given the coordinates of the corners + * @private + * @param {Object} oCoords Coordinates of the object corners + */ + _getImageLines: function(oCoords) { + return { + topline: { + o: oCoords.tl, + d: oCoords.tr + }, + rightline: { + o: oCoords.tr, + d: oCoords.br + }, + bottomline: { + o: oCoords.br, + d: oCoords.bl + }, + leftline: { + o: oCoords.bl, + d: oCoords.tl + } + }; + }, + + /** + * Helper method to determine how many cross points are between the 4 object edges + * and the horizontal line determined by a point on canvas + * @private + * @param {fabric.Point} point Point to check + * @param {Object} oCoords Coordinates of the object being evaluated + */ + _findCrossPoints: function(point, oCoords) { + var b1, b2, a1, a2, xi, yi, + xcount = 0, + iLine; + + for (var lineKey in oCoords) { + iLine = oCoords[lineKey]; + // optimisation 1: line below point. no cross + if ((iLine.o.y < point.y) && (iLine.d.y < point.y)) { + continue; + } + // optimisation 2: line above point. no cross + if ((iLine.o.y >= point.y) && (iLine.d.y >= point.y)) { + continue; + } + // optimisation 3: vertical line case + if ((iLine.o.x === iLine.d.x) && (iLine.o.x >= point.x)) { + xi = iLine.o.x; + yi = point.y; + } + // calculate the intersection point + else { + b1 = 0; + b2 = (iLine.d.y - iLine.o.y) / (iLine.d.x - iLine.o.x); + a1 = point.y - b1 * point.x; + a2 = iLine.o.y - b2 * iLine.o.x; + + xi = - (a1 - a2) / (b1 - b2); + yi = a1 + b1 * xi; + } + // dont count xi < point.x cases + if (xi >= point.x) { + xcount += 1; + } + // optimisation 4: specific for square images + if (xcount === 2) { + break; + } + } + return xcount; + }, + + /** + * Returns width of an object's bounding rectangle + * @deprecated since 1.0.4 + * @return {Number} width value + */ + getBoundingRectWidth: function() { + return this.getBoundingRect().width; + }, + + /** + * Returns height of an object's bounding rectangle + * @deprecated since 1.0.4 + * @return {Number} height value + */ + getBoundingRectHeight: function() { + return this.getBoundingRect().height; + }, + + /** + * Returns coordinates of object's bounding rectangle (left, top, width, height) + * @return {Object} Object with left, top, width, height properties + */ + getBoundingRect: function() { + this.oCoords || this.setCoords(); + return fabric.util.makeBoundingBoxFromPoints([ + this.oCoords.tl, + this.oCoords.tr, + this.oCoords.br, + this.oCoords.bl + ]); + }, + + /** + * Returns width of an object + * @return {Number} width value + */ + getWidth: function() { + //needs to be changed + return this._getTransformedDimensions().x; + }, + + /** + * Returns height of an object + * @return {Number} height value + */ + getHeight: function() { + //needs to be changed + return this._getTransformedDimensions().y; + }, + + /** + * Makes sure the scale is valid and modifies it if necessary + * @private + * @param {Number} value + * @return {Number} + */ + _constrainScale: function(value) { + if (Math.abs(value) < this.minScaleLimit) { + if (value < 0) { + return -this.minScaleLimit; + } + else { + return this.minScaleLimit; + } + } + return value; + }, + + /** + * Scales an object (equally by x and y) + * @param {Number} value Scale factor + * @return {fabric.Object} thisArg + * @chainable + */ + scale: function(value) { + value = this._constrainScale(value); + + if (value < 0) { + this.flipX = !this.flipX; + this.flipY = !this.flipY; + value *= -1; + } + + this.scaleX = value; + this.scaleY = value; + this.setCoords(); + return this; + }, + + /** + * Scales an object to a given width, with respect to bounding box (scaling by x/y equally) + * @param {Number} value New width value + * @return {fabric.Object} thisArg + * @chainable + */ + scaleToWidth: function(value) { + // adjust to bounding rect factor so that rotated shapes would fit as well + var boundingRectFactor = this.getBoundingRect().width / this.getWidth(); + return this.scale(value / this.width / boundingRectFactor); + }, + + /** + * Scales an object to a given height, with respect to bounding box (scaling by x/y equally) + * @param {Number} value New height value + * @return {fabric.Object} thisArg + * @chainable + */ + scaleToHeight: function(value) { + // adjust to bounding rect factor so that rotated shapes would fit as well + var boundingRectFactor = this.getBoundingRect().height / this.getHeight(); + return this.scale(value / this.height / boundingRectFactor); + }, + + /** + * Sets corner position coordinates based on current angle, width and height + * See https://github.com/kangax/fabric.js/wiki/When-to-call-setCoords + * @return {fabric.Object} thisArg + * @chainable + */ + setCoords: function() { + var theta = degreesToRadians(this.angle), + vpt = this.getViewportTransform(), + dim = this._calculateCurrentDimensions(), + currentWidth = dim.x, currentHeight = dim.y; + + // If width is negative, make postive. Fixes path selection issue + if (currentWidth < 0) { + currentWidth = Math.abs(currentWidth); + } + + var sinTh = Math.sin(theta), + cosTh = Math.cos(theta), + _angle = currentWidth > 0 ? Math.atan(currentHeight / currentWidth) : 0, + _hypotenuse = (currentWidth / Math.cos(_angle)) / 2, + offsetX = Math.cos(_angle + theta) * _hypotenuse, + offsetY = Math.sin(_angle + theta) * _hypotenuse, + + // offset added for rotate and scale actions + coords = fabric.util.transformPoint(this.getCenterPoint(), vpt), + tl = new fabric.Point(coords.x - offsetX, coords.y - offsetY), + tr = new fabric.Point(tl.x + (currentWidth * cosTh), tl.y + (currentWidth * sinTh)), + bl = new fabric.Point(tl.x - (currentHeight * sinTh), tl.y + (currentHeight * cosTh)), + br = new fabric.Point(coords.x + offsetX, coords.y + offsetY), + ml = new fabric.Point((tl.x + bl.x)/2, (tl.y + bl.y)/2), + mt = new fabric.Point((tr.x + tl.x)/2, (tr.y + tl.y)/2), + mr = new fabric.Point((br.x + tr.x)/2, (br.y + tr.y)/2), + mb = new fabric.Point((br.x + bl.x)/2, (br.y + bl.y)/2), + mtr = new fabric.Point(mt.x + sinTh * this.rotatingPointOffset, mt.y - cosTh * this.rotatingPointOffset); + // debugging + + /* setTimeout(function() { + canvas.contextTop.fillStyle = 'green'; + canvas.contextTop.fillRect(mb.x, mb.y, 3, 3); + canvas.contextTop.fillRect(bl.x, bl.y, 3, 3); + canvas.contextTop.fillRect(br.x, br.y, 3, 3); + canvas.contextTop.fillRect(tl.x, tl.y, 3, 3); + canvas.contextTop.fillRect(tr.x, tr.y, 3, 3); + canvas.contextTop.fillRect(ml.x, ml.y, 3, 3); + canvas.contextTop.fillRect(mr.x, mr.y, 3, 3); + canvas.contextTop.fillRect(mt.x, mt.y, 3, 3); + canvas.contextTop.fillRect(mtr.x, mtr.y, 3, 3); + }, 50); */ + + this.oCoords = { + // corners + tl: tl, tr: tr, br: br, bl: bl, + // middle + ml: ml, mt: mt, mr: mr, mb: mb, + // rotating point + mtr: mtr + }; + + // set coordinates of the draggable boxes in the corners used to scale/rotate the image + this._setCornerCoords && this._setCornerCoords(); + + return this; + }, + + _calcRotateMatrix: function() { + if (this.angle) { + var theta = degreesToRadians(this.angle), cos = Math.cos(theta), sin = Math.sin(theta); + return [cos, sin, -sin, cos, 0, 0]; + } + return [1, 0, 0, 1, 0, 0]; + }, + + /* + * calculate trasform Matrix that represent current transformation from + * object properties. + * @param {Boolean} ignoreTranslation Ignores center translation. + * @return {Array} matrix Transform Matrix for the object + */ + calcTransformMatrix: function(ignoreTranslation) { + var rotateMatrix = this._calcRotateMatrix(), + dimensionMatrix = this._calcDimensionsTransformMatrix(this.skewX, this.skewY, true), + matrix = this.group ? this.group.calcTransformMatrix(ignoreTranslation) : [1, 0, 0, 1, 0, 0]; + + if (!ignoreTranslation) { + var center = this.getCenterPoint(), + translateMatrix = [1, 0, 0, 1, center.x, center.y]; + matrix = multiplyMatrices(matrix, translateMatrix); + } + matrix = multiplyMatrices(matrix, rotateMatrix); + matrix = multiplyMatrices(matrix, dimensionMatrix); + return matrix; + }, + + _calcDimensionsTransformMatrix: function(skewX, skewY, flipping) { + var skewMatrixX = [1, 0, Math.tan(degreesToRadians(skewX)), 1], + skewMatrixY = [1, Math.tan(degreesToRadians(skewY)), 0, 1], + scaleX = this.scaleX * (flipping && this.flipX ? -1 : 1), + scaleY = this.scaleY * (flipping && this.flipY ? -1 : 1), + scaleMatrix = [scaleX, 0, 0, scaleY], + m = multiplyMatrices(scaleMatrix, skewMatrixX, true); + return multiplyMatrices(m, skewMatrixY, true); + } + }); +})(); + + +fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * Moves an object to the bottom of the stack of drawn objects + * @return {fabric.Object} thisArg + * @chainable + */ + sendToBack: function() { + if (this.group) { + fabric.StaticCanvas.prototype.sendToBack.call(this.group, this); + } + else { + this.canvas.sendToBack(this); + } + return this; + }, + + /** + * Moves an object to the top of the stack of drawn objects + * @return {fabric.Object} thisArg + * @chainable + */ + bringToFront: function() { + if (this.group) { + fabric.StaticCanvas.prototype.bringToFront.call(this.group, this); + } + else { + this.canvas.bringToFront(this); + } + return this; + }, + + /** + * Moves an object down in stack of drawn objects + * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object + * @return {fabric.Object} thisArg + * @chainable + */ + sendBackwards: function(intersecting) { + if (this.group) { + fabric.StaticCanvas.prototype.sendBackwards.call(this.group, this, intersecting); + } + else { + this.canvas.sendBackwards(this, intersecting); + } + return this; + }, + + /** + * Moves an object up in stack of drawn objects + * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object + * @return {fabric.Object} thisArg + * @chainable + */ + bringForward: function(intersecting) { + if (this.group) { + fabric.StaticCanvas.prototype.bringForward.call(this.group, this, intersecting); + } + else { + this.canvas.bringForward(this, intersecting); + } + return this; + }, + + /** + * Moves an object to specified level in stack of drawn objects + * @param {Number} index New position of object + * @return {fabric.Object} thisArg + * @chainable + */ + moveTo: function(index) { + if (this.group) { + fabric.StaticCanvas.prototype.moveTo.call(this.group, this, index); + } + else { + this.canvas.moveTo(this, index); + } + return this; + } +}); + + +/* _TO_SVG_START_ */ +(function() { + + function getSvgColorString(prop, value) { + if (!value) { + return prop + ': none; '; + } + else if (value.toLive) { + return prop + ': url(#SVGID_' + value.id + '); '; + } + else { + var color = new fabric.Color(value), + str = prop + ': ' + color.toRgb() + '; ', + opacity = color.getAlpha(); + if (opacity !== 1) { + //change the color in rgb + opacity + str += prop + '-opacity: ' + opacity.toString() + '; '; + } + return str; + } + } + + fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + /** + * Returns styles-string for svg-export + * @param {Boolean} skipShadow a boolean to skip shadow filter output + * @return {String} + */ + getSvgStyles: function(skipShadow) { + + var fillRule = this.fillRule, + strokeWidth = this.strokeWidth ? this.strokeWidth : '0', + strokeDashArray = this.strokeDashArray ? this.strokeDashArray.join(' ') : 'none', + strokeLineCap = this.strokeLineCap ? this.strokeLineCap : 'butt', + strokeLineJoin = this.strokeLineJoin ? this.strokeLineJoin : 'miter', + strokeMiterLimit = this.strokeMiterLimit ? this.strokeMiterLimit : '4', + opacity = typeof this.opacity !== 'undefined' ? this.opacity : '1', + visibility = this.visible ? '' : ' visibility: hidden;', + filter = skipShadow ? '' : this.getSvgFilter(), + fill = getSvgColorString('fill', this.fill), + stroke = getSvgColorString('stroke', this.stroke); + + return [ + stroke, + 'stroke-width: ', strokeWidth, '; ', + 'stroke-dasharray: ', strokeDashArray, '; ', + 'stroke-linecap: ', strokeLineCap, '; ', + 'stroke-linejoin: ', strokeLineJoin, '; ', + 'stroke-miterlimit: ', strokeMiterLimit, '; ', + fill, + 'fill-rule: ', fillRule, '; ', + 'opacity: ', opacity, ';', + filter, + visibility + ].join(''); + }, + + /** + * Returns filter for svg shadow + * @return {String} + */ + getSvgFilter: function() { + return this.shadow ? 'filter: url(#SVGID_' + this.shadow.id + ');' : ''; + }, + + /** + * Returns id attribute for svg output + * @return {String} + */ + getSvgId: function() { + return this.id ? 'id="' + this.id + '" ' : ''; + }, + + /** + * Returns transform-string for svg-export + * @return {String} + */ + getSvgTransform: function() { + if (this.group && this.group.type === 'path-group') { + return ''; + } + var toFixed = fabric.util.toFixed, + angle = this.getAngle(), + skewX = (this.getSkewX() % 360), + skewY = (this.getSkewY() % 360), + center = this.getCenterPoint(), + + NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS, + + translatePart = this.type === 'path-group' ? '' : 'translate(' + + toFixed(center.x, NUM_FRACTION_DIGITS) + + ' ' + + toFixed(center.y, NUM_FRACTION_DIGITS) + + ')', + + anglePart = angle !== 0 + ? (' rotate(' + toFixed(angle, NUM_FRACTION_DIGITS) + ')') + : '', + + scalePart = (this.scaleX === 1 && this.scaleY === 1) + ? '' : + (' scale(' + + toFixed(this.scaleX, NUM_FRACTION_DIGITS) + + ' ' + + toFixed(this.scaleY, NUM_FRACTION_DIGITS) + + ')'), + + skewXPart = skewX !== 0 ? ' skewX(' + toFixed(skewX, NUM_FRACTION_DIGITS) + ')' : '', + + skewYPart = skewY !== 0 ? ' skewY(' + toFixed(skewY, NUM_FRACTION_DIGITS) + ')' : '', + + addTranslateX = this.type === 'path-group' ? this.width : 0, + + flipXPart = this.flipX ? ' matrix(-1 0 0 1 ' + addTranslateX + ' 0) ' : '', + + addTranslateY = this.type === 'path-group' ? this.height : 0, + + flipYPart = this.flipY ? ' matrix(1 0 0 -1 0 ' + addTranslateY + ')' : ''; + + return [ + translatePart, anglePart, scalePart, flipXPart, flipYPart, skewXPart, skewYPart + ].join(''); + }, + + /** + * Returns transform-string for svg-export from the transform matrix of single elements + * @return {String} + */ + getSvgTransformMatrix: function() { + return this.transformMatrix ? ' matrix(' + this.transformMatrix.join(' ') + ') ' : ''; + }, + + /** + * @private + */ + _createBaseSVGMarkup: function() { + var markup = [ ]; + + if (this.fill && this.fill.toLive) { + markup.push(this.fill.toSVG(this, false)); + } + if (this.stroke && this.stroke.toLive) { + markup.push(this.stroke.toSVG(this, false)); + } + if (this.shadow) { + markup.push(this.shadow.toSVG(this)); + } + return markup; + } + }); +})(); +/* _TO_SVG_END_ */ + + +/* + Depends on `stateProperties` +*/ +fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * Returns true if object state (one of its state properties) was changed + * @return {Boolean} true if instance' state has changed since `{@link fabric.Object#saveState}` was called + */ + hasStateChanged: function() { + return this.stateProperties.some(function(prop) { + return this.get(prop) !== this.originalState[prop]; + }, this); + }, + + /** + * Saves state of an object + * @param {Object} [options] Object with additional `stateProperties` array to include when saving state + * @return {fabric.Object} thisArg + */ + saveState: function(options) { + this.stateProperties.forEach(function(prop) { + this.originalState[prop] = this.get(prop); + }, this); + + if (options && options.stateProperties) { + options.stateProperties.forEach(function(prop) { + this.originalState[prop] = this.get(prop); + }, this); + } + + return this; + }, + + /** + * Setups state of an object + * @return {fabric.Object} thisArg + */ + setupState: function() { + this.originalState = { }; + this.saveState(); + + return this; + } +}); + + +(function() { + + var degreesToRadians = fabric.util.degreesToRadians, + //jscs:disable requireCamelCaseOrUpperCaseIdentifiers + isVML = function() { return typeof G_vmlCanvasManager !== 'undefined'; }; + //jscs:enable requireCamelCaseOrUpperCaseIdentifiers + + fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * The object interactivity controls. + * @private + */ + _controlsVisibility: null, + + /** + * Determines which corner has been clicked + * @private + * @param {Object} pointer The pointer indicating the mouse position + * @return {String|Boolean} corner code (tl, tr, bl, br, etc.), or false if nothing is found + */ + _findTargetCorner: function(pointer) { + if (!this.hasControls || !this.active) { + return false; + } + + var ex = pointer.x, + ey = pointer.y, + xPoints, + lines; + this.__corner = 0; + for (var i in this.oCoords) { + + if (!this.isControlVisible(i)) { + continue; + } + + if (i === 'mtr' && !this.hasRotatingPoint) { + continue; + } + + if (this.get('lockUniScaling') && + (i === 'mt' || i === 'mr' || i === 'mb' || i === 'ml')) { + continue; + } + + lines = this._getImageLines(this.oCoords[i].corner); + + // debugging + + // canvas.contextTop.fillRect(lines.bottomline.d.x, lines.bottomline.d.y, 2, 2); + // canvas.contextTop.fillRect(lines.bottomline.o.x, lines.bottomline.o.y, 2, 2); + + // canvas.contextTop.fillRect(lines.leftline.d.x, lines.leftline.d.y, 2, 2); + // canvas.contextTop.fillRect(lines.leftline.o.x, lines.leftline.o.y, 2, 2); + + // canvas.contextTop.fillRect(lines.topline.d.x, lines.topline.d.y, 2, 2); + // canvas.contextTop.fillRect(lines.topline.o.x, lines.topline.o.y, 2, 2); + + // canvas.contextTop.fillRect(lines.rightline.d.x, lines.rightline.d.y, 2, 2); + // canvas.contextTop.fillRect(lines.rightline.o.x, lines.rightline.o.y, 2, 2); + + xPoints = this._findCrossPoints({ x: ex, y: ey }, lines); + if (xPoints !== 0 && xPoints % 2 === 1) { + this.__corner = i; + return i; + } + } + return false; + }, + + /** + * Sets the coordinates of the draggable boxes in the corners of + * the image used to scale/rotate it. + * @private + */ + _setCornerCoords: function() { + var coords = this.oCoords, + newTheta = degreesToRadians(45 - this.angle), + /* Math.sqrt(2 * Math.pow(this.cornerSize, 2)) / 2, */ + /* 0.707106 stands for sqrt(2)/2 */ + cornerHypotenuse = this.cornerSize * 0.707106, + cosHalfOffset = cornerHypotenuse * Math.cos(newTheta), + sinHalfOffset = cornerHypotenuse * Math.sin(newTheta), + x, y; + + for (var point in coords) { + x = coords[point].x; + y = coords[point].y; + coords[point].corner = { + tl: { + x: x - sinHalfOffset, + y: y - cosHalfOffset + }, + tr: { + x: x + cosHalfOffset, + y: y - sinHalfOffset + }, + bl: { + x: x - cosHalfOffset, + y: y + sinHalfOffset + }, + br: { + x: x + sinHalfOffset, + y: y + cosHalfOffset + } + }; + } + }, + + /* + * Calculate object dimensions from its properties + * @private + */ + _getNonTransformedDimensions: function() { + var strokeWidth = this.strokeWidth, + w = this.width, + h = this.height, + addStrokeToW = true, + addStrokeToH = true; + + if (this.type === 'line' && this.strokeLineCap === 'butt') { + addStrokeToH = w; + addStrokeToW = h; + } + + if (addStrokeToH) { + h += h < 0 ? -strokeWidth : strokeWidth; + } + + if (addStrokeToW) { + w += w < 0 ? -strokeWidth : strokeWidth; + } + + return { x: w, y: h }; + }, + + /* + * @private + */ + _getTransformedDimensions: function(skewX, skewY) { + if (typeof skewX === 'undefined') { + skewX = this.skewX; + } + if (typeof skewY === 'undefined') { + skewY = this.skewY; + } + var dimensions = this._getNonTransformedDimensions(), + dimX = dimensions.x /2, dimY = dimensions.y / 2, + points = [ + { + x: -dimX, + y: -dimY + }, + { + x: dimX, + y: -dimY + }, + { + x: -dimX, + y: dimY + }, + { + x: dimX, + y: dimY + }], + i, transformMatrix = this._calcDimensionsTransformMatrix(skewX, skewY, false), + bbox; + for (i = 0; i < points.length; i++) { + points[i] = fabric.util.transformPoint(points[i], transformMatrix); + } + bbox = fabric.util.makeBoundingBoxFromPoints(points); + return { x: bbox.width, y: bbox.height }; + }, + + /* + * private + */ + _calculateCurrentDimensions: function() { + var vpt = this.getViewportTransform(), + dim = this._getTransformedDimensions(), + w = dim.x, h = dim.y, + p = fabric.util.transformPoint(new fabric.Point(w, h), vpt, true); + + return p.scalarAdd(2 * this.padding); + }, + + /** + * Draws a colored layer behind the object, inside its selection borders. + * Requires public options: padding, selectionBackgroundColor + * this function is called when the context is transformed + * @param {CanvasRenderingContext2D} ctx Context to draw on + * @return {fabric.Object} thisArg + * @chainable + */ + drawSelectionBackground: function(ctx) { + if (!this.selectionBackgroundColor || !this.active || this.group) { + return this; + } + ctx.save(); + var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(), + vpt = this.canvas.viewportTransform, + iVpt = fabric.util.invertTransform(vpt); + ctx.translate(center.x, center.y); + ctx.transform.apply(ctx, iVpt); + ctx.rotate(degreesToRadians(this.angle)); + ctx.fillStyle = this.selectionBackgroundColor; + ctx.fillRect(-wh.x/2, -wh.y/2, wh.x, wh.y); + ctx.restore(); + return this; + }, + + /** + * Draws borders of an object's bounding box. + * Requires public properties: width, height + * Requires public options: padding, borderColor + * @param {CanvasRenderingContext2D} ctx Context to draw on + * @return {fabric.Object} thisArg + * @chainable + */ + drawBorders: function(ctx) { + if (!this.hasBorders) { + return this; + } + + var wh = this._calculateCurrentDimensions(), + strokeWidth = 1 / this.borderScaleFactor, + width = wh.x + strokeWidth, + height = wh.y + strokeWidth; + + ctx.save(); + ctx.strokeStyle = this.borderColor; + this._setLineDash(ctx, this.borderDashArray, null); + + ctx.strokeRect( + -width / 2, + -height / 2, + width, + height + ); + + if (this.hasRotatingPoint && this.isControlVisible('mtr') && !this.get('lockRotation') && this.hasControls) { + + var rotateHeight = -height / 2; + + ctx.beginPath(); + ctx.moveTo(0, rotateHeight); + ctx.lineTo(0, rotateHeight - this.rotatingPointOffset); + ctx.closePath(); + ctx.stroke(); + } + + ctx.restore(); + return this; + }, + + /** + * Draws borders of an object's bounding box when it is inside a group. + * Requires public properties: width, height + * Requires public options: padding, borderColor + * @param {CanvasRenderingContext2D} ctx Context to draw on + * @param {object} options object representing current object parameters + * @return {fabric.Object} thisArg + * @chainable + */ + drawBordersInGroup: function(ctx, options) { + if (!this.hasBorders) { + return this; + } + + var p = this._getNonTransformedDimensions(), + matrix = fabric.util.customTransformMatrix(options.scaleX, options.scaleY, options.skewX), + wh = fabric.util.transformPoint(p, matrix), + strokeWidth = 1 / this.borderScaleFactor, + width = wh.x + strokeWidth + 2 * this.padding, + height = wh.y + strokeWidth + 2 * this.padding; + + ctx.save(); + this._setLineDash(ctx, this.borderDashArray, null); + ctx.strokeStyle = this.borderColor; + + ctx.strokeRect( + -width / 2, + -height / 2, + width, + height + ); + + ctx.restore(); + return this; + }, + + /** + * Draws corners of an object's bounding box. + * Requires public properties: width, height + * Requires public options: cornerSize, padding + * @param {CanvasRenderingContext2D} ctx Context to draw on + * @return {fabric.Object} thisArg + * @chainable + */ + drawControls: function(ctx) { + if (!this.hasControls) { + return this; + } + + var wh = this._calculateCurrentDimensions(), + width = wh.x, + height = wh.y, + scaleOffset = this.cornerSize, + left = -(width + scaleOffset) / 2, + top = -(height + scaleOffset) / 2, + methodName = this.transparentCorners ? 'stroke' : 'fill'; + + ctx.save(); + ctx.strokeStyle = ctx.fillStyle = this.cornerColor; + if (!this.transparentCorners) { + ctx.strokeStyle = this.cornerStrokeColor; + } + this._setLineDash(ctx, this.cornerDashArray, null); + + // top-left + this._drawControl('tl', ctx, methodName, + left, + top); + + // top-right + this._drawControl('tr', ctx, methodName, + left + width, + top); + + // bottom-left + this._drawControl('bl', ctx, methodName, + left, + top + height); + + // bottom-right + this._drawControl('br', ctx, methodName, + left + width, + top + height); + + if (!this.get('lockUniScaling')) { + + // middle-top + this._drawControl('mt', ctx, methodName, + left + width/2, + top); + + // middle-bottom + this._drawControl('mb', ctx, methodName, + left + width/2, + top + height); + + // middle-right + this._drawControl('mr', ctx, methodName, + left + width, + top + height/2); + + // middle-left + this._drawControl('ml', ctx, methodName, + left, + top + height/2); + } + + // middle-top-rotate + if (this.hasRotatingPoint) { + this._drawControl('mtr', ctx, methodName, + left + width / 2, + top - this.rotatingPointOffset); + } + + ctx.restore(); + + return this; + }, + + /** + * @private + */ + _drawControl: function(control, ctx, methodName, left, top) { + if (!this.isControlVisible(control)) { + return; + } + var size = this.cornerSize, stroke = !this.transparentCorners && this.cornerStrokeColor; + switch (this.cornerStyle) { + case 'circle': + ctx.beginPath(); + ctx.arc(left + size/2, top + size/2, size/2, 0, 2 * Math.PI, false); + ctx[methodName](); + if (stroke) { + ctx.stroke(); + } + break; + default: + isVML() || this.transparentCorners || ctx.clearRect(left, top, size, size); + ctx[methodName + 'Rect'](left, top, size, size); + if (stroke) { + ctx.strokeRect(left, top, size, size); + } + } + }, + + /** + * Returns true if the specified control is visible, false otherwise. + * @param {String} controlName The name of the control. Possible values are 'tl', 'tr', 'br', 'bl', 'ml', 'mt', 'mr', 'mb', 'mtr'. + * @returns {Boolean} true if the specified control is visible, false otherwise + */ + isControlVisible: function(controlName) { + return this._getControlsVisibility()[controlName]; + }, + + /** + * Sets the visibility of the specified control. + * @param {String} controlName The name of the control. Possible values are 'tl', 'tr', 'br', 'bl', 'ml', 'mt', 'mr', 'mb', 'mtr'. + * @param {Boolean} visible true to set the specified control visible, false otherwise + * @return {fabric.Object} thisArg + * @chainable + */ + setControlVisible: function(controlName, visible) { + this._getControlsVisibility()[controlName] = visible; + return this; + }, + + /** + * Sets the visibility state of object controls. + * @param {Object} [options] Options object + * @param {Boolean} [options.bl] true to enable the bottom-left control, false to disable it + * @param {Boolean} [options.br] true to enable the bottom-right control, false to disable it + * @param {Boolean} [options.mb] true to enable the middle-bottom control, false to disable it + * @param {Boolean} [options.ml] true to enable the middle-left control, false to disable it + * @param {Boolean} [options.mr] true to enable the middle-right control, false to disable it + * @param {Boolean} [options.mt] true to enable the middle-top control, false to disable it + * @param {Boolean} [options.tl] true to enable the top-left control, false to disable it + * @param {Boolean} [options.tr] true to enable the top-right control, false to disable it + * @param {Boolean} [options.mtr] true to enable the middle-top-rotate control, false to disable it + * @return {fabric.Object} thisArg + * @chainable + */ + setControlsVisibility: function(options) { + options || (options = { }); + + for (var p in options) { + this.setControlVisible(p, options[p]); + } + return this; + }, + + /** + * Returns the instance of the control visibility set for this object. + * @private + * @returns {Object} + */ + _getControlsVisibility: function() { + if (!this._controlsVisibility) { + this._controlsVisibility = { + tl: true, + tr: true, + br: true, + bl: true, + ml: true, + mt: true, + mr: true, + mb: true, + mtr: true + }; + } + return this._controlsVisibility; + } + }); +})(); + + +fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ { + + /** + * Animation duration (in ms) for fx* methods + * @type Number + * @default + */ + FX_DURATION: 500, + + /** + * Centers object horizontally with animation. + * @param {fabric.Object} object Object to center + * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties + * @param {Function} [callbacks.onComplete] Invoked on completion + * @param {Function} [callbacks.onChange] Invoked on every step of animation + * @return {fabric.Canvas} thisArg + * @chainable + */ + fxCenterObjectH: function (object, callbacks) { + callbacks = callbacks || { }; + + var empty = function() { }, + onComplete = callbacks.onComplete || empty, + onChange = callbacks.onChange || empty, + _this = this; + + fabric.util.animate({ + startValue: object.get('left'), + endValue: this.getCenter().left, + duration: this.FX_DURATION, + onChange: function(value) { + object.set('left', value); + _this.renderAll(); + onChange(); + }, + onComplete: function() { + object.setCoords(); + onComplete(); + } + }); + + return this; + }, + + /** + * Centers object vertically with animation. + * @param {fabric.Object} object Object to center + * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties + * @param {Function} [callbacks.onComplete] Invoked on completion + * @param {Function} [callbacks.onChange] Invoked on every step of animation + * @return {fabric.Canvas} thisArg + * @chainable + */ + fxCenterObjectV: function (object, callbacks) { + callbacks = callbacks || { }; + + var empty = function() { }, + onComplete = callbacks.onComplete || empty, + onChange = callbacks.onChange || empty, + _this = this; + + fabric.util.animate({ + startValue: object.get('top'), + endValue: this.getCenter().top, + duration: this.FX_DURATION, + onChange: function(value) { + object.set('top', value); + _this.renderAll(); + onChange(); + }, + onComplete: function() { + object.setCoords(); + onComplete(); + } + }); + + return this; + }, + + /** + * Same as `fabric.Canvas#remove` but animated + * @param {fabric.Object} object Object to remove + * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties + * @param {Function} [callbacks.onComplete] Invoked on completion + * @param {Function} [callbacks.onChange] Invoked on every step of animation + * @return {fabric.Canvas} thisArg + * @chainable + */ + fxRemove: function (object, callbacks) { + callbacks = callbacks || { }; + + var empty = function() { }, + onComplete = callbacks.onComplete || empty, + onChange = callbacks.onChange || empty, + _this = this; + + fabric.util.animate({ + startValue: object.get('opacity'), + endValue: 0, + duration: this.FX_DURATION, + onStart: function() { + object.set('active', false); + }, + onChange: function(value) { + object.set('opacity', value); + _this.renderAll(); + onChange(); + }, + onComplete: function () { + _this.remove(object); + onComplete(); + } + }); + + return this; + } +}); + +fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + /** + * Animates object's properties + * @param {String|Object} property Property to animate (if string) or properties to animate (if object) + * @param {Number|Object} value Value to animate property to (if string was given first) or options object + * @return {fabric.Object} thisArg + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#animation} + * @chainable + * + * As object — multiple properties + * + * object.animate({ left: ..., top: ... }); + * object.animate({ left: ..., top: ... }, { duration: ... }); + * + * As string — one property + * + * object.animate('left', ...); + * object.animate('left', { duration: ... }); + * + */ + animate: function() { + if (arguments[0] && typeof arguments[0] === 'object') { + var propsToAnimate = [ ], prop, skipCallbacks; + for (prop in arguments[0]) { + propsToAnimate.push(prop); + } + for (var i = 0, len = propsToAnimate.length; i < len; i++) { + prop = propsToAnimate[i]; + skipCallbacks = i !== len - 1; + this._animate(prop, arguments[0][prop], arguments[1], skipCallbacks); + } + } + else { + this._animate.apply(this, arguments); + } + return this; + }, + + /** + * @private + * @param {String} property Property to animate + * @param {String} to Value to animate to + * @param {Object} [options] Options object + * @param {Boolean} [skipCallbacks] When true, callbacks like onchange and oncomplete are not invoked + */ + _animate: function(property, to, options, skipCallbacks) { + var _this = this, propPair; + + to = to.toString(); + + if (!options) { + options = { }; + } + else { + options = fabric.util.object.clone(options); + } + + if (~property.indexOf('.')) { + propPair = property.split('.'); + } + + var currentValue = propPair + ? this.get(propPair[0])[propPair[1]] + : this.get(property); + + if (!('from' in options)) { + options.from = currentValue; + } + + if (~to.indexOf('=')) { + to = currentValue + parseFloat(to.replace('=', '')); + } + else { + to = parseFloat(to); + } + + fabric.util.animate({ + startValue: options.from, + endValue: to, + byValue: options.by, + easing: options.easing, + duration: options.duration, + abort: options.abort && function() { + return options.abort.call(_this); + }, + onChange: function(value) { + if (propPair) { + _this[propPair[0]][propPair[1]] = value; + } + else { + _this.set(property, value); + } + if (skipCallbacks) { + return; + } + options.onChange && options.onChange(); + }, + onComplete: function() { + if (skipCallbacks) { + return; + } + + _this.setCoords(); + options.onComplete && options.onComplete(); + } + }); + } +}); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + coordProps = { x1: 1, x2: 1, y1: 1, y2: 1 }, + supportsLineDash = fabric.StaticCanvas.supports('setLineDash'); + + if (fabric.Line) { + fabric.warn('fabric.Line is already defined'); + return; + } + + /** + * Line class + * @class fabric.Line + * @extends fabric.Object + * @see {@link fabric.Line#initialize} for constructor definition + */ + fabric.Line = fabric.util.createClass(fabric.Object, /** @lends fabric.Line.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'line', + + /** + * x value or first line edge + * @type Number + * @default + */ + x1: 0, + + /** + * y value or first line edge + * @type Number + * @default + */ + y1: 0, + + /** + * x value or second line edge + * @type Number + * @default + */ + x2: 0, + + /** + * y value or second line edge + * @type Number + * @default + */ + y2: 0, + + /** + * Constructor + * @param {Array} [points] Array of points + * @param {Object} [options] Options object + * @return {fabric.Line} thisArg + */ + initialize: function(points, options) { + options = options || { }; + + if (!points) { + points = [0, 0, 0, 0]; + } + + this.callSuper('initialize', options); + + this.set('x1', points[0]); + this.set('y1', points[1]); + this.set('x2', points[2]); + this.set('y2', points[3]); + + this._setWidthHeight(options); + }, + + /** + * @private + * @param {Object} [options] Options + */ + _setWidthHeight: function(options) { + options || (options = { }); + + this.width = Math.abs(this.x2 - this.x1); + this.height = Math.abs(this.y2 - this.y1); + + this.left = 'left' in options + ? options.left + : this._getLeftToOriginX(); + + this.top = 'top' in options + ? options.top + : this._getTopToOriginY(); + }, + + /** + * @private + * @param {String} key + * @param {Any} value + */ + _set: function(key, value) { + this.callSuper('_set', key, value); + if (typeof coordProps[key] !== 'undefined') { + this._setWidthHeight(); + } + return this; + }, + + /** + * @private + * @return {Number} leftToOriginX Distance from left edge of canvas to originX of Line. + */ + _getLeftToOriginX: makeEdgeToOriginGetter( + { // property names + origin: 'originX', + axis1: 'x1', + axis2: 'x2', + dimension: 'width' + }, + { // possible values of origin + nearest: 'left', + center: 'center', + farthest: 'right' + } + ), + + /** + * @private + * @return {Number} topToOriginY Distance from top edge of canvas to originY of Line. + */ + _getTopToOriginY: makeEdgeToOriginGetter( + { // property names + origin: 'originY', + axis1: 'y1', + axis2: 'y2', + dimension: 'height' + }, + { // possible values of origin + nearest: 'top', + center: 'center', + farthest: 'bottom' + } + ), + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx, noTransform) { + ctx.beginPath(); + + if (noTransform) { + // Line coords are distances from left-top of canvas to origin of line. + // To render line in a path-group, we need to translate them to + // distances from center of path-group to center of line. + var cp = this.getCenterPoint(); + ctx.translate( + cp.x - this.strokeWidth / 2, + cp.y - this.strokeWidth / 2 + ); + } + + if (!this.strokeDashArray || this.strokeDashArray && supportsLineDash) { + // move from center (of virtual box) to its left/top corner + // we can't assume x1, y1 is top left and x2, y2 is bottom right + var p = this.calcLinePoints(); + ctx.moveTo(p.x1, p.y1); + ctx.lineTo(p.x2, p.y2); + } + + ctx.lineWidth = this.strokeWidth; + + // TODO: test this + // make sure setting "fill" changes color of a line + // (by copying fillStyle to strokeStyle, since line is stroked, not filled) + var origStrokeStyle = ctx.strokeStyle; + ctx.strokeStyle = this.stroke || ctx.fillStyle; + this.stroke && this._renderStroke(ctx); + ctx.strokeStyle = origStrokeStyle; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + var p = this.calcLinePoints(); + + ctx.beginPath(); + fabric.util.drawDashedLine(ctx, p.x1, p.y1, p.x2, p.y2, this.strokeDashArray); + ctx.closePath(); + }, + + /** + * Returns object representation of an instance + * @methd toObject + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + return extend(this.callSuper('toObject', propertiesToInclude), this.calcLinePoints()); + }, + + /** + * Recalculates line points given width and height + * @private + */ + calcLinePoints: function() { + var xMult = this.x1 <= this.x2 ? -1 : 1, + yMult = this.y1 <= this.y2 ? -1 : 1, + x1 = (xMult * this.width * 0.5), + y1 = (yMult * this.height * 0.5), + x2 = (xMult * this.width * -0.5), + y2 = (yMult * this.height * -0.5); + + return { + x1: x1, + x2: x2, + y1: y1, + y2: y2 + }; + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), + p = { x1: this.x1, x2: this.x2, y1: this.y1, y2: this.y2 }; + + if (!