diff --git a/docs/tutorial/tutorial.md b/docs/tutorial/tutorial.md index 75e21aeb1781..a16e043053af 100644 --- a/docs/tutorial/tutorial.md +++ b/docs/tutorial/tutorial.md @@ -350,7 +350,7 @@ class Game extends React.Component { } ``` -Then remove the constructor and change `Board` so that it takes `squares` via props and has its own `onClick` prop specified by `Game`, like the transformation we made for `Square` and `Board` earlier. You can pass the location of each square into the click handler so that we still know which square was clicked: +Then remove the constructor from `Board` and change `Board` so that it takes `squares` via props and has its own `onClick` prop specified by `Game`, like the transformation we made for `Square` earlier. You can pass the location of each square into the click handler so that we still know which square was clicked: ```javascript return this.props.onClick(i)} />;