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StoryBoard #132

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MrReN opened this Issue Dec 3, 2014 · 1 comment

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@MrReN

MrReN commented Dec 3, 2014

Please add

 -(id)initWithCoder:(NSCoder *)aDecoder{
    if (!(self = [super initWithCoder:aDecoder]))
        return nil;

    _rangeController = [[ASRangeController alloc] init];
    _rangeController.delegate = self;

    return self;
}

because the code doesn't suppose storyboard,isn't it?

@secretiverhyme

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secretiverhyme Dec 3, 2014

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Storyboards are a useful prototyping tool, but they're bad for performance — especially when paired with Auto Layout — and they add substantial long-term debugging and development costs. AsyncDisplayKit intentionally doesn't support them. (You could make ASTableView work with Interface Builder by implementing -initWithCoder:, but you'd still have to create and configure its cell nodes in code.)

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secretiverhyme commented Dec 3, 2014

Storyboards are a useful prototyping tool, but they're bad for performance — especially when paired with Auto Layout — and they add substantial long-term debugging and development costs. AsyncDisplayKit intentionally doesn't support them. (You could make ASTableView work with Interface Builder by implementing -initWithCoder:, but you'd still have to create and configure its cell nodes in code.)

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