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// This file is distributed under a BSD license. See LICENSE.txt for details.
#include "_types.hpp"
#include "_start.hpp"
#include "_startdx.hpp"
#if sLINK_UTIL
#include "_util.hpp" // for sPerfMon->Flip()
#endif
#if !sINTRO
#define WINVER 0x500
#define DIRECTINPUT_VERSION 0x0800
#define INITGUID // to get rid of dxguid.lib
#include <windows.h>
#include <d3d9.h>
#include <dinput.h>
#include <olectl.h>
#include <dsound.h>
#include <crtdbg.h>
#include <malloc.h>
#include <float.h>
#define WINZERO(x) {sSetMem(&x,0,sizeof(x));}
#define WINSET(x) {sSetMem(&x,0,sizeof(x));x.dwSize = sizeof(x);}
#define RELEASE(x) {if(x)x->Release();x=0;}
#define DXERROR(hr) {if(FAILED(hr))sFatal("%s(%d) : directx error %08x (%d)",__FILE__,__LINE__,hr,hr&0x3fff);}
#undef DeleteFile
#undef GetCurrentDirectory
#pragma comment(lib,"winmm.lib")
#pragma comment(lib,"opengl32.lib")
#pragma comment(lib,"dinput8.lib")
#if sUSE_SHADERS
#pragma comment(lib,"d3dx9.lib")
#endif
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** System Initialisation ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
class sBroker_ *sBroker;
HMODULE d3dlib;
HMODULE dilib;
HMODULE dslib;
typedef HRESULT (WINAPI * DirectInput8CreateT)(HINSTANCE hinst,DWORD dwVersion,REFIID riidltf,LPVOID* ppvOut,LPUNKNOWN punkOuter);
typedef IDirect3D9* (WINAPI * Direct3DCreate9T)(UINT SDKVersion);
typedef HRESULT (WINAPI * DirectSoundCreate8T)(LPCGUID lpcGuidDevice,LPDIRECTSOUND8 * ppDS8,LPUNKNOWN pUnkOuter);
DirectInput8CreateT DirectInput8CreateP;
Direct3DCreate9T Direct3DCreate9P;
DirectSoundCreate8T DirectSoundCreate8P;
HINSTANCE WInst;
HWND MsgWin;
sSystem_ *sSystem;
sU32 sSystem_::CpuMask;
sU32 sSystem_::GfxSystem;
static sU64 sPerfFrame;
static sF64 sPerfKalibFactor = 1.0f/1000;
static sU64 sPerfKalibRDTSC;
static sU64 sPerfKalibQuery;
/****************************************************************************/
static HDC GDIScreenDC;
static HDC GDIDC;
static HBITMAP GDIHBM;
/****************************************************************************/
sBool InitGDI();
void ExitGDI();
/****************************************************************************/
#define MAX_KEYQUEUE 16
#define MAX_MOUSEQUEUE 64
static sU32 KeyBuffer[MAX_KEYBUFFER];
static sInt KeyIndex;
static sU32 KeyQual;
static sU32 MouseX;
static sU32 MouseY;
static sU32 MouseZ;
static sU32 MouseButtons;
static sU32 MouseButtonsSave;
/****************************************************************************/
/****************************************************************************/
sInt MemoryUsedCount;
#if !sRELEASE
#if !sINTRO
#undef new
void * __cdecl operator new(unsigned int size)
{
void *p;
p = _malloc_dbg(size,_NORMAL_BLOCK,"unknown",1);
MemoryUsedCount+=_msize(p);
return p;
}
void * __cdecl operator new(unsigned int size,const char *file,int line)
{
void *p;
p = _malloc_dbg(size,_NORMAL_BLOCK,file,line);
MemoryUsedCount+=_msize(p);
return p;
}
void operator delete(void *p)
{
if(p)
{
MemoryUsedCount-=_msize(p);
_free_dbg(p,_NORMAL_BLOCK);
}
}
#define new new(__FILE__,__LINE__)
#endif
#endif
#if sINTRO
#if sRELEASE
void * __cdecl malloc(unsigned int size)
{
return HeapAlloc(GetProcessHeap(),HEAP_NO_SERIALIZE,size);
}
void __cdecl free(void *ptr)
{
HeapFree(GetProcessHeap(),HEAP_NO_SERIALIZE,ptr);
}
#endif
void * __cdecl operator new(unsigned int size)
{
return malloc(size);
}
void * __cdecl operator new[](unsigned int size)
{
return malloc(size);
}
void __cdecl operator delete(void *ptr)
{
if(ptr)
free(ptr);
}
void __cdecl operator delete[](void *ptr)
{
if(ptr)
free(ptr);
}
int __cdecl _purecall()
{
return 0;
}
#if sRELEASE
extern "C" int _fltused;
int _fltused;
#endif
#endif
/****************************************************************************/
/****************************************************************************/
static void MakeCpuMask()
{
#if !sINTRO
sU32 result;
sU32 vendor[4];
#endif
// start with nothing supportet
sSystem_::CpuMask = 0;
#if !sINTRO
// check cpuid command, and check avaiability of standard function #1
__try
{
__asm
{
pushad
xor eax,eax
CPUID
mov result,eax
mov vendor,ebx
mov vendor+4,edx
mov vendor+8,ecx
xor eax,eax
mov vendor+12,eax
popad
}
}
__except(1)
{
return;
}
if(result==0)
return;
// check standard features
__asm
{
pushad
mov eax,1
CPUID
mov result,edx
popad
}
if(result&(1<< 4)) sSystem_::CpuMask |= sCPU_RDTSC;
if(result&(1<<15)) sSystem_::CpuMask |= sCPU_CMOVE;
if(result&(1<<23)) sSystem_::CpuMask |= sCPU_MMX;
if(result&(1<<25)) sSystem_::CpuMask |= sCPU_SSE|sCPU_MMX2;
if(result&(1<<26)) sSystem_::CpuMask |= sCPU_SSE2;
// check extended features
__asm
{
pushad
mov eax,0x80000000
CPUID
mov result,eax
popad
}
if(result>=0x80000001)
{
__asm
{
pushad
mov eax,0x80000001
CPUID
mov result,edx
popad
}
if(result&(1<<31)) sSystem_::CpuMask |= sCPU_3DNOW;
// check AMD specific features
if(sCmpMem(vendor,"AuthenticAMD",12)==0)
{
if(result&(1<<22)) sSystem_::CpuMask |= sCPU_MMX2;
if(result&(1<<30)) sSystem_::CpuMask |= sCPU_3DNOW2;
}
}
// is the SSE support complete and supported by the operating system?
