Initial WebGL renderer #5

1 commit merged into from Feb 3, 2011


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Perf tests are written but disabled, since the WebGL ones seem to never finish. I think it is a problem with the benchmarking code, maybe the WebGL tests run too fast and never get down to the desired frame rate?

Conor Dickinson Added first rev WebGL renderer and perf tests. Perf tests are current…
…ly disabled because they do not end (too fast?).
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