(this.group && this.group.type === 'path-group')) { + p = this.calcLinePoints(); + } + markup.push( + '\n' + ); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns complexity of an instance + * @return {Number} complexity + */ + complexity: function() { + return 1; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Line.fromElement}) + * @static + * @memberOf fabric.Line + * @see http://www.w3.org/TR/SVG/shapes.html#LineElement + */ + fabric.Line.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x1 y1 x2 y2'.split(' ')); + + /** + * Returns fabric.Line instance from an SVG element + * @static + * @memberOf fabric.Line + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Line} instance of fabric.Line + */ + fabric.Line.fromElement = function(element, options) { + var parsedAttributes = fabric.parseAttributes(element, fabric.Line.ATTRIBUTE_NAMES), + points = [ + parsedAttributes.x1 || 0, + parsedAttributes.y1 || 0, + parsedAttributes.x2 || 0, + parsedAttributes.y2 || 0 + ]; + return new fabric.Line(points, extend(parsedAttributes, options)); + }; + /* _FROM_SVG_END_ */ + + /** + * Returns fabric.Line instance from an object representation + * @static + * @memberOf fabric.Line + * @param {Object} object Object to create an instance from + * @return {fabric.Line} instance of fabric.Line + */ + fabric.Line.fromObject = function(object) { + var points = [object.x1, object.y1, object.x2, object.y2]; + return new fabric.Line(points, object); + }; + + /** + * Produces a function that calculates distance from canvas edge to Line origin. + */ + function makeEdgeToOriginGetter(propertyNames, originValues) { + var origin = propertyNames.origin, + axis1 = propertyNames.axis1, + axis2 = propertyNames.axis2, + dimension = propertyNames.dimension, + nearest = originValues.nearest, + center = originValues.center, + farthest = originValues.farthest; + + return function() { + switch (this.get(origin)) { + case nearest: + return Math.min(this.get(axis1), this.get(axis2)); + case center: + return Math.min(this.get(axis1), this.get(axis2)) + (0.5 * this.get(dimension)); + case farthest: + return Math.max(this.get(axis1), this.get(axis2)); + } + }; + + } + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + pi = Math.PI, + extend = fabric.util.object.extend; + + if (fabric.Circle) { + fabric.warn('fabric.Circle is already defined.'); + return; + } + + /** + * Circle class + * @class fabric.Circle + * @extends fabric.Object + * @see {@link fabric.Circle#initialize} for constructor definition + */ + fabric.Circle = fabric.util.createClass(fabric.Object, /** @lends fabric.Circle.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'circle', + + /** + * Radius of this circle + * @type Number + * @default + */ + radius: 0, + + /** + * Start angle of the circle, moving clockwise + * @type Number + * @default 0 + */ + startAngle: 0, + + /** + * End angle of the circle + * @type Number + * @default 2Pi + */ + endAngle: pi * 2, + + /** + * Constructor + * @param {Object} [options] Options object + * @return {fabric.Circle} thisArg + */ + initialize: function(options) { + options = options || { }; + + this.callSuper('initialize', options); + this.set('radius', options.radius || 0); + + this.startAngle = options.startAngle || this.startAngle; + this.endAngle = options.endAngle || this.endAngle; + }, + + /** + * @private + * @param {String} key + * @param {Any} value + * @return {fabric.Circle} thisArg + */ + _set: function(key, value) { + this.callSuper('_set', key, value); + + if (key === 'radius') { + this.setRadius(value); + } + + return this; + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + return extend(this.callSuper('toObject', propertiesToInclude), { + radius: this.get('radius'), + startAngle: this.startAngle, + endAngle: this.endAngle + }); + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), x = 0, y = 0, + angle = (this.endAngle - this.startAngle) % ( 2 * pi); + + if (angle === 0) { + if (this.group && this.group.type === 'path-group') { + x = this.left + this.radius; + y = this.top + this.radius; + } + markup.push( + '\n' + ); + } + else { + var startX = Math.cos(this.startAngle) * this.radius, + startY = Math.sin(this.startAngle) * this.radius, + endX = Math.cos(this.endAngle) * this.radius, + endY = Math.sin(this.endAngle) * this.radius, + largeFlag = angle > pi ? '1' : '0'; + + markup.push( + '\n' + ); + } + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * @private + * @param {CanvasRenderingContext2D} ctx context to render on + * @param {Boolean} [noTransform] When true, context is not transformed + */ + _render: function(ctx, noTransform) { + ctx.beginPath(); + ctx.arc(noTransform ? this.left + this.radius : 0, + noTransform ? this.top + this.radius : 0, + this.radius, + this.startAngle, + this.endAngle, false); + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * Returns horizontal radius of an object (according to how an object is scaled) + * @return {Number} + */ + getRadiusX: function() { + return this.get('radius') * this.get('scaleX'); + }, + + /** + * Returns vertical radius of an object (according to how an object is scaled) + * @return {Number} + */ + getRadiusY: function() { + return this.get('radius') * this.get('scaleY'); + }, + + /** + * Sets radius of an object (and updates width accordingly) + * @return {fabric.Circle} thisArg + */ + setRadius: function(value) { + this.radius = value; + return this.set('width', value * 2).set('height', value * 2); + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return 1; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Circle.fromElement}) + * @static + * @memberOf fabric.Circle + * @see: http://www.w3.org/TR/SVG/shapes.html#CircleElement + */ + fabric.Circle.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy r'.split(' ')); + + /** + * Returns {@link fabric.Circle} instance from an SVG element + * @static + * @memberOf fabric.Circle + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @throws {Error} If value of `r` attribute is missing or invalid + * @return {fabric.Circle} Instance of fabric.Circle + */ + fabric.Circle.fromElement = function(element, options) { + options || (options = { }); + + var parsedAttributes = fabric.parseAttributes(element, fabric.Circle.ATTRIBUTE_NAMES); + + if (!isValidRadius(parsedAttributes)) { + throw new Error('value of `r` attribute is required and can not be negative'); + } + + parsedAttributes.left = parsedAttributes.left || 0; + parsedAttributes.top = parsedAttributes.top || 0; + + var obj = new fabric.Circle(extend(parsedAttributes, options)); + + obj.left -= obj.radius; + obj.top -= obj.radius; + return obj; + }; + + /** + * @private + */ + function isValidRadius(attributes) { + return (('radius' in attributes) && (attributes.radius >= 0)); + } + /* _FROM_SVG_END_ */ + + /** + * Returns {@link fabric.Circle} instance from an object representation + * @static + * @memberOf fabric.Circle + * @param {Object} object Object to create an instance from + * @return {Object} Instance of fabric.Circle + */ + fabric.Circle.fromObject = function(object) { + return new fabric.Circle(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + if (fabric.Triangle) { + fabric.warn('fabric.Triangle is already defined'); + return; + } + + /** + * Triangle class + * @class fabric.Triangle + * @extends fabric.Object + * @return {fabric.Triangle} thisArg + * @see {@link fabric.Triangle#initialize} for constructor definition + */ + fabric.Triangle = fabric.util.createClass(fabric.Object, /** @lends fabric.Triangle.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'triangle', + + /** + * Constructor + * @param {Object} [options] Options object + * @return {Object} thisArg + */ + initialize: function(options) { + options = options || { }; + + this.callSuper('initialize', options); + + this.set('width', options.width || 100) + .set('height', options.height || 100); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx) { + var widthBy2 = this.width / 2, + heightBy2 = this.height / 2; + + ctx.beginPath(); + ctx.moveTo(-widthBy2, heightBy2); + ctx.lineTo(0, -heightBy2); + ctx.lineTo(widthBy2, heightBy2); + ctx.closePath(); + + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + var widthBy2 = this.width / 2, + heightBy2 = this.height / 2; + + ctx.beginPath(); + fabric.util.drawDashedLine(ctx, -widthBy2, heightBy2, 0, -heightBy2, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, 0, -heightBy2, widthBy2, heightBy2, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, widthBy2, heightBy2, -widthBy2, heightBy2, this.strokeDashArray); + ctx.closePath(); + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), + widthBy2 = this.width / 2, + heightBy2 = this.height / 2, + points = [ + -widthBy2 + ' ' + heightBy2, + '0 ' + -heightBy2, + widthBy2 + ' ' + heightBy2 + ] + .join(','); + + markup.push( + '' + ); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return 1; + } + }); + + /** + * Returns fabric.Triangle instance from an object representation + * @static + * @memberOf fabric.Triangle + * @param {Object} object Object to create an instance from + * @return {Object} instance of Canvas.Triangle + */ + fabric.Triangle.fromObject = function(object) { + return new fabric.Triangle(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + piBy2 = Math.PI * 2, + extend = fabric.util.object.extend; + + if (fabric.Ellipse) { + fabric.warn('fabric.Ellipse is already defined.'); + return; + } + + /** + * Ellipse class + * @class fabric.Ellipse + * @extends fabric.Object + * @return {fabric.Ellipse} thisArg + * @see {@link fabric.Ellipse#initialize} for constructor definition + */ + fabric.Ellipse = fabric.util.createClass(fabric.Object, /** @lends fabric.Ellipse.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'ellipse', + + /** + * Horizontal radius + * @type Number + * @default + */ + rx: 0, + + /** + * Vertical radius + * @type Number + * @default + */ + ry: 0, + + /** + * Constructor + * @param {Object} [options] Options object + * @return {fabric.Ellipse} thisArg + */ + initialize: function(options) { + options = options || { }; + + this.callSuper('initialize', options); + + this.set('rx', options.rx || 0); + this.set('ry', options.ry || 0); + }, + + /** + * @private + * @param {String} key + * @param {Any} value + * @return {fabric.Ellipse} thisArg + */ + _set: function(key, value) { + this.callSuper('_set', key, value); + switch (key) { + + case 'rx': + this.rx = value; + this.set('width', value * 2); + break; + + case 'ry': + this.ry = value; + this.set('height', value * 2); + break; + + } + return this; + }, + + /** + * Returns horizontal radius of an object (according to how an object is scaled) + * @return {Number} + */ + getRx: function() { + return this.get('rx') * this.get('scaleX'); + }, + + /** + * Returns Vertical radius of an object (according to how an object is scaled) + * @return {Number} + */ + getRy: function() { + return this.get('ry') * this.get('scaleY'); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + return extend(this.callSuper('toObject', propertiesToInclude), { + rx: this.get('rx'), + ry: this.get('ry') + }); + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), x = 0, y = 0; + if (this.group && this.group.type === 'path-group') { + x = this.left + this.rx; + y = this.top + this.ry; + } + markup.push( + '\n' + ); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * @private + * @param {CanvasRenderingContext2D} ctx context to render on + * @param {Boolean} [noTransform] When true, context is not transformed + */ + _render: function(ctx, noTransform) { + ctx.beginPath(); + ctx.save(); + ctx.transform(1, 0, 0, this.ry/this.rx, 0, 0); + ctx.arc( + noTransform ? this.left + this.rx : 0, + noTransform ? (this.top + this.ry) * this.rx/this.ry : 0, + this.rx, + 0, + piBy2, + false); + ctx.restore(); + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity + */ + complexity: function() { + return 1; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Ellipse.fromElement}) + * @static + * @memberOf fabric.Ellipse + * @see http://www.w3.org/TR/SVG/shapes.html#EllipseElement + */ + fabric.Ellipse.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy rx ry'.split(' ')); + + /** + * Returns {@link fabric.Ellipse} instance from an SVG element + * @static + * @memberOf fabric.Ellipse + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Ellipse} + */ + fabric.Ellipse.fromElement = function(element, options) { + options || (options = { }); + + var parsedAttributes = fabric.parseAttributes(element, fabric.Ellipse.ATTRIBUTE_NAMES); + + parsedAttributes.left = parsedAttributes.left || 0; + parsedAttributes.top = parsedAttributes.top || 0; + + var ellipse = new fabric.Ellipse(extend(parsedAttributes, options)); + + ellipse.top -= ellipse.ry; + ellipse.left -= ellipse.rx; + return ellipse; + }; + /* _FROM_SVG_END_ */ + + /** + * Returns {@link fabric.Ellipse} instance from an object representation + * @static + * @memberOf fabric.Ellipse + * @param {Object} object Object to create an instance from + * @return {fabric.Ellipse} + */ + fabric.Ellipse.fromObject = function(object) { + return new fabric.Ellipse(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + if (fabric.Rect) { + fabric.warn('fabric.Rect is already defined'); + return; + } + + var stateProperties = fabric.Object.prototype.stateProperties.concat(); + stateProperties.push('rx', 'ry', 'x', 'y'); + + /** + * Rectangle class + * @class fabric.Rect + * @extends fabric.Object + * @return {fabric.Rect} thisArg + * @see {@link fabric.Rect#initialize} for constructor definition + */ + fabric.Rect = fabric.util.createClass(fabric.Object, /** @lends fabric.Rect.prototype */ { + + /** + * List of properties to consider when checking if state of an object is changed ({@link fabric.Object#hasStateChanged}) + * as well as for history (undo/redo) purposes + * @type Array + */ + stateProperties: stateProperties, + + /** + * Type of an object + * @type String + * @default + */ + type: 'rect', + + /** + * Horizontal border radius + * @type Number + * @default + */ + rx: 0, + + /** + * Vertical border radius + * @type Number + * @default + */ + ry: 0, + + /** + * Used to specify dash pattern for stroke on this object + * @type Array + */ + strokeDashArray: null, + + /** + * Constructor + * @param {Object} [options] Options object + * @return {Object} thisArg + */ + initialize: function(options) { + options = options || { }; + + this.callSuper('initialize', options); + this._initRxRy(); + + }, + + /** + * Initializes rx/ry attributes + * @private + */ + _initRxRy: function() { + if (this.rx && !this.ry) { + this.ry = this.rx; + } + else if (this.ry && !this.rx) { + this.rx = this.ry; + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx, noTransform) { + + // optimize 1x1 case (used in spray brush) + if (this.width === 1 && this.height === 1) { + ctx.fillRect(-0.5, -0.5, 1, 1); + return; + } + + var rx = this.rx ? Math.min(this.rx, this.width / 2) : 0, + ry = this.ry ? Math.min(this.ry, this.height / 2) : 0, + w = this.width, + h = this.height, + x = noTransform ? this.left : -this.width / 2, + y = noTransform ? this.top : -this.height / 2, + isRounded = rx !== 0 || ry !== 0, + k = 1 - 0.5522847498 /* "magic number" for bezier approximations of arcs (http://itc.ktu.lt/itc354/Riskus354.pdf) */; + + ctx.beginPath(); + + ctx.moveTo(x + rx, y); + + ctx.lineTo(x + w - rx, y); + isRounded && ctx.bezierCurveTo(x + w - k * rx, y, x + w, y + k * ry, x + w, y + ry); + + ctx.lineTo(x + w, y + h - ry); + isRounded && ctx.bezierCurveTo(x + w, y + h - k * ry, x + w - k * rx, y + h, x + w - rx, y + h); + + ctx.lineTo(x + rx, y + h); + isRounded && ctx.bezierCurveTo(x + k * rx, y + h, x, y + h - k * ry, x, y + h - ry); + + ctx.lineTo(x, y + ry); + isRounded && ctx.bezierCurveTo(x, y + k * ry, x + k * rx, y, x + rx, y); + + ctx.closePath(); + + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + var x = -this.width / 2, + y = -this.height / 2, + w = this.width, + h = this.height; + + ctx.beginPath(); + fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray); + ctx.closePath(); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + var object = extend(this.callSuper('toObject', propertiesToInclude), { + rx: this.get('rx') || 0, + ry: this.get('ry') || 0 + }); + if (!this.includeDefaultValues) { + this._removeDefaultValues(object); + } + return object; + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), x = this.left, y = this.top; + if (!(this.group && this.group.type === 'path-group')) { + x = -this.width / 2; + y = -this.height / 2; + } + markup.push( + '\n'); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns complexity of an instance + * @return {Number} complexity + */ + complexity: function() { + return 1; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by `fabric.Rect.fromElement`) + * @static + * @memberOf fabric.Rect + * @see: http://www.w3.org/TR/SVG/shapes.html#RectElement + */ + fabric.Rect.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x y rx ry width height'.split(' ')); + + /** + * Returns {@link fabric.Rect} instance from an SVG element + * @static + * @memberOf fabric.Rect + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Rect} Instance of fabric.Rect + */ + fabric.Rect.fromElement = function(element, options) { + if (!element) { + return null; + } + options = options || { }; + + var parsedAttributes = fabric.parseAttributes(element, fabric.Rect.ATTRIBUTE_NAMES); + + parsedAttributes.left = parsedAttributes.left || 0; + parsedAttributes.top = parsedAttributes.top || 0; + var rect = new fabric.Rect(extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes)); + rect.visible = rect.width > 0 && rect.height > 0; + return rect; + }; + /* _FROM_SVG_END_ */ + + /** + * Returns {@link fabric.Rect} instance from an object representation + * @static + * @memberOf fabric.Rect + * @param {Object} object Object to create an instance from + * @return {Object} instance of fabric.Rect + */ + fabric.Rect.fromObject = function(object) { + return new fabric.Rect(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + if (fabric.Polyline) { + fabric.warn('fabric.Polyline is already defined'); + return; + } + + /** + * Polyline class + * @class fabric.Polyline + * @extends fabric.Object + * @see {@link fabric.Polyline#initialize} for constructor definition + */ + fabric.Polyline = fabric.util.createClass(fabric.Object, /** @lends fabric.Polyline.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'polyline', + + /** + * Points array + * @type Array + * @default + */ + points: null, + + /** + * Minimum X from points values, necessary to offset points + * @type Number + * @default + */ + minX: 0, + + /** + * Minimum Y from points values, necessary to offset points + * @type Number + * @default + */ + minY: 0, + + /** + * Constructor + * @param {Array} points Array of points (where each point is an object with x and y) + * @param {Object} [options] Options object + * @param {Boolean} [skipOffset] Whether points offsetting should be skipped + * @return {fabric.Polyline} thisArg + * @example + * var poly = new fabric.Polyline([ + * { x: 10, y: 10 }, + * { x: 50, y: 30 }, + * { x: 40, y: 70 }, + * { x: 60, y: 50 }, + * { x: 100, y: 150 }, + * { x: 40, y: 100 } + * ], { + * stroke: 'red', + * left: 100, + * top: 100 + * }); + */ + initialize: function(points, options) { + return fabric.Polygon.prototype.initialize.call(this, points, options); + }, + + /** + * @private + */ + _calcDimensions: function() { + return fabric.Polygon.prototype._calcDimensions.call(this); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toObject: function(propertiesToInclude) { + return fabric.Polygon.prototype.toObject.call(this, propertiesToInclude); + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + return fabric.Polygon.prototype.toSVG.call(this, reviver); + }, + /* _TO_SVG_END_ */ + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx, noTransform) { + if (!fabric.Polygon.prototype.commonRender.call(this, ctx, noTransform)) { + return; + } + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + var p1, p2; + + ctx.beginPath(); + for (var i = 0, len = this.points.length; i < len; i++) { + p1 = this.points[i]; + p2 = this.points[i + 1] || p1; + fabric.util.drawDashedLine(ctx, p1.x, p1.y, p2.x, p2.y, this.strokeDashArray); + } + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return this.get('points').length; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Polyline.fromElement}) + * @static + * @memberOf fabric.Polyline + * @see: http://www.w3.org/TR/SVG/shapes.html#PolylineElement + */ + fabric.Polyline.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(); + + /** + * Returns fabric.Polyline instance from an SVG element + * @static + * @memberOf fabric.Polyline + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Polyline} Instance of fabric.Polyline + */ + fabric.Polyline.fromElement = function(element, options) { + if (!element) { + return null; + } + options || (options = { }); + + var points = fabric.parsePointsAttribute(element.getAttribute('points')), + parsedAttributes = fabric.parseAttributes(element, fabric.Polyline.ATTRIBUTE_NAMES); + + return new fabric.Polyline(points, fabric.util.object.extend(parsedAttributes, options)); + }; + /* _FROM_SVG_END_ */ + + /** + * Returns fabric.Polyline instance from an object representation + * @static + * @memberOf fabric.Polyline + * @param {Object} object Object to create an instance from + * @return {fabric.Polyline} Instance of fabric.Polyline + */ + fabric.Polyline.fromObject = function(object) { + var points = object.points; + return new fabric.Polyline(points, object, true); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + min = fabric.util.array.min, + max = fabric.util.array.max, + toFixed = fabric.util.toFixed; + + if (fabric.Polygon) { + fabric.warn('fabric.Polygon is already defined'); + return; + } + + /** + * Polygon class + * @class fabric.Polygon + * @extends fabric.Object + * @see {@link fabric.Polygon#initialize} for constructor definition + */ + fabric.Polygon = fabric.util.createClass(fabric.Object, /** @lends fabric.Polygon.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'polygon', + + /** + * Points array + * @type Array + * @default + */ + points: null, + + /** + * Minimum X from points values, necessary to offset points + * @type Number + * @default + */ + minX: 0, + + /** + * Minimum Y from points values, necessary to offset points + * @type Number + * @default + */ + minY: 0, + + /** + * Constructor + * @param {Array} points Array of points + * @param {Object} [options] Options object + * @return {fabric.Polygon} thisArg + */ + initialize: function(points, options) { + options = options || { }; + this.points = points || [ ]; + this.callSuper('initialize', options); + this._calcDimensions(); + if (!('top' in options)) { + this.top = this.minY; + } + if (!('left' in options)) { + this.left = this.minX; + } + this.pathOffset = { + x: this.minX + this.width / 2, + y: this.minY + this.height / 2 + }; + }, + + /** + * @private + */ + _calcDimensions: function() { + + var points = this.points, + minX = min(points, 'x'), + minY = min(points, 'y'), + maxX = max(points, 'x'), + maxY = max(points, 'y'); + + this.width = (maxX - minX) || 0; + this.height = (maxY - minY) || 0; + + this.minX = minX || 0, + this.minY = minY || 0; + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toObject: function(propertiesToInclude) { + return extend(this.callSuper('toObject', propertiesToInclude), { + points: this.points.concat() + }); + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var points = [], addTransform, + markup = this._createBaseSVGMarkup(); + + for (var i = 0, len = this.points.length; i < len; i++) { + points.push(toFixed(this.points[i].x, 2), ',', toFixed(this.points[i].y, 2), ' '); + } + if (!(this.group && this.group.type === 'path-group')) { + addTransform = ' translate(' + (-this.pathOffset.x) + ', ' + (-this.pathOffset.y) + ') '; + } + markup.push( + '<', this.type, ' ', this.getSvgId(), + 'points="', points.join(''), + '" style="', this.getSvgStyles(), + '" transform="', this.getSvgTransform(), addTransform, + ' ', this.getSvgTransformMatrix(), + '"/>\n' + ); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx, noTransform) { + if (!this.commonRender(ctx, noTransform)) { + return; + } + this._renderFill(ctx); + if (this.stroke || this.strokeDashArray) { + ctx.closePath(); + this._renderStroke(ctx); + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + commonRender: function(ctx, noTransform) { + var point, len = this.points.length; + + if (!len || isNaN(this.points[len - 1].y)) { + // do not draw if no points or odd points + // NaN comes from parseFloat of a empty string in parser + return false; + } + + noTransform || ctx.translate(-this.pathOffset.x, -this.pathOffset.y); + ctx.beginPath(); + ctx.moveTo(this.points[0].x, this.points[0].y); + for (var i = 0; i < len; i++) { + point = this.points[i]; + ctx.lineTo(point.x, point.y); + } + return true; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + fabric.Polyline.prototype._renderDashedStroke.call(this, ctx); + ctx.closePath(); + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return this.points.length; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by `fabric.Polygon.fromElement`) + * @static + * @memberOf fabric.Polygon + * @see: http://www.w3.org/TR/SVG/shapes.html#PolygonElement + */ + fabric.Polygon.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(); + + /** + * Returns {@link fabric.Polygon} instance from an SVG element + * @static + * @memberOf fabric.Polygon + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Polygon} Instance of fabric.Polygon + */ + fabric.Polygon.fromElement = function(element, options) { + if (!element) { + return null; + } + + options || (options = { }); + + var points = fabric.parsePointsAttribute(element.getAttribute('points')), + parsedAttributes = fabric.parseAttributes(element, fabric.Polygon.ATTRIBUTE_NAMES); + + return new fabric.Polygon(points, extend(parsedAttributes, options)); + }; + /* _FROM_SVG_END_ */ + + /** + * Returns fabric.Polygon instance from an object representation + * @static + * @memberOf fabric.Polygon + * @param {Object} object Object to create an instance from + * @return {fabric.Polygon} Instance of fabric.Polygon + */ + fabric.Polygon.fromObject = function(object) { + return new fabric.Polygon(object.points, object, true); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + min = fabric.util.array.min, + max = fabric.util.array.max, + extend = fabric.util.object.extend, + _toString = Object.prototype.toString, + drawArc = fabric.util.drawArc, + commandLengths = { + m: 2, + l: 2, + h: 1, + v: 1, + c: 6, + s: 4, + q: 4, + t: 2, + a: 7 + }, + repeatedCommands = { + m: 'l', + M: 'L' + }; + + if (fabric.Path) { + fabric.warn('fabric.Path is already defined'); + return; + } + + /** + * Path class + * @class fabric.Path + * @extends fabric.Object + * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#path_and_pathgroup} + * @see {@link fabric.Path#initialize} for constructor definition + */ + fabric.Path = fabric.util.createClass(fabric.Object, /** @lends fabric.Path.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'path', + + /** + * Array of path points + * @type Array + * @default + */ + path: null, + + /** + * Minimum X from points values, necessary to offset points + * @type Number + * @default + */ + minX: 0, + + /** + * Minimum Y from points values, necessary to offset points + * @type Number + * @default + */ + minY: 0, + + /** + * Constructor + * @param {Array|String} path Path data (sequence of coordinates and corresponding "command" tokens) + * @param {Object} [options] Options object + * @return {fabric.Path} thisArg + */ + initialize: function(path, options) { + options = options || { }; + + this.setOptions(options); + + if (!path) { + path = [ ]; + } + + var fromArray = _toString.call(path) === '[object Array]'; + + this.path = fromArray + ? path + // one of commands (m,M,l,L,q,Q,c,C,etc.) followed by non-command characters (i.e. command values) + : path.match && path.match(/[mzlhvcsqta][^mzlhvcsqta]*/gi); + + if (!this.path) { + return; + } + + if (!fromArray) { + this.path = this._parsePath(); + } + + this._setPositionDimensions(options); + + if (options.sourcePath) { + this.setSourcePath(options.sourcePath); + } + }, + + /** + * @private + * @param {Object} options Options object + */ + _setPositionDimensions: function(options) { + var calcDim = this._parseDimensions(); + + this.minX = calcDim.left; + this.minY = calcDim.top; + this.width = calcDim.width; + this.height = calcDim.height; + + if (typeof options.left === 'undefined') { + this.left = calcDim.left + (this.originX === 'center' + ? this.width / 2 + : this.originX === 'right' + ? this.width + : 0); + } + + if (typeof options.top === 'undefined') { + this.top = calcDim.top + (this.originY === 'center' + ? this.height / 2 + : this.originY === 'bottom' + ? this.height + : 0); + } + + this.pathOffset = this.pathOffset || { + x: this.minX + this.width / 2, + y: this.minY + this.height / 2 + }; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx context to render path on + */ + _render: function(ctx) { + var current, // current instruction + previous = null, + subpathStartX = 0, + subpathStartY = 0, + x = 0, // current x + y = 0, // current y + controlX = 0, // current control point x + controlY = 0, // current control point y + tempX, + tempY, + l = -this.pathOffset.x, + t = -this.pathOffset.y; + + if (this.group && this.group.type === 'path-group') { + l = 0; + t = 0; + } + + ctx.beginPath(); + + for (var i = 0, len = this.path.length; i < len; ++i) { + + current = this.path[i]; + + switch (current[0]) { // first letter + + case 'l': // lineto, relative + x += current[1]; + y += current[2]; + ctx.lineTo(x + l, y + t); + break; + + case 'L': // lineto, absolute + x = current[1]; + y = current[2]; + ctx.lineTo(x + l, y + t); + break; + + case 'h': // horizontal lineto, relative + x += current[1]; + ctx.lineTo(x + l, y + t); + break; + + case 'H': // horizontal lineto, absolute + x = current[1]; + ctx.lineTo(x + l, y + t); + break; + + case 'v': // vertical lineto, relative + y += current[1]; + ctx.lineTo(x + l, y + t); + break; + + case 'V': // verical lineto, absolute + y = current[1]; + ctx.lineTo(x + l, y + t); + break; + + case 'm': // moveTo, relative + x += current[1]; + y += current[2]; + subpathStartX = x; + subpathStartY = y; + ctx.moveTo(x + l, y + t); + break; + + case 'M': // moveTo, absolute + x = current[1]; + y = current[2]; + subpathStartX = x; + subpathStartY = y; + ctx.moveTo(x + l, y + t); + break; + + case 'c': // bezierCurveTo, relative + tempX = x + current[5]; + tempY = y + current[6]; + controlX = x + current[3]; + controlY = y + current[4]; + ctx.bezierCurveTo( + x + current[1] + l, // x1 + y + current[2] + t, // y1 + controlX + l, // x2 + controlY + t, // y2 + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + break; + + case 'C': // bezierCurveTo, absolute + x = current[5]; + y = current[6]; + controlX = current[3]; + controlY = current[4]; + ctx.bezierCurveTo( + current[1] + l, + current[2] + t, + controlX + l, + controlY + t, + x + l, + y + t + ); + break; + + case 's': // shorthand cubic bezierCurveTo, relative + + // transform to absolute x,y + tempX = x + current[3]; + tempY = y + current[4]; + + if (previous[0].match(/[CcSs]/) === null) { + // If there is no previous command or if the previous command was not a C, c, S, or s, + // the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control points + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + + ctx.bezierCurveTo( + controlX + l, + controlY + t, + x + current[1] + l, + y + current[2] + t, + tempX + l, + tempY + t + ); + // set control point to 2nd one of this command + // "... the first control point is assumed to be + // the reflection of the second control point on + // the previous command relative to the current point." + controlX = x + current[1]; + controlY = y + current[2]; + + x = tempX; + y = tempY; + break; + + case 'S': // shorthand cubic bezierCurveTo, absolute + tempX = current[3]; + tempY = current[4]; + if (previous[0].match(/[CcSs]/) === null) { + // If there is no previous command or if the previous command was not a C, c, S, or s, + // the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control points + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + ctx.bezierCurveTo( + controlX + l, + controlY + t, + current[1] + l, + current[2] + t, + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + + // set control point to 2nd one of this command + // "... the first control point is assumed to be + // the reflection of the second control point on + // the previous command relative to the current point." + controlX = current[1]; + controlY = current[2]; + + break; + + case 'q': // quadraticCurveTo, relative + // transform to absolute x,y + tempX = x + current[3]; + tempY = y + current[4]; + + controlX = x + current[1]; + controlY = y + current[2]; + + ctx.quadraticCurveTo( + controlX + l, + controlY + t, + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + break; + + case 'Q': // quadraticCurveTo, absolute + tempX = current[3]; + tempY = current[4]; + + ctx.quadraticCurveTo( + current[1] + l, + current[2] + t, + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + controlX = current[1]; + controlY = current[2]; + break; + + case 't': // shorthand quadraticCurveTo, relative + + // transform to absolute x,y + tempX = x + current[1]; + tempY = y + current[2]; + + if (previous[0].match(/[QqTt]/) === null) { + // If there is no previous command or if the previous command was not a Q, q, T or t, + // assume the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control point + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + + ctx.quadraticCurveTo( + controlX + l, + controlY + t, + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + + break; + + case 'T': + tempX = current[1]; + tempY = current[2]; + + if (previous[0].match(/[QqTt]/) === null) { + // If there is no previous command or if the previous command was not a Q, q, T or t, + // assume the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control point + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + ctx.quadraticCurveTo( + controlX + l, + controlY + t, + tempX + l, + tempY + t + ); + x = tempX; + y = tempY; + break; + + case 'a': + // TODO: optimize this + drawArc(ctx, x + l, y + t, [ + current[1], + current[2], + current[3], + current[4], + current[5], + current[6] + x + l, + current[7] + y + t + ]); + x += current[6]; + y += current[7]; + break; + + case 'A': + // TODO: optimize this + drawArc(ctx, x + l, y + t, [ + current[1], + current[2], + current[3], + current[4], + current[5], + current[6] + l, + current[7] + t + ]); + x = current[6]; + y = current[7]; + break; + + case 'z': + case 'Z': + x = subpathStartX; + y = subpathStartY; + ctx.closePath(); + break; + } + previous = current; + } + this._renderFill(ctx); + this._renderStroke(ctx); + }, + + /** + * Returns string representation of an instance + * @return {String} string representation of an instance + */ + toString: function() { + return '#'; + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + var o = extend(this.callSuper('toObject', propertiesToInclude), { + path: this.path.map(function(item) { return item.slice() }), + pathOffset: this.pathOffset + }); + if (this.sourcePath) { + o.sourcePath = this.sourcePath; + } + if (this.transformMatrix) { + o.transformMatrix = this.transformMatrix; + } + return o; + }, + + /** + * Returns dataless object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toDatalessObject: function(propertiesToInclude) { + var o = this.toObject(propertiesToInclude); + if (this.sourcePath) { + o.path = this.sourcePath; + } + delete o.sourcePath; + return o; + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var chunks = [], + markup = this._createBaseSVGMarkup(), addTransform = ''; + + for (var i = 0, len = this.path.length; i < len; i++) { + chunks.push(this.path[i].join(' ')); + } + var path = chunks.join(' '); + if (!