if(sSystem_::CpuMask & sCPU_SSE)
{
__try
{
__asm
{
orps xmm0,xmm1
}
}
__except(1)
{
sSystem_::CpuMask &= ~(sCPU_SSE|sCPU_SSE2);
}
}
#endif
}
/****************************************************************************/
static LRESULT WINAPI MainWndProc(HWND win,UINT msg,WPARAM wparam,LPARAM lparam)
{
MsgWin = win;
return sSystem->Msg(msg,wparam,lparam);
}
/****************************************************************************/
/****************************************************************************/
#if sCODECOVERMODE==1
sU8 sCodeCoverString[512];
#endif
#if !sINTRO || !sRELEASE
int APIENTRY WinMain(HINSTANCE inst,HINSTANCE prev,LPSTR cmdline,int show)
{
WInst = inst;
#else
void WinMainCRTStartup()
{
WInst = GetModuleHandle(0);
#endif
#if sCODECOVERMODE==1
sSetMem(sCodeCoverString,0,sizeof(sCodeCoverString));
#endif
MakeCpuMask();
if(!sAppHandler(sAPPCODE_CONFIG,0))
sSetConfig(sSF_DIRECT3D);
sSystem->InitX();
#if sCODECOVERMODE==1
sChar Buffer[sizeof(sCodeCoverString)*4+88],*bufp;
sInt i;
sCopyString(Buffer,"#define sCODECOVERSTRING \"",256);
bufp = Buffer+sGetStringLen(Buffer);
for(i=0;i<sizeof(sCodeCoverString);i++)
{
*bufp++ = '\\';
*bufp++ = 'x';
*bufp++ = "0123456789abcdef"[sCodeCoverString[i]>>4];
*bufp++ = "0123456789abcdef"[sCodeCoverString[i]&15];
}
*bufp++='"';
*bufp++='\n';
sSystem->SaveFile("codecoverage.hpp",(sU8 *)Buffer,bufp-Buffer);
#endif
delete sSystem;
#if !sINTRO
sDPrintF("Memory Left: %d bytes\n",MemoryUsedCount);
return 0;
#else
ExitProcess(0);
#endif
}
/****************************************************************************/
void sSetConfig(sU32 flags,sInt xs,sInt ys)
{
#if !sUSE_OPENGL && !sUSE_DIRECT3D
sFatal("need either OpenGl or Direct3D");
#elif sUSE_OPENGL && sUSE_DIRECT3D
if(flags&sSF_OPENGL)
{
sSystem = new sSystemGL;
sSystem_::GfxSystem = sSF_OPENGL;
}
else
{
sSystem = new sSystemDX;
sSystem_::GfxSystem = sSF_DIRECT3D;
}
#elif !sUSE_OPENGL
flags &= ~sSF_OPENGL;
sSystem = new sSystemDX;
#elif !sUSE_DIRECT3D
flags |= sSF_OPENGL;
sSystem = new sSystemGL;
#endif
sSetMem(((sU8 *)sSystem)+4,0,sizeof(sSystem_)-4);
sSystem->ConfigFlags = flags;
sSystem->ConfigX = xs;
sSystem->ConfigY = ys;
}
/****************************************************************************/
BOOL CALLBACK MonitorEnumProc(HMONITOR handle,HDC hdc,LPRECT rect,LPARAM user)
{
HWND win;
HWND pwin;
RECT r;
#if !sINTRO
sDPrintF("found monitor <%s> at %d %d %d %d\n","xx",rect->left,rect->top,rect->right,rect->bottom);
#endif
sSetMem(&r,0,sizeof(RECT));
if(sSystem->WScreenCount==0)
{
if(sSystem->ConfigX==0 && sSystem->ConfigY==0)
{
if(sSystem->ConfigFlags & sSF_FULLSCREEN)
{
sSystem->ConfigX = rect->right - rect->left;
sSystem->ConfigY = rect->bottom - rect->top;
}
else
{
SystemParametersInfo(SPI_GETWORKAREA,0,&r,0);
sSystem->ConfigX = r.right-r.left;
sSystem->ConfigY = r.bottom-r.top;
}
}
}
if(sSystem->WScreenCount<MAX_SCREEN)
{
if(sSystem->WScreenCount > 0)
pwin = (HWND)sSystem->Screen[0].Window;
else
pwin = 0;
win = CreateWindowEx(0,"kk",sAPPNAME " v" sVERSION,WS_OVERLAPPEDWINDOW|WS_VISIBLE,r.left,r.top,sSystem->ConfigX,sSystem->ConfigY,pwin,0,WInst,0);
sSystem->WWindowedStyle = WS_OVERLAPPEDWINDOW|WS_VISIBLE;
sSystem->Screen[sSystem->WScreenCount].Window = (sU32) win;
sSystem->WScreenCount++;
if(sSystem->ConfigFlags & sSF_MULTISCREEN)
return sTRUE;
}
return sFALSE;
}
/****************************************************************************/
void sSystemPrivate::InitX()
{
WNDCLASS wc;
MSG msg;
sBool gotmsg;
sInt i;
// set up memory checking
#if !sINTRO
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG)|_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF);
sChar *test = new sChar[16];
sCopyString(test,"TestLeak",16);
#ifdef sSETROOTDIR
sChar *root = sSETROOTDIR;
if(root[0]!=0 && SetCurrentDirectory(root))
sDPrintF("changed dir to " sSETROOTDIR "\n");
else
sDPrintF("could not change dir");
#endif
#endif
// find dlls
d3dlib = ::LoadLibraryA("d3d9.dll");
dilib = ::LoadLibraryA("dinput8.dll");
dslib = ::LoadLibraryA("dsound.dll");
if(d3dlib==0 || dilib==0 || dslib==0)
{
sFatal("you need directx 9 (or better)\nto run this program.\ntry downloading it at\nwww.microsoft.com");
}
Direct3DCreate9P = (Direct3DCreate9T) GetProcAddress(d3dlib,"Direct3DCreate9");
sVERIFY(Direct3DCreate9P);
DirectInput8CreateP = (DirectInput8CreateT) GetProcAddress(dilib,"DirectInput8Create");
sVERIFY(DirectInput8CreateP);
DirectSoundCreate8P = (DirectSoundCreate8T) GetProcAddress(dslib,"DirectSoundCreate8");
sVERIFY(DirectSoundCreate8P);
// set up some more stuff
timeBeginPeriod(1);
WStartTime = timeGetTime();
sSetRndSeed(timeGetTime()&0x7fffffff);
if(!InitGDI())
sFatal("could not initialise GDI for Font conversions!");
sBroker = new sBroker_;
#if sLINK_UTIL
sPerfMon = new sPerfMon_;
sBroker->AddRoot(sPerfMon);
#endif
// sInitTypes();
// create window class
wc.lpszClassName = "kk";
wc.lpfnWndProc = MainWndProc;
wc.style = CS_OWNDC|CS_VREDRAW|CS_HREDRAW;
wc.hInstance = WInst;
wc.hIcon = LoadIcon(WInst,MAKEINTRESOURCE(101));
wc.hCursor = LoadCursor(0,IDC_ARROW);
wc.hbrBackground = 0;
wc.lpszMenuName = 0;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
RegisterClass(&wc);
// init
WDeviceLost = 0;
WActiveCount = 0;
WActiveMsg = 1;
WContinuous = 1;
WSinglestep = 0;
WFullscreen = 0;
WWindowedStyle = 0;
WMinimized = 0;
WMaximized = 0;
WAborting = sFALSE;
WResponse = 0;
EnumDisplayMonitors(0,0,MonitorEnumProc,0);
if(WScreenCount<2)
ConfigFlags &= ~sSF_MULTISCREEN;
if(ConfigFlags & sSF_MULTISCREEN)
ConfigFlags |= sSF_FULLSCREEN;
sVERIFY(WScreenCount>0);
sSetMem(GeoBuffer,0,sizeof(GeoBuffer));
sSetMem(GeoHandle,0,sizeof(GeoHandle));
#if sUSE_DIRECTINPUT
if(!InitDI())
sFatal("could not initialise Direct Input!");
#endif
ZBufXSize = ZBufYSize = 0;
ZBufFormat = 0;
ZBuffer = 0;
for(i=0;i<MAX_TEXTURE;i++)
Textures[i].Flags = 0;
InitScreens();
#if !sINTRO
_control87(_PC_24|_RC_DOWN,MCW_PC|MCW_RC);
#else
__asm
{
push 0143fh;
fldcw [esp];
pop eax;
}
#endif
#if sUSE_DIRECTSOUND
if(!InitDS())
sFatal("could not initialize DirectSound");
#endif
// main loop
sAppHandler(sAPPCODE_INIT,0);
msg.message = WM_NULL;
PeekMessage(&msg,0,0,0,PM_NOREMOVE);
while(msg.message!=WM_QUIT)
{
if(WActiveCount==0)
gotmsg = (PeekMessage(&msg,0,0,0,PM_REMOVE)!=0); // !=0) not needed
else
gotmsg = (GetMessage(&msg,0,0,0)!=0);
if(gotmsg)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
else
{
if(WActiveCount==0)
{
#if sUSE_DIRECTINPUT
PollDI();
#endif
for(i=0;i<KeyIndex;i++)
sAppHandler(sAPPCODE_KEY,KeyBuffer[i]);
KeyIndex = 0;
Render();
#if sUSE_DIRECTSOUND
FillDS();
#endif
#if sLINK_UTIL
sPerfMon->Flip();
#elif !sINTRO
sSystem->PerfKalib();
#endif
}
#if sUSE_DIRECTSOUND
MarkDS();
#endif
}
}
/*
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
*/
sAppHandler(sAPPCODE_EXIT,0);
// cleanup
#if sUSE_DIRECTSOUND
ExitDS();
#endif
ExitScreens();
for(i=0;i<MAX_TEXTURE;i++)
Textures[i].Flags=0;
#if sUSE_DIRECTINPUT
