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Spherical geometry simulation http://www.falsifian.org/
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==== Building ==== You will need: - A Haskell compiler (only tested with GHC). - OpenGL and GLUT Haskell libraries. To build: runhaskell Setup.hs configure runhaskell Setup.hs build On my setup, this puts a binary at: dist/build/3d-spherical/3d-spherical Optional: runhaskell Setup.hs install ==== Using ==== Use the numeric keypad. If you don't like this, you can edit the "kmap" function in Main.hs. keys: 4568 - move around space - jump + - toggle hover mode 79 - up and down in hover mode - - toggle visibility of the big torus (I think it's the same as what's described at http://www.math.union.edu/~dpvc/tfb/icms-poster/torus/welcome.html )