(this.group && this.group.type === 'path-group')) { + addTransform = ' translate(' + (-this.pathOffset.x) + ', ' + (-this.pathOffset.y) + ') '; + } + markup.push( + //jscs:disable validateIndentation + '\n' + //jscs:enable validateIndentation + ); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns number representation of an instance complexity + * @return {Number} complexity of this instance + */ + complexity: function() { + return this.path.length; + }, + + /** + * @private + */ + _parsePath: function() { + var result = [ ], + coords = [ ], + currentPath, + parsed, + re = /([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/ig, + match, + coordsStr; + + for (var i = 0, coordsParsed, len = this.path.length; i < len; i++) { + currentPath = this.path[i]; + + coordsStr = currentPath.slice(1).trim(); + coords.length = 0; + + while ((match = re.exec(coordsStr))) { + coords.push(match[0]); + } + + coordsParsed = [ currentPath.charAt(0) ]; + + for (var j = 0, jlen = coords.length; j < jlen; j++) { + parsed = parseFloat(coords[j]); + if (!isNaN(parsed)) { + coordsParsed.push(parsed); + } + } + + var command = coordsParsed[0], + commandLength = commandLengths[command.toLowerCase()], + repeatedCommand = repeatedCommands[command] || command; + + if (coordsParsed.length - 1 > commandLength) { + for (var k = 1, klen = coordsParsed.length; k < klen; k += commandLength) { + result.push([ command ].concat(coordsParsed.slice(k, k + commandLength))); + command = repeatedCommand; + } + } + else { + result.push(coordsParsed); + } + } + + return result; + }, + + /** + * @private + */ + _parseDimensions: function() { + + var aX = [], + aY = [], + current, // current instruction + previous = null, + subpathStartX = 0, + subpathStartY = 0, + x = 0, // current x + y = 0, // current y + controlX = 0, // current control point x + controlY = 0, // current control point y + tempX, + tempY, + bounds; + + for (var i = 0, len = this.path.length; i < len; ++i) { + + current = this.path[i]; + + switch (current[0]) { // first letter + + case 'l': // lineto, relative + x += current[1]; + y += current[2]; + bounds = [ ]; + break; + + case 'L': // lineto, absolute + x = current[1]; + y = current[2]; + bounds = [ ]; + break; + + case 'h': // horizontal lineto, relative + x += current[1]; + bounds = [ ]; + break; + + case 'H': // horizontal lineto, absolute + x = current[1]; + bounds = [ ]; + break; + + case 'v': // vertical lineto, relative + y += current[1]; + bounds = [ ]; + break; + + case 'V': // verical lineto, absolute + y = current[1]; + bounds = [ ]; + break; + + case 'm': // moveTo, relative + x += current[1]; + y += current[2]; + subpathStartX = x; + subpathStartY = y; + bounds = [ ]; + break; + + case 'M': // moveTo, absolute + x = current[1]; + y = current[2]; + subpathStartX = x; + subpathStartY = y; + bounds = [ ]; + break; + + case 'c': // bezierCurveTo, relative + tempX = x + current[5]; + tempY = y + current[6]; + controlX = x + current[3]; + controlY = y + current[4]; + bounds = fabric.util.getBoundsOfCurve(x, y, + x + current[1], // x1 + y + current[2], // y1 + controlX, // x2 + controlY, // y2 + tempX, + tempY + ); + x = tempX; + y = tempY; + break; + + case 'C': // bezierCurveTo, absolute + x = current[5]; + y = current[6]; + controlX = current[3]; + controlY = current[4]; + bounds = fabric.util.getBoundsOfCurve(x, y, + current[1], + current[2], + controlX, + controlY, + x, + y + ); + break; + + case 's': // shorthand cubic bezierCurveTo, relative + + // transform to absolute x,y + tempX = x + current[3]; + tempY = y + current[4]; + + if (previous[0].match(/[CcSs]/) === null) { + // If there is no previous command or if the previous command was not a C, c, S, or s, + // the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control points + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + x + current[1], + y + current[2], + tempX, + tempY + ); + // set control point to 2nd one of this command + // "... the first control point is assumed to be + // the reflection of the second control point on + // the previous command relative to the current point." + controlX = x + current[1]; + controlY = y + current[2]; + x = tempX; + y = tempY; + break; + + case 'S': // shorthand cubic bezierCurveTo, absolute + tempX = current[3]; + tempY = current[4]; + if (previous[0].match(/[CcSs]/) === null) { + // If there is no previous command or if the previous command was not a C, c, S, or s, + // the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control points + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + current[1], + current[2], + tempX, + tempY + ); + x = tempX; + y = tempY; + // set control point to 2nd one of this command + // "... the first control point is assumed to be + // the reflection of the second control point on + // the previous command relative to the current point." + controlX = current[1]; + controlY = current[2]; + break; + + case 'q': // quadraticCurveTo, relative + // transform to absolute x,y + tempX = x + current[3]; + tempY = y + current[4]; + controlX = x + current[1]; + controlY = y + current[2]; + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + controlX, + controlY, + tempX, + tempY + ); + x = tempX; + y = tempY; + break; + + case 'Q': // quadraticCurveTo, absolute + controlX = current[1]; + controlY = current[2]; + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + controlX, + controlY, + current[3], + current[4] + ); + x = current[3]; + y = current[4]; + break; + + case 't': // shorthand quadraticCurveTo, relative + // transform to absolute x,y + tempX = x + current[1]; + tempY = y + current[2]; + if (previous[0].match(/[QqTt]/) === null) { + // If there is no previous command or if the previous command was not a Q, q, T or t, + // assume the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control point + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + controlX, + controlY, + tempX, + tempY + ); + x = tempX; + y = tempY; + + break; + + case 'T': + tempX = current[1]; + tempY = current[2]; + + if (previous[0].match(/[QqTt]/) === null) { + // If there is no previous command or if the previous command was not a Q, q, T or t, + // assume the control point is coincident with the current point + controlX = x; + controlY = y; + } + else { + // calculate reflection of previous control point + controlX = 2 * x - controlX; + controlY = 2 * y - controlY; + } + bounds = fabric.util.getBoundsOfCurve(x, y, + controlX, + controlY, + controlX, + controlY, + tempX, + tempY + ); + x = tempX; + y = tempY; + break; + + case 'a': + // TODO: optimize this + bounds = fabric.util.getBoundsOfArc(x, y, + current[1], + current[2], + current[3], + current[4], + current[5], + current[6] + x, + current[7] + y + ); + x += current[6]; + y += current[7]; + break; + + case 'A': + // TODO: optimize this + bounds = fabric.util.getBoundsOfArc(x, y, + current[1], + current[2], + current[3], + current[4], + current[5], + current[6], + current[7] + ); + x = current[6]; + y = current[7]; + break; + + case 'z': + case 'Z': + x = subpathStartX; + y = subpathStartY; + break; + } + previous = current; + bounds.forEach(function (point) { + aX.push(point.x); + aY.push(point.y); + }); + aX.push(x); + aY.push(y); + } + + var minX = min(aX) || 0, + minY = min(aY) || 0, + maxX = max(aX) || 0, + maxY = max(aY) || 0, + deltaX = maxX - minX, + deltaY = maxY - minY, + + o = { + left: minX, + top: minY, + width: deltaX, + height: deltaY + }; + + return o; + } + }); + + /** + * Creates an instance of fabric.Path from an object + * @static + * @memberOf fabric.Path + * @param {Object} object + * @param {Function} callback Callback to invoke when an fabric.Path instance is created + */ + fabric.Path.fromObject = function(object, callback) { + if (typeof object.path === 'string') { + fabric.loadSVGFromURL(object.path, function (elements) { + var path = elements[0], + pathUrl = object.path; + + delete object.path; + + fabric.util.object.extend(path, object); + path.setSourcePath(pathUrl); + + callback(path); + }); + } + else { + callback(new fabric.Path(object.path, object)); + } + }; + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by `fabric.Path.fromElement`) + * @static + * @memberOf fabric.Path + * @see http://www.w3.org/TR/SVG/paths.html#PathElement + */ + fabric.Path.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(['d']); + + /** + * Creates an instance of fabric.Path from an SVG element + * @static + * @memberOf fabric.Path + * @param {SVGElement} element to parse + * @param {Function} callback Callback to invoke when an fabric.Path instance is created + * @param {Object} [options] Options object + */ + fabric.Path.fromElement = function(element, callback, options) { + var parsedAttributes = fabric.parseAttributes(element, fabric.Path.ATTRIBUTE_NAMES); + callback && callback(new fabric.Path(parsedAttributes.d, extend(parsedAttributes, options))); + }; + /* _FROM_SVG_END_ */ + + /** + * Indicates that instances of this type are async + * @static + * @memberOf fabric.Path + * @type Boolean + * @default + */ + fabric.Path.async = true; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + invoke = fabric.util.array.invoke, + parentToObject = fabric.Object.prototype.toObject; + + if (fabric.PathGroup) { + fabric.warn('fabric.PathGroup is already defined'); + return; + } + + /** + * Path group class + * @class fabric.PathGroup + * @extends fabric.Path + * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#path_and_pathgroup} + * @see {@link fabric.PathGroup#initialize} for constructor definition + */ + fabric.PathGroup = fabric.util.createClass(fabric.Path, /** @lends fabric.PathGroup.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'path-group', + + /** + * Fill value + * @type String + * @default + */ + fill: '', + + /** + * Constructor + * @param {Array} paths + * @param {Object} [options] Options object + * @return {fabric.PathGroup} thisArg + */ + initialize: function(paths, options) { + + options = options || { }; + this.paths = paths || [ ]; + + for (var i = this.paths.length; i--;) { + this.paths[i].group = this; + } + + if (options.toBeParsed) { + this.parseDimensionsFromPaths(options); + delete options.toBeParsed; + } + this.setOptions(options); + this.setCoords(); + + if (options.sourcePath) { + this.setSourcePath(options.sourcePath); + } + }, + + /** + * Calculate width and height based on paths contained + */ + parseDimensionsFromPaths: function(options) { + var points, p, xC = [ ], yC = [ ], path, height, width, + m; + for (var j = this.paths.length; j--;) { + path = this.paths[j]; + height = path.height + path.strokeWidth; + width = path.width + path.strokeWidth; + points = [ + { x: path.left, y: path.top }, + { x: path.left + width, y: path.top }, + { x: path.left, y: path.top + height }, + { x: path.left + width, y: path.top + height } + ]; + m = this.paths[j].transformMatrix; + for (var i = 0; i < points.length; i++) { + p = points[i]; + if (m) { + p = fabric.util.transformPoint(p, m, false); + } + xC.push(p.x); + yC.push(p.y); + } + } + options.width = Math.max.apply(null, xC); + options.height = Math.max.apply(null, yC); + }, + + /** + * Renders this group on a specified context + * @param {CanvasRenderingContext2D} ctx Context to render this instance on + */ + render: function(ctx) { + // do not render if object is not visible + if (!this.visible) { + return; + } + + ctx.save(); + + if (this.transformMatrix) { + ctx.transform.apply(ctx, this.transformMatrix); + } + this.transform(ctx); + + this._setShadow(ctx); + this.clipTo && fabric.util.clipContext(this, ctx); + ctx.translate(-this.width/2, -this.height/2); + for (var i = 0, l = this.paths.length; i < l; ++i) { + this.paths[i].render(ctx, true); + } + this.clipTo && ctx.restore(); + ctx.restore(); + }, + + /** + * Sets certain property to a certain value + * @param {String} prop + * @param {Any} value + * @return {fabric.PathGroup} thisArg + */ + _set: function(prop, value) { + + if (prop === 'fill' && value && this.isSameColor()) { + var i = this.paths.length; + while (i--) { + this.paths[i]._set(prop, value); + } + } + + return this.callSuper('_set', prop, value); + }, + + /** + * Returns object representation of this path group + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + var o = extend(parentToObject.call(this, propertiesToInclude), { + paths: invoke(this.getObjects(), 'toObject', propertiesToInclude) + }); + if (this.sourcePath) { + o.sourcePath = this.sourcePath; + } + return o; + }, + + /** + * Returns dataless object representation of this path group + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} dataless object representation of an instance + */ + toDatalessObject: function(propertiesToInclude) { + var o = this.toObject(propertiesToInclude); + if (this.sourcePath) { + o.paths = this.sourcePath; + } + return o; + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var objects = this.getObjects(), + p = this.getPointByOrigin('left', 'top'), + translatePart = 'translate(' + p.x + ' ' + p.y + ')', + markup = this._createBaseSVGMarkup(); + markup.push( + '\n' + ); + + for (var i = 0, len = objects.length; i < len; i++) { + markup.push('\t', objects[i].toSVG(reviver)); + } + markup.push('\n'); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns a string representation of this path group + * @return {String} string representation of an object + */ + toString: function() { + return '#'; + }, + + /** + * Returns true if all paths in this group are of same color + * @return {Boolean} true if all paths are of the same color (`fill`) + */ + isSameColor: function() { + var firstPathFill = this.getObjects()[0].get('fill') || ''; + if (typeof firstPathFill !== 'string') { + return false; + } + firstPathFill = firstPathFill.toLowerCase(); + return this.getObjects().every(function(path) { + var pathFill = path.get('fill') || ''; + return typeof pathFill === 'string' && (pathFill).toLowerCase() === firstPathFill; + }); + }, + + /** + * Returns number representation of object's complexity + * @return {Number} complexity + */ + complexity: function() { + return this.paths.reduce(function(total, path) { + return total + ((path && path.complexity) ? path.complexity() : 0); + }, 0); + }, + + /** + * Returns all paths in this path group + * @return {Array} array of path objects included in this path group + */ + getObjects: function() { + return this.paths; + } + }); + + /** + * Creates fabric.PathGroup instance from an object representation + * @static + * @memberOf fabric.PathGroup + * @param {Object} object Object to create an instance from + * @param {Function} callback Callback to invoke when an fabric.PathGroup instance is created + */ + fabric.PathGroup.fromObject = function(object, callback) { + if (typeof object.paths === 'string') { + fabric.loadSVGFromURL(object.paths, function (elements) { + + var pathUrl = object.paths; + delete object.paths; + + var pathGroup = fabric.util.groupSVGElements(elements, object, pathUrl); + + callback(pathGroup); + }); + } + else { + fabric.util.enlivenObjects(object.paths, function(enlivenedObjects) { + delete object.paths; + callback(new fabric.PathGroup(enlivenedObjects, object)); + }); + } + }; + + /** + * Indicates that instances of this type are async + * @static + * @memberOf fabric.PathGroup + * @type Boolean + * @default + */ + fabric.PathGroup.async = true; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + min = fabric.util.array.min, + max = fabric.util.array.max, + invoke = fabric.util.array.invoke; + + if (fabric.Group) { + return; + } + + // lock-related properties, for use in fabric.Group#get + // to enable locking behavior on group + // when one of its objects has lock-related properties set + var _lockProperties = { + lockMovementX: true, + lockMovementY: true, + lockRotation: true, + lockScalingX: true, + lockScalingY: true, + lockUniScaling: true + }; + + /** + * Group class + * @class fabric.Group + * @extends fabric.Object + * @mixes fabric.Collection + * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#groups} + * @see {@link fabric.Group#initialize} for constructor definition + */ + fabric.Group = fabric.util.createClass(fabric.Object, fabric.Collection, /** @lends fabric.Group.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'group', + + /** + * Width of stroke + * @type Number + * @default + */ + strokeWidth: 0, + + /** + * Indicates if click events should also check for subtargets + * @type Boolean + * @default + */ + subTargetCheck: false, + + /** + * Constructor + * @param {Object} objects Group objects + * @param {Object} [options] Options object + * @param {Boolean} [isAlreadyGrouped] if true, objects have been grouped already. + * @return {Object} thisArg + */ + initialize: function(objects, options, isAlreadyGrouped) { + options = options || { }; + + this._objects = []; + // if objects enclosed in a group have been grouped already, + // we cannot change properties of objects. + // Thus we need to set options to group without objects, + // because delegatedProperties propagate to objects. + isAlreadyGrouped && this.callSuper('initialize', options); + + this._objects = objects || []; + for (var i = this._objects.length; i--; ) { + this._objects[i].group = this; + } + + this.originalState = { }; + + if (options.originX) { + this.originX = options.originX; + } + if (options.originY) { + this.originY = options.originY; + } + + if (isAlreadyGrouped) { + // do not change coordinate of objects enclosed in a group, + // because objects coordinate system have been group coodinate system already. + this._updateObjectsCoords(true); + } + else { + this._calcBounds(); + this._updateObjectsCoords(); + this.callSuper('initialize', options); + } + + this.setCoords(); + this.saveCoords(); + }, + + /** + * @private + * @param {Boolean} [skipCoordsChange] if true, coordinates of objects enclosed in a group do not change + */ + _updateObjectsCoords: function(skipCoordsChange) { + for (var i = this._objects.length; i--; ){ + this._updateObjectCoords(this._objects[i], skipCoordsChange); + } + }, + + /** + * @private + * @param {Object} object + * @param {Boolean} [skipCoordsChange] if true, coordinates of object dose not change + */ + _updateObjectCoords: function(object, skipCoordsChange) { + // do not display corners of objects enclosed in a group + object.__origHasControls = object.hasControls; + object.hasControls = false; + + if (skipCoordsChange) { + return; + } + + var objectLeft = object.getLeft(), + objectTop = object.getTop(), + center = this.getCenterPoint(); + + object.set({ + originalLeft: objectLeft, + originalTop: objectTop, + left: objectLeft - center.x, + top: objectTop - center.y + }); + object.setCoords(); + }, + + /** + * Returns string represenation of a group + * @return {String} + */ + toString: function() { + return '#'; + }, + + /** + * Adds an object to a group; Then recalculates group's dimension, position. + * @param {Object} object + * @return {fabric.Group} thisArg + * @chainable + */ + addWithUpdate: function(object) { + this._restoreObjectsState(); + fabric.util.resetObjectTransform(this); + if (object) { + this._objects.push(object); + object.group = this; + object._set('canvas', this.canvas); + } + // since _restoreObjectsState set objects inactive + this.forEachObject(this._setObjectActive, this); + this._calcBounds(); + this._updateObjectsCoords(); + return this; + }, + + /** + * @private + */ + _setObjectActive: function(object) { + object.set('active', true); + object.group = this; + }, + + /** + * Removes an object from a group; Then recalculates group's dimension, position. + * @param {Object} object + * @return {fabric.Group} thisArg + * @chainable + */ + removeWithUpdate: function(object) { + this._restoreObjectsState(); + fabric.util.resetObjectTransform(this); + // since _restoreObjectsState set objects inactive + this.forEachObject(this._setObjectActive, this); + + this.remove(object); + this._calcBounds(); + this._updateObjectsCoords(); + + return this; + }, + + /** + * @private + */ + _onObjectAdded: function(object) { + object.group = this; + object._set('canvas', this.canvas); + }, + + /** + * @private + */ + _onObjectRemoved: function(object) { + delete object.group; + object.set('active', false); + }, + + /** + * Properties that are delegated to group objects when reading/writing + * @param {Object} delegatedProperties + */ + delegatedProperties: { + fill: true, + stroke: true, + strokeWidth: true, + fontFamily: true, + fontWeight: true, + fontSize: true, + fontStyle: true, + lineHeight: true, + textDecoration: true, + textAlign: true, + backgroundColor: true + }, + + /** + * @private + */ + _set: function(key, value) { + var i = this._objects.length; + + if (this.delegatedProperties[key] || key === 'canvas') { + while (i--) { + this._objects[i].set(key, value); + } + } + else { + while (i--) { + this._objects[i].setOnGroup(key, value); + } + } + + this.callSuper('_set', key, value); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + return extend(this.callSuper('toObject', propertiesToInclude), { + objects: invoke(this._objects, 'toObject', propertiesToInclude) + }); + }, + + /** + * Renders instance on a given context + * @param {CanvasRenderingContext2D} ctx context to render instance on + */ + render: function(ctx) { + // do not render if object is not visible + if (!this.visible) { + return; + } + + ctx.save(); + if (this.transformMatrix) { + ctx.transform.apply(ctx, this.transformMatrix); + } + this.transform(ctx); + this._setShadow(ctx); + this.clipTo && fabric.util.clipContext(this, ctx); + // the array is now sorted in order of highest first, so start from end + for (var i = 0, len = this._objects.length; i < len; i++) { + this._renderObject(this._objects[i], ctx); + } + + this.clipTo && ctx.restore(); + + ctx.restore(); + }, + + /** + * Renders controls and borders for the object + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Boolean} [noTransform] When true, context is not transformed + */ + _renderControls: function(ctx, noTransform) { + this.callSuper('_renderControls', ctx, noTransform); + for (var i = 0, len = this._objects.length; i < len; i++) { + this._objects[i]._renderControls(ctx); + } + }, + + /** + * @private + */ + _renderObject: function(object, ctx) { + // do not render if object is not visible + if (!object.visible) { + return; + } + + var originalHasRotatingPoint = object.hasRotatingPoint; + object.hasRotatingPoint = false; + object.render(ctx); + object.hasRotatingPoint = originalHasRotatingPoint; + }, + + /** + * Retores original state of each of group objects (original state is that which was before group was created). + * @private + * @return {fabric.Group} thisArg + * @chainable + */ + _restoreObjectsState: function() { + this._objects.forEach(this._restoreObjectState, this); + return this; + }, + + /** + * Realises the transform from this group onto the supplied object + * i.e. it tells you what would happen if the supplied object was in + * the group, and then the group was destroyed. It mutates the supplied + * object. + * @param {fabric.Object} object + * @return {fabric.Object} transformedObject + */ + realizeTransform: function(object) { + var matrix = object.calcTransformMatrix(), + options = fabric.util.qrDecompose(matrix), + center = new fabric.Point(options.translateX, options.translateY); + object.scaleX = options.scaleX; + object.scaleY = options.scaleY; + object.skewX = options.skewX; + object.skewY = options.skewY; + object.angle = options.angle; + object.flipX = false; + object.flipY = false; + object.setPositionByOrigin(center, 'center', 'center'); + return object; + }, + + /** + * Restores original state of a specified object in group + * @private + * @param {fabric.Object} object + * @return {fabric.Group} thisArg + */ + _restoreObjectState: function(object) { + this.realizeTransform(object); + object.setCoords(); + object.hasControls = object.__origHasControls; + delete object.__origHasControls; + object.set('active', false); + delete object.group; + + return this; + }, + + /** + * Destroys a group (restoring state of its objects) + * @return {fabric.Group} thisArg + * @chainable + */ + destroy: function() { + return this._restoreObjectsState(); + }, + + /** + * Saves coordinates of this instance (to be used together with `hasMoved`) + * @saveCoords + * @return {fabric.Group} thisArg + * @chainable + */ + saveCoords: function() { + this._originalLeft = this.get('left'); + this._originalTop = this.get('top'); + return this; + }, + + /** + * Checks whether this group was moved (since `saveCoords` was called last) + * @return {Boolean} true if an object was moved (since fabric.Group#saveCoords was called) + */ + hasMoved: function() { + return this._originalLeft !== this.get('left') || + this._originalTop !== this.get('top'); + }, + + /** + * Sets coordinates of all group objects + * @return {fabric.Group} thisArg + * @chainable + */ + setObjectsCoords: function() { + this.forEachObject(function(object) { + object.setCoords(); + }); + return this; + }, + + /** + * @private + */ + _calcBounds: function(onlyWidthHeight) { + var aX = [], + aY = [], + o, prop, + props = ['tr', 'br', 'bl', 'tl'], + i = 0, iLen = this._objects.length, + j, jLen = props.length; + + for ( ; i < iLen; ++i) { + o = this._objects[i]; + o.setCoords(); + for (j = 0; j < jLen; j++) { + prop = props[j]; + aX.push(o.oCoords[prop].x); + aY.push(o.oCoords[prop].y); + } + } + + this.set(this._getBounds(aX, aY, onlyWidthHeight)); + }, + + /** + * @private + */ + _getBounds: function(aX, aY, onlyWidthHeight) { + var ivt = fabric.util.invertTransform(this.getViewportTransform()), + minXY = fabric.util.transformPoint(new fabric.Point(min(aX), min(aY)), ivt), + maxXY = fabric.util.transformPoint(new fabric.Point(max(aX), max(aY)), ivt), + obj = { + width: (maxXY.x - minXY.x) || 0, + height: (maxXY.y - minXY.y) || 0 + }; + + if (!onlyWidthHeight) { + obj.left = minXY.x || 0; + obj.top = minXY.y || 0; + if (this.originX === 'center') { + obj.left += obj.width / 2; + } + if (this.originX === 'right') { + obj.left += obj.width; + } + if (this.originY === 'center') { + obj.top += obj.height / 2; + } + if (this.originY === 'bottom') { + obj.top += obj.height; + } + } + return obj; + }, + + /* _TO_SVG_START_ */ + /** + * Returns svg representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(); + markup.push( + '\n' + ); + + for (var i = 0, len = this._objects.length; i < len; i++) { + markup.push('\t', this._objects[i].toSVG(reviver)); + } + + markup.push('\n'); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns requested property + * @param {String} prop Property to get + * @return {Any} + */ + get: function(prop) { + if (prop in _lockProperties) { + if (this[prop]) { + return this[prop]; + } + else { + for (var i = 0, len = this._objects.length; i < len; i++) { + if (this._objects[i][prop]) { + return true; + } + } + return false; + } + } + else { + if (prop in this.delegatedProperties) { + return this._objects[0] && this._objects[0].get(prop); + } + return this[prop]; + } + } + }); + + /** + * Returns {@link fabric.Group} instance from an object representation + * @static + * @memberOf fabric.Group + * @param {Object} object Object to create a group from + * @param {Function} [callback] Callback to invoke when an group instance is created + * @return {fabric.Group} An instance of fabric.Group + */ + fabric.Group.fromObject = function(object, callback) { + fabric.util.enlivenObjects(object.objects, function(enlivenedObjects) { + delete object.objects; + callback && callback(new fabric.Group(enlivenedObjects, object, true)); + }); + }; + + /** + * Indicates that instances of this type are async + * @static + * @memberOf fabric.Group + * @type Boolean + * @default + */ + fabric.Group.async = true; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var extend = fabric.util.object.extend; + + if (!global.fabric) { + global.fabric = { }; + } + + if (global.fabric.Image) { + fabric.warn('fabric.Image is already defined.'); + return; + } + + /** + * Image class + * @class fabric.Image + * @extends fabric.Object + * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#images} + * @see {@link fabric.Image#initialize} for constructor definition + */ + fabric.Image = fabric.util.createClass(fabric.Object, /** @lends fabric.Image.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'image', + + /** + * crossOrigin value (one of "", "anonymous", "use-credentials") + * @see https://developer.mozilla.org/en-US/docs/HTML/CORS_settings_attributes + * @type String + * @default + */ + crossOrigin: '', + + /** + * AlignX value, part of preserveAspectRatio (one of "none", "mid", "min", "max") + * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute + * This parameter defines how the picture is aligned to its viewport when image element width differs from image width. + * @type String + * @default + */ + alignX: 'none', + + /** + * AlignY value, part of preserveAspectRatio (one of "none", "mid", "min", "max") + * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute + * This parameter defines how the picture is aligned to its viewport when image element height differs from image height. + * @type String + * @default + */ + alignY: 'none', + + /** + * meetOrSlice value, part of preserveAspectRatio (one of "meet", "slice"). + * if meet the image is always fully visibile, if slice the viewport is always filled with image. + * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute + * @type String + * @default + */ + meetOrSlice: 'meet', + + /** + * Width of a stroke. + * For image quality a stroke multiple of 2 gives better results. + * @type Number + * @default + */ + strokeWidth: 0, + + /** + * private + * contains last value of scaleX to detect + * if the Image got resized after the last Render + * @type Number + */ + _lastScaleX: 1, + + /** + * private + * contains last value of scaleY to detect + * if the Image got resized after the last Render + * @type Number + */ + _lastScaleY: 1, + + /** + * Constructor + * @param {HTMLImageElement | String} element Image element + * @param {Object} [options] Options object + * @return {fabric.Image} thisArg + */ + initialize: function(element, options) { + options || (options = { }); + this.filters = [ ]; + this.resizeFilters = [ ]; + this.callSuper('initialize', options); + this._initElement(element, options); + }, + + /** + * Returns image element which this instance if based on + * @return {HTMLImageElement} Image element + */ + getElement: function() { + return this._element; + }, + + /** + * Sets image element for this instance to a specified one. + * If filters defined they are applied to new image. + * You might need to call `canvas.renderAll` and `object.setCoords` after replacing, to render new image and update controls area. + * @param {HTMLImageElement} element + * @param {Function} [callback] Callback is invoked when all filters have been applied and new image is generated + * @param {Object} [options] Options object + * @return {fabric.Image} thisArg + * @chainable + */ + setElement: function(element, callback, options) { + this._element = element; + this._originalElement = element; + this._initConfig(options); + + if (this.filters.length !== 0) { + this.applyFilters(callback); + } + else if (callback) { + callback(); + } + + return this; + }, + + /** + * Sets crossOrigin value (on an instance and corresponding image element) + * @return {fabric.Image} thisArg + * @chainable + */ + setCrossOrigin: function(value) { + this.crossOrigin = value; + this._element.crossOrigin = value; + + return this; + }, + + /** + * Returns original size of an image + * @return {Object} Object with "width" and "height" properties + */ + getOriginalSize: function() { + var element = this.getElement(); + return { + width: element.width, + height: element.height + }; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _stroke: function(ctx) { + if (!this.stroke || this.strokeWidth === 0) { + return; + } + var w = this.width / 2, h = this.height / 2; + ctx.beginPath(); + ctx.moveTo(-w, -h); + ctx.lineTo(w, -h); + ctx.lineTo(w, h); + ctx.lineTo(-w, h); + ctx.lineTo(-w, -h); + ctx.closePath(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderDashedStroke: function(ctx) { + var x = -this.width / 2, + y = -this.height / 2, + w = this.width, + h = this.height; + + ctx.save(); + this._setStrokeStyles(ctx); + + ctx.beginPath(); + fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray); + fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray); + ctx.closePath(); + ctx.restore(); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toObject: function(propertiesToInclude) { + var filters = [ ], resizeFilters = [ ], + element = this._originalElement, + scaleX = 1, scaleY = 1; + + this.filters.forEach(function(filterObj) { + if (filterObj) { + if (filterObj.type === 'Resize') { + scaleX *= filterObj.scaleX; + scaleY *= filterObj.scaleY; + } + filters.push(filterObj.toObject()); + } + }); + + this.resizeFilters.forEach(function(filterObj) { + filterObj && resizeFilters.push(filterObj.toObject()); + }); + + var object = extend(this.callSuper('toObject', propertiesToInclude), { + src: element ? element.src || element._src : '', + filters: filters, + resizeFilters: resizeFilters, + crossOrigin: this.crossOrigin, + alignX: this.alignX, + alignY: this.alignY, + meetOrSlice: this.meetOrSlice + }); + + object.width /= scaleX; + object.height /= scaleY; + + if (!this.includeDefaultValues) { + this._removeDefaultValues(object); + } + + return object; + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), x = -this.width / 2, y = -this.height / 2, + preserveAspectRatio = 'none'; + if (this.group && this.group.type === 'path-group') { + x = this.left; + y = this.top; + } + if (this.alignX !== 'none' && this.alignY !== 'none') { + preserveAspectRatio = 'x' + this.alignX + 'Y' + this.alignY + ' ' + this.meetOrSlice; + } + markup.push( + '\n', + '\n' + ); + + if (this.stroke || this.strokeDashArray) { + var origFill = this.fill; + this.fill = null; + markup.push( + '\n' + ); + this.fill = origFill; + } + + markup.push('\n'); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + /* _TO_SVG_END_ */ + + /** + * Returns source of an image + * @return {String} Source of an image + */ + getSrc: function() { + if (this.getElement()) { + return this.getElement().src || this.getElement()._src; + } + }, + + /** + * Sets source of an image + * @param {String} src Source string (URL) + * @param {Function} [callback] Callback is invoked when image has been loaded (and all filters have been applied) + * @param {Object} [options] Options object + * @return {fabric.Image} thisArg + * @chainable + */ + setSrc: function(src, callback, options) { + fabric.util.loadImage(src, function(img) { + return this.setElement(img, callback, options); + }, this, options && options.crossOrigin); + }, + + /** + * Returns string representation of an instance + * @return {String} String representation of an instance + */ + toString: function() { + return '#'; + }, + + /** + * Returns a clone of an instance + * @param {Function} callback Callback is invoked with a clone as a first argument + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + */ + clone: function(callback, propertiesToInclude) { + this.constructor.fromObject(this.toObject(propertiesToInclude), callback); + }, + + /** + * Applies filters assigned to this image (from "filters" array) + * @method applyFilters + * @param {Function} callback Callback is invoked when all filters have been applied and new image is generated + * @return {fabric.Image} thisArg + * @chainable + */ + applyFilters: function(callback, filters, imgElement, forResizing) { + + filters = filters || this.filters; + imgElement = imgElement || this._originalElement; + + if (!imgElement) { + return; + } + + var imgEl = imgElement, + canvasEl = fabric.util.createCanvasElement(), + replacement = fabric.util.createImage(), + _this = this; + + canvasEl.width = imgEl.width; + canvasEl.height = imgEl.height; + canvasEl.getContext('2d').drawImage(imgEl, 0, 0, imgEl.width, imgEl.height); + + if (filters.length === 0) { + this._element = imgElement; + callback && callback(); + return canvasEl; + } + filters.forEach(function(filter) { + filter && filter.applyTo(canvasEl, filter.scaleX || _this.scaleX, filter.scaleY || _this.scaleY); + if (!forResizing && filter && filter.type === 'Resize') { + _this.width *= filter.scaleX; + _this.height *= filter.scaleY; + } + }); + + /** @ignore */ + replacement.width = canvasEl.width; + replacement.height = canvasEl.height; + + if (fabric.isLikelyNode) { + replacement.src = canvasEl.toBuffer(undefined, fabric.Image.pngCompression); + // onload doesn't fire in some node versions, so we invoke callback manually + _this._element = replacement; + !forResizing && (_this._filteredEl = replacement); + callback && callback(); + } + else { + replacement.onload = function() { + _this._element = replacement; + !forResizing && (_this._filteredEl = replacement); + callback && callback(); + replacement.onload = canvasEl = imgEl = null; + }; + replacement.src = canvasEl.toDataURL('image/png'); + } + return canvasEl; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx, noTransform) { + var x, y, imageMargins = this._findMargins(), elementToDraw; + + x = (noTransform ? this.left : -this.width / 2); + y = (noTransform ? this.top : -this.height / 2); + + if (this.meetOrSlice === 'slice') { + ctx.beginPath(); + ctx.rect(x, y, this.width, this.height); + ctx.clip(); + } + + if (this.isMoving === false && this.resizeFilters.length && this._needsResize()) { + this._lastScaleX = this.scaleX; + this._lastScaleY = this.scaleY; + elementToDraw = this.applyFilters(null, this.resizeFilters, this._filteredEl || this._originalElement, true); + } + else { + elementToDraw = this._element; + } + elementToDraw && ctx.drawImage(elementToDraw, + x + imageMargins.marginX, + y + imageMargins.marginY, + imageMargins.width, + imageMargins.height + ); + + this._stroke(ctx); + this._renderStroke(ctx); + }, + + /** + * @private, needed to check if image needs resize + */ + _needsResize: function() { + return (this.scaleX !== this._lastScaleX || this.scaleY !== this._lastScaleY); + }, + + /** + * @private + */ + _findMargins: function() { + var width = this.width, height = this.height, scales, + scale, marginX = 0, marginY = 0; + + if (this.alignX !== 'none' || this.alignY !