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#ifndef _MOB_H
#define _MOB_H
/*
Copyright (c) 2011, The Mineserver Project
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the The Mineserver Project nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cstdlib>
#include <vector>
#include <string>
#include <stdint.h>
#include "tr1.h"
#include TR1INCLUDE(memory)
#include "user.h"
#include "constants.h"
#include "packets.h"
#include "mineserver.h"
#include "metadata.h"
uint32_t generateEID();
class Mob
{
public:
Mob(); // Dont create your own Mob, use Mobs.createMob()
// Singular
uint32_t UID;
int8_t type;
double x, y, z;
size_t map;
int8_t yaw, pitch, head_yaw;
MetaData metadata;
bool spawned;
bool respawnable;
int health;
void sethealth(int health);
// Specifically packet-based commands
void spawnToAll();
void deSpawnToAll();
void relativeMoveToAll();
void teleportToAll();
void animateMob(int animID);
void animateDamage(int animID);
void updateMetadata();
void moveAnimal();
void moveTo(double to_x, double to_y, double to_z, int to_map = -1);
void look(int16_t yaw, int16_t pitch);
void headLook(int16_t head_yaw);
};
typedef std::tr1::shared_ptr<Mob> MobPtr;
class Mobs
{
public:
inline MobPtr getMobByID(size_t id) const
{
return id < m_moblist.size() ? m_moblist[id] : MobPtr();
}
inline size_t getMobByTarget(uint32_t mobID) const
{
for (size_t i = 0; i < m_moblist.size(); ++i)
{
if (mobID == m_moblist[i]->UID)
{
return i;
}
}
return -1; // louisdx: This should be checked; at least it should cause a crash if used unchecked.
}
inline size_t getMobCount()
{
return m_moblist.size();
}
inline std::vector<MobPtr>& getAll()
{
return m_moblist;
}
inline const std::vector<MobPtr>& getAll() const
{
return m_moblist;
}
inline void addMob(MobPtr mob)
{
m_moblist.push_back(mob);
}
inline MobPtr createMob()
{
MobPtr mob(new Mob);
addMob(mob);
return mob;
}
private:
std::vector<MobPtr> m_moblist;
};
#endif
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