ExitDI();
#endif
ExitGDI();
#if sLINK_UTIL
sBroker->RemRoot(sPerfMon);
#endif
sBroker->Free();
sBroker->Dump();
delete sBroker;
sBroker = 0;
FreeLibrary(d3dlib);
FreeLibrary(dilib);
FreeLibrary(dslib);
}
/****************************************************************************/
sInt sSystemPrivate::Msg(sU32 msg,sU32 wparam,sU32 lparam)
{
HWND win;
sInt result;
sInt nr;
sInt i;
nr = -1;
for(i=0;i<WScreenCount && nr==-1;i++)
{
if(MsgWin==(HWND) Screen[i].Window)
nr = i;
}
win = MsgWin;
if(WAborting || nr==-1)
return DefWindowProc(win,msg,wparam,lparam);
result = 0;
switch(msg)
{
case WM_PAINT:
if(WActiveCount!=0 && !WFullscreen)
Render();
break;
case WM_ENTERSIZEMOVE:
WActiveCount++;
break;
case WM_SIZE:
if(!WFullscreen)
WWindowedStyle = GetWindowLong(win,GWL_STYLE);
if(wparam == SIZE_MINIMIZED)
{
WActiveCount++;
WMinimized = 1;
WMaximized = 0;
}
else if(wparam == SIZE_MAXIMIZED)
{
if(WMinimized)
WActiveCount--;
WMinimized = 0;
WMaximized = 1;
}
else if(wparam == SIZE_RESTORED)
{
if(WMinimized)
WActiveCount--;
WMinimized = 0;
WMaximized = 0;
}
if((wparam==SIZE_MAXIMIZED || wparam==SIZE_RESTORED) && WActiveCount==0)
{
InitScreens();
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = sKEY_MODECHANGE;
}
break;
case WM_EXITSIZEMOVE:
WActiveCount--;
if(WActiveCount==0)
{
InitScreens();
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = sKEY_MODECHANGE;
}
break;
case WM_SETCURSOR:
if(WFullscreen)
{
SetCursor(0);
return 0;
}
break;
case WM_ENTERMENULOOP:
WActiveCount++;
break;
case WM_EXITMENULOOP:
WActiveCount--;
break;
case WM_NCHITTEST:
if(WFullscreen)
return HTCLIENT;
break;
case WM_SYSCOMMAND:
switch(wparam)
{
case SC_MOVE:
case SC_SIZE:
case SC_MAXIMIZE:
case SC_KEYMENU:
case SC_MONITORPOWER:
if(WFullscreen)
return 1;
}
break;
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
if(WFullscreen)
return 0;
break;
/*
case WM_ACTIVATE:
switch(wparam&0xffff)
{
case WA_ACTIVE:
case WA_CLICKACTIVE:
if(!WActiveMsg)
{
WActiveCount--;
WActiveMsg = 1;
}
break;
case WA_INACTIVE:
if(WActiveMsg)
{
WActiveCount++;
WActiveMsg = 0;
}
break;
}
break;
*/
case WM_CLOSE:
if(KeyIndex<MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = sKEY_CLOSE;
else
KeyBuffer[KeyIndex-1] = sKEY_CLOSE;
break;
case WM_LBUTTONDOWN:
MouseButtons |= 1;
MouseButtonsSave |= 1;
KeyQual |= sKEYQ_MOUSEL;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEL)|KeyQual;
SetCapture(win);
break;
case WM_RBUTTONDOWN:
MouseButtons |= 2;
MouseButtonsSave |= 2;
KeyQual |= sKEYQ_MOUSER;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSER)|KeyQual;
SetCapture(win);
break;
case WM_MBUTTONDOWN:
MouseButtons |= 4;
MouseButtonsSave |= 4;
KeyQual |= sKEYQ_MOUSEM;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEM)|KeyQual;
SetCapture(win);
break;
case WM_LBUTTONUP:
MouseButtons &= ~1;
KeyQual &= ~sKEYQ_MOUSEL;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEL)|sKEYQ_BREAK|KeyQual;
ReleaseCapture();
break;
case WM_RBUTTONUP:
MouseButtons &= ~2;
KeyQual &= ~sKEYQ_MOUSER;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSER)|sKEYQ_BREAK|KeyQual;
ReleaseCapture();
break;
case WM_MBUTTONUP:
MouseButtons &= ~4;
KeyQual &= ~sKEYQ_MOUSEM;
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEM)|sKEYQ_BREAK|KeyQual;
ReleaseCapture();
break;
case WM_MOUSEMOVE:
WMouseX = (sS16)LOWORD(lparam);
WMouseY = (sS16)HIWORD(lparam);
#if !sUSE_DIRECTINPUT
MouseX = WMouseX;
MouseY = WMouseY;
#endif
break;
#if !sUSE_DIRECTINPUT
case WM_CHAR:
if(KeyIndex < MAX_KEYBUFFER-1)
{
KeyBuffer[KeyIndex++] = wparam;
KeyBuffer[KeyIndex++] = wparam|sKEYQ_BREAK;
}
break;
#endif
}
return DefWindowProc(win,msg,wparam,lparam);
}
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** System Implementation ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** Init/Exit/Debug ***/
/*** ***/
/****************************************************************************/
void sSystem_::Log(sChar *s)
{
if(!sAppHandler(sAPPCODE_DEBUGPRINT,(sU32) s))
OutputDebugString(s);
}
/****************************************************************************/
sNORETURN void sSystem_::Abort(sChar *msg)
{
#if sINTRO
ExitProcess(0);
#else
WAborting = sTRUE;
if(DXD)
DXD->Release();
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG)&~(_CRTDBG_LEAK_CHECK_DF|_CRTDBG_ALLOC_MEM_DF));
if(msg)
MessageBox(0,msg,"Fatal Error",MB_OK|MB_TASKMODAL|MB_SETFOREGROUND|MB_TOPMOST|MB_ICONERROR);
ExitProcess(0);
// exit(0);
#endif
}
/****************************************************************************/
void sSystem_::Init(sU32 flags,sInt xs,sInt ys)
{
ConfigX = xs;
ConfigY = ys;
ConfigFlags = flags;
}
/****************************************************************************/
void sSystem_::Reset(sU32 flags,sInt x,sInt y,sInt x2,sInt y2)
{
ConfigFlags = flags;
ConfigX = x;
ConfigY = y;
// ConfigX2 = x2;
// CondifY2 = y2;
InitScreens();
if(!(flags & (sSF_FULLSCREEN|sSF_MULTISCREEN)))
{
MoveWindow((HWND)Screen[0].Window,0,0,x,y,TRUE);
ShowWindow((HWND)Screen[0].Window,SW_RESTORE);
InitScreens();
}
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = sKEY_MODECHANGE;
}
/****************************************************************************/
void sSystem_::Exit()
{
PostQuitMessage(0);
}
/****************************************************************************/
sInt sSystem_::MemoryUsed()
{
return MemoryUsedCount;
}
/****************************************************************************/
void sSystem_::Tag()
{
}
/****************************************************************************/
void *sSystem_::FindFunc(sChar *name)
{
return GetProcAddress(0,name);
}
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** Input ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
#if sUSE_DIRECTINPUT
static IDirectInput8 *DXI;
static IDirectInputDevice8 *DXIKey;
static IDirectInputDevice8 *DXIMouse;
static sInt WMouseX;
static sInt WMouseY;
static sInt DXIKeyFocus;
static sInt DXIMouseFocus;
#define MAX_KEYQUEUE 16
#define MAX_MOUSEQUEUE 64
//static sU32 KeyBuffer[MAX_KEYBUFFER];
//static sInt KeyIndex;
//static sU32 KeyQual;
static sU32 KeyMaps[3][256];
static sU32 KeyRepeat;
static sU32 KeyRepeatTimer;
static sU32 KeyRepeatDelay;
static sU32 KeyRepeatRate;
static sU32 KeyStickyMouseX;
static sU32 KeyStickyMouseY;
static sBool KeySticky;
static sInt KeyStickyTime;
//static sU32 MouseX;
//static sU32 MouseY;
//static sU32 MouseZ;
//static sU32 MouseButtons;
//static sU32 MouseButtonsSave;
/****************************************************************************/
/****************************************************************************/
void sSystemPrivate::AddAKey(sU32 *Scans,sInt ascii)
{
sInt j;
sU32 scan,vkey;
vkey = VkKeyScan(ascii);
if(vkey!=-1)
{
scan = MapVirtualKey(vkey&0xff,0);
for(j=0;j<256;j++)
{
if(Scans[j]==scan)
{
// sDPrintF("ASCII '%c' %02x -> VKey %04x -> Scan %02x -> DX %02x\n",ascii,ascii,vkey,scan,j);
switch(vkey&0xff00)
{
case 0x0000:
KeyMaps[0][j] = ascii; // normal
break;
case 0x0100:
KeyMaps[1][j] = ascii; // shift
break;
case 0x0600:
KeyMaps[2][j] = ascii; // alt-gr
break;
}
break;
}
}
}
}
/****************************************************************************/
sBool sSystemPrivate::InitDI()
{
HRESULT hr;
DIPROPDWORD prop;
sU32 Scans[256];
sInt i;
static sInt dkeys[][2] =
{
{ DIK_BACK ,sKEY_BACKSPACE },
{ DIK_TAB ,sKEY_TAB },
{ DIK_RETURN ,sKEY_ENTER },
{ DIK_ESCAPE ,sKEY_ESCAPE },
{ DIK_UP ,sKEY_UP },
{ DIK_DOWN ,sKEY_DOWN },
{ DIK_LEFT ,sKEY_LEFT },
{ DIK_RIGHT ,sKEY_RIGHT },
{ DIK_PRIOR ,sKEY_PAGEUP },
{ DIK_NEXT ,sKEY_PAGEDOWN },
{ DIK_HOME ,sKEY_HOME },
{ DIK_END ,sKEY_END },
{ DIK_INSERT ,sKEY_INSERT },
{ DIK_DELETE ,sKEY_DELETE },
{ DIK_PAUSE ,sKEY_PAUSE },
{ DIK_SCROLL ,sKEY_SCROLL },
{ DIK_LWIN ,sKEY_WINL },
{ DIK_RWIN ,sKEY_WINR },
{ DIK_APPS ,sKEY_APPS },
{ DIK_LSHIFT ,sKEY_SHIFTL },
{ DIK_RSHIFT ,sKEY_SHIFTR },
{ DIK_CAPITAL ,sKEY_CAPS },
{ DIK_NUMLOCK ,sKEY_NUMLOCK },
{ DIK_LCONTROL,sKEY_CTRLL },
{ DIK_RCONTROL,sKEY_CTRLR },
{ DIK_LMENU ,sKEY_ALT },
{ DIK_RMENU ,sKEY_ALTGR },
{ DIK_F1 ,sKEY_F1 },
{ DIK_F2 ,sKEY_F2 },
{ DIK_F3 ,sKEY_F3 },
{ DIK_F4 ,sKEY_F4 },
{ DIK_F5 ,sKEY_F5 },
{ DIK_F6 ,sKEY_F6 },
{ DIK_F7 ,sKEY_F7 },
{ DIK_F8 ,sKEY_F8 },
{ DIK_F9 ,sKEY_F9 },
{ DIK_F10 ,sKEY_F10 },
{ DIK_F11 ,sKEY_F11 },
{ DIK_F12 ,sKEY_F12 },
{ 0,0 }
};
// set up direct input
hr = (*DirectInput8CreateP)(WInst,DIRECTINPUT_VERSION,IID_IDirectInput8,(void**)&DXI,0);
if(FAILED(hr)) return sFALSE;
// set up keyboard
hr = DXI->CreateDevice(GUID_SysKeyboard,&DXIKey,0);
if(FAILED(hr)) return sFALSE;
hr = DXIKey->SetDataFormat(&c_dfDIKeyboard);
if(FAILED(hr)) return sFALSE;
hr = DXIKey->SetCooperativeLevel((HWND)Screen[0].Window,DISCL_FOREGROUND|DISCL_EXCLUSIVE);
if(FAILED(hr)) return sFALSE;
prop.diph.dwSize = sizeof(DIPROPDWORD);
prop.diph.dwHeaderSize = sizeof(DIPROPHEADER);
prop.diph.dwObj = 0;
prop.diph.dwHow = DIPH_DEVICE;
prop.dwData = MAX_KEYQUEUE;
hr = DXIKey->SetProperty(DIPROP_BUFFERSIZE,&prop.diph);
if(FAILED(hr)) return sFALSE;
// load keyboard mapping
for(i=0;i<256;i++)
{
prop.diph.dwSize = sizeof(DIPROPDWORD);
prop.diph.dwHeaderSize = sizeof(DIPROPHEADER);
prop.diph.dwObj = i;
prop.diph.dwHow = DIPH_BYOFFSET;
prop.dwData = 0;
DXIKey->GetProperty(DIPROP_SCANCODE,&prop.diph);
Scans[i] = prop.dwData;
}
for(i=0;dkeys[i][0];i++)
KeyMaps[0][dkeys[i][0]] = dkeys[i][1];
for(i=32;i<127;i++)
AddAKey(Scans,i);
for(i=160;i<256;i++)
AddAKey(Scans,i);
// init key tables
KeyIndex = 0;
KeyQual = 0;
KeyRepeat = 0;
KeyRepeatTimer = 0;
KeyRepeatDelay = 200;
KeyRepeatRate = 20;
// start the keyboard
hr = DXIKey->Acquire();
DXIKeyFocus = 1;
// if(FAILED(hr)) return sFALSE;
// create mouse
hr = DXI->CreateDevice(GUID_SysMouse,&DXIMouse,0);
if(FAILED(hr)) return sFALSE;
hr = DXIMouse->SetDataFormat(&c_dfDIMouse);
if(FAILED(hr)) return sFALSE;
hr = DXIMouse->SetCooperativeLevel((HWND)Screen[0].Window,DISCL_FOREGROUND|DISCL_NONEXCLUSIVE);
if(FAILED(hr)) return sFALSE;
prop.diph.dwSize = sizeof(DIPROPDWORD);
prop.diph.dwHeaderSize = sizeof(DIPROPHEADER);
prop.diph.dwObj = 0;
prop.diph.dwHow = DIPH_DEVICE;
prop.dwData = MAX_MOUSEQUEUE;
hr = DXIMouse->SetProperty(DIPROP_BUFFERSIZE,&prop.diph);
if(FAILED(hr)) return sFALSE;
// init mouse tables
MouseX = 0;
MouseY = 0;
MouseZ = 0;
MouseButtons = 0;
MouseButtonsSave = 0;
// start mouse
hr = DXIMouse->Acquire();
DXIMouseFocus = 1;
// if(FAILED(hr)) return sFALSE;
return TRUE;
}
/****************************************************************************/
void sSystemPrivate::ExitDI()
{
if(DXIKey)
{
DXIKey->Unacquire();
DXIKey->Release();
DXIKey = 0;
}
if(DXIMouse)
{
DXIMouse->Unacquire();
DXIMouse->Release();
DXIMouse = 0;
}
RELEASE(DXI);
}
/****************************************************************************/
void sSystemPrivate::PollDI()
{
DIDEVICEOBJECTDATA data[MAX_MOUSEQUEUE];
DWORD count;
HRESULT hr;
sInt i;
sU32 code;
sU32 key;
sU32 qual;
sInt time;
// check for window
if(WActiveCount!=0)
return;
// get keys
if(!DXIKeyFocus)
{
hr = DXIKey->Acquire();
if(!FAILED(hr))
DXIKeyFocus = 1;
}
if(DXIKeyFocus)
{
count = MAX_KEYQUEUE;
hr = DXIKey->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),data,&count,0);
if(hr==DIERR_INPUTLOST || hr==DIERR_NOTACQUIRED)
{
DXIKeyFocus = 0;
}
}
time = sSystem->GetTime();
if(DXIKeyFocus)
{
if(hr==DI_BUFFEROVERFLOW)
{
KeyQual=0;
sDPrintF("Direct Input Buffer Overflow\n");
}
if(!FAILED(hr))
{
// done
for(i=0;i<(sInt)count;i++)
{
if(i<(sInt)count-1) // direct input bugs
{
if((data[i].dwData&0x80) && (data[i+1].dwData&0x80))
{
if(data[i].dwOfs==0x1d && data[i+1].dwOfs==0xb8) // altgr always comes with control
continue;
}
/*
if(!(data[i].dwData&0x80) && (data[i+1].dwData&0x80) && (data[i].dwOfs==0x36))
{
if(data[i+1].dwOfs==0xc7 || data[i+1].dwOfs==0xc8 || data[i+1].dwOfs==0xc9 || data[i+1].dwOfs==0xcb ||
data[i+1].dwOfs==0xcd || data[i+1].dwOfs==0xcf || data[i+1].dwOfs==0xd0 || data[i+1].dwOfs==0xd1 ||
data[i+1].dwOfs==0xd2 || data[i+1].dwOfs==0xd3)
{
continue;
}
}
*/
}
code = data[i].dwOfs&0xff;
qual = sKEYQ_BREAK;
if(data[i].dwData&0x80)
qual = 0;
key = KeyMaps[0][code];
if(key>=sKEY_SHIFTL && key<=sKEY_ALTGR)
{
if(qual&sKEYQ_BREAK)
KeyQual &= ~(sKEYQ_SHIFTL<<(key-sKEY_SHIFTL));
else
KeyQual |= (sKEYQ_SHIFTL<<(key-sKEY_SHIFTL));
}
// sDPrintF("%02x %02x -> %08x\n",data[i].dwOfs,data[i].dwData,KeyQual);
key = 0;
if(KeyQual & sKEYQ_ALTGR)
key = KeyMaps[2][code];
if(key == 0 && (KeyQual & sKEYQ_SHIFT))
key = KeyMaps[1][code];
if(key == 0)
key = KeyMaps[0][code];
key |= KeyQual;
key |= qual;
if(key&sKEYQ_BREAK)
{
KeyRepeat = 0;
KeyRepeatTimer = 0;
if(sSystem->GetTime() - KeyStickyTime > 250)
key |= sKEYQ_STICKYBREAK;
}
else
{
KeyRepeat = key;
KeyRepeatTimer = time+KeyRepeatDelay;
KeyStickyMouseX = MouseX;
KeyStickyMouseY = MouseY;
KeyStickyTime = sSystem->GetTime();
KeySticky = sTRUE;
}
if(KeyIndex<MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = key;
// sDPrintF("key %02x -> %08x '%c'\n",code,key,(key&0xff)>=32 ? key&0xff : '?');
}
}
}
if(sAbs(KeyStickyMouseX-MouseX)+sAbs(KeyStickyMouseY-MouseY)>4)
KeySticky = sFALSE;
if(KeyRepeat!=0 && time>=(sInt)KeyRepeatTimer && KeyIndex<MAX_KEYBUFFER)
{
KeyBuffer[KeyIndex++] = KeyRepeat|sKEYQ_REPEAT;
KeyRepeatTimer += KeyRepeatRate;
if((sInt)KeyRepeatTimer<time)
KeyRepeatTimer=time;
}
// get mouse
if(!DXIMouseFocus)
{
hr = DXIMouse->Acquire();
if(!FAILED(hr))
DXIMouseFocus = 1;
}
if(DXIMouseFocus)
{
count = MAX_MOUSEQUEUE;
hr = DXIMouse->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),data,&count,0);
if(hr==DIERR_INPUTLOST || hr==DIERR_NOTACQUIRED)
DXIMouseFocus = 0;
}
if(DXIMouseFocus)
{
if(!FAILED(hr))
{
for(i=0;i<(sInt)count;i++)
{
switch(data[i].dwOfs)
{
case DIMOFS_X:
MouseX += data[i].dwData;
break;
case DIMOFS_Y:
MouseY += data[i].dwData;
break;
case DIMOFS_Z:
MouseZ += data[i].dwData;
break;
/*
case DIMOFS_BUTTON0:
case DIMOFS_BUTTON1:
case DIMOFS_BUTTON2:
case DIMOFS_BUTTON3:
case DIMOFS_BUTTON4:
case DIMOFS_BUTTON5:
case DIMOFS_BUTTON6:
case DIMOFS_BUTTON7:
key = (data[i].dwOfs-DIMOFS_BUTTON0);
if(data[i].dwData&0x80)
{
MouseButtons |= (1<<key);
MouseButtonsSave |= (1<<key);
KeyQual |= (sKEYQ_MOUSEL<<key);
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEL+key)|KeyQual;
}
else
{
MouseButtons &= ~( (1<<key) | ((MouseButtons&8)?4:0) ); // buggy mouse driver fix
KeyQual &= ~(sKEYQ_MOUSEL<<key);
if(KeyIndex < MAX_KEYBUFFER)
KeyBuffer[KeyIndex++] = (sKEY_MOUSEL+key)|KeyQual|sKEYQ_BREAK;
}
break;
*/
}
}
}
}
}
#endif
/****************************************************************************/
/****************************************************************************/
void sSystem_::GetInput(sInt id,sInputData &data)
{
data.Type = sIDT_NONE;
data.AnalogCount = 0;
data.DigitalCount = 0;
data.pad = 0;
data.Analog[0] = 0;
data.Analog[1] = 0;
data.Analog[2] = 0;
data.Analog[3] = 0;
data.Digital = 0;
if(id==0)
{
data.Type = sIDT_MOUSE;
data.AnalogCount = 3;
data.DigitalCount = 3;
data.Analog[0] += MouseX;
data.Analog[1] += MouseY;
data.Analog[2] += MouseZ;
data.Analog[3] = 0;
data.Digital = MouseButtons | MouseButtonsSave;
MouseButtonsSave = 0;
}
}
/****************************************************************************/
sU32 sSystem_::GetKeyboardShiftState()
{
return (KeyQual&0x7ffe0000);
}
/****************************************************************************/
void sSystem_::GetKeyName(sChar *buffer,sInt size,sU32 key)
{
#if !sINTRO
sU32 pure;
sChar c2[2];
static sChar *names[] =
{
"UP","DOWN","LEFT","RIGHT",
"PAGEUP","PAGEDOWN","HOME","END",
"INSERT","DELETE",0,0,
0,0,0,0,
"PAUSE","SCROLL","NUMLOCK","WINL",
"WINR","APPS","CLOSE","SIZE",
0,0,0,0,
0,0,0,0,
0,"SHIFTL","SHIFTR","CAPS",
"CTRLL","CTRLR","ALT","ALTGR",
"MOUSEL","MOUSER","MOUSEM",0,
0,0,0,0,
"F1","F2","F3","F4",
"F5","F6","F7","F8",
"F9","F10","F11","F12",
0,0,0,0,
};
pure = key & 0x0001ffff;
buffer[0] = 0;
if(key & sKEYQ_SHIFT)
sAppendString(buffer,"SHIFT+",size);
if(key & sKEYQ_CTRL)
sAppendString(buffer,"CTRL+",size);
if(key & sKEYQ_ALTGR)
sAppendString(buffer,"ALTGR+",size);
if(key & sKEYQ_ALT)
sAppendString(buffer,"ALT+",size);
if((pure>=0x20 && pure<=0x7f) || (pure>=0xa0 && pure<0xff))
{
c2[0] = pure;
c2[1] = 0;
sAppendString(buffer,c2,size);
}
else if(pure>=0x00010000 && pure<0x00010040 && names[pure&0x3f])
sAppendString(buffer,names[pure&0x3f],size);
else if(pure==sKEY_BACKSPACE)
sAppendString(buffer,"BACKSPACE",size);
else if(pure==sKEY_TAB)
sAppendString(buffer,"TAB",size);
else if(pure==sKEY_ENTER)
sAppendString(buffer,"ENTER",size);
else if(pure==sKEY_ESCAPE)
sAppendString(buffer,"ESCAPE",size);
else
sAppendString(buffer,"???",size);
#endif
}
/****************************************************************************/
sInt sSystem_::GetTime()
{
return timeGetTime()-WStartTime;
}
#if !sINTRO
sInt sSystem_::GetTimeOfDay()
{
static SYSTEMTIME st;
static sInt cache;
sInt time;
time = GetTime();
if(time>cache+500)
{
GetLocalTime(&st);
cache = time;
}
return st.wSecond+st.wMinute*60+st.wHour*60*60;
}
sU32 sSystem_::PerfTime()
{
sU64 time;
_asm
{
push eax
push edx
rdtsc
mov DWORD PTR time,eax
mov DWORD PTR time+4,edx
pop edx
pop eax
}
return (time-sPerfFrame)*sPerfKalibFactor;
}
void sSystem_::PerfKalib()
{
sU64 query;
sU64 freq;
sU64 time;
_asm
{
push eax
push edx
rdtsc
mov DWORD PTR time,eax
mov DWORD PTR time+4,edx
pop edx
pop eax
}
sPerfFrame = time;
if(time-sPerfKalibRDTSC>1000*1000*1000)
{
QueryPerformanceCounter((LARGE_INTEGER *)&query);
QueryPerformanceFrequency((LARGE_INTEGER *)&freq);
sPerfKalibFactor = (((sF64)(query-sPerfKalibQuery))/freq) / ((sF64)(time-sPerfKalibRDTSC)) * 1000000;
sPerfKalibRDTSC=0;
}
if(sPerfKalibRDTSC==0)
{
sPerfKalibRDTSC = time;
QueryPerformanceCounter((LARGE_INTEGER *)&query);
sPerfKalibQuery = query;
}
}
#endif
/****************************************************************************/
/****************************************************************************/
sBool sSystem_::GetWinMouse(sInt &x,sInt &y)
{
x = WMouseX;
y = WMouseY;
return sTRUE;
}
/****************************************************************************/
void sSystem_::SetWinMouse(sInt x,sInt y)
{
SetCursorPos(x,y);
}
/****************************************************************************/
void sSystem_::SetWinTitle(sChar *name)
{
SetWindowText((HWND)Screen[0].Window,name);
}
/****************************************************************************/
void sSystem_::HideWinMouse(sBool hide)
{
if(hide)
while(ShowCursor(0)>0);
else
ShowCursor(1);
}
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** Sound ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
#if sUSE_DIRECTSOUND
static IDirectSound8 *DXS;
static IDirectSoundBuffer8 *DXSBuffer;
static IDirectSoundBuffer *DXSPrimary;
static volatile sSoundHandler DXSHandler;
static sInt DXSHandlerAlign;
static sInt DXSHandlerSample;
static volatile void *DXSHandlerUser;
static sInt DXSLastFrameTime;
#define DXSSAMPLES 0x2000
static sInt DXSWriteSample;
static sInt DXSReadSample;
static sInt DXSLastTotalSample;
static HANDLE DXSThread;
static ULONG DXSThreadId;
static sInt volatile DXSRun;
static CRITICAL_SECTION DXSLock;
static HANDLE DXSEvent;
unsigned long __stdcall ThreadCode(void *);
/****************************************************************************/
#if sINTRO
static const GUID IID_IDirectSoundBuffer8 = { 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e };
#endif
sBool sSystemPrivate::InitDS()
{
DWORD count1,count2;
void *pos1,*pos2;
HRESULT hr;
DSBUFFERDESC dsbd;
WAVEFORMATEX format;
IDirectSoundBuffer *sbuffer;
hr = (*DirectSoundCreate8P)(0,&DXS,0);
if(FAILED(hr)) return sFALSE;
hr = DXS->SetCooperativeLevel((HWND)Screen[0].Window,DSSCL_PRIORITY);
if(FAILED(hr)) return sFALSE;
WINSET(dsbd);
dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER;
dsbd.dwBufferBytes = 0;
dsbd.lpwfxFormat = 0;
hr = DXS->CreateSoundBuffer(&dsbd,&DXSPrimary,0);
if(FAILED(hr)) return sFALSE;
WINZERO(format);
format.nAvgBytesPerSec = 44100*4;
format.nBlockAlign = 4;
format.nChannels = 2;
format.nSamplesPerSec = 44100;
format.wBitsPerSample = 16;
format.wFormatTag = WAVE_FORMAT_PCM;
DXSPrimary->SetFormat(&format);
WINSET(dsbd);
dsbd.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS/* | DSBCAPS_STICKYFOCUS*/;
dsbd.dwBufferBytes = DXSSAMPLES*4;
dsbd.lpwfxFormat = &format;
hr = DXS->CreateSoundBuffer(&dsbd,&sbuffer,0);
if(FAILED(hr)) return sFALSE;
hr = sbuffer->QueryInterface(IID_IDirectSoundBuffer8,(void**)&DXSBuffer);
sbuffer->Release();
if(FAILED(hr)) return sFALSE;
hr = DXSBuffer->Lock(0,DXSSAMPLES*4,&pos1,&count1,&pos2,&count2,0);
if(!FAILED(hr))
{
sSetMem(pos1,0,count1);
sSetMem(pos2,0,count2);
DXSBuffer->Unlock(pos1,count1,pos2,count2);
}
// DXSBuffer->SetFrequency(44100);
// DXSBuffer->SetVolume(0);
// DXSBuffer->SetPan(0);
DXSEvent = CreateEvent(0,0,0,0);
if(!DXSEvent)