== 'none') { + scales = [this.width / this._element.width, this.height / this._element.height]; + scale = this.meetOrSlice === 'meet' + ? Math.min.apply(null, scales) : Math.max.apply(null, scales); + width = this._element.width * scale; + height = this._element.height * scale; + if (this.alignX === 'Mid') { + marginX = (this.width - width) / 2; + } + if (this.alignX === 'Max') { + marginX = this.width - width; + } + if (this.alignY === 'Mid') { + marginY = (this.height - height) / 2; + } + if (this.alignY === 'Max') { + marginY = this.height - height; + } + } + return { + width: width, + height: height, + marginX: marginX, + marginY: marginY + }; + }, + + /** + * @private + */ + _resetWidthHeight: function() { + var element = this.getElement(); + + this.set('width', element.width); + this.set('height', element.height); + }, + + /** + * The Image class's initialization method. This method is automatically + * called by the constructor. + * @private + * @param {HTMLImageElement|String} element The element representing the image + * @param {Object} [options] Options object + */ + _initElement: function(element, options) { + this.setElement(fabric.util.getById(element), null, options); + fabric.util.addClass(this.getElement(), fabric.Image.CSS_CANVAS); + }, + + /** + * @private + * @param {Object} [options] Options object + */ + _initConfig: function(options) { + options || (options = { }); + this.setOptions(options); + this._setWidthHeight(options); + if (this._element && this.crossOrigin) { + this._element.crossOrigin = this.crossOrigin; + } + }, + + /** + * @private + * @param {Array} filters to be initialized + * @param {Function} callback Callback to invoke when all fabric.Image.filters instances are created + */ + _initFilters: function(filters, callback) { + if (filters && filters.length) { + fabric.util.enlivenObjects(filters, function(enlivenedObjects) { + callback && callback(enlivenedObjects); + }, 'fabric.Image.filters'); + } + else { + callback && callback(); + } + }, + + /** + * @private + * @param {Object} [options] Object with width/height properties + */ + _setWidthHeight: function(options) { + this.width = 'width' in options + ? options.width + : (this.getElement() + ? this.getElement().width || 0 + : 0); + + this.height = 'height' in options + ? options.height + : (this.getElement() + ? this.getElement().height || 0 + : 0); + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity of this instance + */ + complexity: function() { + return 1; + } + }); + + /** + * Default CSS class name for canvas + * @static + * @type String + * @default + */ + fabric.Image.CSS_CANVAS = 'canvas-img'; + + /** + * Alias for getSrc + * @static + */ + fabric.Image.prototype.getSvgSrc = fabric.Image.prototype.getSrc; + + /** + * Creates an instance of fabric.Image from its object representation + * @static + * @param {Object} object Object to create an instance from + * @param {Function} [callback] Callback to invoke when an image instance is created + */ + fabric.Image.fromObject = function(object, callback) { + fabric.util.loadImage(object.src, function(img) { + fabric.Image.prototype._initFilters.call(object, object.filters, function(filters) { + object.filters = filters || [ ]; + fabric.Image.prototype._initFilters.call(object, object.resizeFilters, function(resizeFilters) { + object.resizeFilters = resizeFilters || [ ]; + var instance = new fabric.Image(img, object); + callback && callback(instance); + }); + }); + }, null, object.crossOrigin); + }; + + /** + * Creates an instance of fabric.Image from an URL string + * @static + * @param {String} url URL to create an image from + * @param {Function} [callback] Callback to invoke when image is created (newly created image is passed as a first argument) + * @param {Object} [imgOptions] Options object + */ + fabric.Image.fromURL = function(url, callback, imgOptions) { + fabric.util.loadImage(url, function(img) { + callback && callback(new fabric.Image(img, imgOptions)); + }, null, imgOptions && imgOptions.crossOrigin); + }; + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Image.fromElement}) + * @static + * @see {@link http://www.w3.org/TR/SVG/struct.html#ImageElement} + */ + fabric.Image.ATTRIBUTE_NAMES = + fabric.SHARED_ATTRIBUTES.concat('x y width height preserveAspectRatio xlink:href'.split(' ')); + + /** + * Returns {@link fabric.Image} instance from an SVG element + * @static + * @param {SVGElement} element Element to parse + * @param {Function} callback Callback to execute when fabric.Image object is created + * @param {Object} [options] Options object + * @return {fabric.Image} Instance of fabric.Image + */ + fabric.Image.fromElement = function(element, callback, options) { + var parsedAttributes = fabric.parseAttributes(element, fabric.Image.ATTRIBUTE_NAMES), + preserveAR; + + if (parsedAttributes.preserveAspectRatio) { + preserveAR = fabric.util.parsePreserveAspectRatioAttribute(parsedAttributes.preserveAspectRatio); + extend(parsedAttributes, preserveAR); + } + + fabric.Image.fromURL(parsedAttributes['xlink:href'], callback, + extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes)); + }; + /* _FROM_SVG_END_ */ + + /** + * Indicates that instances of this type are async + * @static + * @type Boolean + * @default + */ + fabric.Image.async = true; + + /** + * Indicates compression level used when generating PNG under Node (in applyFilters). Any of 0-9 + * @static + * @type Number + * @default + */ + fabric.Image.pngCompression = 1; + +})(typeof exports !== 'undefined' ? exports : this); + + +fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ { + + /** + * @private + * @return {Number} angle value + */ + _getAngleValueForStraighten: function() { + var angle = this.getAngle() % 360; + if (angle > 0) { + return Math.round((angle - 1) / 90) * 90; + } + return Math.round(angle / 90) * 90; + }, + + /** + * Straightens an object (rotating it from current angle to one of 0, 90, 180, 270, etc. depending on which is closer) + * @return {fabric.Object} thisArg + * @chainable + */ + straighten: function() { + this.setAngle(this._getAngleValueForStraighten()); + return this; + }, + + /** + * Same as {@link fabric.Object.prototype.straighten} but with animation + * @param {Object} callbacks Object with callback functions + * @param {Function} [callbacks.onComplete] Invoked on completion + * @param {Function} [callbacks.onChange] Invoked on every step of animation + * @return {fabric.Object} thisArg + * @chainable + */ + fxStraighten: function(callbacks) { + callbacks = callbacks || { }; + + var empty = function() { }, + onComplete = callbacks.onComplete || empty, + onChange = callbacks.onChange || empty, + _this = this; + + fabric.util.animate({ + startValue: this.get('angle'), + endValue: this._getAngleValueForStraighten(), + duration: this.FX_DURATION, + onChange: function(value) { + _this.setAngle(value); + onChange(); + }, + onComplete: function() { + _this.setCoords(); + onComplete(); + }, + onStart: function() { + _this.set('active', false); + } + }); + + return this; + } +}); + +fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ { + + /** + * Straightens object, then rerenders canvas + * @param {fabric.Object} object Object to straighten + * @return {fabric.Canvas} thisArg + * @chainable + */ + straightenObject: function (object) { + object.straighten(); + this.renderAll(); + return this; + }, + + /** + * Same as {@link fabric.Canvas.prototype.straightenObject}, but animated + * @param {fabric.Object} object Object to straighten + * @return {fabric.Canvas} thisArg + * @chainable + */ + fxStraightenObject: function (object) { + object.fxStraighten({ + onChange: this.renderAll.bind(this) + }); + return this; + } +}); + + +/** + * @namespace fabric.Image.filters + * @memberOf fabric.Image + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#image_filters} + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + */ +fabric.Image.filters = fabric.Image.filters || { }; + +/** + * Root filter class from which all filter classes inherit from + * @class fabric.Image.filters.BaseFilter + * @memberOf fabric.Image.filters + */ +fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Image.filters.BaseFilter.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'BaseFilter', + + /** + * Constructor + * @param {Object} [options] Options object + */ + initialize: function(options) { + if (options) { + this.setOptions(options); + } + }, + + /** + * Sets filter's properties from options + * @param {Object} [options] Options object + */ + setOptions: function(options) { + for (var prop in options) { + this[prop] = options[prop]; + } + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return { type: this.type }; + }, + + /** + * Returns a JSON representation of an instance + * @return {Object} JSON + */ + toJSON: function() { + // delegate, not alias + return this.toObject(); + } +}); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Brightness filter class + * @class fabric.Image.filters.Brightness + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Brightness#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Brightness({ + * brightness: 200 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Brightness = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Brightness.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Brightness', + + /** + * Constructor + * @memberOf fabric.Image.filters.Brightness.prototype + * @param {Object} [options] Options object + * @param {Number} [options.brightness=0] Value to brighten the image up (0..255) + */ + initialize: function(options) { + options = options || { }; + this.brightness = options.brightness || 0; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + brightness = this.brightness; + + for (var i = 0, len = data.length; i < len; i += 4) { + data[i] += brightness; + data[i + 1] += brightness; + data[i + 2] += brightness; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + brightness: this.brightness + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Brightness} Instance of fabric.Image.filters.Brightness + */ + fabric.Image.filters.Brightness.fromObject = function(object) { + return new fabric.Image.filters.Brightness(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Adapted from html5rocks article + * @class fabric.Image.filters.Convolute + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Convolute#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example Sharpen filter + * var filter = new fabric.Image.filters.Convolute({ + * matrix: [ 0, -1, 0, + * -1, 5, -1, + * 0, -1, 0 ] + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + * @example Blur filter + * var filter = new fabric.Image.filters.Convolute({ + * matrix: [ 1/9, 1/9, 1/9, + * 1/9, 1/9, 1/9, + * 1/9, 1/9, 1/9 ] + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + * @example Emboss filter + * var filter = new fabric.Image.filters.Convolute({ + * matrix: [ 1, 1, 1, + * 1, 0.7, -1, + * -1, -1, -1 ] + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + * @example Emboss filter with opaqueness + * var filter = new fabric.Image.filters.Convolute({ + * opaque: true, + * matrix: [ 1, 1, 1, + * 1, 0.7, -1, + * -1, -1, -1 ] + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Convolute = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Convolute.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Convolute', + + /** + * Constructor + * @memberOf fabric.Image.filters.Convolute.prototype + * @param {Object} [options] Options object + * @param {Boolean} [options.opaque=false] Opaque value (true/false) + * @param {Array} [options.matrix] Filter matrix + */ + initialize: function(options) { + options = options || { }; + + this.opaque = options.opaque; + this.matrix = options.matrix || [ + 0, 0, 0, + 0, 1, 0, + 0, 0, 0 + ]; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + + var weights = this.matrix, + context = canvasEl.getContext('2d'), + pixels = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + + side = Math.round(Math.sqrt(weights.length)), + halfSide = Math.floor(side/2), + src = pixels.data, + sw = pixels.width, + sh = pixels.height, + output = context.createImageData(sw, sh), + dst = output.data, + // go through the destination image pixels + alphaFac = this.opaque ? 1 : 0, + r, g, b, a, dstOff, + scx, scy, srcOff, wt; + + for (var y = 0; y < sh; y++) { + for (var x = 0; x < sw; x++) { + dstOff = (y * sw + x) * 4; + // calculate the weighed sum of the source image pixels that + // fall under the convolution matrix + r = 0; g = 0; b = 0; a = 0; + + for (var cy = 0; cy < side; cy++) { + for (var cx = 0; cx < side; cx++) { + scy = y + cy - halfSide; + scx = x + cx - halfSide; + + /* jshint maxdepth:5 */ + if (scy < 0 || scy > sh || scx < 0 || scx > sw) { + continue; + } + + srcOff = (scy * sw + scx) * 4; + wt = weights[cy * side + cx]; + + r += src[srcOff] * wt; + g += src[srcOff + 1] * wt; + b += src[srcOff + 2] * wt; + a += src[srcOff + 3] * wt; + } + } + dst[dstOff] = r; + dst[dstOff + 1] = g; + dst[dstOff + 2] = b; + dst[dstOff + 3] = a + alphaFac * (255 - a); + } + } + + context.putImageData(output, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + opaque: this.opaque, + matrix: this.matrix + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Convolute} Instance of fabric.Image.filters.Convolute + */ + fabric.Image.filters.Convolute.fromObject = function(object) { + return new fabric.Image.filters.Convolute(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * GradientTransparency filter class + * @class fabric.Image.filters.GradientTransparency + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.GradientTransparency#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.GradientTransparency({ + * threshold: 200 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.GradientTransparency = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.GradientTransparency.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'GradientTransparency', + + /** + * Constructor + * @memberOf fabric.Image.filters.GradientTransparency.prototype + * @param {Object} [options] Options object + * @param {Number} [options.threshold=100] Threshold value + */ + initialize: function(options) { + options = options || { }; + this.threshold = options.threshold || 100; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + threshold = this.threshold, + total = data.length; + + for (var i = 0, len = data.length; i < len; i += 4) { + data[i + 3] = threshold + 255 * (total - i) / total; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + threshold: this.threshold + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.GradientTransparency} Instance of fabric.Image.filters.GradientTransparency + */ + fabric.Image.filters.GradientTransparency.fromObject = function(object) { + return new fabric.Image.filters.GradientTransparency(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + /** + * Grayscale image filter class + * @class fabric.Image.filters.Grayscale + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Grayscale(); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Grayscale = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Grayscale.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Grayscale', + + /** + * Applies filter to canvas element + * @memberOf fabric.Image.filters.Grayscale.prototype + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + len = imageData.width * imageData.height * 4, + index = 0, + average; + + while (index < len) { + average = (data[index] + data[index + 1] + data[index + 2]) / 3; + data[index] = average; + data[index + 1] = average; + data[index + 2] = average; + index += 4; + } + + context.putImageData(imageData, 0, 0); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @return {fabric.Image.filters.Grayscale} Instance of fabric.Image.filters.Grayscale + */ + fabric.Image.filters.Grayscale.fromObject = function() { + return new fabric.Image.filters.Grayscale(); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + /** + * Invert filter class + * @class fabric.Image.filters.Invert + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Invert(); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Invert = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Invert.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Invert', + + /** + * Applies filter to canvas element + * @memberOf fabric.Image.filters.Invert.prototype + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = data.length, i; + + for (i = 0; i < iLen; i+=4) { + data[i] = 255 - data[i]; + data[i + 1] = 255 - data[i + 1]; + data[i + 2] = 255 - data[i + 2]; + } + + context.putImageData(imageData, 0, 0); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @return {fabric.Image.filters.Invert} Instance of fabric.Image.filters.Invert + */ + fabric.Image.filters.Invert.fromObject = function() { + return new fabric.Image.filters.Invert(); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Mask filter class + * See http://resources.aleph-1.com/mask/ + * @class fabric.Image.filters.Mask + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Mask#initialize} for constructor definition + */ + fabric.Image.filters.Mask = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Mask.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Mask', + + /** + * Constructor + * @memberOf fabric.Image.filters.Mask.prototype + * @param {Object} [options] Options object + * @param {fabric.Image} [options.mask] Mask image object + * @param {Number} [options.channel=0] Rgb channel (0, 1, 2 or 3) + */ + initialize: function(options) { + options = options || { }; + + this.mask = options.mask; + this.channel = [ 0, 1, 2, 3 ].indexOf(options.channel) > -1 ? options.channel : 0; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + if (!this.mask) { + return; + } + + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + maskEl = this.mask.getElement(), + maskCanvasEl = fabric.util.createCanvasElement(), + channel = this.channel, + i, + iLen = imageData.width * imageData.height * 4; + + maskCanvasEl.width = canvasEl.width; + maskCanvasEl.height = canvasEl.height; + + maskCanvasEl.getContext('2d').drawImage(maskEl, 0, 0, canvasEl.width, canvasEl.height); + + var maskImageData = maskCanvasEl.getContext('2d').getImageData(0, 0, canvasEl.width, canvasEl.height), + maskData = maskImageData.data; + + for (i = 0; i < iLen; i += 4) { + data[i + 3] = maskData[i + channel]; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + mask: this.mask.toObject(), + channel: this.channel + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @param {Function} [callback] Callback to invoke when a mask filter instance is created + */ + fabric.Image.filters.Mask.fromObject = function(object, callback) { + fabric.util.loadImage(object.mask.src, function(img) { + object.mask = new fabric.Image(img, object.mask); + callback && callback(new fabric.Image.filters.Mask(object)); + }); + }; + + /** + * Indicates that instances of this type are async + * @static + * @type Boolean + * @default + */ + fabric.Image.filters.Mask.async = true; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Noise filter class + * @class fabric.Image.filters.Noise + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Noise#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Noise({ + * noise: 700 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Noise = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Noise.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Noise', + + /** + * Constructor + * @memberOf fabric.Image.filters.Noise.prototype + * @param {Object} [options] Options object + * @param {Number} [options.noise=0] Noise value + */ + initialize: function(options) { + options = options || { }; + this.noise = options.noise || 0; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + noise = this.noise, rand; + + for (var i = 0, len = data.length; i < len; i += 4) { + + rand = (0.5 - Math.random()) * noise; + + data[i] += rand; + data[i + 1] += rand; + data[i + 2] += rand; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + noise: this.noise + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Noise} Instance of fabric.Image.filters.Noise + */ + fabric.Image.filters.Noise.fromObject = function(object) { + return new fabric.Image.filters.Noise(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Pixelate filter class + * @class fabric.Image.filters.Pixelate + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Pixelate#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Pixelate({ + * blocksize: 8 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Pixelate = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Pixelate.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Pixelate', + + /** + * Constructor + * @memberOf fabric.Image.filters.Pixelate.prototype + * @param {Object} [options] Options object + * @param {Number} [options.blocksize=4] Blocksize for pixelate + */ + initialize: function(options) { + options = options || { }; + this.blocksize = options.blocksize || 4; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = imageData.height, + jLen = imageData.width, + index, i, j, r, g, b, a; + + for (i = 0; i < iLen; i += this.blocksize) { + for (j = 0; j < jLen; j += this.blocksize) { + + index = (i * 4) * jLen + (j * 4); + + r = data[index]; + g = data[index + 1]; + b = data[index + 2]; + a = data[index + 3]; + + /* + blocksize: 4 + + [1,x,x,x,1] + [x,x,x,x,1] + [x,x,x,x,1] + [x,x,x,x,1] + [1,1,1,1,1] + */ + + for (var _i = i, _ilen = i + this.blocksize; _i < _ilen; _i++) { + for (var _j = j, _jlen = j + this.blocksize; _j < _jlen; _j++) { + index = (_i * 4) * jLen + (_j * 4); + data[index] = r; + data[index + 1] = g; + data[index + 2] = b; + data[index + 3] = a; + } + } + } + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + blocksize: this.blocksize + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Pixelate} Instance of fabric.Image.filters.Pixelate + */ + fabric.Image.filters.Pixelate.fromObject = function(object) { + return new fabric.Image.filters.Pixelate(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Remove white filter class + * @class fabric.Image.filters.RemoveWhite + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.RemoveWhite#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.RemoveWhite({ + * threshold: 40, + * distance: 140 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.RemoveWhite = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.RemoveWhite.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'RemoveWhite', + + /** + * Constructor + * @memberOf fabric.Image.filters.RemoveWhite.prototype + * @param {Object} [options] Options object + * @param {Number} [options.threshold=30] Threshold value + * @param {Number} [options.distance=20] Distance value + */ + initialize: function(options) { + options = options || { }; + this.threshold = options.threshold || 30; + this.distance = options.distance || 20; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + threshold = this.threshold, + distance = this.distance, + limit = 255 - threshold, + abs = Math.abs, + r, g, b; + + for (var i = 0, len = data.length; i < len; i += 4) { + r = data[i]; + g = data[i + 1]; + b = data[i + 2]; + + if (r > limit && + g > limit && + b > limit && + abs(r - g) < distance && + abs(r - b) < distance && + abs(g - b) < distance + ) { + data[i + 3] = 0; + } + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + threshold: this.threshold, + distance: this.distance + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.RemoveWhite} Instance of fabric.Image.filters.RemoveWhite + */ + fabric.Image.filters.RemoveWhite.fromObject = function(object) { + return new fabric.Image.filters.RemoveWhite(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + /** + * Sepia filter class + * @class fabric.Image.filters.Sepia + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Sepia(); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Sepia = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Sepia.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Sepia', + + /** + * Applies filter to canvas element + * @memberOf fabric.Image.filters.Sepia.prototype + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = data.length, i, avg; + + for (i = 0; i < iLen; i+=4) { + avg = 0.3 * data[i] + 0.59 * data[i + 1] + 0.11 * data[i + 2]; + data[i] = avg + 100; + data[i + 1] = avg + 50; + data[i + 2] = avg + 255; + } + + context.putImageData(imageData, 0, 0); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @return {fabric.Image.filters.Sepia} Instance of fabric.Image.filters.Sepia + */ + fabric.Image.filters.Sepia.fromObject = function() { + return new fabric.Image.filters.Sepia(); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }); + + /** + * Sepia2 filter class + * @class fabric.Image.filters.Sepia2 + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Sepia2(); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Sepia2 = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Sepia2.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Sepia2', + + /** + * Applies filter to canvas element + * @memberOf fabric.Image.filters.Sepia.prototype + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = data.length, i, r, g, b; + + for (i = 0; i < iLen; i+=4) { + r = data[i]; + g = data[i + 1]; + b = data[i + 2]; + + data[i] = (r * 0.393 + g * 0.769 + b * 0.189 ) / 1.351; + data[i + 1] = (r * 0.349 + g * 0.686 + b * 0.168 ) / 1.203; + data[i + 2] = (r * 0.272 + g * 0.534 + b * 0.131 ) / 2.140; + } + + context.putImageData(imageData, 0, 0); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @return {fabric.Image.filters.Sepia2} Instance of fabric.Image.filters.Sepia2 + */ + fabric.Image.filters.Sepia2.fromObject = function() { + return new fabric.Image.filters.Sepia2(); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Tint filter class + * Adapted from https://github.com/mezzoblue/PaintbrushJS + * @class fabric.Image.filters.Tint + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link fabric.Image.filters.Tint#initialize} for constructor definition + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example Tint filter with hex color and opacity + * var filter = new fabric.Image.filters.Tint({ + * color: '#3513B0', + * opacity: 0.5 + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + * @example Tint filter with rgba color + * var filter = new fabric.Image.filters.Tint({ + * color: 'rgba(53, 21, 176, 0.5)' + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Tint = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Tint.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Tint', + + /** + * Constructor + * @memberOf fabric.Image.filters.Tint.prototype + * @param {Object} [options] Options object + * @param {String} [options.color=#000000] Color to tint the image with + * @param {Number} [options.opacity] Opacity value that controls the tint effect's transparency (0..1) + */ + initialize: function(options) { + options = options || { }; + + this.color = options.color || '#000000'; + this.opacity = typeof options.opacity !== 'undefined' + ? options.opacity + : new fabric.Color(this.color).getAlpha(); + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = data.length, i, + tintR, tintG, tintB, + r, g, b, alpha1, + source; + + source = new fabric.Color(this.color).getSource(); + + tintR = source[0] * this.opacity; + tintG = source[1] * this.opacity; + tintB = source[2] * this.opacity; + + alpha1 = 1 - this.opacity; + + for (i = 0; i < iLen; i+=4) { + r = data[i]; + g = data[i + 1]; + b = data[i + 2]; + + // alpha compositing + data[i] = tintR + r * alpha1; + data[i + 1] = tintG + g * alpha1; + data[i + 2] = tintB + b * alpha1; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + color: this.color, + opacity: this.opacity + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Tint} Instance of fabric.Image.filters.Tint + */ + fabric.Image.filters.Tint.fromObject = function(object) { + return new fabric.Image.filters.Tint(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend; + + /** + * Multiply filter class + * Adapted from http://www.laurenscorijn.com/articles/colormath-basics + * @class fabric.Image.filters.Multiply + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @example Multiply filter with hex color + * var filter = new fabric.Image.filters.Multiply({ + * color: '#F0F' + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + * @example Multiply filter with rgb color + * var filter = new fabric.Image.filters.Multiply({ + * color: 'rgb(53, 21, 176)' + * }); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Multiply = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Multiply.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Multiply', + + /** + * Constructor + * @memberOf fabric.Image.filters.Multiply.prototype + * @param {Object} [options] Options object + * @param {String} [options.color=#000000] Color to multiply the image pixels with + */ + initialize: function(options) { + options = options || { }; + + this.color = options.color || '#000000'; + }, + + /** + * Applies filter to canvas element + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + iLen = data.length, i, + source; + + source = new fabric.Color(this.color).getSource(); + + for (i = 0; i < iLen; i+=4) { + data[i] *= source[0] / 255; + data[i + 1] *= source[1] / 255; + data[i + 2] *= source[2] / 255; + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return extend(this.callSuper('toObject'), { + color: this.color + }); + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @param {Object} object Object to create an instance from + * @return {fabric.Image.filters.Multiply} Instance of fabric.Image.filters.Multiply + */ + fabric.Image.filters.Multiply.fromObject = function(object) { + return new fabric.Image.filters.Multiply(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + 'use strict'; + + var fabric = global.fabric; + + /** + * Color Blend filter class + * @class fabric.Image.filter.Blend + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @example + * var filter = new fabric.Image.filters.Blend({ + * color: '#000', + * mode: 'multiply' + * }); + * + * var filter = new fabric.Image.filters.Blend({ + * image: fabricImageObject, + * mode: 'multiply', + * alpha: 0.5 + * }); + + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Blend = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Blend.prototype */{ + type: 'Blend', + + initialize: function(options) { + options = options || {}; + this.color = options.color || '#000'; + this.image = options.image || false; + this.mode = options.mode || 'multiply'; + this.alpha = options.alpha || 1; + }, + + applyTo: function(canvasEl) { + var context = canvasEl.getContext('2d'), + imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height), + data = imageData.data, + tr, tg, tb, + r, g, b, + _r, _g, _b, + source, + isImage = false; + + if (this.image) { + // Blend images + isImage = true; + + var _el = fabric.util.createCanvasElement(); + _el.width = this.image.width; + _el.height = this.image.height; + + var tmpCanvas = new fabric.StaticCanvas(_el); + tmpCanvas.add(this.image); + var context2 = tmpCanvas.getContext('2d'); + source = context2.getImageData(0, 0, tmpCanvas.width, tmpCanvas.height).data; + } + else { + // Blend color + source = new fabric.Color(this.color).getSource(); + + tr = source[0] * this.alpha; + tg = source[1] * this.alpha; + tb = source[2] * this.alpha; + } + + for (var i = 0, len = data.length; i < len; i += 4) { + + r = data[i]; + g = data[i + 1]; + b = data[i + 2]; + + if (isImage) { + tr = source[i] * this.alpha; + tg = source[i + 1] * this.alpha; + tb = source[i + 2] * this.alpha; + } + + switch (this.mode) { + case 'multiply': + data[i] = r * tr / 255; + data[i + 1] = g * tg / 255; + data[i + 2] = b * tb / 255; + break; + case 'screen': + data[i] = 1 - (1 - r) * (1 - tr); + data[i + 1] = 1 - (1 - g) * (1 - tg); + data[i + 2] = 1 - (1 - b) * (1 - tb); + break; + case 'add': + data[i] = Math.min(255, r + tr); + data[i + 1] = Math.min(255, g + tg); + data[i + 2] = Math.min(255, b + tb); + break; + case 'diff': + case 'difference': + data[i] = Math.abs(r - tr); + data[i + 1] = Math.abs(g - tg); + data[i + 2] = Math.abs(b - tb); + break; + case 'subtract': + _r = r - tr; + _g = g - tg; + _b = b - tb; + + data[i] = (_r < 0) ? 0 : _r; + data[i + 1] = (_g < 0) ? 0 : _g; + data[i + 2] = (_b < 0) ? 0 : _b; + break; + case 'darken': + data[i] = Math.min(r, tr); + data[i + 1] = Math.min(g, tg); + data[i + 2] = Math.min(b, tb); + break; + case 'lighten': + data[i] = Math.max(r, tr); + data[i + 1] = Math.max(g, tg); + data[i + 2] = Math.max(b, tb); + break; + } + } + + context.putImageData(imageData, 0, 0); + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return { + color: this.color, + image: this.image, + mode: this.mode, + alpha: this.alpha + }; + } + }); + + fabric.Image.filters.Blend.fromObject = function(object) { + return new fabric.Image.filters.Blend(object); + }; +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), pow = Math.pow, floor = Math.floor, + sqrt = Math.sqrt, abs = Math.abs, max = Math.max, round = Math.round, sin = Math.sin, + ceil = Math.ceil; + + /** + * Resize image filter class + * @class fabric.Image.filters.Resize + * @memberOf fabric.Image.filters + * @extends fabric.Image.filters.BaseFilter + * @see {@link http://fabricjs.com/image-filters|ImageFilters demo} + * @example + * var filter = new fabric.Image.filters.Resize(); + * object.filters.push(filter); + * object.applyFilters(canvas.renderAll.bind(canvas)); + */ + fabric.Image.filters.Resize = fabric.util.createClass(fabric.Image.filters.BaseFilter, /** @lends fabric.Image.filters.Resize.prototype */ { + + /** + * Filter type + * @param {String} type + * @default + */ + type: 'Resize', + + /** + * Resize type + * @param {String} resizeType + * @default + */ + resizeType: 'hermite', + + /** + * Scale factor for resizing, x axis + * @param {Number} scaleX + * @default + */ + scaleX: 0, + + /** + * Scale factor for resizing, y axis + * @param {Number} scaleY + * @default + */ + scaleY: 0, + + /** + * LanczosLobes parameter for lanczos filter + * @param {Number} lanczosLobes + * @default + */ + lanczosLobes: 3, + + /** + * Applies filter to canvas element + * @memberOf fabric.Image.filters.Resize.prototype + * @param {Object} canvasEl Canvas element to apply filter to + */ + applyTo: function(canvasEl, scaleX, scaleY) { + + this.rcpScaleX = 1 / scaleX; + this.rcpScaleY = 1 / scaleY; + + var oW = canvasEl.width, oH = canvasEl.height, + dW = round(oW * scaleX), dH = round(oH * scaleY), + imageData; + + if (this.resizeType === 'sliceHack') { + imageData = this.sliceByTwo(canvasEl, oW, oH, dW, dH); + } + if (this.resizeType === 'hermite') { + imageData = this.hermiteFastResize(canvasEl, oW, oH, dW, dH); + } + if (this.resizeType === 'bilinear') { + imageData = this.bilinearFiltering(canvasEl, oW, oH, dW, dH); + } + if (this.resizeType === 'lanczos') { + imageData = this.lanczosResize(canvasEl, oW, oH, dW, dH); + } + canvasEl.width = dW; + canvasEl.height = dH; + canvasEl.getContext('2d').putImageData(imageData, 0, 0); + }, + + sliceByTwo: function(canvasEl, width, height, newWidth, newHeight) { + var context = canvasEl.getContext('2d'), imageData, + multW = 0.5, multH = 0.5, signW = 1, signH = 1, + doneW = false, doneH = false, stepW = width, stepH = height, + tmpCanvas = fabric.util.createCanvasElement(), + tmpCtx = tmpCanvas.getContext('2d'); + newWidth = floor(newWidth); + newHeight = floor(newHeight); + tmpCanvas.width = max(newWidth, width); + tmpCanvas.height = max(newHeight, height); + + if (newWidth > width) { + multW = 2; + signW = -1; + } + if (newHeight > height) { + multH = 2; + signH = -1; + } + imageData = context.getImageData(0, 0, width, height); + canvasEl.width = max(newWidth, width); + canvasEl.height = max(newHeight, height); + context.putImageData(imageData, 0, 0); + + while (!doneW || !doneH) { + width = stepW; + height = stepH; + if (newWidth * signW < floor(stepW * multW * signW)) { + stepW = floor(stepW * multW); + } + else { + stepW = newWidth; + doneW = true; + } + if (newHeight * signH < floor(stepH * multH * signH)) { + stepH = floor(stepH * multH); + } + else { + stepH = newHeight; + doneH = true; + } + imageData = context.getImageData(0, 0, width, height); + tmpCtx.putImageData(imageData, 0, 0); + context.clearRect(0, 0, stepW, stepH); + context.drawImage(tmpCanvas, 0, 0, width, height, 0, 0, stepW, stepH); + } + return context.getImageData(0, 0, newWidth, newHeight); + }, + + lanczosResize: function(canvasEl, oW, oH, dW, dH) { + + function lanczosCreate(lobes) { + return function(x) { + if (x > lobes) { + return 0; + } + x *= Math.PI; + if (abs(x) < 1e-16) { + return 1; + } + var xx = x / lobes; + return sin(x) * sin(xx) / x / xx; + }; + } + + function process(u) { + var v, i, weight, idx, a, red, green, + blue, alpha, fX, fY; + center.x = (u + 0.5) * ratioX; + icenter.x = floor(center.x); + for (v = 0; v < dH; v++) { + center.y = (v + 0.5) * ratioY; + icenter.y = floor(center.y); + a = 0, red = 0, green = 0, blue = 0, alpha = 0; + for (i = icenter.x - range2X; i <= icenter.x + range2X; i++) { + if (i < 0 || i >= oW) { + continue; + } + fX = floor(1000 * abs(i - center.x)); + if (!cacheLanc[fX]) { + cacheLanc[fX] = { }; + } + for (var j = icenter.y - range2Y; j <= icenter.y + range2Y; j++) { + if (j < 0 || j >= oH) { + continue; + } + fY = floor(1000 * abs(j - center.y)); + if (!cacheLanc[fX][fY]) { + cacheLanc[fX][fY] = lanczos(sqrt(pow(fX * rcpRatioX, 2) + pow(fY * rcpRatioY, 2)) / 1000); + } + weight = cacheLanc[fX][fY]; + if (weight > 0) { + idx = (j * oW + i) * 4; + a += weight; + red += weight * srcData[idx]; + green += weight * srcData[idx + 1]; + blue += weight * srcData[idx + 2]; + alpha += weight * srcData[idx + 3]; + } + } + } + idx = (v * dW + u) * 4; + destData[idx] = red / a; + destData[idx + 1] = green / a; + destData[idx + 2] = blue / a; + destData[idx + 3] = alpha / a; + } + + if (++u < dW) { + return process(u); + } + else { + return destImg; + } + } + + var context = canvasEl.getContext('2d'), + srcImg = context.getImageData(0, 0, oW, oH), + destImg = context.getImageData(0, 0, dW, dH), + srcData = srcImg.data, destData = destImg.data, + lanczos = lanczosCreate(this.lanczosLobes), + ratioX = this.rcpScaleX, ratioY = this.rcpScaleY, + rcpRatioX = 2 / this.rcpScaleX, rcpRatioY = 2 / this.rcpScaleY, + range2X = ceil(ratioX * this.lanczosLobes / 2), + range2Y = ceil(ratioY * this.lanczosLobes / 2), + cacheLanc = { }, center = { }, icenter = { }; + + return process(0); + }, + + bilinearFiltering: function(canvasEl, w, h, w2, h2) { + var a, b, c, d, x, y, i, j, xDiff, yDiff, chnl, + color, offset = 0, origPix, ratioX = this.rcpScaleX, + ratioY = this.rcpScaleY, context = canvasEl.getContext('2d'), + w4 = 4 * (w - 1), img = context.getImageData(0, 0, w, h), + pixels = img.data, destImage = context.getImageData(0, 0, w2, h2), + destPixels = destImage.data; + for (i = 0; i < h2; i++) { + for (j = 0; j < w2; j++) { + x = floor(ratioX * j); + y = floor(ratioY * i); + xDiff = ratioX * j - x; + yDiff = ratioY * i - y; + origPix = 4 * (y * w + x); + + for (chnl = 0; chnl < 4; chnl++) { + a = pixels[origPix + chnl]; + b = pixels[origPix + 4 + chnl]; + c = pixels[origPix + w4 + chnl]; + d = pixels[origPix + w4 + 4 + chnl]; + color = a * (1 - xDiff) * (1 - yDiff) + b * xDiff * (1 - yDiff) + + c * yDiff * (1 - xDiff) + d * xDiff * yDiff; + destPixels[offset++] = color; + } + } + } + return destImage; + }, + + hermiteFastResize: function(canvasEl, oW, oH, dW, dH) { + var ratioW = this.rcpScaleX, ratioH = this.rcpScaleY, + ratioWHalf = ceil(ratioW / 2), + ratioHHalf = ceil(ratioH / 2), + context = canvasEl.getContext('2d'), + img = context.getImageData(0, 0, oW, oH), data = img.data, + img2 = context.getImageData(0, 0, dW, dH), data2 = img2.data; + for (var j = 0; j < dH; j++) { + for (var i = 0; i < dW; i++) { + var x2 = (i + j * dW) * 4, weight = 0, weights = 0, weightsAlpha = 0, + gxR = 0, gxG = 0, gxB = 0, gxA = 0, centerY = (j + 0.5) * ratioH; + for (var yy = floor(j * ratioH); yy < (j + 1) * ratioH; yy++) { + var dy = abs(centerY - (yy + 0.5)) / ratioHHalf, + centerX = (i + 0.5) * ratioW, w0 = dy * dy; + for (var xx = floor(i * ratioW); xx < (i + 1) * ratioW; xx++) { + var dx = abs(centerX - (xx + 0.5)) / ratioWHalf, + w = sqrt(w0 + dx * dx); + /*jshint maxdepth:5 */ + if (w > 1 && w < -1) { + continue; + } + //hermite filter + weight = 2 * w * w * w - 3 * w * w + 1; + if (weight > 0) { + dx = 4 * (xx + yy * oW); + //alpha + gxA += weight * data[dx + 3]; + weightsAlpha += weight; + //colors + /*jshint maxdepth:6 */ + if (data[dx + 3] < 255) { + weight = weight * data[dx + 3] / 250; + } + /*jshint maxdepth:5 */ + gxR += weight * data[dx]; + gxG += weight * data[dx + 1]; + gxB += weight * data[dx + 2]; + weights += weight; + } + /*jshint maxdepth:4 */ + } + } + data2[x2] = gxR / weights; + data2[x2 + 1] = gxG / weights; + data2[x2 + 2] = gxB / weights; + data2[x2 + 3] = gxA / weightsAlpha; + } + } + return img2; + }, + + /** + * Returns object representation of an instance + * @return {Object} Object representation of an instance + */ + toObject: function() { + return { + type: this.type, + scaleX: this.scaleX, + scaleY: this.scaleY, + resizeType: this.resizeType, + lanczosLobes: this.lanczosLobes + }; + } + }); + + /** + * Returns filter instance from an object representation + * @static + * @return {fabric.Image.filters.Resize} Instance of fabric.Image.filters.Resize + */ + fabric.Image.filters.Resize.fromObject = function(object) { + return new fabric.Image.filters.Resize(object); + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = { }), + extend = fabric.util.object.extend, + clone = fabric.util.object.clone, + toFixed = fabric.util.toFixed, + supportsLineDash = fabric.StaticCanvas.supports('setLineDash'), + NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS; + + if (fabric.Text) { + fabric.warn('fabric.Text is already defined'); + return; + } + + var stateProperties = fabric.Object.prototype.stateProperties.concat(); + stateProperties.push( + 'fontFamily', + 'fontWeight', + 'fontSize', + 'text', + 'textDecoration', + 'textAlign', + 'fontStyle', + 'lineHeight', + 'textBackgroundColor' + ); + + /** + * Text class + * @class fabric.Text + * @extends fabric.Object + * @return {fabric.Text} thisArg + * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#text} + * @see {@link fabric.Text#initialize} for constructor definition + */ + fabric.Text = fabric.util.createClass(fabric.Object, /** @lends fabric.Text.prototype */ { + + /** + * Properties which when set cause object to change dimensions + * @type Object + * @private + */ + _dimensionAffectingProps: { + fontSize: true, + fontWeight: true, + fontFamily: true, + fontStyle: true, + lineHeight: true, + stroke: true, + strokeWidth: true, + text: true, + textAlign: true + }, + + /** + * @private + */ + _reNewline: /\r?