From d601bc65e423e3297858f955e66fc5ac5f66e4dd Mon Sep 17 00:00:00 2001 From: Ben Cragg Date: Mon, 15 Apr 2019 08:46:29 +0100 Subject: [PATCH] Setting position in correct order --- sprite.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sprite.go b/sprite.go index b7e1d250..017d9851 100644 --- a/sprite.go +++ b/sprite.go @@ -102,10 +102,10 @@ func (s *Sprite) calcData() { (*s.tri)[5].Position = Vec{}.Sub(horizontal).Add(vertical) for i := range *s.tri { - (*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position) (*s.tri)[i].Color = s.mask (*s.tri)[i].Picture = center.Add((*s.tri)[i].Position) (*s.tri)[i].Intensity = 1 + (*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position) } s.d.Dirty()