return sFALSE;
InitializeCriticalSection(&DXSLock);
DXSBuffer->Play(0,0,DSBPLAY_LOOPING);
DXSRun = 0;
DXSThread = CreateThread(0,16384,ThreadCode,0,0,&DXSThreadId);
if(!DXSThread)
return sFALSE;
// SetThreadPriority(DXSThread,THREAD_PRIORITY_TIME_CRITICAL);
// SetPriorityClass(DXSThread,HIGH_PRIORITY_CLASS);
return sTRUE;
}
/****************************************************************************/
void sSystemPrivate::ExitDS()
{
if(DXSBuffer)
DXSBuffer->Stop();
if(DXSThread)
{
DXSRun = 1;
while(DXSRun==1)
Sleep(10);
CloseHandle(DXSThread);
CloseHandle(DXSEvent);
DeleteCriticalSection(&DXSLock);
}
if(DXSBuffer)
DXSBuffer->Release();
if(DXSPrimary)
DXSPrimary->Release();
if(DXS)
DXS->Release();
}
/****************************************************************************/
void sSystemPrivate::MarkDS()
{
DWORD play,write;
HRESULT hr;
sInt delta;
EnterCriticalSection(&DXSLock);
hr = DXSBuffer->GetCurrentPosition(&play,&write);
if(!FAILED(hr))
{
delta = play-DXSReadSample;
if(delta<0)
delta+=DXSSAMPLES*4;
if(delta>0 /*&& delta<0x10000*/) // 0x10000 = 3680ms = 2.7 fps
DXSLastTotalSample = DXSWriteSample + delta/4;
}
LeaveCriticalSection(&DXSLock);
// sDPrintF("%08x:%08x=%08x+%d\n",GetTime(),DXSLastTotalSample,DXSWriteSample,delta);
DXSLastTotalSample-=DXSSAMPLES;
}
/****************************************************************************/
void sSystemPrivate::FillDS()
{
SetEvent(DXSEvent);
/*
HRESULT hr;
sInt play,write;
DWORD count1,count2;
void *pos1,*pos2;
static sInt index=0;
const sInt SAMPLESIZE = 4;
sInt size,pplay;
EnterCriticalSection(&DXSLock);
hr = DXSBuffer->GetCurrentPosition((DWORD*)&play,(DWORD*)&write);
if(!FAILED(hr))
{
pplay = play;
play = play/SAMPLESIZE;
write = write/SAMPLESIZE;
if(index>play)
play+=DXSSAMPLES;
size = play-index;
size = (size)&(~63);
// sDPrintF("samples i:%06x p:%06x w:%06x -> %04x : ",index,play,write,size);
if(size>0)
{
count1 = 0;
count2 = 0;
hr = DXSBuffer->Lock(index*SAMPLESIZE,size*SAMPLESIZE,&pos1,&count1,&pos2,&count2,0);
if(!FAILED(hr))
{
index += size;
if(index>=DXSSAMPLES)
index-=DXSSAMPLES;
DXSWriteSample += size;
DXSReadSample = pplay&(~63);
sVERIFY((sInt)(count1+count2)==(size*4));
if(DXSHandler)
{
if(count1>0)
(*DXSHandler)((sS16 *)pos1,count1/SAMPLESIZE,DXSHandlerUser);
if(count2>0)
(*DXSHandler)((sS16 *)pos2,count2/SAMPLESIZE,DXSHandlerUser);
}
DXSBuffer->Unlock(pos1,count1,pos2,count2);
}
}
}
LeaveCriticalSection(&DXSLock);
*/
}
/****************************************************************************/
unsigned long __stdcall ThreadCode(void *)
{
HRESULT hr;
sInt play,write;
DWORD count1,count2;
void *pos1,*pos2;
static sInt index=0;
const sInt SAMPLESIZE = 4;
sInt size,pplay;
while(DXSRun==0)
{
WaitForSingleObject(DXSEvent,(DXSSAMPLES*1000/44100)/4);
EnterCriticalSection(&DXSLock);
hr = DXSBuffer->GetCurrentPosition((DWORD*)&play,(DWORD*)&write);
if(!FAILED(hr))
{
pplay = play;
play = play/SAMPLESIZE;
write = write/SAMPLESIZE;
if(index>play)
play+=DXSSAMPLES;
size = play-index;
size = (size)&(~(DXSHandlerAlign-1));
// sDPrintF("samples i:%06x p:%06x w:%06x -> %04x : \n",index,play,write,size);
if(size>0)
{
count1 = 0;
count2 = 0;
hr = DXSBuffer->Lock(index*SAMPLESIZE,size*SAMPLESIZE,&pos1,&count1,&pos2,&count2,0);
if(!FAILED(hr))
{
index += size;
if(index>=DXSSAMPLES)
index-=DXSSAMPLES;
DXSWriteSample += size;
DXSReadSample = pplay&(~(DXSHandlerAlign-1));
sVERIFY((sInt)(count1+count2)==(size*4));
#if sLINK_UTIL
if(sPerfMon && sPerfMon->IndexSound<0xfc)
{
sPerfMon->SoundRec[sPerfMon->DBuffer][sPerfMon->IndexSound] = sSystem->PerfTime();
}
#endif
if(DXSHandler)
{
if(count1>0)
(*DXSHandler)((sS16 *)pos1,count1/SAMPLESIZE,(void *)DXSHandlerUser);
if(count2>0)
(*DXSHandler)((sS16 *)pos2,count2/SAMPLESIZE,(void *)DXSHandlerUser);
}
DXSBuffer->Unlock(pos1,count1,pos2,count2);
#if sLINK_UTIL
if(sPerfMon && sPerfMon->IndexSound<0xfc)
{
sPerfMon->SoundRec[sPerfMon->DBuffer][sPerfMon->IndexSound+1] = sSystem->PerfTime();
sPerfMon->IndexSound += 2;
}
#endif
}
}
}
LeaveCriticalSection(&DXSLock);
}
DXSRun = sFALSE;
return 0;
}
#endif
/****************************************************************************/
/****************************************************************************/
static void DSNullHandler(sS16 *data,sInt samples,void *user)
{
static sInt p0,p1;
// sSetMem4((sU32 *)data,0x00000000,samples);
while(samples>0)
{
*data++ = sFSin(p0/65536.0f)*0x4000; p0+=5010;
*data++ = sFSin(p1/65536.0f)*0x4000; p1+=5050;
samples--;
}
}
/****************************************************************************/
void sSystem_::SetSoundHandler(sSoundHandler hnd,sInt align,void *user)
{
#if sUSE_DIRECTSOUND
EnterCriticalSection(&DXSLock);
if(hnd)
DXSHandler = hnd;
else
DXSHandler = DSNullHandler;
if(align<0)
align=64;
DXSHandlerAlign = align;
DXSHandlerSample = 0;
DXSHandlerUser = user;
LeaveCriticalSection(&DXSLock);
#endif
}
/****************************************************************************/
sInt sSystem_::GetCurrentSample()
{
#if sUSE_DIRECTSOUND
return DXSLastTotalSample;//DXSLastFrameTime;
#else
return 0;
#endif
}
/****************************************************************************/
/*** ***/
/*** File ***/
/*** ***/
/****************************************************************************/
sU8 *sSystem_::LoadFile(sChar *name,sInt &size)
{
sInt result;
HANDLE handle;
DWORD test;
sU8 *mem;
mem = 0;
result = sFALSE;
handle = CreateFile(name,GENERIC_READ,FILE_SHARE_READ,0,OPEN_EXISTING,0,0);
if(handle != INVALID_HANDLE_VALUE)
{
size = GetFileSize(handle,&test);
if(test==0)
{
mem = new sU8[size];
if(ReadFile(handle,mem,size,&test,0))
result = sTRUE;
if(size!=(sInt)test)
result = sFALSE;
}
CloseHandle(handle);
}
if(!result)
{
if(mem)
delete[] mem;
mem = 0;
}
return mem;
}
/****************************************************************************/
sU8 *sSystem_::LoadFile(sChar *name)
{
sInt dummy;
return LoadFile(name,dummy);
}
/****************************************************************************/
sChar *sSystem_::LoadText(sChar *name)
{
sInt result;
HANDLE handle;
DWORD test;
sU8 *mem;
sInt size;
mem = 0;
result = sFALSE;
handle = CreateFile(name,GENERIC_READ,FILE_SHARE_READ,0,OPEN_EXISTING,0,0);
if(handle != INVALID_HANDLE_VALUE)
{
size = GetFileSize(handle,&test);
if(test==0)
{
mem = new sU8[size+1];
if(ReadFile(handle,mem,size,&test,0))
result = sTRUE;
if(size!=(sInt)test)
result = sFALSE;
mem[size]=0;
}
CloseHandle(handle);
}
if(!result)
{
delete[] mem;
mem = 0;
}
return (sChar *)mem;}
/****************************************************************************/
sBool sSystem_::SaveFile(sChar *name,sU8 *data,sInt size)
{
sInt result;
HANDLE handle;
DWORD test;
result = sFALSE;
handle = CreateFile(name,GENERIC_WRITE,FILE_SHARE_WRITE,0,CREATE_NEW,0,0);
if(handle == INVALID_HANDLE_VALUE)
handle = CreateFile(name,GENERIC_WRITE,FILE_SHARE_WRITE,0,TRUNCATE_EXISTING,0,0);