\n/, + + /** + * Use this regular expression to filter for whitespace that is not a new line. + * Mostly used when text is 'justify' aligned. + * @private + */ + _reSpacesAndTabs: /[ \t\r]+/g, + + /** + * Retrieves object's fontSize + * @method getFontSize + * @memberOf fabric.Text.prototype + * @return {String} Font size (in pixels) + */ + + /** + * Sets object's fontSize + * Does not update the object .width and .height, + * call ._initDimensions() to update the values. + * @method setFontSize + * @memberOf fabric.Text.prototype + * @param {Number} fontSize Font size (in pixels) + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's fontWeight + * @method getFontWeight + * @memberOf fabric.Text.prototype + * @return {(String|Number)} Font weight + */ + + /** + * Sets object's fontWeight + * Does not update the object .width and .height, + * call ._initDimensions() to update the values. + * @method setFontWeight + * @memberOf fabric.Text.prototype + * @param {(Number|String)} fontWeight Font weight + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's fontFamily + * @method getFontFamily + * @memberOf fabric.Text.prototype + * @return {String} Font family + */ + + /** + * Sets object's fontFamily + * Does not update the object .width and .height, + * call ._initDimensions() to update the values. + * @method setFontFamily + * @memberOf fabric.Text.prototype + * @param {String} fontFamily Font family + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's text + * @method getText + * @memberOf fabric.Text.prototype + * @return {String} text + */ + + /** + * Sets object's text + * Does not update the object .width and .height, + * call ._initDimensions() to update the values. + * @method setText + * @memberOf fabric.Text.prototype + * @param {String} text Text + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's textDecoration + * @method getTextDecoration + * @memberOf fabric.Text.prototype + * @return {String} Text decoration + */ + + /** + * Sets object's textDecoration + * @method setTextDecoration + * @memberOf fabric.Text.prototype + * @param {String} textDecoration Text decoration + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's fontStyle + * @method getFontStyle + * @memberOf fabric.Text.prototype + * @return {String} Font style + */ + + /** + * Sets object's fontStyle + * Does not update the object .width and .height, + * call ._initDimensions() to update the values. + * @method setFontStyle + * @memberOf fabric.Text.prototype + * @param {String} fontStyle Font style + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's lineHeight + * @method getLineHeight + * @memberOf fabric.Text.prototype + * @return {Number} Line height + */ + + /** + * Sets object's lineHeight + * @method setLineHeight + * @memberOf fabric.Text.prototype + * @param {Number} lineHeight Line height + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's textAlign + * @method getTextAlign + * @memberOf fabric.Text.prototype + * @return {String} Text alignment + */ + + /** + * Sets object's textAlign + * @method setTextAlign + * @memberOf fabric.Text.prototype + * @param {String} textAlign Text alignment + * @return {fabric.Text} + * @chainable + */ + + /** + * Retrieves object's textBackgroundColor + * @method getTextBackgroundColor + * @memberOf fabric.Text.prototype + * @return {String} Text background color + */ + + /** + * Sets object's textBackgroundColor + * @method setTextBackgroundColor + * @memberOf fabric.Text.prototype + * @param {String} textBackgroundColor Text background color + * @return {fabric.Text} + * @chainable + */ + + /** + * Type of an object + * @type String + * @default + */ + type: 'text', + + /** + * Font size (in pixels) + * @type Number + * @default + */ + fontSize: 40, + + /** + * Font weight (e.g. bold, normal, 400, 600, 800) + * @type {(Number|String)} + * @default + */ + fontWeight: 'normal', + + /** + * Font family + * @type String + * @default + */ + fontFamily: 'Times New Roman', + + /** + * Text decoration Possible values: "", "underline", "overline" or "line-through". + * @type String + * @default + */ + textDecoration: '', + + /** + * Text alignment. Possible values: "left", "center", "right" or "justify". + * @type String + * @default + */ + textAlign: 'left', + + /** + * Font style . Possible values: "", "normal", "italic" or "oblique". + * @type String + * @default + */ + fontStyle: '', + + /** + * Line height + * @type Number + * @default + */ + lineHeight: 1.16, + + /** + * Background color of text lines + * @type String + * @default + */ + textBackgroundColor: '', + + /** + * List of properties to consider when checking if + * state of an object is changed ({@link fabric.Object#hasStateChanged}) + * as well as for history (undo/redo) purposes + * @type Array + */ + stateProperties: stateProperties, + + /** + * When defined, an object is rendered via stroke and this property specifies its color. + * Backwards incompatibility note: This property was named "strokeStyle" until v1.1.6 + * @type String + * @default + */ + stroke: null, + + /** + * Shadow object representing shadow of this shape. + * Backwards incompatibility note: This property was named "textShadow" (String) until v1.2.11 + * @type fabric.Shadow + * @default + */ + shadow: null, + + /** + * @private + */ + _fontSizeFraction: 0.25, + + /** + * Text Line proportion to font Size (in pixels) + * @type Number + * @default + */ + _fontSizeMult: 1.13, + + /** + * Constructor + * @param {String} text Text string + * @param {Object} [options] Options object + * @return {fabric.Text} thisArg + */ + initialize: function(text, options) { + options = options || { }; + this.text = text; + this.__skipDimension = true; + this.setOptions(options); + this.__skipDimension = false; + this._initDimensions(); + }, + + /** + * Initialize text dimensions. Render all text on given context + * or on a offscreen canvas to get the text width with measureText. + * Updates this.width and this.height with the proper values. + * Does not return dimensions. + * @param {CanvasRenderingContext2D} [ctx] Context to render on + * @private + */ + _initDimensions: function(ctx) { + if (this.__skipDimension) { + return; + } + if (!ctx) { + ctx = fabric.util.createCanvasElement().getContext('2d'); + this._setTextStyles(ctx); + } + this._textLines = this._splitTextIntoLines(); + this._clearCache(); + this.width = this._getTextWidth(ctx); + this.height = this._getTextHeight(ctx); + }, + + /** + * Returns string representation of an instance + * @return {String} String representation of text object + */ + toString: function() { + return '#'; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx) { + this.clipTo && fabric.util.clipContext(this, ctx); + this._setOpacity(ctx); + this._setShadow(ctx); + this._setupCompositeOperation(ctx); + this._renderTextBackground(ctx); + this._setStrokeStyles(ctx); + this._setFillStyles(ctx); + this._renderText(ctx); + this._renderTextDecoration(ctx); + this.clipTo && ctx.restore(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderText: function(ctx) { + + this._translateForTextAlign(ctx); + this._renderTextFill(ctx); + this._renderTextStroke(ctx); + this._translateForTextAlign(ctx, true); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Boolean} back Indicates if translate back or forward + */ + _translateForTextAlign: function(ctx, back) { + if (this.textAlign !== 'left' && this.textAlign !== 'justify') { + var sign = back ? -1 : 1; + ctx.translate(this.textAlign === 'center' ? (sign * this.width / 2) : sign * this.width, 0); + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _setTextStyles: function(ctx) { + ctx.textBaseline = 'alphabetic'; + if (!this.skipTextAlign) { + ctx.textAlign = this.textAlign; + } + ctx.font = this._getFontDeclaration(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @return {Number} Height of fabric.Text object + */ + _getTextHeight: function() { + return this._textLines.length * this._getHeightOfLine(); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @return {Number} Maximum width of fabric.Text object + */ + _getTextWidth: function(ctx) { + var maxWidth = this._getLineWidth(ctx, 0); + + for (var i = 1, len = this._textLines.length; i < len; i++) { + var currentLineWidth = this._getLineWidth(ctx, i); + if (currentLineWidth > maxWidth) { + maxWidth = currentLineWidth; + } + } + return maxWidth; + }, + + /* + * Calculate object dimensions from its properties + * @override + * @private + */ + _getNonTransformedDimensions: function() { + return { x: this.width, y: this.height }; + }, + + /** + * @private + * @param {String} method Method name ("fillText" or "strokeText") + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {String} chars Chars to render + * @param {Number} left Left position of text + * @param {Number} top Top position of text + */ + _renderChars: function(method, ctx, chars, left, top) { + // remove Text word from method var + var shortM = method.slice(0, -4); + if (this[shortM].toLive) { + var offsetX = -this.width / 2 + this[shortM].offsetX || 0, + offsetY = -this.height / 2 + this[shortM].offsetY || 0; + ctx.save(); + ctx.translate(offsetX, offsetY); + left -= offsetX; + top -= offsetY; + } + ctx[method](chars, left, top); + this[shortM].toLive && ctx.restore(); + }, + + /** + * @private + * @param {String} method Method name ("fillText" or "strokeText") + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {String} line Text to render + * @param {Number} left Left position of text + * @param {Number} top Top position of text + * @param {Number} lineIndex Index of a line in a text + */ + _renderTextLine: function(method, ctx, line, left, top, lineIndex) { + // lift the line by quarter of fontSize + top -= this.fontSize * this._fontSizeFraction; + + // short-circuit + var lineWidth = this._getLineWidth(ctx, lineIndex); + if (this.textAlign !== 'justify' || this.width < lineWidth) { + this._renderChars(method, ctx, line, left, top, lineIndex); + return; + } + + // stretch the line + var words = line.split(/\s+/), + charOffset = 0, + wordsWidth = this._getWidthOfWords(ctx, line, lineIndex, 0), + widthDiff = this.width - wordsWidth, + numSpaces = words.length - 1, + spaceWidth = numSpaces > 0 ? widthDiff / numSpaces : 0, + leftOffset = 0, word; + + for (var i = 0, len = words.length; i < len; i++) { + while (line[charOffset] === ' ' && charOffset < line.length) { + charOffset++; + } + word = words[i]; + this._renderChars(method, ctx, word, left + leftOffset, top, lineIndex, charOffset); + leftOffset += this._getWidthOfWords(ctx, word, lineIndex, charOffset) + spaceWidth; + charOffset += word.length; + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} line + */ + _getWidthOfWords: function (ctx, line) { + return ctx.measureText(line.replace(/\s+/g, '')).width; + }, + + /** + * @private + * @return {Number} Left offset + */ + _getLeftOffset: function() { + return -this.width / 2; + }, + + /** + * @private + * @return {Number} Top offset + */ + _getTopOffset: function() { + return -this.height / 2; + }, + + /** + * Returns true because text has no style + */ + isEmptyStyles: function() { + return true; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextFill: function(ctx) { + if (!this.fill && this.isEmptyStyles()) { + return; + } + + var lineHeights = 0; + + for (var i = 0, len = this._textLines.length; i < len; i++) { + var heightOfLine = this._getHeightOfLine(ctx, i), + maxHeight = heightOfLine / this.lineHeight; + + this._renderTextLine( + 'fillText', + ctx, + this._textLines[i], + this._getLeftOffset(), + this._getTopOffset() + lineHeights + maxHeight, + i + ); + lineHeights += heightOfLine; + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextStroke: function(ctx) { + if ((!this.stroke || this.strokeWidth === 0) && this.isEmptyStyles()) { + return; + } + + var lineHeights = 0; + + if (this.shadow && !this.shadow.affectStroke) { + this._removeShadow(ctx); + } + + ctx.save(); + + if (this.strokeDashArray) { + // Spec requires the concatenation of two copies the dash list when the number of elements is odd + if (1 & this.strokeDashArray.length) { + this.strokeDashArray.push.apply(this.strokeDashArray, this.strokeDashArray); + } + supportsLineDash && ctx.setLineDash(this.strokeDashArray); + } + + ctx.beginPath(); + for (var i = 0, len = this._textLines.length; i < len; i++) { + var heightOfLine = this._getHeightOfLine(ctx, i), + maxHeight = heightOfLine / this.lineHeight; + + this._renderTextLine( + 'strokeText', + ctx, + this._textLines[i], + this._getLeftOffset(), + this._getTopOffset() + lineHeights + maxHeight, + i + ); + lineHeights += heightOfLine; + } + ctx.closePath(); + ctx.restore(); + }, + + _getHeightOfLine: function() { + return this.fontSize * this._fontSizeMult * this.lineHeight; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Array} textLines Array of all text lines + */ + _renderTextBackground: function(ctx) { + this._renderTextBoxBackground(ctx); + this._renderTextLinesBackground(ctx); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextBoxBackground: function(ctx) { + if (!this.backgroundColor) { + return; + } + + ctx.fillStyle = this.backgroundColor; + + ctx.fillRect( + this._getLeftOffset(), + this._getTopOffset(), + this.width, + this.height + ); + // if there is background color no other shadows + // should be casted + this._removeShadow(ctx); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextLinesBackground: function(ctx) { + if (!this.textBackgroundColor) { + return; + } + var lineTopOffset = 0, heightOfLine, + lineWidth, lineLeftOffset; + + ctx.fillStyle = this.textBackgroundColor; + for (var i = 0, len = this._textLines.length; i < len; i++) { + heightOfLine = this._getHeightOfLine(ctx, i); + lineWidth = this._getLineWidth(ctx, i); + if (lineWidth > 0) { + lineLeftOffset = this._getLineLeftOffset(lineWidth); + ctx.fillRect( + this._getLeftOffset() + lineLeftOffset, + this._getTopOffset() + lineTopOffset, + lineWidth, + heightOfLine / this.lineHeight + ); + } + lineTopOffset += heightOfLine; + } + // if there is text background color no + // other shadows should be casted + this._removeShadow(ctx); + }, + + /** + * @private + * @param {Number} lineWidth Width of text line + * @return {Number} Line left offset + */ + _getLineLeftOffset: function(lineWidth) { + if (this.textAlign === 'center') { + return (this.width - lineWidth) / 2; + } + if (this.textAlign === 'right') { + return this.width - lineWidth; + } + return 0; + }, + + /** + * @private + */ + _clearCache: function() { + this.__lineWidths = [ ]; + this.__lineHeights = [ ]; + }, + + /** + * @private + */ + _shouldClearCache: function() { + var shouldClear = false; + if (this._forceClearCache) { + this._forceClearCache = false; + return true; + } + for (var prop in this._dimensionAffectingProps) { + if (this['__' + prop] !== this[prop]) { + this['__' + prop] = this[prop]; + shouldClear = true; + } + } + return shouldClear; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex line number + * @return {Number} Line width + */ + _getLineWidth: function(ctx, lineIndex) { + if (this.__lineWidths[lineIndex]) { + return this.__lineWidths[lineIndex] === -1 ? this.width : this.__lineWidths[lineIndex]; + } + + var width, wordCount, line = this._textLines[lineIndex]; + + if (line === '') { + width = 0; + } + else { + width = this._measureLine(ctx, lineIndex); + } + this.__lineWidths[lineIndex] = width; + + if (width && this.textAlign === 'justify') { + wordCount = line.split(/\s+/); + if (wordCount.length > 1) { + this.__lineWidths[lineIndex] = -1; + } + } + return width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex line number + * @return {Number} Line width + */ + _measureLine: function(ctx, lineIndex) { + return ctx.measureText(this._textLines[lineIndex]).width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextDecoration: function(ctx) { + if (!this.textDecoration) { + return; + } + + var halfOfVerticalBox = this.height / 2, + _this = this, offsets = []; + + /** @ignore */ + function renderLinesAtOffset(offsets) { + var i, lineHeight = 0, len, j, oLen, lineWidth, + lineLeftOffset, heightOfLine; + + for (i = 0, len = _this._textLines.length; i < len; i++) { + + lineWidth = _this._getLineWidth(ctx, i), + lineLeftOffset = _this._getLineLeftOffset(lineWidth), + heightOfLine = _this._getHeightOfLine(ctx, i); + + for (j = 0, oLen = offsets.length; j < oLen; j++) { + ctx.fillRect( + _this._getLeftOffset() + lineLeftOffset, + lineHeight + (_this._fontSizeMult - 1 + offsets[j] ) * _this.fontSize - halfOfVerticalBox, + lineWidth, + _this.fontSize / 15); + } + lineHeight += heightOfLine; + } + } + + if (this.textDecoration.indexOf('underline') > -1) { + offsets.push(0.85); // 1 - 3/16 + } + if (this.textDecoration.indexOf('line-through') > -1) { + offsets.push(0.43); + } + if (this.textDecoration.indexOf('overline') > -1) { + offsets.push(-0.12); + } + if (offsets.length > 0) { + renderLinesAtOffset(offsets); + } + }, + + /** + * @private + */ + _getFontDeclaration: function() { + return [ + // node-canvas needs "weight style", while browsers need "style weight" + (fabric.isLikelyNode ? this.fontWeight : this.fontStyle), + (fabric.isLikelyNode ? this.fontStyle : this.fontWeight), + this.fontSize + 'px', + (fabric.isLikelyNode ? ('"' + this.fontFamily + '"') : this.fontFamily) + ].join(' '); + }, + + /** + * Renders text instance on a specified context + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + render: function(ctx, noTransform) { + // do not render if object is not visible + if (!this.visible) { + return; + } + + ctx.save(); + this._setTextStyles(ctx); + + if (this._shouldClearCache()) { + this._initDimensions(ctx); + } + this.drawSelectionBackground(ctx); + if (!noTransform) { + this.transform(ctx); + } + if (this.transformMatrix) { + ctx.transform.apply(ctx, this.transformMatrix); + } + if (this.group && this.group.type === 'path-group') { + ctx.translate(this.left, this.top); + } + this._render(ctx); + ctx.restore(); + }, + + /** + * Returns the text as an array of lines. + * @returns {Array} Lines in the text + */ + _splitTextIntoLines: function() { + return this.text.split(this._reNewline); + }, + + /** + * Returns object representation of an instance + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} Object representation of an instance + */ + toObject: function(propertiesToInclude) { + var object = extend(this.callSuper('toObject', propertiesToInclude), { + text: this.text, + fontSize: this.fontSize, + fontWeight: this.fontWeight, + fontFamily: this.fontFamily, + fontStyle: this.fontStyle, + lineHeight: this.lineHeight, + textDecoration: this.textDecoration, + textAlign: this.textAlign, + textBackgroundColor: this.textBackgroundColor + }); + if (!this.includeDefaultValues) { + this._removeDefaultValues(object); + } + return object; + }, + + /* _TO_SVG_START_ */ + /** + * Returns SVG representation of an instance + * @param {Function} [reviver] Method for further parsing of svg representation. + * @return {String} svg representation of an instance + */ + toSVG: function(reviver) { + var markup = this._createBaseSVGMarkup(), + offsets = this._getSVGLeftTopOffsets(this.ctx), + textAndBg = this._getSVGTextAndBg(offsets.textTop, offsets.textLeft); + this._wrapSVGTextAndBg(markup, textAndBg); + + return reviver ? reviver(markup.join('')) : markup.join(''); + }, + + /** + * @private + */ + _getSVGLeftTopOffsets: function(ctx) { + var lineTop = this._getHeightOfLine(ctx, 0), + textLeft = -this.width / 2, + textTop = 0; + + return { + textLeft: textLeft + (this.group && this.group.type === 'path-group' ? this.left : 0), + textTop: textTop + (this.group && this.group.type === 'path-group' ? -this.top : 0), + lineTop: lineTop + }; + }, + + /** + * @private + */ + _wrapSVGTextAndBg: function(markup, textAndBg) { + var noShadow = true, filter = this.getSvgFilter(), + style = filter === '' ? '' : ' style="' + filter + '"'; + + markup.push( + '\t\n', + textAndBg.textBgRects.join(''), + '\t\t\n', + textAndBg.textSpans.join(''), + '\t\t\n', + '\t\n' + ); + }, + + /** + * @private + * @param {Number} textTopOffset Text top offset + * @param {Number} textLeftOffset Text left offset + * @return {Object} + */ + _getSVGTextAndBg: function(textTopOffset, textLeftOffset) { + var textSpans = [ ], + textBgRects = [ ], + height = 0; + // bounding-box background + this._setSVGBg(textBgRects); + + // text and text-background + for (var i = 0, len = this._textLines.length; i < len; i++) { + if (this.textBackgroundColor) { + this._setSVGTextLineBg(textBgRects, i, textLeftOffset, textTopOffset, height); + } + this._setSVGTextLineText(i, textSpans, height, textLeftOffset, textTopOffset, textBgRects); + height += this._getHeightOfLine(this.ctx, i); + } + + return { + textSpans: textSpans, + textBgRects: textBgRects + }; + }, + + _setSVGTextLineText: function(i, textSpans, height, textLeftOffset, textTopOffset) { + var yPos = this.fontSize * (this._fontSizeMult - this._fontSizeFraction) + - textTopOffset + height - this.height / 2; + if (this.textAlign === 'justify') { + // i call from here to do not intefere with IText + this._setSVGTextLineJustifed(i, textSpans, yPos, textLeftOffset); + return; + } + textSpans.push( + '\t\t\t elements since setting opacity + // on containing one doesn't work in Illustrator + this._getFillAttributes(this.fill), '>', + fabric.util.string.escapeXml(this._textLines[i]), + '\n' + ); + }, + + _setSVGTextLineJustifed: function(i, textSpans, yPos, textLeftOffset) { + var ctx = fabric.util.createCanvasElement().getContext('2d'); + + this._setTextStyles(ctx); + + var line = this._textLines[i], + words = line.split(/\s+/), + wordsWidth = this._getWidthOfWords(ctx, line), + widthDiff = this.width - wordsWidth, + numSpaces = words.length - 1, + spaceWidth = numSpaces > 0 ? widthDiff / numSpaces : 0, + word, attributes = this._getFillAttributes(this.fill), + len; + + textLeftOffset += this._getLineLeftOffset(this._getLineWidth(ctx, i)); + + for (i = 0, len = words.length; i < len; i++) { + word = words[i]; + textSpans.push( + '\t\t\t elements since setting opacity + // on containing one doesn't work in Illustrator + attributes, '>', + fabric.util.string.escapeXml(word), + '\n' + ); + textLeftOffset += this._getWidthOfWords(ctx, word) + spaceWidth; + } + }, + + _setSVGTextLineBg: function(textBgRects, i, textLeftOffset, textTopOffset, height) { + textBgRects.push( + '\t\t\n'); + }, + + _setSVGBg: function(textBgRects) { + if (this.backgroundColor) { + textBgRects.push( + '\t\t\n'); + } + }, + + /** + * Adobe Illustrator (at least CS5) is unable to render rgba()-based fill values + * we work around it by "moving" alpha channel into opacity attribute and setting fill's alpha to 1 + * + * @private + * @param {Any} value + * @return {String} + */ + _getFillAttributes: function(value) { + var fillColor = (value && typeof value === 'string') ? new fabric.Color(value) : ''; + if (!fillColor || !fillColor.getSource() || fillColor.getAlpha() === 1) { + return 'fill="' + value + '"'; + } + return 'opacity="' + fillColor.getAlpha() + '" fill="' + fillColor.setAlpha(1).toRgb() + '"'; + }, + /* _TO_SVG_END_ */ + + /** + * Sets specified property to a specified value + * @param {String} key + * @param {Any} value + * @return {fabric.Text} thisArg + * @chainable + */ + _set: function(key, value) { + this.callSuper('_set', key, value); + + if (key in this._dimensionAffectingProps) { + this._initDimensions(); + this.setCoords(); + } + }, + + /** + * Returns complexity of an instance + * @return {Number} complexity + */ + complexity: function() { + return 1; + } + }); + + /* _FROM_SVG_START_ */ + /** + * List of attribute names to account for when parsing SVG element (used by {@link fabric.Text.fromElement}) + * @static + * @memberOf fabric.Text + * @see: http://www.w3.org/TR/SVG/text.html#TextElement + */ + fabric.Text.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat( + 'x y dx dy font-family font-style font-weight font-size text-decoration text-anchor'.split(' ')); + + /** + * Default SVG font size + * @static + * @memberOf fabric.Text + */ + fabric.Text.DEFAULT_SVG_FONT_SIZE = 16; + + /** + * Returns fabric.Text instance from an SVG element (not yet implemented) + * @static + * @memberOf fabric.Text + * @param {SVGElement} element Element to parse + * @param {Object} [options] Options object + * @return {fabric.Text} Instance of fabric.Text + */ + fabric.Text.fromElement = function(element, options) { + if (!element) { + return null; + } + + var parsedAttributes = fabric.parseAttributes(element, fabric.Text.ATTRIBUTE_NAMES); + options = fabric.util.object.extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes); + + options.top = options.top || 0; + options.left = options.left || 0; + if ('dx' in parsedAttributes) { + options.left += parsedAttributes.dx; + } + if ('dy' in parsedAttributes) { + options.top += parsedAttributes.dy; + } + if (!('fontSize' in options)) { + options.fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE; + } + + if (!options.originX) { + options.originX = 'left'; + } + + var textContent = ''; + + // The XML is not properly parsed in IE9 so a workaround to get + // textContent is through firstChild.data. Another workaround would be + // to convert XML loaded from a file to be converted using DOMParser (same way loadSVGFromString() does) + if (!('textContent' in element)) { + if ('firstChild' in element && element.firstChild !== null) { + if ('data' in element.firstChild && element.firstChild.data !== null) { + textContent = element.firstChild.data; + } + } + } + else { + textContent = element.textContent; + } + + textContent = textContent.replace(/^\s+|\s+$|\n+/g, '').replace(/\s+/g, ' '); + + var text = new fabric.Text(textContent, options), + /* + Adjust positioning: + x/y attributes in SVG correspond to the bottom-left corner of text bounding box + top/left properties in Fabric correspond to center point of text bounding box + */ + offX = 0; + + if (text.originX === 'left') { + offX = text.getWidth() / 2; + } + if (text.originX === 'right') { + offX = -text.getWidth() / 2; + } + text.set({ + left: text.getLeft() + offX, + top: text.getTop() - text.getHeight() / 2 + text.fontSize * (0.18 + text._fontSizeFraction) /* 0.3 is the old lineHeight */ + }); + + return text; + }; + /* _FROM_SVG_END_ */ + + /** + * Returns fabric.Text instance from an object representation + * @static + * @memberOf fabric.Text + * @param {Object} object Object to create an instance from + * @return {fabric.Text} Instance of fabric.Text + */ + fabric.Text.fromObject = function(object) { + return new fabric.Text(object.text, clone(object)); + }; + + fabric.util.createAccessors(fabric.Text); + +})(typeof exports !== 'undefined' ? exports : this); + + +(function() { + + var clone = fabric.util.object.clone; + + /** + * IText class (introduced in v1.4) Events are also fired with "text:" + * prefix when observing canvas. + * @class fabric.IText + * @extends fabric.Text + * @mixes fabric.Observable + * + * @fires changed + * @fires selection:changed + * @fires editing:entered + * @fires editing:exited + * + * @return {fabric.IText} thisArg + * @see {@link fabric.IText#initialize} for constructor definition + * + *

Supported key combinations:

+ *
+   *   Move cursor:                    left, right, up, down
+   *   Select character:               shift + left, shift + right
+   *   Select text vertically:         shift + up, shift + down
+   *   Move cursor by word:            alt + left, alt + right
+   *   Select words:                   shift + alt + left, shift + alt + right
+   *   Move cursor to line start/end:  cmd + left, cmd + right or home, end
+   *   Select till start/end of line:  cmd + shift + left, cmd + shift + right or shift + home, shift + end
+   *   Jump to start/end of text:      cmd + up, cmd + down
+   *   Select till start/end of text:  cmd + shift + up, cmd + shift + down or shift + pgUp, shift + pgDown
+   *   Delete character:               backspace
+   *   Delete word:                    alt + backspace
+   *   Delete line:                    cmd + backspace
+   *   Forward delete:                 delete
+   *   Copy text:                      ctrl/cmd + c
+   *   Paste text:                     ctrl/cmd + v
+   *   Cut text:                       ctrl/cmd + x
+   *   Select entire text:             ctrl/cmd + a
+   *   Quit editing                    tab or esc
+   * 
+ * + *

Supported mouse/touch combination

+ *
+   *   Position cursor:                click/touch
+   *   Create selection:               click/touch & drag
+   *   Create selection:               click & shift + click
+   *   Select word:                    double click
+   *   Select line:                    triple click
+   * 
+ */ + fabric.IText = fabric.util.createClass(fabric.Text, fabric.Observable, /** @lends fabric.IText.prototype */ { + + /** + * Type of an object + * @type String + * @default + */ + type: 'i-text', + + /** + * Index where text selection starts (or where cursor is when there is no selection) + * @type Number + * @default + */ + selectionStart: 0, + + /** + * Index where text selection ends + * @type Number + * @default + */ + selectionEnd: 0, + + /** + * Color of text selection + * @type String + * @default + */ + selectionColor: 'rgba(17,119,255,0.3)', + + /** + * Indicates whether text is in editing mode + * @type Boolean + * @default + */ + isEditing: false, + + /** + * Indicates whether a text can be edited + * @type Boolean + * @default + */ + editable: true, + + /** + * Border color of text object while it's in editing mode + * @type String + * @default + */ + editingBorderColor: 'rgba(102,153,255,0.25)', + + /** + * Width of cursor (in px) + * @type Number + * @default + */ + cursorWidth: 2, + + /** + * Color of default cursor (when not overwritten by character style) + * @type String + * @default + */ + cursorColor: '#333', + + /** + * Delay between cursor blink (in ms) + * @type Number + * @default + */ + cursorDelay: 1000, + + /** + * Duration of cursor fadein (in ms) + * @type Number + * @default + */ + cursorDuration: 600, + + /** + * Object containing character styles + * (where top-level properties corresponds to line number and 2nd-level properties -- to char number in a line) + * @type Object + * @default + */ + styles: null, + + /** + * Indicates whether internal text char widths can be cached + * @type Boolean + * @default + */ + caching: true, + + /** + * @private + */ + _reSpace: /\s|\n/, + + /** + * @private + */ + _currentCursorOpacity: 0, + + /** + * @private + */ + _selectionDirection: null, + + /** + * @private + */ + _abortCursorAnimation: false, + + /** + * @private + */ + __widthOfSpace: [ ], + + /** + * Constructor + * @param {String} text Text string + * @param {Object} [options] Options object + * @return {fabric.IText} thisArg + */ + initialize: function(text, options) { + this.styles = options ? (options.styles || { }) : { }; + this.callSuper('initialize', text, options); + this.initBehavior(); + }, + + /** + * @private + */ + _clearCache: function() { + this.callSuper('_clearCache'); + this.__widthOfSpace = [ ]; + }, + + /** + * Returns true if object has no styling + */ + isEmptyStyles: function() { + if (!this.styles) { + return true; + } + var obj = this.styles; + + for (var p1 in obj) { + for (var p2 in obj[p1]) { + /*jshint unused:false */ + for (var p3 in obj[p1][p2]) { + return false; + } + } + } + return true; + }, + + /** + * Sets selection start (left boundary of a selection) + * @param {Number} index Index to set selection start to + */ + setSelectionStart: function(index) { + index = Math.max(index, 0); + if (this.selectionStart !== index) { + this.fire('selection:changed'); + this.canvas && this.canvas.fire('text:selection:changed', { target: this }); + this.selectionStart = index; + } + this._updateTextarea(); + }, + + /** + * Sets selection end (right boundary of a selection) + * @param {Number} index Index to set selection end to + */ + setSelectionEnd: function(index) { + index = Math.min(index, this.text.length); + if (this.selectionEnd !