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Wrecks don't collide with non-AoE #7

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Sheeo opened this issue Sep 27, 2014 · 4 comments
Closed

Wrecks don't collide with non-AoE #7

Sheeo opened this issue Sep 27, 2014 · 4 comments

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@Sheeo
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Sheeo commented Sep 27, 2014

Projectiles currently don't collide with wrecks in general.

@Sheeo Sheeo modified the milestone: 3635 Sep 27, 2014
@aeoncleanse
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Went ingame to test this. Wreck Mass value = 0. Rebuild value = 50%. Wreck IS killed by Stratbomber, but not by anything with no AOE damage, as stated. However, in my testing, I couldn't kill ANY wreck with non-AOE, suggesting this is the normal behaviour. I did only test structure wrecks though.

@Sheeo
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Sheeo commented Sep 28, 2014

Right so as we talked about, it may be a balance decision. Need more opinions on this, however.

I can add that rebuild for T2 mexes specifically is intentional, for balance.

@Sheeo Sheeo changed the title T2 Mass Extractor wreck killed by TML doesn't collide with non-AoE Wrecks don't collide with non-AoE Sep 28, 2014
@aeoncleanse
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IceBean:
You got a few mins to give some input?
IceBean:
This issue
21:52
IceBean:
#7
TAG_UBER:
yup, that has been the behavior forever
23:19
IceBean:
I agree. I also think there is no issue, and nothing to change, right?
23:20
TAG_UBER:
modifying it would be a massive balance change, and introduce many complications; eg, would units auto-target reclaim? would a new fire mode have to be created so that units can be explicitly told whether to target reclaim or not? etc
23:21
TAG_UBER:
I don't think it needs to be changed, no

@Sheeo
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Sheeo commented Oct 6, 2014

👍 closing this.

@Sheeo Sheeo closed this as completed Oct 6, 2014
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