if(handle != INVALID_HANDLE_VALUE)
{
if(WriteFile(handle,data,size,&test,0))
result = sTRUE;
if(size!=(sInt)test)
result = sFALSE;
CloseHandle(handle);
}
return result;
}
/****************************************************************************/
/****************************************************************************/
#define sMAX_PATHNAME 4096
sDirEntry *sSystem_::LoadDir(sChar *name)
{
#if !sINTRO
static sChar buffer[sMAX_PATHNAME];
HANDLE handle;
sInt len;
sInt i,j;
WIN32_FIND_DATA dir;
sDirEntry *de;
sInt max;
de = 0;
sCopyString(buffer,name,sMAX_PATHNAME);
len = sGetStringLen(buffer);
if(name[len-1]!='/' && name[len-1]!='\\')
sAppendString(buffer,"/",sMAX_PATHNAME);
sAppendString(buffer,"*.*",sMAX_PATHNAME);
handle = FindFirstFile(buffer,&dir);
if(handle!=INVALID_HANDLE_VALUE)
{
max = 1024;
i=0;
de = new sDirEntry[max];
do
{
if(sCmpString(dir.cFileName,".")==0)
continue;
if(sCmpString(dir.cFileName,"..")==0)
continue;
de[i].IsDir = (dir.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0;
de[i].Size = dir.nFileSizeLow;
sCopyString(de[i].Name,dir.cFileName,sizeof(de[i].Name));
de[i].pad[0]=0;
de[i].pad[1]=0;
de[i].pad[2]=0;
i++;
}
while(FindNextFile(handle,&dir) && i<max-1);
FindClose(handle);
sSetMem(&de[i],0,sizeof(sDirEntry));
max = i;
for(i=0;i<max-1;i++)
for(j=i+1;j<max;j++)
if(de[i].IsDir<de[j].IsDir || (de[i].IsDir==de[j].IsDir && sCmpStringI(de[i].Name,de[j].Name)>0))
sSwap(de[i],de[j]);
}
return de;
#else
return 0;
#endif
}
/****************************************************************************/
sBool sSystem_::MakeDir(sChar *name)
{
#if !sINTRO
return CreateDirectory(name,0) != 0;
#else
return sFALSE;
#endif
}
/****************************************************************************/
sBool sSystem_::CheckDir(sChar *name)
{
#if !sINTRO
sBool result;
static sChar buffer[sMAX_PATHNAME];
HANDLE handle;
sInt len;
WIN32_FIND_DATA dir;
sCopyString(buffer,name,sMAX_PATHNAME);
len = sGetStringLen(buffer);
if(name[len-1]!='/' && name[len-1]!='\\')
sAppendString(buffer,"/",sMAX_PATHNAME);
sAppendString(buffer,"*.*",sMAX_PATHNAME);
handle = FindFirstFile(buffer,&dir);
result = (handle!=INVALID_HANDLE_VALUE);
FindClose(handle);
return result;
#else
return sFALSE;
#endif
}
#undef sMAX_PATHNAME
/****************************************************************************/
sBool sSystem_::RenameFile(sChar *oldname,sChar *newname)
{
sBool result;
result = sFALSE;
// if(CheckFileName(name))
{
result = MoveFile(oldname,newname);
}
return result;
}
/****************************************************************************/
sBool sSystem_::DeleteFile(sChar *name)
{
return ::DeleteFileA(name);
}
/****************************************************************************/
void sSystem_::GetCurrentDir(sChar *buffer,sInt size)
{
#if !sINTRO
sChar *s;
if(::GetCurrentDirectoryA(size,buffer))
{
s = buffer;
while(*s)
{
if(*s=='\\')
*s = '/';
s++;
}
}
else
{
sCopyString(buffer,"c:/",size);
}
#endif
}
/****************************************************************************/
sU32 sSystem_::GetDriveMask()
{
return GetLogicalDrives();
}
/****************************************************************************/
/*** ***/
/*** Graphics ***/
/*** ***/
/****************************************************************************/
sBool sSystem_::GetScreenInfo(sInt i,sScreenInfo &info)
{
if(i<0||i>=WScreenCount)
{
info.XSize = 0;
info.YSize = 0;
info.FullScreen = 0;
info.SwapVertexColor = 0;
info.PixelRatio = 1;
return sFALSE;
}
else
{
info.XSize = Screen[i].XSize;
info.YSize = Screen[i].YSize;
info.FullScreen = WFullscreen;
info.SwapVertexColor = (ConfigFlags & sSF_OPENGL)?1:0;
info.PixelRatio = 1.0f*Screen[i].XSize/Screen[i].YSize;
return sTRUE;
}
}
sInt sSystem_::GetScreenCount()
{
return WScreenCount;
}
sBool sSystem_::GetFullscreen()
{
return WFullscreen;
}
/****************************************************************************/
/****************************************************************************/
void sSystem_::FlushTexture(sInt handle)
{
sHardTex *tex;
sVERIFY(handle>=0 && handle<MAX_TEXTURE);
tex = &Textures[handle];
sVERIFY(tex->Flags);
if(tex->Tex)
{
tex->Tex->Release();
tex->Tex = 0;
}
}
/****************************************************************************/
/****************************************************************************/
void sSystem_::UpdateTexture(sInt handle,sBitmap *bm)
{
sHardTex *tex;
sBitmapLock lock;
sInt xs,ys,level;
sInt x,y;
sInt bpr,oxs;
sU32 *d,*s,*data;
sU8 *db,*sb;
tex = &Textures[handle];
sVERIFY(bm->XSize == tex->XSize);
sVERIFY(bm->YSize == tex->YSize);
if(!(tex->Flags & sTIF_RENDERTARGET))
{
xs = tex->XSize;
ys = tex->YSize;
oxs = xs;
level = 0;
data = new sU32[xs*ys];
sCopyMem4(data,bm->Data,xs*ys);
for(;;)
{
StreamTextureStart(handle,level,lock);
bpr = lock.BPR;
d = (sU32 *)lock.Data;
s = data;
for(y=0;y<ys;y++)
{
sCopyMem4(d,s,xs);
d+=bpr/4;
s+=oxs;
}
StreamTextureEnd();
if(xs<=1 || ys<=1)
break;
s = data;
d = data;
for(y=0;y<ys/2;y++)
{
sb = (sU8 *) s;
db = (sU8 *) d;
s+=oxs*2;
d+=oxs;
for(x=0;x<xs/2;x++)
{
db[0] = (sb[0]+sb[4]+sb[oxs*4+0]+sb[oxs*4+4]+2)>>2;
db[1] = (sb[1]+sb[5]+sb[oxs*4+1]+sb[oxs*4+5]+2)>>2;
db[2] = (sb[2]+sb[6]+sb[oxs*4+2]+sb[oxs*4+6]+2)>>2;
db[3] = (sb[3]+sb[7]+sb[oxs*4+3]+sb[oxs*4+7]+2)>>2;
db+=4;
sb+=8;
}
}
xs=xs>>1;
ys=ys>>1;
level++;
}
delete[] data;
}
}
/****************************************************************************/
void sSystem_::UpdateTexture(sInt handle,sU16 *source)
{
sHardTex *tex;
sBitmapLock lock;
sInt xs,ys,level;
sInt x,y;
sInt bpr,oxs;
sU32 *d,*s,*data;
sU16 *d16,*s16;
sU8 *d8;
tex = &Textures[handle];
if(!(tex->Flags & sTIF_RENDERTARGET))
{
xs = tex->XSize;
ys = tex->YSize;
oxs = xs;
level = 0;
data = new sU32[xs*ys*2];
sCopyMem4(data,(sU32 *)source,xs*ys*2);
for(;;)
{
StreamTextureStart(handle,level,lock);
bpr = lock.BPR;
d = (sU32 *)lock.Data;
s = data;
for(y=0;y<ys;y++)
{
switch(tex->Format)
{
case sTF_A8R8G8B8:
s16 = (sU16 *)s;
for(x=0;x<xs;x++)
{
d[x] = (((s16[0]>>7)&0xff) ) |
(((s16[1]>>7)&0xff)<< 8) |
(((s16[2]>>7)&0xff)<<16) |
(((s16[3]>>7)&0xff)<<24);
s16+=4;
}
break;
case sTF_A8:
s16 = (sU16 *)s;
d8 = (sU8 *)d;
for(x=0;x<xs;x++)
{
d8[x] = (((s16[1]>>7)&0xff) );
s16+=4;
}
break;
case sTF_Q8W8V8U8:
s16 = (sU16 *)s;
for(x=0;x<xs;x++)
{
d[x] = (((((sInt)s16[2]-0x4000)>>7)&0xff) ) |
(((((sInt)s16[1]-0x4000)>>7)&0xff)<< 8) |
(((((sInt)s16[0]-0x4000)>>7)&0xff)<<16) |
(((((sInt)s16[3]-0x4000)>>7)&0xff)<<24);
s16+=4;
}
break;
}
d+=bpr/4;
s+=oxs*2;
}
StreamTextureEnd();
if(xs<=1 || ys<=1)
break;
s = data;
d = data;
for(y=0;y<ys/2;y++)
{
s16 = (sU16 *) s;
d16 = (sU16 *) d;
s+=oxs*4;
d+=oxs*2;
for(x=0;x<xs/2;x++)
{
d16[0] = (s16[0]+s16[4]+s16[oxs*4+0]+s16[oxs*4+4]+2)>>2;
d16[1] = (s16[1]+s16[5]+s16[oxs*4+1]+s16[oxs*4+5]+2)>>2;
d16[2] = (s16[2]+s16[6]+s16[oxs*4+2]+s16[oxs*4+6]+2)>>2;
d16[3] = (s16[3]+s16[7]+s16[oxs*4+3]+s16[oxs*4+7]+2)>>2;
d16+=4;
s16+=8;