== index) { + this.fire('selection:changed'); + this.canvas && this.canvas.fire('text:selection:changed', { target: this }); + this.selectionEnd = index; + } + this._updateTextarea(); + }, + + /** + * Gets style of a current selection/cursor (at the start position) + * @param {Number} [startIndex] Start index to get styles at + * @param {Number} [endIndex] End index to get styles at + * @return {Object} styles Style object at a specified (or current) index + */ + getSelectionStyles: function(startIndex, endIndex) { + + if (arguments.length === 2) { + var styles = [ ]; + for (var i = startIndex; i < endIndex; i++) { + styles.push(this.getSelectionStyles(i)); + } + return styles; + } + + var loc = this.get2DCursorLocation(startIndex), + style = this._getStyleDeclaration(loc.lineIndex, loc.charIndex); + + return style || {}; + }, + + /** + * Sets style of a current selection + * @param {Object} [styles] Styles object + * @return {fabric.IText} thisArg + * @chainable + */ + setSelectionStyles: function(styles) { + if (this.selectionStart === this.selectionEnd) { + this._extendStyles(this.selectionStart, styles); + } + else { + for (var i = this.selectionStart; i < this.selectionEnd; i++) { + this._extendStyles(i, styles); + } + } + /* not included in _extendStyles to avoid clearing cache more than once */ + this._forceClearCache = true; + return this; + }, + + /** + * @private + */ + _extendStyles: function(index, styles) { + var loc = this.get2DCursorLocation(index); + + if (!this._getLineStyle(loc.lineIndex)) { + this._setLineStyle(loc.lineIndex, {}); + } + + if (!this._getStyleDeclaration(loc.lineIndex, loc.charIndex)) { + this._setStyleDeclaration(loc.lineIndex, loc.charIndex, {}); + } + + fabric.util.object.extend(this._getStyleDeclaration(loc.lineIndex, loc.charIndex), styles); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _render: function(ctx) { + this.oldWidth = this.width; + this.oldHeight = this.height; + this.callSuper('_render', ctx); + this.ctx = ctx; + this.isEditing && this.renderCursorOrSelection(); + }, + + /** + * Renders cursor or selection (depending on what exists) + */ + renderCursorOrSelection: function() { + if (!this.active || !this.isEditing) { + return; + } + + var chars = this.text.split(''), + boundaries, ctx; + + if (this.canvas.contextTop) { + ctx = this.canvas.contextTop; + ctx.save(); + ctx.transform.apply(ctx, this.canvas.viewportTransform); + this.transform(ctx); + this.transformMatrix && ctx.transform.apply(ctx, this.transformMatrix); + this._clearTextArea(ctx); + } + else { + ctx = this.ctx; + ctx.save(); + } + if (this.selectionStart === this.selectionEnd) { + boundaries = this._getCursorBoundaries(chars, 'cursor'); + this.renderCursor(boundaries, ctx); + } + else { + boundaries = this._getCursorBoundaries(chars, 'selection'); + this.renderSelection(chars, boundaries, ctx); + } + + ctx.restore(); + }, + + _clearTextArea: function(ctx) { + // we add 4 pixel, to be sure to do not leave any pixel out + var width = this.oldWidth + 4, height = this.oldHeight + 4; + ctx.clearRect(-width / 2, -height / 2, width, height); + }, + /** + * Returns 2d representation (lineIndex and charIndex) of cursor (or selection start) + * @param {Number} [selectionStart] Optional index. When not given, current selectionStart is used. + */ + get2DCursorLocation: function(selectionStart) { + if (typeof selectionStart === 'undefined') { + selectionStart = this.selectionStart; + } + var len = this._textLines.length; + for (var i = 0; i < len; i++) { + if (selectionStart <= this._textLines[i].length) { + return { + lineIndex: i, + charIndex: selectionStart + }; + } + selectionStart -= this._textLines[i].length + 1; + } + return { + lineIndex: i - 1, + charIndex: this._textLines[i - 1].length < selectionStart ? this._textLines[i - 1].length : selectionStart + }; + }, + + /** + * Returns complete style of char at the current cursor + * @param {Number} lineIndex Line index + * @param {Number} charIndex Char index + * @return {Object} Character style + */ + getCurrentCharStyle: function(lineIndex, charIndex) { + var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1); + + return { + fontSize: style && style.fontSize || this.fontSize, + fill: style && style.fill || this.fill, + textBackgroundColor: style && style.textBackgroundColor || this.textBackgroundColor, + textDecoration: style && style.textDecoration || this.textDecoration, + fontFamily: style && style.fontFamily || this.fontFamily, + fontWeight: style && style.fontWeight || this.fontWeight, + fontStyle: style && style.fontStyle || this.fontStyle, + stroke: style && style.stroke || this.stroke, + strokeWidth: style && style.strokeWidth || this.strokeWidth + }; + }, + + /** + * Returns fontSize of char at the current cursor + * @param {Number} lineIndex Line index + * @param {Number} charIndex Char index + * @return {Number} Character font size + */ + getCurrentCharFontSize: function(lineIndex, charIndex) { + var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1); + return style && style.fontSize ? style.fontSize : this.fontSize; + }, + + /** + * Returns color (fill) of char at the current cursor + * @param {Number} lineIndex Line index + * @param {Number} charIndex Char index + * @return {String} Character color (fill) + */ + getCurrentCharColor: function(lineIndex, charIndex) { + var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1); + return style && style.fill ? style.fill : this.cursorColor; + }, + + /** + * Returns cursor boundaries (left, top, leftOffset, topOffset) + * @private + * @param {Array} chars Array of characters + * @param {String} typeOfBoundaries + */ + _getCursorBoundaries: function(chars, typeOfBoundaries) { + + // left/top are left/top of entire text box + // leftOffset/topOffset are offset from that left/top point of a text box + + var left = Math.round(this._getLeftOffset()), + top = this._getTopOffset(), + + offsets = this._getCursorBoundariesOffsets( + chars, typeOfBoundaries); + + return { + left: left, + top: top, + leftOffset: offsets.left + offsets.lineLeft, + topOffset: offsets.top + }; + }, + + /** + * @private + */ + _getCursorBoundariesOffsets: function(chars, typeOfBoundaries) { + + var lineLeftOffset = 0, + + lineIndex = 0, + charIndex = 0, + topOffset = 0, + leftOffset = 0; + + for (var i = 0; i < this.selectionStart; i++) { + if (chars[i] === '\n') { + leftOffset = 0; + topOffset += this._getHeightOfLine(this.ctx, lineIndex); + + lineIndex++; + charIndex = 0; + } + else { + leftOffset += this._getWidthOfChar(this.ctx, chars[i], lineIndex, charIndex); + charIndex++; + } + + lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)); + } + if (typeOfBoundaries === 'cursor') { + topOffset += (1 - this._fontSizeFraction) * this._getHeightOfLine(this.ctx, lineIndex) / this.lineHeight + - this.getCurrentCharFontSize(lineIndex, charIndex) * (1 - this._fontSizeFraction); + } + + return { + top: topOffset, + left: leftOffset, + lineLeft: lineLeftOffset + }; + }, + + /** + * Renders cursor + * @param {Object} boundaries + * @param {CanvasRenderingContext2D} ctx transformed context to draw on + */ + renderCursor: function(boundaries, ctx) { + + var cursorLocation = this.get2DCursorLocation(), + lineIndex = cursorLocation.lineIndex, + charIndex = cursorLocation.charIndex, + charHeight = this.getCurrentCharFontSize(lineIndex, charIndex), + leftOffset = (lineIndex === 0 && charIndex === 0) + ? this._getLineLeftOffset(this._getLineWidth(ctx, lineIndex)) + : boundaries.leftOffset, + multiplier = this.scaleX * this.canvas.getZoom(), + cursorWidth = this.cursorWidth / multiplier; + + ctx.fillStyle = this.getCurrentCharColor(lineIndex, charIndex); + ctx.globalAlpha = this.__isMousedown ? 1 : this._currentCursorOpacity; + + ctx.fillRect( + boundaries.left + leftOffset - cursorWidth/2, + boundaries.top + boundaries.topOffset, + cursorWidth, + charHeight); + }, + + /** + * Renders text selection + * @param {Array} chars Array of characters + * @param {Object} boundaries Object with left/top/leftOffset/topOffset + * @param {CanvasRenderingContext2D} ctx transformed context to draw on + */ + renderSelection: function(chars, boundaries, ctx) { + + ctx.fillStyle = this.selectionColor; + + var start = this.get2DCursorLocation(this.selectionStart), + end = this.get2DCursorLocation(this.selectionEnd), + startLine = start.lineIndex, + endLine = end.lineIndex; + for (var i = startLine; i <= endLine; i++) { + var lineOffset = this._getLineLeftOffset(this._getLineWidth(ctx, i)) || 0, + lineHeight = this._getHeightOfLine(this.ctx, i), + boxWidth = 0, line = this._textLines[i]; + + if (i === startLine) { + for (var j = 0, len = line.length; j < len; j++) { + if (j >= start.charIndex && (i !== endLine || j < end.charIndex)) { + boxWidth += this._getWidthOfChar(ctx, line[j], i, j); + } + if (j < start.charIndex) { + lineOffset += this._getWidthOfChar(ctx, line[j], i, j); + } + } + } + else if (i > startLine && i < endLine) { + boxWidth += this._getLineWidth(ctx, i) || 5; + } + else if (i === endLine) { + for (var j2 = 0, j2len = end.charIndex; j2 < j2len; j2++) { + boxWidth += this._getWidthOfChar(ctx, line[j2], i, j2); + } + } + ctx.fillRect( + boundaries.left + lineOffset, + boundaries.top + boundaries.topOffset, + boxWidth, + lineHeight); + + boundaries.topOffset += lineHeight; + } + }, + + /** + * @private + * @param {String} method + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderChars: function(method, ctx, line, left, top, lineIndex, charOffset) { + + if (this.isEmptyStyles()) { + return this._renderCharsFast(method, ctx, line, left, top); + } + + charOffset = charOffset || 0; + this.skipTextAlign = true; + + // set proper box offset + left -= this.textAlign === 'center' + ? (this.width / 2) + : (this.textAlign === 'right') + ? this.width + : 0; + + // set proper line offset + var lineHeight = this._getHeightOfLine(ctx, lineIndex), + lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(ctx, lineIndex)), + prevStyle, + thisStyle, + charsToRender = ''; + + left += lineLeftOffset || 0; + + ctx.save(); + top -= lineHeight / this.lineHeight * this._fontSizeFraction; + for (var i = charOffset, len = line.length + charOffset; i <= len; i++) { + prevStyle = prevStyle || this.getCurrentCharStyle(lineIndex, i); + thisStyle = this.getCurrentCharStyle(lineIndex, i + 1); + + if (this._hasStyleChanged(prevStyle, thisStyle) || i === len) { + this._renderChar(method, ctx, lineIndex, i - 1, charsToRender, left, top, lineHeight); + charsToRender = ''; + prevStyle = thisStyle; + } + charsToRender += line[i - charOffset]; + } + ctx.restore(); + }, + + /** + * @private + * @param {String} method + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {String} line Content of the line + * @param {Number} left Left coordinate + * @param {Number} top Top coordinate + */ + _renderCharsFast: function(method, ctx, line, left, top) { + this.skipTextAlign = false; + + if (method === 'fillText' && this.fill) { + this.callSuper('_renderChars', method, ctx, line, left, top); + } + if (method === 'strokeText' && ((this.stroke && this.strokeWidth > 0) || this.skipFillStrokeCheck)) { + this.callSuper('_renderChars', method, ctx, line, left, top); + } + }, + + /** + * @private + * @param {String} method + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex + * @param {Number} i + * @param {String} _char + * @param {Number} left Left coordinate + * @param {Number} top Top coordinate + * @param {Number} lineHeight Height of the line + */ + _renderChar: function(method, ctx, lineIndex, i, _char, left, top, lineHeight) { + var charWidth, charHeight, shouldFill, shouldStroke, + decl = this._getStyleDeclaration(lineIndex, i), + offset, textDecoration; + + if (decl) { + charHeight = this._getHeightOfChar(ctx, _char, lineIndex, i); + shouldStroke = decl.stroke; + shouldFill = decl.fill; + textDecoration = decl.textDecoration; + } + else { + charHeight = this.fontSize; + } + + shouldStroke = (shouldStroke || this.stroke) && method === 'strokeText'; + shouldFill = (shouldFill || this.fill) && method === 'fillText'; + + decl && ctx.save(); + + charWidth = this._applyCharStylesGetWidth(ctx, _char, lineIndex, i, decl || {}); + textDecoration = textDecoration || this.textDecoration; + + if (decl && decl.textBackgroundColor) { + this._removeShadow(ctx); + } + shouldFill && ctx.fillText(_char, left, top); + shouldStroke && ctx.strokeText(_char, left, top); + + if (textDecoration || textDecoration !== '') { + offset = this._fontSizeFraction * lineHeight / this.lineHeight; + this._renderCharDecoration(ctx, textDecoration, left, top, offset, charWidth, charHeight); + } + + decl && ctx.restore(); + ctx.translate(charWidth, 0); + }, + + /** + * @private + * @param {Object} prevStyle + * @param {Object} thisStyle + */ + _hasStyleChanged: function(prevStyle, thisStyle) { + return (prevStyle.fill !== thisStyle.fill || + prevStyle.fontSize !== thisStyle.fontSize || + prevStyle.textBackgroundColor !== thisStyle.textBackgroundColor || + prevStyle.textDecoration !== thisStyle.textDecoration || + prevStyle.fontFamily !== thisStyle.fontFamily || + prevStyle.fontWeight !== thisStyle.fontWeight || + prevStyle.fontStyle !== thisStyle.fontStyle || + prevStyle.stroke !== thisStyle.stroke || + prevStyle.strokeWidth !== thisStyle.strokeWidth + ); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderCharDecoration: function(ctx, textDecoration, left, top, offset, charWidth, charHeight) { + + if (!textDecoration) { + return; + } + + var decorationWeight = charHeight / 15, + positions = { + underline: top + charHeight / 10, + 'line-through': top - charHeight * (this._fontSizeFraction + this._fontSizeMult - 1) + decorationWeight, + overline: top - (this._fontSizeMult - this._fontSizeFraction) * charHeight + }, + decorations = ['underline', 'line-through', 'overline'], i, decoration; + + for (i = 0; i < decorations.length; i++) { + decoration = decorations[i]; + if (textDecoration.indexOf(decoration) > -1) { + ctx.fillRect(left, positions[decoration], charWidth , decorationWeight); + } + } + }, + + /** + * @private + * @param {String} method + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {String} line + */ + _renderTextLine: function(method, ctx, line, left, top, lineIndex) { + // to "cancel" this.fontSize subtraction in fabric.Text#_renderTextLine + // the adding 0.03 is just to align text with itext by overlap test + if (!this.isEmptyStyles()) { + top += this.fontSize * (this._fontSizeFraction + 0.03); + } + this.callSuper('_renderTextLine', method, ctx, line, left, top, lineIndex); + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextDecoration: function(ctx) { + if (this.isEmptyStyles()) { + return this.callSuper('_renderTextDecoration', ctx); + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _renderTextLinesBackground: function(ctx) { + this.callSuper('_renderTextLinesBackground', ctx); + + var lineTopOffset = 0, heightOfLine, + lineWidth, lineLeftOffset, + leftOffset = this._getLeftOffset(), + topOffset = this._getTopOffset(), + line, _char, style; + + for (var i = 0, len = this._textLines.length; i < len; i++) { + heightOfLine = this._getHeightOfLine(ctx, i); + line = this._textLines[i]; + + if (line === '' || !this.styles || !this._getLineStyle(i)) { + lineTopOffset += heightOfLine; + continue; + } + + lineWidth = this._getLineWidth(ctx, i); + lineLeftOffset = this._getLineLeftOffset(lineWidth); + + for (var j = 0, jlen = line.length; j < jlen; j++) { + style = this._getStyleDeclaration(i, j); + if (!style || !style.textBackgroundColor) { + continue; + } + _char = line[j]; + + ctx.fillStyle = style.textBackgroundColor; + + ctx.fillRect( + leftOffset + lineLeftOffset + this._getWidthOfCharsAt(ctx, i, j), + topOffset + lineTopOffset, + this._getWidthOfChar(ctx, _char, i, j) + 1, + heightOfLine / this.lineHeight + ); + } + lineTopOffset += heightOfLine; + } + }, + + /** + * @private + */ + _getCacheProp: function(_char, styleDeclaration) { + return _char + + styleDeclaration.fontSize + + styleDeclaration.fontWeight + + styleDeclaration.fontStyle; + }, + + /** + * @private + * @param {String} fontFamily name + * @return {Object} reference to cache + */ + _getFontCache: function(fontFamily) { + if (!fabric.charWidthsCache[fontFamily]) { + fabric.charWidthsCache[fontFamily] = { }; + } + return fabric.charWidthsCache[fontFamily]; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {String} _char + * @param {Number} lineIndex + * @param {Number} charIndex + * @param {Object} [decl] + */ + _applyCharStylesGetWidth: function(ctx, _char, lineIndex, charIndex, decl) { + var charDecl = this._getStyleDeclaration(lineIndex, charIndex), + styleDeclaration = (decl && clone(decl)) || clone(charDecl), + width, cacheProp, charWidthsCache; + + this._applyFontStyles(styleDeclaration); + charWidthsCache = this._getFontCache(styleDeclaration.fontFamily); + cacheProp = this._getCacheProp(_char, styleDeclaration); + + // short-circuit if no styles for this char + // global style from object is always applyed and handled by save and restore + if (!charDecl && charWidthsCache[cacheProp] && this.caching) { + return charWidthsCache[cacheProp]; + } + + if (typeof styleDeclaration.shadow === 'string') { + styleDeclaration.shadow = new fabric.Shadow(styleDeclaration.shadow); + } + + var fill = styleDeclaration.fill || this.fill; + ctx.fillStyle = fill.toLive + ? fill.toLive(ctx, this) + : fill; + + if (styleDeclaration.stroke) { + ctx.strokeStyle = (styleDeclaration.stroke && styleDeclaration.stroke.toLive) + ? styleDeclaration.stroke.toLive(ctx, this) + : styleDeclaration.stroke; + } + + ctx.lineWidth = styleDeclaration.strokeWidth || this.strokeWidth; + ctx.font = this._getFontDeclaration.call(styleDeclaration); + + //if we want this._setShadow.call to work with styleDeclarion + //we have to add those references + if (styleDeclaration.shadow) { + styleDeclaration.scaleX = this.scaleX; + styleDeclaration.scaleY = this.scaleY; + styleDeclaration.canvas = this.canvas; + this._setShadow.call(styleDeclaration, ctx); + } + + if (!this.caching || !charWidthsCache[cacheProp]) { + width = ctx.measureText(_char).width; + this.caching && (charWidthsCache[cacheProp] = width); + return width; + } + + return charWidthsCache[cacheProp]; + }, + + /** + * @private + * @param {Object} styleDeclaration + */ + _applyFontStyles: function(styleDeclaration) { + if (!styleDeclaration.fontFamily) { + styleDeclaration.fontFamily = this.fontFamily; + } + if (!styleDeclaration.fontSize) { + styleDeclaration.fontSize = this.fontSize; + } + if (!styleDeclaration.fontWeight) { + styleDeclaration.fontWeight = this.fontWeight; + } + if (!styleDeclaration.fontStyle) { + styleDeclaration.fontStyle = this.fontStyle; + } + }, + + /** + * @param {Number} lineIndex + * @param {Number} charIndex + * @param {Boolean} [returnCloneOrEmpty=false] + * @private + */ + _getStyleDeclaration: function(lineIndex, charIndex, returnCloneOrEmpty) { + if (returnCloneOrEmpty) { + return (this.styles[lineIndex] && this.styles[lineIndex][charIndex]) + ? clone(this.styles[lineIndex][charIndex]) + : { }; + } + + return this.styles[lineIndex] && this.styles[lineIndex][charIndex] ? this.styles[lineIndex][charIndex] : null; + }, + + /** + * @param {Number} lineIndex + * @param {Number} charIndex + * @param {Object} style + * @private + */ + _setStyleDeclaration: function(lineIndex, charIndex, style) { + this.styles[lineIndex][charIndex] = style; + }, + + /** + * + * @param {Number} lineIndex + * @param {Number} charIndex + * @private + */ + _deleteStyleDeclaration: function(lineIndex, charIndex) { + delete this.styles[lineIndex][charIndex]; + }, + + /** + * @param {Number} lineIndex + * @private + */ + _getLineStyle: function(lineIndex) { + return this.styles[lineIndex]; + }, + + /** + * @param {Number} lineIndex + * @param {Object} style + * @private + */ + _setLineStyle: function(lineIndex, style) { + this.styles[lineIndex] = style; + }, + + /** + * @param {Number} lineIndex + * @private + */ + _deleteLineStyle: function(lineIndex) { + delete this.styles[lineIndex]; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _getWidthOfChar: function(ctx, _char, lineIndex, charIndex) { + if (!this._isMeasuring && this.textAlign === 'justify' && this._reSpacesAndTabs.test(_char)) { + return this._getWidthOfSpace(ctx, lineIndex); + } + var charWidthsCache, cacheProp, + styleDeclaration = this._getStyleDeclaration(lineIndex, charIndex, true); + this._applyFontStyles(styleDeclaration); + charWidthsCache = this._getFontCache(styleDeclaration.fontFamily); + cacheProp = this._getCacheProp(_char, styleDeclaration); + + if (charWidthsCache[cacheProp] && this.caching) { + return charWidthsCache[cacheProp]; + } + else if (ctx) { + ctx.save(); + var width = this._applyCharStylesGetWidth(ctx, _char, lineIndex, charIndex); + ctx.restore(); + return width; + } + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _getHeightOfChar: function(ctx, lineIndex, charIndex) { + var style = this._getStyleDeclaration(lineIndex, charIndex); + return style && style.fontSize ? style.fontSize : this.fontSize; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex + * @param {Number} charIndex + */ + _getWidthOfCharsAt: function(ctx, lineIndex, charIndex) { + var width = 0, i, _char; + for (i = 0; i < charIndex; i++) { + _char = this._textLines[lineIndex][i]; + width += this._getWidthOfChar(ctx, _char, lineIndex, i); + } + return width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex line number + * @return {Number} Line width + */ + _measureLine: function(ctx, lineIndex) { + this._isMeasuring = true; + var width = this._getWidthOfCharsAt(ctx, lineIndex, this._textLines[lineIndex].length); + this._isMeasuring = false; + return width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} lineIndex + */ + _getWidthOfSpace: function (ctx, lineIndex) { + if (this.__widthOfSpace[lineIndex]) { + return this.__widthOfSpace[lineIndex]; + } + var line = this._textLines[lineIndex], + wordsWidth = this._getWidthOfWords(ctx, line, lineIndex, 0), + widthDiff = this.width - wordsWidth, + numSpaces = line.length - line.replace(this._reSpacesAndTabs, '').length, + width = Math.max(widthDiff / numSpaces, ctx.measureText(' ').width); + this.__widthOfSpace[lineIndex] = width; + return width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + * @param {Number} line + * @param {Number} lineIndex + */ + _getWidthOfWords: function (ctx, line, lineIndex, charOffset) { + var width = 0; + + for (var charIndex = 0; charIndex < line.length; charIndex++) { + var _char = line[charIndex]; + + if (!_char.match(/\s/)) { + width += this._getWidthOfChar(ctx, _char, lineIndex, charIndex + charOffset); + } + } + + return width; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _getHeightOfLine: function(ctx, lineIndex) { + if (this.__lineHeights[lineIndex]) { + return this.__lineHeights[lineIndex]; + } + + var line = this._textLines[lineIndex], + maxHeight = this._getHeightOfChar(ctx, lineIndex, 0); + + for (var i = 1, len = line.length; i < len; i++) { + var currentCharHeight = this._getHeightOfChar(ctx, lineIndex, i); + if (currentCharHeight > maxHeight) { + maxHeight = currentCharHeight; + } + } + this.__lineHeights[lineIndex] = maxHeight * this.lineHeight * this._fontSizeMult; + return this.__lineHeights[lineIndex]; + }, + + /** + * @private + * @param {CanvasRenderingContext2D} ctx Context to render on + */ + _getTextHeight: function(ctx) { + var height = 0; + for (var i = 0, len = this._textLines.length; i < len; i++) { + height += this._getHeightOfLine(ctx, i); + } + return height; + }, + + /** + * Returns object representation of an instance + * @method toObject + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + var clonedStyles = { }, i, j, row; + for (i in this.styles) { + row = this.styles[i]; + clonedStyles[i] = { }; + for (j in row) { + clonedStyles[i][j] = clone(row[j]); + } + } + return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), { + styles: clonedStyles + }); + } + }); + + /** + * Returns fabric.IText instance from an object representation + * @static + * @memberOf fabric.IText + * @param {Object} object Object to create an instance from + * @return {fabric.IText} instance of fabric.IText + */ + fabric.IText.fromObject = function(object) { + return new fabric.IText(object.text, clone(object)); + }; +})(); + + +(function() { + + var clone = fabric.util.object.clone; + + fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ { + + /** + * Initializes all the interactive behavior of IText + */ + initBehavior: function() { + this.initAddedHandler(); + this.initRemovedHandler(); + this.initCursorSelectionHandlers(); + this.initDoubleClickSimulation(); + }, + + /** + * Initializes "selected" event handler + */ + initSelectedHandler: function() { + this.on('selected', function() { + + var _this = this; + setTimeout(function() { + _this.selected = true; + }, 100); + }); + }, + + /** + * Initializes "added" event handler + */ + initAddedHandler: function() { + var _this = this; + this.on('added', function() { + if (this.canvas && !this.canvas._hasITextHandlers) { + this.canvas._hasITextHandlers = true; + this._initCanvasHandlers(); + } + + // Track IText instances per-canvas. Only register in this array once added + // to a canvas; we don't want to leak a reference to the instance forever + // simply because it existed at some point. + // (Might be added to a collection, but not on a canvas.) + if (_this.canvas) { + _this.canvas._iTextInstances = _this.canvas._iTextInstances || []; + _this.canvas._iTextInstances.push(_this); + } + }); + }, + + initRemovedHandler: function() { + var _this = this; + this.on('removed', function() { + // (Might be removed from a collection, but not on a canvas.) + if (_this.canvas) { + _this.canvas._iTextInstances = _this.canvas._iTextInstances || []; + fabric.util.removeFromArray(_this.canvas._iTextInstances, _this); + } + }); + }, + + /** + * @private + */ + _initCanvasHandlers: function() { + var _this = this; + + this.canvas.on('selection:cleared', function() { + fabric.IText.prototype.exitEditingOnOthers(_this.canvas); + }); + + this.canvas.on('mouse:up', function() { + if (_this.canvas._iTextInstances) { + _this.canvas._iTextInstances.forEach(function(obj) { + obj.__isMousedown = false; + }); + } + }); + + this.canvas.on('object:selected', function() { + fabric.IText.prototype.exitEditingOnOthers(_this.canvas); + }); + }, + + /** + * @private + */ + _tick: function() { + this._currentTickState = this._animateCursor(this, 1, this.cursorDuration, '_onTickComplete'); + }, + + /** + * @private + */ + _animateCursor: function(obj, targetOpacity, duration, completeMethod) { + + var tickState; + + tickState = { + isAborted: false, + abort: function() { + this.isAborted = true; + }, + }; + + obj.animate('_currentCursorOpacity', targetOpacity, { + duration: duration, + onComplete: function() { + if (!tickState.isAborted) { + obj[completeMethod](); + } + }, + onChange: function() { + // we do not want to animate a selection, only cursor + if (obj.canvas && obj.selectionStart === obj.selectionEnd) { + obj.renderCursorOrSelection(); + } + }, + abort: function() { + return tickState.isAborted; + } + }); + return tickState; + }, + + /** + * @private + */ + _onTickComplete: function() { + + var _this = this; + + if (this._cursorTimeout1) { + clearTimeout(this._cursorTimeout1); + } + this._cursorTimeout1 = setTimeout(function() { + _this._currentTickCompleteState = _this._animateCursor(_this, 0, this.cursorDuration / 2, '_tick'); + }, 100); + }, + + /** + * Initializes delayed cursor + */ + initDelayedCursor: function(restart) { + var _this = this, + delay = restart ? 0 : this.cursorDelay; + + this.abortCursorAnimation(); + this._currentCursorOpacity = 1; + this._cursorTimeout2 = setTimeout(function() { + _this._tick(); + }, delay); + }, + + /** + * Aborts cursor animation and clears all timeouts + */ + abortCursorAnimation: function() { + this._currentTickState && this._currentTickState.abort(); + this._currentTickCompleteState && this._currentTickCompleteState.abort(); + + clearTimeout(this._cursorTimeout1); + clearTimeout(this._cursorTimeout2); + + this._currentCursorOpacity = 0; + // to clear just itext area we need to transform the context + // it may not be worth it + this.canvas && this.canvas.clearContext(this.canvas.contextTop || this.ctx); + }, + + /** + * Selects entire text + */ + selectAll: function() { + this.setSelectionStart(0); + this.setSelectionEnd(this.text.length); + }, + + /** + * Returns selected text + * @return {String} + */ + getSelectedText: function() { + return this.text.slice(this.selectionStart, this.selectionEnd); + }, + + /** + * Find new selection index representing start of current word according to current selection index + * @param {Number} startFrom Surrent selection index + * @return {Number} New selection index + */ + findWordBoundaryLeft: function(startFrom) { + var offset = 0, index = startFrom - 1; + + // remove space before cursor first + if (this._reSpace.test(this.text.charAt(index))) { + while (this._reSpace.test(this.text.charAt(index))) { + offset++; + index--; + } + } + while (/\S/.test(this.text.charAt(index)) && index > -1) { + offset++; + index--; + } + + return startFrom - offset; + }, + + /** + * Find new selection index representing end of current word according to current selection index + * @param {Number} startFrom Current selection index + * @return {Number} New selection index + */ + findWordBoundaryRight: function(startFrom) { + var offset = 0, index = startFrom; + + // remove space after cursor first + if (this._reSpace.test(this.text.charAt(index))) { + while (this._reSpace.test(this.text.charAt(index))) { + offset++; + index++; + } + } + while (/\S/.test(this.text.charAt(index)) && index < this.text.length) { + offset++; + index++; + } + + return startFrom + offset; + }, + + /** + * Find new selection index representing start of current line according to current selection index + * @param {Number} startFrom Current selection index + * @return {Number} New selection index + */ + findLineBoundaryLeft: function(startFrom) { + var offset = 0, index = startFrom - 1; + + while (!/\n/.test(this.text.charAt(index)) && index > -1) { + offset++; + index--; + } + + return startFrom - offset; + }, + + /** + * Find new selection index representing end of current line according to current selection index + * @param {Number} startFrom Current selection index + * @return {Number} New selection index + */ + findLineBoundaryRight: function(startFrom) { + var offset = 0, index = startFrom; + + while (!/\n/.test(this.text.charAt(index)) && index < this.text.length) { + offset++; + index++; + } + + return startFrom + offset; + }, + + /** + * Returns number of newlines in selected text + * @return {Number} Number of newlines in selected text + */ + getNumNewLinesInSelectedText: function() { + var selectedText = this.getSelectedText(), + numNewLines = 0; + + for (var i = 0, len = selectedText.length; i < len; i++) { + if (selectedText[i] === '\n') { + numNewLines++; + } + } + return numNewLines; + }, + + /** + * Finds index corresponding to beginning or end of a word + * @param {Number} selectionStart Index of a character + * @param {Number} direction 1 or -1 + * @return {Number} Index of the beginning or end of a word + */ + searchWordBoundary: function(selectionStart, direction) { + var index = this._reSpace.test(this.text.charAt(selectionStart)) ? selectionStart - 1 : selectionStart, + _char = this.text.charAt(index), + reNonWord = /[ \n\.,;!\?\-]/; + + while (!reNonWord.test(_char) && index > 0 && index < this.text.length) { + index += direction; + _char = this.text.charAt(index); + } + if (reNonWord.test(_char) && _char !== '\n') { + index += direction === 1 ? 0 : 1; + } + return index; + }, + + /** + * Selects a word based on the index + * @param {Number} selectionStart Index of a character + */ + selectWord: function(selectionStart) { + var newSelectionStart = this.searchWordBoundary(selectionStart, -1), /* search backwards */ + newSelectionEnd = this.searchWordBoundary(selectionStart, 1); + /* search forward */ + + this.setSelectionStart(newSelectionStart); + this.setSelectionEnd(newSelectionEnd); + }, + + /** + * Selects a line based on the index + * @param {Number} selectionStart Index of a character + */ + selectLine: function(selectionStart) { + var newSelectionStart = this.findLineBoundaryLeft(selectionStart), + newSelectionEnd = this.findLineBoundaryRight(selectionStart); + + this.setSelectionStart(newSelectionStart); + this.setSelectionEnd(newSelectionEnd); + }, + + /** + * Enters editing state + * @return {fabric.IText} thisArg + * @chainable + */ + enterEditing: function(e) { + if (this.isEditing || !this.editable) { + return; + } + + if (this.canvas) { + this.exitEditingOnOthers(this.canvas); + } + + this.isEditing = true; + + this.initHiddenTextarea(e); + this.hiddenTextarea.focus(); + this._updateTextarea(); + this._saveEditingProps(); + this._setEditingProps(); + this._textBeforeEdit = this.text; + + this._tick(); + this.fire('editing:entered'); + + if (!this.canvas) { + return this; + } + + this.canvas.renderAll(); + this.canvas.fire('text:editing:entered', { target: this }); + this.initMouseMoveHandler(); + return this; + }, + + exitEditingOnOthers: function(canvas) { + if (canvas._iTextInstances) { + canvas._iTextInstances.forEach(function(obj) { + obj.selected = false; + if (obj.isEditing) { + obj.exitEditing(); + } + }); + } + }, + + /** + * Initializes "mousemove" event handler + */ + initMouseMoveHandler: function() { + this.canvas.on('mouse:move', this.mouseMoveHandler.bind(this)); + }, + + /** + * @private + */ + mouseMoveHandler: function(options) { + if (!this.__isMousedown || !this.isEditing) { + return; + } + + var newSelectionStart = this.getSelectionStartFromPointer(options.e); + if (newSelectionStart === this.__selectionStartOnMouseDown) { + return; + } + if (newSelectionStart > this.__selectionStartOnMouseDown) { + this.setSelectionStart(this.__selectionStartOnMouseDown); + this.setSelectionEnd(newSelectionStart); + } + else { + this.setSelectionStart(newSelectionStart); + this.setSelectionEnd(this.__selectionStartOnMouseDown); + } + this.renderCursorOrSelection(); + }, + + /** + * @private + */ + _setEditingProps: function() { + this.hoverCursor = 'text'; + + if (this.canvas) { + this.canvas.defaultCursor = this.canvas.moveCursor = 'text'; + } + + this.borderColor = this.editingBorderColor; + + this.hasControls = this.selectable = false; + this.lockMovementX = this.lockMovementY = true; + }, + + /** + * @private + */ + _updateTextarea: function() { + if (!this.hiddenTextarea || this.inCompositionMode) { + return; + } + this.hiddenTextarea.value = this.text; + this.hiddenTextarea.selectionStart = this.selectionStart; + this.hiddenTextarea.selectionEnd = this.selectionEnd; + if (this.selectionStart === this.selectionEnd) { + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.left = style.left; + this.hiddenTextarea.style.top = style.top; + this.hiddenTextarea.style.fontSize = style.fontSize; + } + }, + + /** + * @private + * @return {Object} style contains style for hiddenTextarea + */ + _calcTextareaPosition: function() { + if (!this.canvas) { + return { x: 1, y: 1 }; + } + var chars = this.text.split(''), + boundaries = this._getCursorBoundaries(chars, 'cursor'), + cursorLocation = this.get2DCursorLocation(), + lineIndex = cursorLocation.lineIndex, + charIndex = cursorLocation.charIndex, + charHeight = this.getCurrentCharFontSize(lineIndex, charIndex), + leftOffset = (lineIndex === 0 && charIndex === 0) + ? this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)) + : boundaries.leftOffset, + m = this.calcTransformMatrix(), + p = { + x: boundaries.left + leftOffset, + y: boundaries.top + boundaries.topOffset + charHeight + }, + upperCanvas = this.canvas.upperCanvasEl, + maxWidth = upperCanvas.width - charHeight, + maxHeight = upperCanvas.height - charHeight; + + p = fabric.util.transformPoint(p, m); + p = fabric.util.transformPoint(p, this.canvas.viewportTransform); + + if (p.x < 0) { + p.x = 0; + } + if (p.x > maxWidth) { + p.x = maxWidth; + } + if (p.y < 0) { + p.y = 0; + } + if (p.y > maxHeight) { + p.y = maxHeight; + } + + return { left: p.x + 'px', top: p.y + 'px', fontSize: charHeight}; + }, + + /** + * @private + */ + _saveEditingProps: function() { + this._savedProps = { + hasControls: this.hasControls, + borderColor: this.borderColor, + lockMovementX: this.lockMovementX, + lockMovementY: this.lockMovementY, + hoverCursor: this.hoverCursor, + defaultCursor: this.canvas && this.canvas.defaultCursor, + moveCursor: this.canvas && this.canvas.moveCursor + }; + }, + + /** + * @private + */ + _restoreEditingProps: function() { + if (!this._savedProps) { + return; + } + + this.hoverCursor = this._savedProps.overCursor; + this.hasControls = this._savedProps.hasControls; + this.borderColor = this._savedProps.borderColor; + this.lockMovementX = this._savedProps.lockMovementX; + this.lockMovementY = this._savedProps.lockMovementY; + + if (this.canvas) { + this.canvas.defaultCursor = this._savedProps.defaultCursor; + this.canvas.moveCursor = this._savedProps.moveCursor; + } + }, + + /** + * Exits from editing state + * @return {fabric.IText} thisArg + * @chainable + */ + exitEditing: function() { + var isTextChanged = (this._textBeforeEdit !== this.text); + this.selected = false; + this.isEditing = false; + this.selectable = true; + + this.selectionEnd = this.selectionStart; + this.hiddenTextarea && this.canvas && this.hiddenTextarea.parentNode.removeChild(this.hiddenTextarea); + this.hiddenTextarea = null; + + this.abortCursorAnimation(); + this._restoreEditingProps(); + this._currentCursorOpacity = 0; + + this.fire('editing:exited'); + isTextChanged && this.fire('modified'); + if (this.canvas) { + this.canvas.off('mouse:move', this.mouseMoveHandler); + this.canvas.fire('text:editing:exited', { target: this }); + isTextChanged && this.canvas.fire('object:modified', { target: this }); + } + + return this; + }, + + /** + * @private + */ + _removeExtraneousStyles: function() { + for (var prop in this.styles) { + if (!this._textLines[prop]) { + delete this.styles[prop]; + } + } + }, + + /** + * @private + */ + _removeCharsFromTo: function(start, end) { + while (end !