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Use offset adjusted value in ModulusAnimatedNode

Modulus animation computation should use the value adjusted for offset, not the raw value.

See the JS implementation here:

cc ryangomba
Closes #15502

Differential Revision: D5638901

Pulled By: shergin

fbshipit-source-id: cbf47bd4082897a969e2e561ec090366884a8349
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rozele authored and facebook-github-bot committed Aug 16, 2017
1 parent d0669fc commit fedc002c21fc4d01b3698e9390d968661ccc7801
@@ -31,7 +31,7 @@ public ModulusAnimatedNode(
public void update() {
AnimatedNode animatedNode = mNativeAnimatedNodesManager.getNodeById(mInputNode);
if (animatedNode != null && animatedNode instanceof ValueAnimatedNode) {
mValue = ((ValueAnimatedNode) animatedNode).mValue % mModulus;
mValue = ((ValueAnimatedNode) animatedNode).getValue() % mModulus;
} else {
throw new JSApplicationCausedNativeException("Illegal node ID set as an input for " +
"Animated.modulus node");

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