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Work around the broken way CocoaPods/Xcode deals with header maps
Summary: See #14326 for the bug this fixes. This is a pretty ugly hack to work around what I think is a CP bug. Since the C++ dependencies are only needed to build RN itself, and not applications, don't the conflicting headers as source files. Instead, use preserve_paths to get them unpacked into the source tree under Pods/<Pod>, and arrange for them to get used with HEADER_SEARCH_PATHS. This keeps them out of the project, so they don't get included in the header map, and other (badly structured) projects don't get confused. Reviewed By: javache Differential Revision: D5254716 fbshipit-source-id: cf33dcbcc71b5247843650c33ccf4fb08378e584
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