== start) { + this._removeSingleCharAndStyle(start + 1); + end--; + } + this.setSelectionStart(start); + }, + + _removeSingleCharAndStyle: function(index) { + var isBeginningOfLine = this.text[index - 1] === '\n', + indexStyle = isBeginningOfLine ? index : index - 1; + this.removeStyleObject(isBeginningOfLine, indexStyle); + this.text = this.text.slice(0, index - 1) + + this.text.slice(index); + + this._textLines = this._splitTextIntoLines(); + }, + + /** + * Inserts characters where cursor is (replacing selection if one exists) + * @param {String} _chars Characters to insert + * @param {Boolean} useCopiedStyle use fabric.copiedTextStyle + */ + insertChars: function(_chars, useCopiedStyle) { + var style; + + if (this.selectionEnd - this.selectionStart > 1) { + this._removeCharsFromTo(this.selectionStart, this.selectionEnd); + this.setSelectionEnd(this.selectionStart); + } + //short circuit for block paste + if (!useCopiedStyle && this.isEmptyStyles()) { + this.insertChar(_chars, false); + return; + } + for (var i = 0, len = _chars.length; i < len; i++) { + if (useCopiedStyle) { + style = fabric.copiedTextStyle[i]; + } + this.insertChar(_chars[i], i < len - 1, style); + } + }, + + /** + * Inserts a character where cursor is + * @param {String} _char Characters to insert + * @param {Boolean} skipUpdate trigger rendering and updates at the end of text insert + * @param {Object} styleObject Style to be inserted for the new char + */ + insertChar: function(_char, skipUpdate, styleObject) { + var isEndOfLine = this.text[this.selectionStart] === '\n'; + this.text = this.text.slice(0, this.selectionStart) + + _char + this.text.slice(this.selectionEnd); + this._textLines = this._splitTextIntoLines(); + this.insertStyleObjects(_char, isEndOfLine, styleObject); + this.selectionStart += _char.length; + this.selectionEnd = this.selectionStart; + if (skipUpdate) { + return; + } + this._updateTextarea(); + this.canvas && this.canvas.renderAll(); + this.setCoords(); + this.fire('changed'); + this.canvas && this.canvas.fire('text:changed', { target: this }); + }, + + /** + * Inserts new style object + * @param {Number} lineIndex Index of a line + * @param {Number} charIndex Index of a char + * @param {Boolean} isEndOfLine True if it's end of line + */ + insertNewlineStyleObject: function(lineIndex, charIndex, isEndOfLine) { + + this.shiftLineStyles(lineIndex, +1); + + if (!this.styles[lineIndex + 1]) { + this.styles[lineIndex + 1] = {}; + } + + var currentCharStyle = {}, + newLineStyles = {}; + + if (this.styles[lineIndex] && this.styles[lineIndex][charIndex - 1]) { + currentCharStyle = this.styles[lineIndex][charIndex - 1]; + } + + // if there's nothing after cursor, + // we clone current char style onto the next (otherwise empty) line + if (isEndOfLine) { + newLineStyles[0] = clone(currentCharStyle); + this.styles[lineIndex + 1] = newLineStyles; + } + // otherwise we clone styles of all chars + // after cursor onto the next line, from the beginning + else { + for (var index in this.styles[lineIndex]) { + if (parseInt(index, 10) >= charIndex) { + newLineStyles[parseInt(index, 10) - charIndex] = this.styles[lineIndex][index]; + // remove lines from the previous line since they're on a new line now + delete this.styles[lineIndex][index]; + } + } + this.styles[lineIndex + 1] = newLineStyles; + } + this._forceClearCache = true; + }, + + /** + * Inserts style object for a given line/char index + * @param {Number} lineIndex Index of a line + * @param {Number} charIndex Index of a char + * @param {Object} [style] Style object to insert, if given + */ + insertCharStyleObject: function(lineIndex, charIndex, style) { + + var currentLineStyles = this.styles[lineIndex], + currentLineStylesCloned = clone(currentLineStyles); + + if (charIndex === 0 && !style) { + charIndex = 1; + } + + // shift all char styles by 1 forward + // 0,1,2,3 -> (charIndex=2) -> 0,1,3,4 -> (insert 2) -> 0,1,2,3,4 + for (var index in currentLineStylesCloned) { + var numericIndex = parseInt(index, 10); + + if (numericIndex >= charIndex) { + currentLineStyles[numericIndex + 1] = currentLineStylesCloned[numericIndex]; + + // only delete the style if there was nothing moved there + if (!currentLineStylesCloned[numericIndex - 1]) { + delete currentLineStyles[numericIndex]; + } + } + } + + this.styles[lineIndex][charIndex] = + style || clone(currentLineStyles[charIndex - 1]); + this._forceClearCache = true; + }, + + /** + * Inserts style object(s) + * @param {String} _chars Characters at the location where style is inserted + * @param {Boolean} isEndOfLine True if it's end of line + * @param {Object} [styleObject] Style to insert + */ + insertStyleObjects: function(_chars, isEndOfLine, styleObject) { + // removed shortcircuit over isEmptyStyles + + var cursorLocation = this.get2DCursorLocation(), + lineIndex = cursorLocation.lineIndex, + charIndex = cursorLocation.charIndex; + + if (!this._getLineStyle(lineIndex)) { + this._setLineStyle(lineIndex, {}); + } + + if (_chars === '\n') { + this.insertNewlineStyleObject(lineIndex, charIndex, isEndOfLine); + } + else { + this.insertCharStyleObject(lineIndex, charIndex, styleObject); + } + }, + + /** + * Shifts line styles up or down + * @param {Number} lineIndex Index of a line + * @param {Number} offset Can be -1 or +1 + */ + shiftLineStyles: function(lineIndex, offset) { + // shift all line styles by 1 upward + var clonedStyles = clone(this.styles); + for (var line in this.styles) { + var numericLine = parseInt(line, 10); + if (numericLine > lineIndex) { + this.styles[numericLine + offset] = clonedStyles[numericLine]; + if (!clonedStyles[numericLine - offset]) { + delete this.styles[numericLine]; + } + } + } + //TODO: evaluate if delete old style lines with offset -1 + }, + + /** + * Removes style object + * @param {Boolean} isBeginningOfLine True if cursor is at the beginning of line + * @param {Number} [index] Optional index. When not given, current selectionStart is used. + */ + removeStyleObject: function(isBeginningOfLine, index) { + + var cursorLocation = this.get2DCursorLocation(index), + lineIndex = cursorLocation.lineIndex, + charIndex = cursorLocation.charIndex; + + this._removeStyleObject(isBeginningOfLine, cursorLocation, lineIndex, charIndex); + }, + + _getTextOnPreviousLine: function(lIndex) { + return this._textLines[lIndex - 1]; + }, + + _removeStyleObject: function(isBeginningOfLine, cursorLocation, lineIndex, charIndex) { + + if (isBeginningOfLine) { + var textOnPreviousLine = this._getTextOnPreviousLine(cursorLocation.lineIndex), + newCharIndexOnPrevLine = textOnPreviousLine ? textOnPreviousLine.length : 0; + + if (!this.styles[lineIndex - 1]) { + this.styles[lineIndex - 1] = {}; + } + for (charIndex in this.styles[lineIndex]) { + this.styles[lineIndex - 1][parseInt(charIndex, 10) + newCharIndexOnPrevLine] + = this.styles[lineIndex][charIndex]; + } + this.shiftLineStyles(cursorLocation.lineIndex, -1); + } + else { + var currentLineStyles = this.styles[lineIndex]; + + if (currentLineStyles) { + delete currentLineStyles[charIndex]; + } + var currentLineStylesCloned = clone(currentLineStyles); + // shift all styles by 1 backwards + for (var i in currentLineStylesCloned) { + var numericIndex = parseInt(i, 10); + if (numericIndex >= charIndex && numericIndex !== 0) { + currentLineStyles[numericIndex - 1] = currentLineStylesCloned[numericIndex]; + delete currentLineStyles[numericIndex]; + } + } + } + }, + + /** + * Inserts new line + */ + insertNewline: function() { + this.insertChars('\n'); + } + }); +})(); + + +fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ { + /** + * Initializes "dbclick" event handler + */ + initDoubleClickSimulation: function() { + + // for double click + this.__lastClickTime = +new Date(); + + // for triple click + this.__lastLastClickTime = +new Date(); + + this.__lastPointer = { }; + + this.on('mousedown', this.onMouseDown.bind(this)); + }, + + onMouseDown: function(options) { + + this.__newClickTime = +new Date(); + var newPointer = this.canvas.getPointer(options.e); + + if (this.isTripleClick(newPointer)) { + this.fire('tripleclick', options); + this._stopEvent(options.e); + } + else if (this.isDoubleClick(newPointer)) { + this.fire('dblclick', options); + this._stopEvent(options.e); + } + + this.__lastLastClickTime = this.__lastClickTime; + this.__lastClickTime = this.__newClickTime; + this.__lastPointer = newPointer; + this.__lastIsEditing = this.isEditing; + this.__lastSelected = this.selected; + }, + + isDoubleClick: function(newPointer) { + return this.__newClickTime - this.__lastClickTime < 500 && + this.__lastPointer.x === newPointer.x && + this.__lastPointer.y === newPointer.y && this.__lastIsEditing; + }, + + isTripleClick: function(newPointer) { + return this.__newClickTime - this.__lastClickTime < 500 && + this.__lastClickTime - this.__lastLastClickTime < 500 && + this.__lastPointer.x === newPointer.x && + this.__lastPointer.y === newPointer.y; + }, + + /** + * @private + */ + _stopEvent: function(e) { + e.preventDefault && e.preventDefault(); + e.stopPropagation && e.stopPropagation(); + }, + + /** + * Initializes event handlers related to cursor or selection + */ + initCursorSelectionHandlers: function() { + this.initSelectedHandler(); + this.initMousedownHandler(); + this.initMouseupHandler(); + this.initClicks(); + }, + + /** + * Initializes double and triple click event handlers + */ + initClicks: function() { + this.on('dblclick', function(options) { + this.selectWord(this.getSelectionStartFromPointer(options.e)); + }); + this.on('tripleclick', function(options) { + this.selectLine(this.getSelectionStartFromPointer(options.e)); + }); + }, + + /** + * Initializes "mousedown" event handler + */ + initMousedownHandler: function() { + this.on('mousedown', function(options) { + if (!this.editable) { + return; + } + var pointer = this.canvas.getPointer(options.e); + + this.__mousedownX = pointer.x; + this.__mousedownY = pointer.y; + this.__isMousedown = true; + + if (this.hiddenTextarea && this.canvas) { + this.canvas.wrapperEl.appendChild(this.hiddenTextarea); + } + + if (this.selected) { + this.setCursorByClick(options.e); + } + + if (this.isEditing) { + this.__selectionStartOnMouseDown = this.selectionStart; + this.initDelayedCursor(true); + } + }); + }, + + /** + * @private + */ + _isObjectMoved: function(e) { + var pointer = this.canvas.getPointer(e); + + return this.__mousedownX !== pointer.x || + this.__mousedownY !== pointer.y; + }, + + /** + * Initializes "mouseup" event handler + */ + initMouseupHandler: function() { + this.on('mouseup', function(options) { + this.__isMousedown = false; + if (!this.editable || this._isObjectMoved(options.e)) { + return; + } + + if (this.__lastSelected && !this.__corner) { + this.enterEditing(options.e); + this.initDelayedCursor(true); + } + this.selected = true; + }); + }, + + /** + * Changes cursor location in a text depending on passed pointer (x/y) object + * @param {Event} e Event object + */ + setCursorByClick: function(e) { + var newSelectionStart = this.getSelectionStartFromPointer(e); + + if (e.shiftKey) { + if (newSelectionStart < this.selectionStart) { + this.setSelectionEnd(this.selectionStart); + this.setSelectionStart(newSelectionStart); + } + else { + this.setSelectionEnd(newSelectionStart); + } + } + else { + this.setSelectionStart(newSelectionStart); + this.setSelectionEnd(newSelectionStart); + } + }, + + /** + * Returns index of a character corresponding to where an object was clicked + * @param {Event} e Event object + * @return {Number} Index of a character + */ + getSelectionStartFromPointer: function(e) { + var mouseOffset = this.getLocalPointer(e), + prevWidth = 0, + width = 0, + height = 0, + charIndex = 0, + newSelectionStart, + line; + + for (var i = 0, len = this._textLines.length; i < len; i++) { + line = this._textLines[i]; + height += this._getHeightOfLine(this.ctx, i) * this.scaleY; + + var widthOfLine = this._getLineWidth(this.ctx, i), + lineLeftOffset = this._getLineLeftOffset(widthOfLine); + + width = lineLeftOffset * this.scaleX; + + for (var j = 0, jlen = line.length; j < jlen; j++) { + + prevWidth = width; + + width += this._getWidthOfChar(this.ctx, line[j], i, this.flipX ? jlen - j : j) * + this.scaleX; + + if (height <= mouseOffset.y || width <= mouseOffset.x) { + charIndex++; + continue; + } + + return this._getNewSelectionStartFromOffset( + mouseOffset, prevWidth, width, charIndex + i, jlen); + } + + if (mouseOffset.y < height) { + //this happens just on end of lines. + return this._getNewSelectionStartFromOffset( + mouseOffset, prevWidth, width, charIndex + i - 1, jlen); + } + } + + // clicked somewhere after all chars, so set at the end + if (typeof newSelectionStart === 'undefined') { + return this.text.length; + } + }, + + /** + * @private + */ + _getNewSelectionStartFromOffset: function(mouseOffset, prevWidth, width, index, jlen) { + + var distanceBtwLastCharAndCursor = mouseOffset.x - prevWidth, + distanceBtwNextCharAndCursor = width - mouseOffset.x, + offset = distanceBtwNextCharAndCursor > distanceBtwLastCharAndCursor ? 0 : 1, + newSelectionStart = index + offset; + + // if object is horizontally flipped, mirror cursor location from the end + if (this.flipX) { + newSelectionStart = jlen - newSelectionStart; + } + + if (newSelectionStart > this.text.length) { + newSelectionStart = this.text.length; + } + + return newSelectionStart; + } +}); + + +fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ { + + /** + * Initializes hidden textarea (needed to bring up keyboard in iOS) + */ + initHiddenTextarea: function(e) { + + this.hiddenTextarea = fabric.document.createElement('textarea'); + + this.hiddenTextarea.setAttribute('autocapitalize', 'off'); + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.cssText = 'position: absolute; top: ' + style.top + '; left: ' + style.left + '; opacity: 1;' + + ' width: 10px; height: 10px; z-index: 999;'; + if (this.canvas) { + this.canvas.lowerCanvasEl.parentNode.appendChild(this.hiddenTextarea); + } + else { + fabric.document.body.appendChild(this.hiddenTextarea); + } + + fabric.util.addListener(this.hiddenTextarea, 'keydown', this.onKeyDown.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'keyup', this.onKeyUp.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'input', this.onInput.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'copy', this.copy.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'cut', this.cut.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'paste', this.paste.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'compositionstart', this.onCompositionStart.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'compositionupdate', this.onCompositionUpdate.bind(this)); + fabric.util.addListener(this.hiddenTextarea, 'compositionend', this.onCompositionEnd.bind(this)); + + if (!this._clickHandlerInitialized && this.canvas) { + fabric.util.addListener(this.canvas.upperCanvasEl, 'click', this.onClick.bind(this)); + this._clickHandlerInitialized = true; + } + }, + + /** + * @private + */ + _keysMap: { + 8: 'removeChars', + 9: 'exitEditing', + 27: 'exitEditing', + 13: 'insertNewline', + 33: 'moveCursorUp', + 34: 'moveCursorDown', + 35: 'moveCursorRight', + 36: 'moveCursorLeft', + 37: 'moveCursorLeft', + 38: 'moveCursorUp', + 39: 'moveCursorRight', + 40: 'moveCursorDown', + 46: 'forwardDelete' + }, + + /** + * @private + */ + _ctrlKeysMapUp: { + 67: 'copy', + 88: 'cut' + }, + + /** + * @private + */ + _ctrlKeysMapDown: { + 65: 'selectAll' + }, + + onClick: function() { + // No need to trigger click event here, focus is enough to have the keyboard appear on Android + this.hiddenTextarea && this.hiddenTextarea.focus(); + }, + + /** + * Handles keyup event + * @param {Event} e Event object + */ + onKeyDown: function(e) { + if (!this.isEditing) { + return; + } + if (e.keyCode in this._keysMap) { + this[this._keysMap[e.keyCode]](e); + } + else if ((e.keyCode in this._ctrlKeysMapDown) && (e.ctrlKey || e.metaKey)) { + this[this._ctrlKeysMapDown[e.keyCode]](e); + } + else { + return; + } + e.stopImmediatePropagation(); + e.preventDefault(); + this.canvas && this.canvas.renderAll(); + }, + + /** + * Handles keyup event + * We handle KeyUp because ie11 and edge have difficulties copy/pasting + * if a copy/cut event fired, keyup is dismissed + * @param {Event} e Event object + */ + onKeyUp: function(e) { + if (!this.isEditing || this._copyDone) { + this._copyDone = false; + return; + } + if ((e.keyCode in this._ctrlKeysMapUp) && (e.ctrlKey || e.metaKey)) { + this[this._ctrlKeysMapUp[e.keyCode]](e); + } + else { + return; + } + e.stopImmediatePropagation(); + e.preventDefault(); + this.canvas && this.canvas.renderAll(); + }, + + /** + * Handles onInput event + * @param {Event} e Event object + */ + onInput: function(e) { + if (!this.isEditing || this.inCompositionMode) { + return; + } + var offset = this.selectionStart || 0, + offsetEnd = this.selectionEnd || 0, + textLength = this.text.length, + newTextLength = this.hiddenTextarea.value.length, + diff, charsToInsert, start; + if (newTextLength > textLength) { + //we added some character + start = this._selectionDirection === 'left' ? offsetEnd : offset; + diff = newTextLength - textLength; + charsToInsert = this.hiddenTextarea.value.slice(start, start + diff); + } + else { + //we selected a portion of text and then input something else. + //Internet explorer does not trigger this else + diff = newTextLength - textLength + offsetEnd - offset; + charsToInsert = this.hiddenTextarea.value.slice(offset, offset + diff); + } + this.insertChars(charsToInsert); + e.stopPropagation(); + }, + + /** + * Composition start + */ + onCompositionStart: function() { + this.inCompositionMode = true; + this.prevCompositionLength = 0; + this.compositionStart = this.selectionStart; + }, + + /** + * Composition end + */ + onCompositionEnd: function() { + this.inCompositionMode = false; + }, + + /** + * Composition update + */ + onCompositionUpdate: function(e) { + var data = e.data; + this.selectionStart = this.compositionStart; + this.selectionEnd = this.selectionEnd === this.selectionStart ? + this.compositionStart + this.prevCompositionLength : this.selectionEnd; + this.insertChars(data, false); + this.prevCompositionLength = data.length; + }, + + /** + * Forward delete + */ + forwardDelete: function(e) { + if (this.selectionStart === this.selectionEnd) { + if (this.selectionStart === this.text.length) { + return; + } + this.moveCursorRight(e); + } + this.removeChars(e); + }, + + /** + * Copies selected text + * @param {Event} e Event object + */ + copy: function(e) { + if (this.selectionStart === this.selectionEnd) { + //do not cut-copy if no selection + return; + } + var selectedText = this.getSelectedText(), + clipboardData = this._getClipboardData(e); + + // Check for backward compatibility with old browsers + if (clipboardData) { + clipboardData.setData('text', selectedText); + } + + fabric.copiedText = selectedText; + fabric.copiedTextStyle = this.getSelectionStyles( + this.selectionStart, + this.selectionEnd); + e.stopImmediatePropagation(); + e.preventDefault(); + this._copyDone = true; + }, + + /** + * Pastes text + * @param {Event} e Event object + */ + paste: function(e) { + var copiedText = null, + clipboardData = this._getClipboardData(e), + useCopiedStyle = true; + + // Check for backward compatibility with old browsers + if (clipboardData) { + copiedText = clipboardData.getData('text').replace(/\r/g, ''); + if (!fabric.copiedTextStyle || fabric.copiedText !== copiedText) { + useCopiedStyle = false; + } + } + else { + copiedText = fabric.copiedText; + } + + if (copiedText) { + this.insertChars(copiedText, useCopiedStyle); + } + e.stopImmediatePropagation(); + e.preventDefault(); + }, + + /** + * Cuts text + * @param {Event} e Event object + */ + cut: function(e) { + if (this.selectionStart === this.selectionEnd) { + return; + } + + this.copy(e); + this.removeChars(e); + }, + + /** + * @private + * @param {Event} e Event object + * @return {Object} Clipboard data object + */ + _getClipboardData: function(e) { + return (e && e.clipboardData) || fabric.window.clipboardData; + }, + + /** + * Gets start offset of a selection + * @param {Event} e Event object + * @param {Boolean} isRight + * @return {Number} + */ + getDownCursorOffset: function(e, isRight) { + var selectionProp = isRight ? this.selectionEnd : this.selectionStart, + cursorLocation = this.get2DCursorLocation(selectionProp), + _char, lineLeftOffset, lineIndex = cursorLocation.lineIndex, + textOnSameLineBeforeCursor = this._textLines[lineIndex].slice(0, cursorLocation.charIndex), + textOnSameLineAfterCursor = this._textLines[lineIndex].slice(cursorLocation.charIndex), + textOnNextLine = this._textLines[lineIndex + 1] || ''; + + // if on last line, down cursor goes to end of line + if (lineIndex === this._textLines.length - 1 || e.metaKey || e.keyCode === 34) { + + // move to the end of a text + return this.text.length - selectionProp; + } + + var widthOfSameLineBeforeCursor = this._getLineWidth(this.ctx, lineIndex); + lineLeftOffset = this._getLineLeftOffset(widthOfSameLineBeforeCursor); + + var widthOfCharsOnSameLineBeforeCursor = lineLeftOffset; + + for (var i = 0, len = textOnSameLineBeforeCursor.length; i < len; i++) { + _char = textOnSameLineBeforeCursor[i]; + widthOfCharsOnSameLineBeforeCursor += this._getWidthOfChar(this.ctx, _char, lineIndex, i); + } + + var indexOnNextLine = this._getIndexOnNextLine( + cursorLocation, textOnNextLine, widthOfCharsOnSameLineBeforeCursor); + + return textOnSameLineAfterCursor.length + 1 + indexOnNextLine; + }, + + /** + * @private + */ + _getIndexOnNextLine: function(cursorLocation, textOnNextLine, widthOfCharsOnSameLineBeforeCursor) { + var lineIndex = cursorLocation.lineIndex + 1, + widthOfNextLine = this._getLineWidth(this.ctx, lineIndex), + lineLeftOffset = this._getLineLeftOffset(widthOfNextLine), + widthOfCharsOnNextLine = lineLeftOffset, + indexOnNextLine = 0, + foundMatch; + + for (var j = 0, jlen = textOnNextLine.length; j < jlen; j++) { + + var _char = textOnNextLine[j], + widthOfChar = this._getWidthOfChar(this.ctx, _char, lineIndex, j); + + widthOfCharsOnNextLine += widthOfChar; + + if (widthOfCharsOnNextLine > widthOfCharsOnSameLineBeforeCursor) { + + foundMatch = true; + + var leftEdge = widthOfCharsOnNextLine - widthOfChar, + rightEdge = widthOfCharsOnNextLine, + offsetFromLeftEdge = Math.abs(leftEdge - widthOfCharsOnSameLineBeforeCursor), + offsetFromRightEdge = Math.abs(rightEdge - widthOfCharsOnSameLineBeforeCursor); + + indexOnNextLine = offsetFromRightEdge < offsetFromLeftEdge ? j + 1 : j; + + break; + } + } + + // reached end + if (!foundMatch) { + indexOnNextLine = textOnNextLine.length; + } + + return indexOnNextLine; + }, + + /** + * Moves cursor down + * @param {Event} e Event object + */ + moveCursorDown: function(e) { + this.abortCursorAnimation(); + this._currentCursorOpacity = 1; + + var offset = this.getDownCursorOffset(e, this._selectionDirection === 'right'); + + if (e.shiftKey) { + this.moveCursorDownWithShift(offset); + } + else { + this.moveCursorDownWithoutShift(offset); + } + + this.initDelayedCursor(); + }, + + /** + * Moves cursor down without keeping selection + * @param {Number} offset + */ + moveCursorDownWithoutShift: function(offset) { + this._selectionDirection = 'right'; + this.setSelectionStart(this.selectionStart + offset); + this.setSelectionEnd(this.selectionStart); + }, + + /** + * private + */ + swapSelectionPoints: function() { + var swapSel = this.selectionEnd; + this.setSelectionEnd(this.selectionStart); + this.setSelectionStart(swapSel); + }, + + /** + * Moves cursor down while keeping selection + * @param {Number} offset + */ + moveCursorDownWithShift: function(offset) { + if (this.selectionEnd === this.selectionStart) { + this._selectionDirection = 'right'; + } + if (this._selectionDirection === 'right') { + this.setSelectionEnd(this.selectionEnd + offset); + } + else { + this.setSelectionStart(this.selectionStart + offset); + } + if (this.selectionEnd < this.selectionStart && this._selectionDirection === 'left') { + this.swapSelectionPoints(); + this._selectionDirection = 'right'; + } + if (this.selectionEnd > this.text.length) { + this.setSelectionEnd(this.text.length); + } + }, + + /** + * @param {Event} e Event object + * @param {Boolean} isRight + * @return {Number} + */ + getUpCursorOffset: function(e, isRight) { + var selectionProp = isRight ? this.selectionEnd : this.selectionStart, + cursorLocation = this.get2DCursorLocation(selectionProp), + lineIndex = cursorLocation.lineIndex; + // if on first line, up cursor goes to start of line + if (lineIndex === 0 || e.metaKey || e.keyCode === 33) { + return selectionProp; + } + + var textOnSameLineBeforeCursor = this._textLines[lineIndex].slice(0, cursorLocation.charIndex), + textOnPreviousLine = this._textLines[lineIndex - 1] || '', + _char, + widthOfSameLineBeforeCursor = this._getLineWidth(this.ctx, cursorLocation.lineIndex), + lineLeftOffset = this._getLineLeftOffset(widthOfSameLineBeforeCursor), + widthOfCharsOnSameLineBeforeCursor = lineLeftOffset; + + for (var i = 0, len = textOnSameLineBeforeCursor.length; i < len; i++) { + _char = textOnSameLineBeforeCursor[i]; + widthOfCharsOnSameLineBeforeCursor += this._getWidthOfChar(this.ctx, _char, lineIndex, i); + } + + var indexOnPrevLine = this._getIndexOnPrevLine( + cursorLocation, textOnPreviousLine, widthOfCharsOnSameLineBeforeCursor); + + return textOnPreviousLine.length - indexOnPrevLine + textOnSameLineBeforeCursor.length; + }, + + /** + * @private + */ + _getIndexOnPrevLine: function(cursorLocation, textOnPreviousLine, widthOfCharsOnSameLineBeforeCursor) { + + var lineIndex = cursorLocation.lineIndex - 1, + widthOfPreviousLine = this._getLineWidth(this.ctx, lineIndex), + lineLeftOffset = this._getLineLeftOffset(widthOfPreviousLine), + widthOfCharsOnPreviousLine = lineLeftOffset, + indexOnPrevLine = 0, + foundMatch; + + for (var j = 0, jlen = textOnPreviousLine.length; j < jlen; j++) { + + var _char = textOnPreviousLine[j], + widthOfChar = this._getWidthOfChar(this.ctx, _char, lineIndex, j); + + widthOfCharsOnPreviousLine += widthOfChar; + + if (widthOfCharsOnPreviousLine > widthOfCharsOnSameLineBeforeCursor) { + + foundMatch = true; + + var leftEdge = widthOfCharsOnPreviousLine - widthOfChar, + rightEdge = widthOfCharsOnPreviousLine, + offsetFromLeftEdge = Math.abs(leftEdge - widthOfCharsOnSameLineBeforeCursor), + offsetFromRightEdge = Math.abs(rightEdge - widthOfCharsOnSameLineBeforeCursor); + + indexOnPrevLine = offsetFromRightEdge < offsetFromLeftEdge ? j : (j - 1); + + break; + } + } + + // reached end + if (!foundMatch) { + indexOnPrevLine = textOnPreviousLine.length - 1; + } + + return indexOnPrevLine; + }, + + /** + * Moves cursor up + * @param {Event} e Event object + */ + moveCursorUp: function(e) { + + this.abortCursorAnimation(); + this._currentCursorOpacity = 1; + + var offset = this.getUpCursorOffset(e, this._selectionDirection === 'right'); + if (e.shiftKey) { + this.moveCursorUpWithShift(offset); + } + else { + this.moveCursorUpWithoutShift(offset); + } + + this.initDelayedCursor(); + }, + + /** + * Moves cursor up with shift + * @param {Number} offset + */ + moveCursorUpWithShift: function(offset) { + if (this.selectionEnd === this.selectionStart) { + this._selectionDirection = 'left'; + } + if (this._selectionDirection === 'right') { + this.setSelectionEnd(this.selectionEnd - offset); + } + else { + this.setSelectionStart(this.selectionStart - offset); + } + if (this.selectionEnd < this.selectionStart && this._selectionDirection === 'right') { + this.swapSelectionPoints(); + this._selectionDirection = 'left'; + } + }, + + /** + * Moves cursor up without shift + * @param {Number} offset + */ + moveCursorUpWithoutShift: function(offset) { + if (this.selectionStart === this.selectionEnd) { + this.setSelectionStart(this.selectionStart - offset); + } + this.setSelectionEnd(this.selectionStart); + + this._selectionDirection = 'left'; + }, + + /** + * Moves cursor left + * @param {Event} e Event object + */ + moveCursorLeft: function(e) { + if (this.selectionStart === 0 && this.selectionEnd === 0) { + return; + } + + this.abortCursorAnimation(); + this._currentCursorOpacity = 1; + + if (e.shiftKey) { + this.moveCursorLeftWithShift(e); + } + else { + this.moveCursorLeftWithoutShift(e); + } + + this.initDelayedCursor(); + }, + + /** + * @private + */ + _move: function(e, prop, direction) { + var propMethod = (prop === 'selectionStart' ? 'setSelectionStart' : 'setSelectionEnd'); + if (e.altKey) { + this[propMethod](this['findWordBoundary' + direction](this[prop])); + } + else if (e.metaKey || e.keyCode === 35 || e.keyCode === 36 ) { + this[propMethod](this['findLineBoundary' + direction](this[prop])); + } + else { + this[propMethod](this[prop] + (direction === 'Left' ? -1 : 1)); + } + }, + + /** + * @private + */ + _moveLeft: function(e, prop) { + this._move(e, prop, 'Left'); + }, + + /** + * @private + */ + _moveRight: function(e, prop) { + this._move(e, prop, 'Right'); + }, + + /** + * Moves cursor left without keeping selection + * @param {Event} e + */ + moveCursorLeftWithoutShift: function(e) { + this._selectionDirection = 'left'; + + // only move cursor when there is no selection, + // otherwise we discard it, and leave cursor on same place + if (this.selectionEnd === this.selectionStart) { + this._moveLeft(e, 'selectionStart'); + } + this.setSelectionEnd(this.selectionStart); + }, + + /** + * Moves cursor left while keeping selection + * @param {Event} e + */ + moveCursorLeftWithShift: function(e) { + if (this._selectionDirection === 'right' && this.selectionStart !== this.selectionEnd) { + this._moveLeft(e, 'selectionEnd'); + } + else { + this._selectionDirection = 'left'; + this._moveLeft(e, 'selectionStart'); + } + }, + + /** + * Moves cursor right + * @param {Event} e Event object + */ + moveCursorRight: function(e) { + if (this.selectionStart >= this.text.length && this.selectionEnd >= this.text.length) { + return; + } + + this.abortCursorAnimation(); + this._currentCursorOpacity = 1; + + if (e.shiftKey) { + this.moveCursorRightWithShift(e); + } + else { + this.moveCursorRightWithoutShift(e); + } + + this.initDelayedCursor(); + }, + + /** + * Moves cursor right while keeping selection + * @param {Event} e + */ + moveCursorRightWithShift: function(e) { + if (this._selectionDirection === 'left' && this.selectionStart !== this.selectionEnd) { + this._moveRight(e, 'selectionStart'); + } + else { + this._selectionDirection = 'right'; + this._moveRight(e, 'selectionEnd'); + } + }, + + /** + * Moves cursor right without keeping selection + * @param {Event} e Event object + */ + moveCursorRightWithoutShift: function(e) { + this._selectionDirection = 'right'; + + if (this.selectionStart === this.selectionEnd) { + this._moveRight(e, 'selectionStart'); + this.setSelectionEnd(this.selectionStart); + } + else { + this.setSelectionEnd(this.selectionEnd + this.getNumNewLinesInSelectedText()); + this.setSelectionStart(this.selectionEnd); + } + }, + + /** + * Removes characters selected by selection + * @param {Event} e Event object + */ + removeChars: function(e) { + if (this.selectionStart === this.selectionEnd) { + this._removeCharsNearCursor(e); + } + else { + this._removeCharsFromTo(this.selectionStart, this.selectionEnd); + } + + this.setSelectionEnd(this.selectionStart); + + this._removeExtraneousStyles(); + + this.canvas && this.canvas.renderAll(); + + this.setCoords(); + this.fire('changed'); + this.canvas && this.canvas.fire('text:changed', { target: this }); + }, + + /** + * @private + * @param {Event} e Event object + */ + _removeCharsNearCursor: function(e) { + if (this.selectionStart === 0) { + return; + } + if (e.metaKey) { + // remove all till the start of current line + var leftLineBoundary = this.findLineBoundaryLeft(this.selectionStart); + + this._removeCharsFromTo(leftLineBoundary, this.selectionStart); + this.setSelectionStart(leftLineBoundary); + } + else if (e.altKey) { + // remove all till the start of current word + var leftWordBoundary = this.findWordBoundaryLeft(this.selectionStart); + + this._removeCharsFromTo(leftWordBoundary, this.selectionStart); + this.setSelectionStart(leftWordBoundary); + } + else { + this._removeSingleCharAndStyle(this.selectionStart); + this.setSelectionStart(this.selectionStart - 1); + } + } +}); + + +/* _TO_SVG_START_ */ +(function() { + var toFixed = fabric.util.toFixed, + NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS; + + fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ { + + /** + * @private + */ + _setSVGTextLineText: function(lineIndex, textSpans, height, textLeftOffset, textTopOffset, textBgRects) { + if (!this._getLineStyle(lineIndex)) { + fabric.Text.prototype._setSVGTextLineText.call(this, + lineIndex, textSpans, height, textLeftOffset, textTopOffset); + } + else { + this._setSVGTextLineChars( + lineIndex, textSpans, height, textLeftOffset, textBgRects); + } + }, + + /** + * @private + */ + _setSVGTextLineChars: function(lineIndex, textSpans, height, textLeftOffset, textBgRects) { + + var chars = this._textLines[lineIndex], + charOffset = 0, + lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)) - this.width / 2, + lineOffset = this._getSVGLineTopOffset(lineIndex), + heightOfLine = this._getHeightOfLine(this.ctx, lineIndex); + + for (var i = 0, len = chars.length; i < len; i++) { + var styleDecl = this._getStyleDeclaration(lineIndex, i) || { }; + + textSpans.push( + this._createTextCharSpan( + chars[i], styleDecl, lineLeftOffset, lineOffset.lineTop + lineOffset.offset, charOffset)); + + var charWidth = this._getWidthOfChar(this.ctx, chars[i], lineIndex, i); + + if (styleDecl.textBackgroundColor) { + textBgRects.push( + this._createTextCharBg( + styleDecl, lineLeftOffset, lineOffset.lineTop, heightOfLine, charWidth, charOffset)); + } + + charOffset += charWidth; + } + }, + + /** + * @private + */ + _getSVGLineTopOffset: function(lineIndex) { + var lineTopOffset = 0, lastHeight = 0; + for (var j = 0; j < lineIndex; j++) { + lineTopOffset += this._getHeightOfLine(this.ctx, j); + } + lastHeight = this._getHeightOfLine(this.ctx, j); + return { + lineTop: lineTopOffset, + offset: (this._fontSizeMult - this._fontSizeFraction) * lastHeight / (this.lineHeight * this._fontSizeMult) + }; + }, + + /** + * @private + */ + _createTextCharBg: function(styleDecl, lineLeftOffset, lineTopOffset, heightOfLine, charWidth, charOffset) { + return [ + //jscs:disable validateIndentation + '\t\t\n' + //jscs:enable validateIndentation + ].join(''); + }, + + /** + * @private + */ + _createTextCharSpan: function(_char, styleDecl, lineLeftOffset, lineTopOffset, charOffset) { + + var fillStyles = this.getSvgStyles.call(fabric.util.object.extend({ + visible: true, + fill: this.fill, + stroke: this.stroke, + type: 'text', + getSvgFilter: fabric.Object.prototype.getSvgFilter + }, styleDecl)); + + return [ + //jscs:disable validateIndentation + '\t\t\t', + fabric.util.string.escapeXml(_char), + '\n' + //jscs:enable validateIndentation + ].join(''); + } + }); +})(); +/* _TO_SVG_END_ */ + + +(function(global) { + + 'use strict'; + + var fabric = global.fabric || (global.fabric = {}), + clone = fabric.util.object.clone; + + /** + * Textbox class, based on IText, allows the user to resize the text rectangle + * and wraps lines automatically. Textboxes have their Y scaling locked, the + * user can only change width. Height is adjusted automatically based on the + * wrapping of lines. + * @class fabric.Textbox + * @extends fabric.IText + * @mixes fabric.Observable + * @return {fabric.Textbox} thisArg + * @see {@link fabric.Textbox#initialize} for constructor definition + */ + fabric.Textbox = fabric.util.createClass(fabric.IText, fabric.Observable, { + + /** + * Type of an object + * @type String + * @default + */ + type: 'textbox', + + /** + * Minimum width of textbox, in pixels. + * @type Number + * @default + */ + minWidth: 20, + + /** + * Minimum calculated width of a textbox, in pixels. + * @type Number + * @default + */ + dynamicMinWidth: 0, + + /** + * Cached array of text wrapping. + * @type Array + */ + __cachedLines: null, + + /** + * Override standard Object class values + */ + lockScalingY: true, + + /** + * Override standard Object class values + */ + lockScalingFlip: true, + + /** + * Constructor. Some scaling related property values are forced. Visibility + * of controls is also fixed; only the rotation and width controls are + * made available. + * @param {String} text Text string + * @param {Object} [options] Options object + * @return {fabric.Textbox} thisArg + */ + initialize: function(text, options) { + this.ctx = fabric.util.createCanvasElement().getContext('2d'); + this.callSuper('initialize', text, options); + this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility()); + + // add width to this list of props that effect line wrapping. + this._dimensionAffectingProps.width = true; + }, + + /** + * Unlike superclass's version of this function, Textbox does not update + * its width. + * @param {CanvasRenderingContext2D} ctx Context to use for measurements + * @private + * @override + */ + _initDimensions: function(ctx) { + if (this.