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An entry for the 2012 Global Game Jam
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assets
gameart
maps
src
.gitignore
README.md

README.md

Prerequisites

  • Adobe Flash Builder (60-day free trial available) or similar.
  • as3corelib - an ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
  • Flixel - a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

Installation

  • Open Flash Builder and navigate to File -> New -> ActionScript Project
    • Enter the project name as Game-Jam-2012-Client
    • Enter the folder you cloned the repository into e.g. /Volumes/GitHub e.g.

  • Click Next

  • Click on 'Source Path' and add the folders for as3corelib's src directory and flixel's root directory e.g.

  • Click Finish

  • Right click on the main.as file and select 'Set as Default Application'

Contribute

Contributions are welcomed! Fork our repo, submit a pull request and we'll take it from there.

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