__skipDimension) { + return; + } + + if (!ctx) { + ctx = fabric.util.createCanvasElement().getContext('2d'); + this._setTextStyles(ctx); + } + + // clear dynamicMinWidth as it will be different after we re-wrap line + this.dynamicMinWidth = 0; + + // wrap lines + this._textLines = this._splitTextIntoLines(); + + // if after wrapping, the width is smaller than dynamicMinWidth, change the width and re-wrap + if (this.dynamicMinWidth > this.width) { + this._set('width', this.dynamicMinWidth); + } + + // clear cache and re-calculate height + this._clearCache(); + this.height = this._getTextHeight(ctx); + }, + + /** + * Generate an object that translates the style object so that it is + * broken up by visual lines (new lines and automatic wrapping). + * The original text styles object is broken up by actual lines (new lines only), + * which is only sufficient for Text / IText + * @private + */ + _generateStyleMap: function() { + var realLineCount = 0, + realLineCharCount = 0, + charCount = 0, + map = {}; + + for (var i = 0; i < this._textLines.length; i++) { + if (this.text[charCount] === '\n') { + realLineCharCount = 0; + charCount++; + realLineCount++; + } + else if (this.text[charCount] === ' ') { + // this case deals with space's that are removed from end of lines when wrapping + realLineCharCount++; + charCount++; + } + + map[i] = { line: realLineCount, offset: realLineCharCount }; + + charCount += this._textLines[i].length; + realLineCharCount += this._textLines[i].length; + } + + return map; + }, + + /** + * @param {Number} lineIndex + * @param {Number} charIndex + * @param {Boolean} [returnCloneOrEmpty=false] + * @private + */ + _getStyleDeclaration: function(lineIndex, charIndex, returnCloneOrEmpty) { + if (this._styleMap) { + var map = this._styleMap[lineIndex]; + if (!map) { + return returnCloneOrEmpty ? { } : null; + } + lineIndex = map.line; + charIndex = map.offset + charIndex; + } + return this.callSuper('_getStyleDeclaration', lineIndex, charIndex, returnCloneOrEmpty); + }, + + /** + * @param {Number} lineIndex + * @param {Number} charIndex + * @param {Object} style + * @private + */ + _setStyleDeclaration: function(lineIndex, charIndex, style) { + var map = this._styleMap[lineIndex]; + lineIndex = map.line; + charIndex = map.offset + charIndex; + + this.styles[lineIndex][charIndex] = style; + }, + + /** + * @param {Number} lineIndex + * @param {Number} charIndex + * @private + */ + _deleteStyleDeclaration: function(lineIndex, charIndex) { + var map = this._styleMap[lineIndex]; + lineIndex = map.line; + charIndex = map.offset + charIndex; + + delete this.styles[lineIndex][charIndex]; + }, + + /** + * @param {Number} lineIndex + * @private + */ + _getLineStyle: function(lineIndex) { + var map = this._styleMap[lineIndex]; + return this.styles[map.line]; + }, + + /** + * @param {Number} lineIndex + * @param {Object} style + * @private + */ + _setLineStyle: function(lineIndex, style) { + var map = this._styleMap[lineIndex]; + this.styles[map.line] = style; + }, + + /** + * @param {Number} lineIndex + * @private + */ + _deleteLineStyle: function(lineIndex) { + var map = this._styleMap[lineIndex]; + delete this.styles[map.line]; + }, + + /** + * Wraps text using the 'width' property of Textbox. First this function + * splits text on newlines, so we preserve newlines entered by the user. + * Then it wraps each line using the width of the Textbox by calling + * _wrapLine(). + * @param {CanvasRenderingContext2D} ctx Context to use for measurements + * @param {String} text The string of text that is split into lines + * @returns {Array} Array of lines + */ + _wrapText: function(ctx, text) { + var lines = text.split(this._reNewline), wrapped = [], i; + + for (i = 0; i < lines.length; i++) { + wrapped = wrapped.concat(this._wrapLine(ctx, lines[i], i)); + } + + return wrapped; + }, + + /** + * Helper function to measure a string of text, given its lineIndex and charIndex offset + * + * @param {CanvasRenderingContext2D} ctx + * @param {String} text + * @param {number} lineIndex + * @param {number} charOffset + * @returns {number} + * @private + */ + _measureText: function(ctx, text, lineIndex, charOffset) { + var width = 0; + charOffset = charOffset || 0; + + for (var i = 0, len = text.length; i < len; i++) { + width += this._getWidthOfChar(ctx, text[i], lineIndex, i + charOffset); + } + + return width; + }, + + /** + * Wraps a line of text using the width of the Textbox and a context. + * @param {CanvasRenderingContext2D} ctx Context to use for measurements + * @param {String} text The string of text to split into lines + * @param {Number} lineIndex + * @returns {Array} Array of line(s) into which the given text is wrapped + * to. + */ + _wrapLine: function(ctx, text, lineIndex) { + var lineWidth = 0, + lines = [], + line = '', + words = text.split(' '), + word = '', + offset = 0, + infix = ' ', + wordWidth = 0, + infixWidth = 0, + largestWordWidth = 0, + lineJustStarted = true; + + for (var i = 0; i < words.length; i++) { + word = words[i]; + wordWidth = this._measureText(ctx, word, lineIndex, offset); + + offset += word.length; + + lineWidth += infixWidth + wordWidth; + + if (lineWidth >= this.width && !lineJustStarted) { + lines.push(line); + line = ''; + lineWidth = wordWidth; + lineJustStarted = true; + } + + if (!lineJustStarted) { + line += infix; + } + line += word; + + infixWidth = this._measureText(ctx, infix, lineIndex, offset); + offset++; + lineJustStarted = false; + // keep track of largest word + if (wordWidth > largestWordWidth) { + largestWordWidth = wordWidth; + } + } + + i && lines.push(line); + + if (largestWordWidth > this.dynamicMinWidth) { + this.dynamicMinWidth = largestWordWidth; + } + + return lines; + }, + /** + * Gets lines of text to render in the Textbox. This function calculates + * text wrapping on the fly everytime it is called. + * @returns {Array} Array of lines in the Textbox. + * @override + */ + _splitTextIntoLines: function() { + var originalAlign = this.textAlign; + this.ctx.save(); + this._setTextStyles(this.ctx); + this.textAlign = 'left'; + var lines = this._wrapText(this.ctx, this.text); + this.textAlign = originalAlign; + this.ctx.restore(); + this._textLines = lines; + this._styleMap = this._generateStyleMap(); + return lines; + }, + + /** + * When part of a group, we don't want the Textbox's scale to increase if + * the group's increases. That's why we reduce the scale of the Textbox by + * the amount that the group's increases. This is to maintain the effective + * scale of the Textbox at 1, so that font-size values make sense. Otherwise + * the same font-size value would result in different actual size depending + * on the value of the scale. + * @param {String} key + * @param {Any} value + */ + setOnGroup: function(key, value) { + if (key === 'scaleX') { + this.set('scaleX', Math.abs(1 / value)); + this.set('width', (this.get('width') * value) / + (typeof this.__oldScaleX === 'undefined' ? 1 : this.__oldScaleX)); + this.__oldScaleX = value; + } + }, + + /** + * Returns 2d representation (lineIndex and charIndex) of cursor (or selection start). + * Overrides the superclass function to take into account text wrapping. + * + * @param {Number} [selectionStart] Optional index. When not given, current selectionStart is used. + */ + get2DCursorLocation: function(selectionStart) { + if (typeof selectionStart === 'undefined') { + selectionStart = this.selectionStart; + } + + var numLines = this._textLines.length, + removed = 0; + + for (var i = 0; i < numLines; i++) { + var line = this._textLines[i], + lineLen = line.length; + + if (selectionStart <= removed + lineLen) { + return { + lineIndex: i, + charIndex: selectionStart - removed + }; + } + + removed += lineLen; + + if (this.text[removed] === '\n' || this.text[removed] === ' ') { + removed++; + } + } + + return { + lineIndex: numLines - 1, + charIndex: this._textLines[numLines - 1].length + }; + }, + + /** + * Overrides superclass function and uses text wrapping data to get cursor + * boundary offsets instead of the array of chars. + * @param {Array} chars Unused + * @param {String} typeOfBoundaries Can be 'cursor' or 'selection' + * @returns {Object} Object with 'top', 'left', and 'lineLeft' properties set. + */ + _getCursorBoundariesOffsets: function(chars, typeOfBoundaries) { + var topOffset = 0, + leftOffset = 0, + cursorLocation = this.get2DCursorLocation(), + lineChars = this._textLines[cursorLocation.lineIndex].split(''), + lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, cursorLocation.lineIndex)); + + for (var i = 0; i < cursorLocation.charIndex; i++) { + leftOffset += this._getWidthOfChar(this.ctx, lineChars[i], cursorLocation.lineIndex, i); + } + + for (i = 0; i < cursorLocation.lineIndex; i++) { + topOffset += this._getHeightOfLine(this.ctx, i); + } + + if (typeOfBoundaries === 'cursor') { + topOffset += (1 - this._fontSizeFraction) * this._getHeightOfLine(this.ctx, cursorLocation.lineIndex) + / this.lineHeight - this.getCurrentCharFontSize(cursorLocation.lineIndex, cursorLocation.charIndex) + * (1 - this._fontSizeFraction); + } + + return { + top: topOffset, + left: leftOffset, + lineLeft: lineLeftOffset + }; + }, + + getMinWidth: function() { + return Math.max(this.minWidth, this.dynamicMinWidth); + }, + + /** + * Returns object representation of an instance + * @method toObject + * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output + * @return {Object} object representation of an instance + */ + toObject: function(propertiesToInclude) { + return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), { + minWidth: this.minWidth + }); + } + }); + /** + * Returns fabric.Textbox instance from an object representation + * @static + * @memberOf fabric.Textbox + * @param {Object} object Object to create an instance from + * @return {fabric.Textbox} instance of fabric.Textbox + */ + fabric.Textbox.fromObject = function(object) { + return new fabric.Textbox(object.text, clone(object)); + }; + /** + * Returns the default controls visibility required for Textboxes. + * @returns {Object} + */ + fabric.Textbox.getTextboxControlVisibility = function() { + return { + tl: false, + tr: false, + br: false, + bl: false, + ml: true, + mt: false, + mr: true, + mb: false, + mtr: true + }; + }; + +})(typeof exports !== 'undefined' ? exports : this); + + +(function() { + + /** + * Override _setObjectScale and add Textbox specific resizing behavior. Resizing + * a Textbox doesn't scale text, it only changes width and makes text wrap automatically. + */ + var setObjectScaleOverridden = fabric.Canvas.prototype._setObjectScale; + + fabric.Canvas.prototype._setObjectScale = function(localMouse, transform, + lockScalingX, lockScalingY, by, lockScalingFlip, _dim) { + + var t = transform.target; + if (t instanceof fabric.Textbox) { + var w = t.width * ((localMouse.x / transform.scaleX) / (t.width + t.strokeWidth)); + if (w >= t.getMinWidth()) { + t.set('width', w); + return true; + } + } + else { + return setObjectScaleOverridden.call(fabric.Canvas.prototype, localMouse, transform, + lockScalingX, lockScalingY, by, lockScalingFlip, _dim); + } + }; + + /** + * Sets controls of this group to the Textbox's special configuration if + * one is present in the group. Deletes _controlsVisibility otherwise, so that + * it gets initialized to default value at runtime. + */ + fabric.Group.prototype._refreshControlsVisibility = function() { + if (typeof fabric.Textbox === 'undefined') { + return; + } + for (var i = this._objects.length; i--;) { + if (this._objects[i] instanceof fabric.Textbox) { + this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility()); + return; + } + } + }; + + var clone = fabric.util.object.clone; + + fabric.util.object.extend(fabric.Textbox.prototype, /** @lends fabric.IText.prototype */ { + /** + * @private + */ + _removeExtraneousStyles: function() { + for (var prop in this._styleMap) { + if (!this._textLines[prop]) { + delete this.styles[this._styleMap[prop].line]; + } + } + }, + + /** + * Inserts style object for a given line/char index + * @param {Number} lineIndex Index of a line + * @param {Number} charIndex Index of a char + * @param {Object} [style] Style object to insert, if given + */ + insertCharStyleObject: function(lineIndex, charIndex, style) { + // adjust lineIndex and charIndex + var map = this._styleMap[lineIndex]; + lineIndex = map.line; + charIndex = map.offset + charIndex; + + fabric.IText.prototype.insertCharStyleObject.apply(this, [lineIndex, charIndex, style]); + }, + + /** + * Inserts new style object + * @param {Number} lineIndex Index of a line + * @param {Number} charIndex Index of a char + * @param {Boolean} isEndOfLine True if it's end of line + */ + insertNewlineStyleObject: function(lineIndex, charIndex, isEndOfLine) { + // adjust lineIndex and charIndex + var map = this._styleMap[lineIndex]; + lineIndex = map.line; + charIndex = map.offset + charIndex; + + fabric.IText.prototype.insertNewlineStyleObject.apply(this, [lineIndex, charIndex, isEndOfLine]); + }, + + /** + * Shifts line styles up or down. This function is slightly different than the one in + * itext_behaviour as it takes into account the styleMap. + * + * @param {Number} lineIndex Index of a line + * @param {Number} offset Can be -1 or +1 + */ + shiftLineStyles: function(lineIndex, offset) { + // shift all line styles by 1 upward + var clonedStyles = clone(this.styles), + map = this._styleMap[lineIndex]; + + // adjust line index + lineIndex = map.line; + + for (var line in this.styles) { + var numericLine = parseInt(line, 10); + + if (numericLine > lineIndex) { + this.styles[numericLine + offset] = clonedStyles[numericLine]; + + if (!clonedStyles[numericLine - offset]) { + delete this.styles[numericLine]; + } + } + } + //TODO: evaluate if delete old style lines with offset -1 + }, + + /** + * Figure out programatically the text on previous actual line (actual = separated by \n); + * + * @param {Number} lIndex + * @returns {String} + * @private + */ + _getTextOnPreviousLine: function(lIndex) { + var textOnPreviousLine = this._textLines[lIndex - 1]; + + while (this._styleMap[lIndex - 2] && this._styleMap[lIndex - 2].line === this._styleMap[lIndex - 1].line) { + textOnPreviousLine = this._textLines[lIndex - 2] + textOnPreviousLine; + + lIndex--; + } + + return textOnPreviousLine; + }, + + /** + * Removes style object + * @param {Boolean} isBeginningOfLine True if cursor is at the beginning of line + * @param {Number} [index] Optional index. When not given, current selectionStart is used. + */ + removeStyleObject: function(isBeginningOfLine, index) { + + var cursorLocation = this.get2DCursorLocation(index), + map = this._styleMap[cursorLocation.lineIndex], + lineIndex = map.line, + charIndex = map.offset + cursorLocation.charIndex; + this._removeStyleObject(isBeginningOfLine, cursorLocation, lineIndex, charIndex); + } + }); +})(); + + +(function() { + var override = fabric.IText.prototype._getNewSelectionStartFromOffset; + /** + * Overrides the IText implementation and adjusts character index as there is not always a linebreak + * + * @param {Number} mouseOffset + * @param {Number} prevWidth + * @param {Number} width + * @param {Number} index + * @param {Number} jlen + * @returns {Number} + */ + fabric.IText.prototype._getNewSelectionStartFromOffset = function(mouseOffset, prevWidth, width, index, jlen) { + index = override.call(this, mouseOffset, prevWidth, width, index, jlen); + + // the index passed into the function is padded by the amount of lines from _textLines (to account for \n) + // we need to remove this padding, and pad it by actual lines, and / or spaces that are meant to be there + var tmp = 0, + removed = 0; + + // account for removed characters + for (var i = 0; i < this._textLines.length; i++) { + tmp += this._textLines[i].length; + + if (tmp + removed >= index) { + break; + } + + if (this.text[tmp + removed] === '\n' || this.text[tmp + removed] === ' ') { + removed++; + } + } + + return index - i + removed; + }; +})(); + + +(function() { + + if (typeof document !== 'undefined' && typeof window !== 'undefined') { + return; + } + + var DOMParser = require('xmldom').DOMParser, + URL = require('url'), + HTTP = require('http'), + HTTPS = require('https'), + + Canvas = require('canvas'), + Image = require('canvas').Image; + + /** @private */ + function request(url, encoding, callback) { + var oURL = URL.parse(url); + + // detect if http or https is used + if ( !oURL.port ) { + oURL.port = ( oURL.protocol.indexOf('https:') === 0 ) ? 443 : 80; + } + + // assign request handler based on protocol + var reqHandler = (oURL.protocol.indexOf('https:') === 0 ) ? HTTPS : HTTP, + req = reqHandler.request({ + hostname: oURL.hostname, + port: oURL.port, + path: oURL.path, + method: 'GET' + }, function(response) { + var body = ''; + if (encoding) { + response.setEncoding(encoding); + } + response.on('end', function () { + callback(body); + }); + response.on('data', function (chunk) { + if (response.statusCode === 200) { + body += chunk; + } + }); + }); + + req.on('error', function(err) { + if (err.errno === process.ECONNREFUSED) { + fabric.log('ECONNREFUSED: connection refused to ' + oURL.hostname + ':' + oURL.port); + } + else { + fabric.log(err.message); + } + callback(null); + }); + + req.end(); + } + + /** @private */ + function requestFs(path, callback) { + var fs = require('fs'); + fs.readFile(path, function (err, data) { + if (err) { + fabric.log(err); + throw err; + } + else { + callback(data); + } + }); + } + + fabric.util.loadImage = function(url, callback, context) { + function createImageAndCallBack(data) { + if (data) { + img.src = new Buffer(data, 'binary'); + // preserving original url, which seems to be lost in node-canvas + img._src = url; + callback && callback.call(context, img); + } + else { + img = null; + callback && callback.call(context, null, true); + } + } + var img = new Image(); + if (url && (url instanceof Buffer || url.indexOf('data') === 0)) { + img.src = img._src = url; + callback && callback.call(context, img); + } + else if (url && url.indexOf('http') !== 0) { + requestFs(url, createImageAndCallBack); + } + else if (url) { + request(url, 'binary', createImageAndCallBack); + } + else { + callback && callback.call(context, url); + } + }; + + fabric.loadSVGFromURL = function(url, callback, reviver) { + url = url.replace(/^\n\s*/, '').replace(/\?.*$/, '').trim(); + if (url.indexOf('http') !== 0) { + requestFs(url, function(body) { + fabric.loadSVGFromString(body.toString(), callback, reviver); + }); + } + else { + request(url, '', function(body) { + fabric.loadSVGFromString(body, callback, reviver); + }); + } + }; + + fabric.loadSVGFromString = function(string, callback, reviver) { + var doc = new DOMParser().parseFromString(string); + fabric.parseSVGDocument(doc.documentElement, function(results, options) { + callback && callback(results, options); + }, reviver); + }; + + fabric.util.getScript = function(url, callback) { + request(url, '', function(body) { + eval(body); + callback && callback(); + }); + }; + + fabric.Image.fromObject = function(object, callback) { + fabric.util.loadImage(object.src, function(img) { + var oImg = new fabric.Image(img); + + oImg._initConfig(object); + oImg._initFilters(object.filters, function(filters) { + oImg.filters = filters || [ ]; + oImg._initFilters(object.resizeFilters, function(resizeFilters) { + oImg.resizeFilters = resizeFilters || [ ]; + callback && callback(oImg); + }); + }); + }); + }; + /** + * Only available when running fabric on node.js + * @param {Number} width Canvas width + * @param {Number} height Canvas height + * @param {Object} [options] Options to pass to FabricCanvas. + * @param {Object} [nodeCanvasOptions] Options to pass to NodeCanvas. + * @return {Object} wrapped canvas instance + */ + fabric.createCanvasForNode = function(width, height, options, nodeCanvasOptions) { + nodeCanvasOptions = nodeCanvasOptions || options; + + var canvasEl = fabric.document.createElement('canvas'), + nodeCanvas = new Canvas(width || 600, height || 600, nodeCanvasOptions); + + // jsdom doesn't create style on canvas element, so here be temp. workaround + canvasEl.style = { }; + + canvasEl.width = nodeCanvas.width; + canvasEl.height = nodeCanvas.height; + + var FabricCanvas = fabric.Canvas || fabric.StaticCanvas, + fabricCanvas = new FabricCanvas(canvasEl, options); + + fabricCanvas.contextContainer = nodeCanvas.getContext('2d'); + fabricCanvas.nodeCanvas = nodeCanvas; + fabricCanvas.Font = Canvas.Font; + + return fabricCanvas; + }; + + /** @ignore */ + fabric.StaticCanvas.prototype.createPNGStream = function() { + return this.nodeCanvas.createPNGStream(); + }; + + fabric.StaticCanvas.prototype.createJPEGStream = function(opts) { + return this.nodeCanvas.createJPEGStream(opts); + }; + + var origSetWidth = fabric.StaticCanvas.prototype.setWidth; + fabric.StaticCanvas.prototype.setWidth = function(width, options) { + origSetWidth.call(this, width, options); + this.nodeCanvas.width = width; + return this; + }; + if (fabric.Canvas) { + fabric.Canvas.prototype.setWidth = fabric.StaticCanvas.prototype.setWidth; + } + + var origSetHeight = fabric.StaticCanvas.prototype.setHeight; + fabric.StaticCanvas.prototype.setHeight = function(height, options) { + origSetHeight.call(this, height, options); + this.nodeCanvas.height = height; + return this; + }; + if (fabric.Canvas) { + fabric.Canvas.prototype.setHeight = fabric.StaticCanvas.prototype.setHeight; + } + +})(); + + +/* Footer for requirejs AMD support */ + +window.fabric = fabric; + +if (typeof define === 'function' && define.amd) { + define([], function() { return fabric }); +} + diff --git a/src/canvas.class.js b/src/canvas.class.js index 8a0a33a2242..ff803e29834 100644 --- a/src/canvas.class.js +++ b/src/canvas.class.js @@ -101,6 +101,15 @@ */ altActionKey: 'shiftKey', + /** + * Indicates which key enable last rendered selection independently of stack position + * values: altKey, shiftKey, ctrlKey + * @since 1.6.3 + * @type String + * @default + */ + lastRenderedKey: 'altKey', + /** * Indicates that canvas is interactive. This property should not be changed. * @type Boolean @@ -927,9 +936,10 @@ /** * @private */ - _isLastRenderedObject: function(pointer) { + _isLastRenderedObject: function(pointer, e) { var lastRendered = this.lastRenderedWithControls; return ( + (this.preserveObjectStacking || e[this.lastRenderedKey]) && lastRendered && lastRendered.visible && (this.containsPoint(null, lastRendered, pointer) || @@ -958,7 +968,7 @@ objects = this._objects; this.targets = [ ]; - if (this._isLastRenderedObject(pointer)) { + if (this._isLastRenderedObject(pointer, e)) { objects = [this.lastRenderedWithControls]; } diff --git a/src/mixins/itext_behavior.mixin.js b/src/mixins/itext_behavior.mixin.js index 51452478da6..9c9f38d5cda 100644 --- a/src/mixins/itext_behavior.mixin.js +++ b/src/mixins/itext_behavior.mixin.js @@ -425,21 +425,25 @@ if (!this.hiddenTextarea || this.inCompositionMode) { return; } - this.hiddenTextarea.value = this.text; this.hiddenTextarea.selectionStart = this.selectionStart; this.hiddenTextarea.selectionEnd = this.selectionEnd; if (this.selectionStart === this.selectionEnd) { - var p = this._calcTextareaPosition(); - this.hiddenTextarea.style.left = p.x + 'px'; - this.hiddenTextarea.style.top = p.y + 'px'; + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.left = style.left; + this.hiddenTextarea.style.top = style.top; + this.hiddenTextarea.style.fontSize = style.fontSize; } }, /** * @private + * @return {Object} style contains style for hiddenTextarea */ _calcTextareaPosition: function() { + if (!this.canvas) { + return { x: 1, y: 1 }; + } var chars = this.text.split(''), boundaries = this._getCursorBoundaries(chars, 'cursor'), cursorLocation = this.get2DCursorLocation(), @@ -450,9 +454,31 @@ ? this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)) : boundaries.leftOffset, m = this.calcTransformMatrix(), - p = { x: boundaries.left + leftOffset, y: boundaries.top + boundaries.topOffset + charHeight }; - this.hiddenTextarea.style.fontSize = charHeight + 'px'; - return fabric.util.transformPoint(p, m); + p = { + x: boundaries.left + leftOffset, + y: boundaries.top + boundaries.topOffset + charHeight + }, + upperCanvas = this.canvas.upperCanvasEl, + maxWidth = upperCanvas.width - charHeight, + maxHeight = upperCanvas.height - charHeight; + + p = fabric.util.transformPoint(p, m); + p = fabric.util.transformPoint(p, this.canvas.viewportTransform); + + if (p.x < 0) { + p.x = 0; + } + if (p.x > maxWidth) { + p.x = maxWidth; + } + if (p.y < 0) { + p.y = 0; + } + if (p.y > maxHeight) { + p.y = maxHeight; + } + + return { left: p.x + 'px', top: p.y + 'px', fontSize: charHeight }; }, /** diff --git a/src/mixins/itext_key_behavior.mixin.js b/src/mixins/itext_key_behavior.mixin.js index 9861ce2e604..b5b82bd0d86 100644 --- a/src/mixins/itext_key_behavior.mixin.js +++ b/src/mixins/itext_key_behavior.mixin.js @@ -3,20 +3,12 @@ fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.protot /** * Initializes hidden textarea (needed to bring up keyboard in iOS) */ - initHiddenTextarea: function(e) { - var p; - if (e && this.canvas) { - p = this.canvas.getPointer(e); - } - else { - this.oCoords || this.setCoords(); - p = this.oCoords.tl; - } + initHiddenTextarea: function() { this.hiddenTextarea = fabric.document.createElement('textarea'); - this.hiddenTextarea.setAttribute('autocapitalize', 'off'); - this.hiddenTextarea.style.cssText = 'position: absolute; top: ' + p.y + 'px; left: ' + p.x + 'px; opacity: 0;' - + ' width: 0px; height: 0px; z-index: -999;'; + var style = this._calcTextareaPosition(); + this.hiddenTextarea.style.cssText = 'position: absolute; top: ' + style.top + '; left: ' + style.left + ';' + + ' opacity: 0; width: 0px; height: 0px; z-index: -999;'; if (this.canvas) { this.canvas.lowerCanvasEl.parentNode.appendChild(this.hiddenTextarea); } diff --git a/src/mixins/object_geometry.mixin.js b/src/mixins/object_geometry.mixin.js index 8012735e229..98bb19c23c0 100644 --- a/src/mixins/object_geometry.mixin.js +++ b/src/mixins/object_geometry.mixin.js @@ -205,20 +205,19 @@ }, /** - * Returns width of an object + * Returns width of an object bounding box counting transformations * @return {Number} width value */ getWidth: function() { - //needs to be changed return this._getTransformedDimensions().x; }, /** - * Returns height of an object + * Returns height of an object bounding box counting transformations + * to be renamed in 2.0 * @return {Number} height value */ getHeight: function() { - //needs to be changed return this._getTransformedDimensions().y; }, @@ -358,6 +357,11 @@ return [1, 0, 0, 1, 0, 0]; }, + /* + * calculate trasform Matrix that represent current transformation from + * object properties. + * @return {Array} matrix Transform Matrix for the object + */ calcTransformMatrix: function() { var center = this.getCenterPoint(), translateMatrix = [1, 0, 0, 1, center.x, center.y], diff --git a/src/mixins/object_interactivity.mixin.js b/src/mixins/object_interactivity.mixin.js index 8d07d1b5e8a..2327e31969b 100644 --- a/src/mixins/object_interactivity.mixin.js +++ b/src/mixins/object_interactivity.mixin.js @@ -179,12 +179,10 @@ _calculateCurrentDimensions: function() { var vpt = this.getViewportTransform(), dim = this._getTransformedDimensions(), - w = dim.x, h = dim.y; + w = dim.x, h = dim.y, + p = fabric.util.transformPoint(new fabric.Point(w, h), vpt, true); - w += 2 * this.padding; - h += 2 * this.padding; - - return fabric.util.transformPoint(new fabric.Point(w, h), vpt, true); + return p.scalarAdd(2 * this.padding); }, /** @@ -200,8 +198,11 @@ return this; } ctx.save(); - var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(); + var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(), + vpt = this.canvas.viewportTransform, + iVpt = fabric.util.invertTransform(vpt); ctx.translate(center.x, center.y); + ctx.transform.apply(ctx, iVpt); ctx.rotate(degreesToRadians(this.angle)); ctx.fillStyle = this.selectionBackgroundColor; ctx.fillRect(-wh.x/2, -wh.y/2, wh.x, wh.y); diff --git a/src/shapes/itext.class.js b/src/shapes/itext.class.js index db176d1fc04..9c5dda7c183 100644 --- a/src/shapes/itext.class.js +++ b/src/shapes/itext.class.js @@ -491,14 +491,17 @@ charHeight = this.getCurrentCharFontSize(lineIndex, charIndex), leftOffset = (lineIndex === 0 && charIndex === 0) ? this._getLineLeftOffset(this._getLineWidth(ctx, lineIndex)) - : boundaries.leftOffset; + : boundaries.leftOffset, + multiplier = this.scaleX * this.canvas.getZoom(), + cursorWidth = this.cursorWidth / multiplier; ctx.fillStyle = this.getCurrentCharColor(lineIndex, charIndex); ctx.globalAlpha = this.__isMousedown ? 1 : this._currentCursorOpacity; + ctx.fillRect( - boundaries.left + leftOffset, + boundaries.left + leftOffset - cursorWidth/2, boundaries.top + boundaries.topOffset, - this.cursorWidth / this.scaleX, + cursorWidth, charHeight); }, diff --git a/test.js b/test.js index e4f04d10896..700d04e8d69 100644 --- a/test.js +++ b/test.js @@ -34,7 +34,8 @@ testrunner.run({ './test/unit/pattern.js', './test/unit/shadow.js', './test/unit/object_interactivity.js', - './test/unit/object_origin.js', + './test/unit/object_geometry.js', + './test/unit/object_origin.js', './test/unit/itext.js' ] }, function(err, report) { diff --git a/test/unit/object.js b/test/unit/object.js index 355f13ade40..270a6c9760c 100644 --- a/test/unit/object.js +++ b/test/unit/object.js @@ -101,7 +101,7 @@ test('set and minScaleLimit', function() { var cObj = new fabric.Object({ left: 11, top: 22, width: 50, height: 60, opacity: 0.7 }); - + //the min scale limit is given by height. equal(cObj.minScaleLimit.toFixed(3), 0.017); @@ -111,7 +111,7 @@ equal(cObj.minScaleLimit, 0.001); cObj.set('width', 1); - equal(cObj.width, 1); + equal(cObj.width, 1); //the min scale limit is given by height. equal(cObj.minScaleLimit.toFixed(3), 0.017); }); @@ -339,7 +339,7 @@ deepEqual(augmentedObjectRepr.transformMatrix, toObjectObj.transformMatrix); notEqual(augmentedObjectRepr.strokeDashArray, toObjectObj.strokeDashArray); deepEqual(augmentedObjectRepr.strokeDashArray, toObjectObj.strokeDashArray); - + }); test('toDatalessObject', function() { @@ -522,37 +522,6 @@ test('getBoundingRectWithStroke', function() { equal(cObj.get('angle'), 45); }); - test('setCoords', function() { - var cObj = new fabric.Object({ left: 150, top: 150, width: 100, height: 100, strokeWidth: 0}); - ok(typeof cObj.setCoords == 'function'); - equal(cObj.setCoords(), cObj, 'chainable'); - - cObj.set('left', 250).set('top', 250); - - // coords should still correspond to initial one, even after invoking `set` - equal(cObj.oCoords.tl.x, 150); - equal(cObj.oCoords.tl.y, 150); - equal(cObj.oCoords.tr.x, 250); - equal(cObj.oCoords.tr.y, 150); - equal(cObj.oCoords.bl.x, 150); - equal(cObj.oCoords.bl.y, 250); - equal(cObj.oCoords.br.x, 250); - equal(cObj.oCoords.br.y, 250); - - // recalculate coords - cObj.setCoords(); - - // check that coords are now updated - equal(cObj.oCoords.tl.x, 250); - equal(cObj.oCoords.tl.y, 250); - equal(cObj.oCoords.tr.x, 350); - equal(cObj.oCoords.tr.y, 250); - equal(cObj.oCoords.bl.x, 250); - equal(cObj.oCoords.bl.y, 350); - equal(cObj.oCoords.br.x, 350); - equal(cObj.oCoords.br.y, 350); - }); - test('drawBorders', function() { var cObj = new fabric.Object(), canvas = fabric.document.createElement('canvas'); diff --git a/test/unit/object_geometry.js b/test/unit/object_geometry.js new file mode 100644 index 00000000000..13da582c353 --- /dev/null +++ b/test/unit/object_geometry.js @@ -0,0 +1,75 @@ +(function() { + + QUnit.module('fabric.ObjectGeometry'); + + test('setCoords', function() { + var cObj = new fabric.Object({ left: 150, top: 150, width: 100, height: 100, strokeWidth: 0}); + ok(typeof cObj.setCoords == 'function'); + equal(cObj.setCoords(), cObj, 'chainable'); + + cObj.set('left', 250).set('top', 250); + + // coords should still correspond to initial one, even after invoking `set` + equal(cObj.oCoords.tl.x, 150); + equal(cObj.oCoords.tl.y, 150); + equal(cObj.oCoords.tr.x, 250); + equal(cObj.oCoords.tr.y, 150); + equal(cObj.oCoords.bl.x, 150); + equal(cObj.oCoords.bl.y, 250); + equal(cObj.oCoords.br.x, 250); + equal(cObj.oCoords.br.y, 250); + equal(cObj.oCoords.mtr.x, 200); + equal(cObj.oCoords.mtr.y, 110); + + // recalculate coords + cObj.setCoords(); + + // check that coords are now updated + equal(cObj.oCoords.tl.x, 250); + equal(cObj.oCoords.tl.y, 250); + equal(cObj.oCoords.tr.x, 350); + equal(cObj.oCoords.tr.y, 250); + equal(cObj.oCoords.bl.x, 250); + equal(cObj.oCoords.bl.y, 350); + equal(cObj.oCoords.br.x, 350); + equal(cObj.oCoords.br.y, 350); + equal(cObj.oCoords.mtr.x, 300); + equal(cObj.oCoords.mtr.y, 210); + }); + + test('calcTransformMatrix', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj.calcTransformMatrix == 'function', 'calcTransformMatrix should exist'); + }); + + test('_calcDimensionsTransformMatrix', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj._calcDimensionsTransformMatrix == 'function', '_calcDimensionsTransformMatrix should exist'); + }); + + test('_calcRotateMatrix', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj._calcRotateMatrix == 'function', '_calcRotateMatrix should exist'); + }); + + test('scaleToHeight', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj.scaleToHeight == 'function', 'scaleToHeight should exist'); + }); + + test('scaleToWidth', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj.scaleToWidth == 'function', 'scaleToWidth should exist'); + }); + + test('scale', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj.scale == 'function', 'scale should exist'); + }); + + test('_constrainScale', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }); + ok(typeof cObj._constrainScale == 'function', '_constrainScale should exist'); + }); + +})(); diff --git a/test/unit/object_interactivity.js b/test/unit/object_interactivity.js index 8a0d67f3001..4094665ac34 100644 --- a/test/unit/object_interactivity.js +++ b/test/unit/object_interactivity.js @@ -84,4 +84,202 @@ equal(cObj.isControlVisible('mtr'), true); }); + test('_setCornerCoords', function(){ + var cObj = new fabric.Object({ top: 10, left: 10, width: 10, height: 10, strokeWidth: 0 }); + ok(typeof cObj._setCornerCoords == 'function', '_setCornerCoords should exist'); + cObj.setCoords(); + + equal(cObj.oCoords.tl.corner.tl.x.toFixed(2), 3.5); + equal(cObj.oCoords.tl.corner.tl.y.toFixed(2), 3.5); + equal(cObj.oCoords.tl.corner.tr.x.toFixed(2), 16.5); + equal(cObj.oCoords.tl.corner.tr.y.toFixed(2), 3.5); + equal(cObj.oCoords.tl.corner.bl.x.toFixed(2), 3.5); + equal(cObj.oCoords.tl.corner.bl.y.toFixed(2), 16.5); + equal(cObj.oCoords.tl.corner.br.x.toFixed(2), 16.5); + equal(cObj.oCoords.tl.corner.br.y.toFixed(2), 16.5); + equal(cObj.oCoords.bl.corner.tl.x.toFixed(2), 3.5); + equal(cObj.oCoords.bl.corner.tl.y.toFixed(2), 13.5); + equal(cObj.oCoords.bl.corner.tr.x.toFixed(2), 16.5); + equal(cObj.oCoords.bl.corner.tr.y.toFixed(2), 13.5); + equal(cObj.oCoords.bl.corner.bl.x.toFixed(2), 3.5); + equal(cObj.oCoords.bl.corner.bl.y.toFixed(2), 26.5); + equal(cObj.oCoords.bl.corner.br.x.toFixed(2), 16.5); + equal(cObj.oCoords.bl.corner.br.y.toFixed(2), 26.5); + equal(cObj.oCoords.tr.corner.tl.x.toFixed(2), 13.5); + equal(cObj.oCoords.tr.corner.tl.y.toFixed(2), 3.5); + equal(cObj.oCoords.tr.corner.tr.x.toFixed(2), 26.5); + equal(cObj.oCoords.tr.corner.tr.y.toFixed(2), 3.5); + equal(cObj.oCoords.tr.corner.bl.x.toFixed(2), 13.5); + equal(cObj.oCoords.tr.corner.bl.y.toFixed(2), 16.5); + equal(cObj.oCoords.tr.corner.br.x.toFixed(2), 26.5); + equal(cObj.oCoords.tr.corner.br.y.toFixed(2), 16.5); + equal(cObj.oCoords.br.corner.tl.x.toFixed(2), 13.5); + equal(cObj.oCoords.br.corner.tl.y.toFixed(2), 13.5); + equal(cObj.oCoords.br.corner.tr.x.toFixed(2), 26.5); + equal(cObj.oCoords.br.corner.tr.y.toFixed(2), 13.5); + equal(cObj.oCoords.br.corner.bl.x.toFixed(2), 13.5); + equal(cObj.oCoords.br.corner.bl.y.toFixed(2), 26.5); + equal(cObj.oCoords.br.corner.br.x.toFixed(2), 26.5); + equal(cObj.oCoords.br.corner.br.y.toFixed(2), 26.5); + equal(cObj.oCoords.mtr.corner.tl.x.toFixed(2), 8.5); + equal(cObj.oCoords.mtr.corner.tl.y.toFixed(2), -36.5); + equal(cObj.oCoords.mtr.corner.tr.x.toFixed(2), 21.5); + equal(cObj.oCoords.mtr.corner.tr.y.toFixed(2), -36.5); + equal(cObj.oCoords.mtr.corner.bl.x.toFixed(2), 8.5); + equal(cObj.oCoords.mtr.corner.bl.y.toFixed(2), -23.5); + equal(cObj.oCoords.mtr.corner.br.x.toFixed(2), 21.5); + equal(cObj.oCoords.mtr.corner.br.y.toFixed(2), -23.5); + + }); + + test('_findTargetCorner', function(){ + var cObj = new fabric.Object({ top: 10, left: 10, width: 30, height: 30, strokeWidth: 0 }); + ok(typeof cObj._findTargetCorner == 'function', '_findTargetCorner should exist'); + cObj.setCoords(); + cObj.active = true; + equal(cObj._findTargetCorner(cObj.oCoords.br), 'br'); + equal(cObj._findTargetCorner(cObj.oCoords.tl), 'tl'); + equal(cObj._findTargetCorner(cObj.oCoords.tr), 'tr'); + equal(cObj._findTargetCorner(cObj.oCoords.bl), 'bl'); + equal(cObj._findTargetCorner(cObj.oCoords.mr), 'mr'); + equal(cObj._findTargetCorner(cObj.oCoords.ml), 'ml'); + equal(cObj._findTargetCorner(cObj.oCoords.mt), 'mt'); + equal(cObj._findTargetCorner(cObj.oCoords.mb), 'mb'); + equal(cObj._findTargetCorner(cObj.oCoords.mtr), 'mtr'); + equal(cObj._findTargetCorner({ x: 0, y: 0 }), false); + + }); + + test('_calculateCurrentDimensions', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }), dim; + ok(typeof cObj._calculateCurrentDimensions == 'function', '_calculateCurrentDimensions should exist'); + + dim = cObj._calculateCurrentDimensions(); + equal(dim.x, 10); + equal(dim.y, 15); + + cObj.strokeWidth = 2; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x, 12, 'strokeWidth should be added to dimension'); + equal(dim.y, 17, 'strokeWidth should be added to dimension'); + + cObj.scaleX = 2; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x, 24, 'width should be doubled'); + equal(dim.y, 17, 'height should not change'); + + cObj.scaleY = 2; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x, 24, 'width should not change'); + equal(dim.y, 34, 'height should be doubled'); + + cObj.angle = 45; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x, 24, 'width should not change'); + equal(dim.y, 34, 'height should not change'); + + cObj.skewX = 45; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x.toFixed(0), 58, 'width should change'); + equal(dim.y.toFixed(0), 34, 'height should not change'); + + cObj.skewY = 45; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x.toFixed(0), 82, 'width should not change'); + equal(dim.y.toFixed(0), 58, 'height should change'); + + cObj.padding = 10; + dim = cObj._calculateCurrentDimensions(); + equal(dim.x.toFixed(0), 102, 'width should change'); + equal(dim.y.toFixed(0), 78, 'height should change'); + }); + + test('_getTransformedDimensions', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }), dim; + ok(typeof cObj._getTransformedDimensions == 'function', '_getTransformedDimensions should exist'); + + dim = cObj._getTransformedDimensions(); + equal(dim.x, 10); + equal(dim.y, 15); + + cObj.strokeWidth = 2; + dim = cObj._getTransformedDimensions(); + equal(dim.x, 12, 'strokeWidth should be added to dimension'); + equal(dim.y, 17, 'strokeWidth should be added to dimension'); + + cObj.scaleX = 2; + dim = cObj._getTransformedDimensions(); + equal(dim.x, 24, 'width should be doubled'); + equal(dim.y, 17, 'height should not change'); + + cObj.scaleY = 2; + dim = cObj._getTransformedDimensions(); + equal(dim.x, 24, 'width should not change'); + equal(dim.y, 34, 'height should be doubled'); + + cObj.angle = 45; + dim = cObj._getTransformedDimensions(); + equal(dim.x, 24, 'width should not change'); + equal(dim.y, 34, 'height should not change'); + + cObj.skewX = 45; + dim = cObj._getTransformedDimensions(); + equal(dim.x.toFixed(0), 58, 'width should change'); + equal(dim.y.toFixed(0), 34, 'height should not change'); + + cObj.skewY = 45; + dim = cObj._getTransformedDimensions(); + equal(dim.x.toFixed(0), 82, 'width should not change'); + equal(dim.y.toFixed(0), 58, 'height should change'); + + cObj.padding = 10; + dim = cObj._getTransformedDimensions(); + equal(dim.x.toFixed(0), 82, 'width should not change'); + equal(dim.y.toFixed(0), 58, 'height should not change'); + }); + + test('_getNonTransformedDimensions', function(){ + var cObj = new fabric.Object({ width: 10, height: 15, strokeWidth: 0 }), dim; + ok(typeof cObj._getNonTransformedDimensions == 'function', '_getNonTransformedDimensions should exist'); + + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 10); + equal(dim.y, 15); + + cObj.strokeWidth = 2; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'strokeWidth should be added to dimension'); + equal(dim.y, 17, 'strokeWidth should be added to dimension'); + + cObj.scaleX = 2; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + + cObj.scaleY = 2; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + + cObj.angle = 45; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + + cObj.skewX = 45; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + + cObj.skewY = 45; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + + cObj.padding = 10; + dim = cObj._getNonTransformedDimensions(); + equal(dim.x, 12, 'width should not change'); + equal(dim.y, 17, 'height should not change'); + }); + })();