}
}
xs=xs>>1;
ys=ys>>1;
level++;
}
delete[] data;
}
}
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** Helper Structures ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
void sGeoBuffer::Init()
{
Type = 0;
Size = 0;
Used = 0;
VB = 0;
UserCount = 0;
}
sBool sGeoBuffer::AllocVB(sInt count,sInt size,sInt &firstp)
{
sInt pos;
sInt first;
if(Type!=2)
return sFALSE;
pos = Used;
first = (pos+size-1)/size;
pos = first*size;
pos += count*size;
if(pos>Size)
return sFALSE;
Used = pos;
firstp = first;
UserCount++;
return sTRUE;
}
sBool sGeoBuffer::AllocIB(sInt count,sInt &firstp)
{
if(Type!=1)
return sFALSE;
if(Used+count*2>Size)
return sFALSE;
firstp = Used/2;
Used+=count*2;
UserCount++;
return sTRUE;
}
void sGeoBuffer::Free()
{
sVERIFY(UserCount>0);
UserCount--;
if(UserCount==0)
Used = 0;
}
void sTexInfo::Init(sBitmap *bm,sInt format,sU32 flags)
{
XSize = bm->XSize;
YSize = bm->YSize;
Bitmap = bm;
Flags = flags;
Format = format;
}
void sTexInfo::InitRT(sInt xs,sInt ys)
{
XSize = xs;
YSize = ys;
Flags = sTIF_RENDERTARGET;
Format = 0;
}
/*
void sLightEnv::Init()
{
Diffuse = 0xffffffff;
Ambient = 0xff000000;
Specular = 0xffffffff;
Emissive = 0x00000000;
Power = 0.0f;
}
*/
void sLightInfo::Init()
{
Type = sLI_DIR;
Pos.Init(0,0,0,1);
Dir.Init(0,0,0,1);
Range = 16.0f;
RangeCut = 0.1f;
Diffuse = 0xffffffff;
Ambient = 0xff000000;
Specular = 0xffffffff;
Amplify = 1.0f;
Gamma = 0.5f;
Inner = 0.0f;
Outer = sPIF/2;
}
/****************************************************************************/
/*** ***/
/*** Camera ***/
/*** ***/
/****************************************************************************/
void sCamera::Init()
{
/*
View.Init();
Project.Init();
Final.Init();
*/
Matrix.Init();
CamPos.Init();
ZoomX = 1.0f;
ZoomY = 1.0f;
CenterX = 0.0f;
CenterY = 0.0f;
AspectX = 1.0f;
AspectY = 1.0f;
NearClip = 0.125f;
FarClip = 256.0f;
}
/****************************************************************************/
void sCamera::Init(const sViewport &vp)
{
sInt i;
Init();
i = vp.Window.XSize(); if(i!=0) AspectX = i;
i = vp.Window.YSize(); if(i!=0) AspectY = i;
}
void sCamera::Calc()
{
sF32 ratio;
sF32 q;
sMatrix mat,cam;
ratio = AspectX/AspectY;
q = FarClip/(FarClip-NearClip);
mat.i.Init(ZoomX ,0 , 0 ,0);
mat.j.Init(0 ,ZoomY*ratio, 0 ,0);
mat.k.Init(CenterX ,CenterY , q ,1);
mat.l.Init(0 ,0 ,-q*NearClip,0);
cam = CamPos;
cam.TransR();
Matrix.Mul4(cam,mat);
}
void sCamera::CalcTS()
{
sF32 ratio;
sF32 q;
sMatrix mat,cam;
ratio = AspectX/AspectY;
q = FarClip/(FarClip-NearClip);
mat.i.Init(ZoomX*0.5 ,0 , 0 ,0);
mat.j.Init(0 ,-ZoomY*ratio*0.5, 0 ,0);
mat.k.Init(CenterX+0.5 ,CenterY+0.5, q ,1);
mat.l.Init(0 ,0 ,-q*NearClip,0);
cam = CamPos;
cam.TransR();
Matrix.Mul4(cam,mat);
}
/****************************************************************************/
/*
void sCamera::SetMatrix(const sMatrix &)
{
}
void sCamera::SetMatrix2d()
{
}
*/
/****************************************************************************/
/****************************************************************************/
/*
void sCamera::Transform3d(const sVector *in,sVector *out,sInt count)
{
}
sInt sCamera::Transform2d(const sVector *in,sVector *out,sInt count)
{
return 0;
}
void sCamera::TransformScreen(const sVector *in,sVector *out,sInt count)
{
}
*/
/****************************************************************************/
/*** ***/
/*** Viewport ***/
/*** ***/
/****************************************************************************/
void sViewport::Init(sInt screen)
{
Screen = screen;
RenderTarget = -1;
Window.Init(0,0,sSystem->Screen[screen].XSize,sSystem->Screen[screen].YSize);
ClearFlags = sVCF_ALL;
ClearColor.Color = 0xff000000;
}
/****************************************************************************/
void sViewport::InitTex(sInt handle)
{
Screen = -1;
RenderTarget = handle;
ClearFlags = sVCF_ALL;
ClearColor.Color = 0xff000000;
}
/****************************************************************************/
/****************************************************************************/
/*** ***/
/*** Host Font ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
struct sHostFontPrivate
{
// HDC screendc;
BITMAPINFO bmi;
// HDC hdc;
HBITMAP hbm;
LOGFONT lf;
HFONT font;
};
/****************************************************************************/
sBool InitGDI()
{
GDIScreenDC = GetDC(0);
GDIDC = CreateCompatibleDC(GDIScreenDC);
GDIHBM = CreateCompatibleBitmap(GDIScreenDC,16,16);
SelectObject(GDIDC,GDIHBM);
return sTRUE;
}
/****************************************************************************/
void ExitGDI()
{
DeleteDC(GDIDC);
DeleteObject(GDIHBM);
ReleaseDC(0,GDIScreenDC);
}
/****************************************************************************/
sHostFont::sHostFont()
{
prv = new sHostFontPrivate;
prv->font = 0;
}
/****************************************************************************/
sHostFont::~sHostFont()
{
if(prv->font)
DeleteObject(prv->font);
delete[] prv;
}
/****************************************************************************/
/****************************************************************************/
void sHostFont::Begin(sBitmap *bm)
{
prv->hbm = CreateCompatibleBitmap(GDIScreenDC,bm->XSize,bm->YSize);
SelectObject(GDIDC,prv->hbm);
prv->bmi.bmiHeader.biSize = sizeof(prv->bmi.bmiHeader);
prv->bmi.bmiHeader.biWidth = bm->XSize;
prv->bmi.bmiHeader.biHeight = -bm->YSize;
prv->bmi.bmiHeader.biPlanes = 1;
prv->bmi.bmiHeader.biBitCount = 32;
prv->bmi.bmiHeader.biCompression = BI_RGB;
SetDIBits(GDIDC,prv->hbm,0,bm->YSize,bm->Data,&prv->bmi,DIB_RGB_COLORS);
}
/****************************************************************************/
void sHostFont::Print(sChar *text,sInt x,sInt y,sU32 c0,sInt len)
{
sInt i;
c0 = ((c0&0xff0000)>>16)|(c0&0x00ff00)|((c0&0x0000ff)<<16);
SetTextColor(GDIDC,c0);
// if(len==-1)
// len = 0x7fffffff;
len &= 0x7fffffff;
for(i=0;text[i]!=0 && i<len;i++);
ExtTextOut(GDIDC,x,y,0,0,text,i,0);
}
/****************************************************************************/
void sHostFont::End(sBitmap *bm)
{
sInt i;
prv->bmi.bmiHeader.biSize = sizeof(prv->bmi.bmiHeader);
prv->bmi.bmiHeader.biWidth = bm->XSize;
prv->bmi.bmiHeader.biHeight = -bm->YSize;
prv->bmi.bmiHeader.biPlanes = 1;
prv->bmi.bmiHeader.biBitCount = 32;
prv->bmi.bmiHeader.biCompression = BI_RGB;
GetDIBits(GDIDC,prv->hbm,0,bm->YSize,bm->Data,&prv->bmi,DIB_RGB_COLORS);
SelectObject(GDIDC,GDIHBM);
DeleteObject(prv->hbm);
for(i=0;i<bm->XSize*bm->YSize;i++)
bm->Data[i] |= 0xff000000;
}
/****************************************************************************/
/****************************************************************************/
void sHostFont::Init(sChar *name,sInt height,sInt width,sInt style)
{
LOGFONT lf;
TEXTMETRIC met;
sVERIFY(prv->font==0);
if(name[0]==0)
name = "arial";
lf.lfHeight = -height;
lf.lfWidth = width;
lf.lfEscapement = 0;
lf.lfOrientation = 0;
lf.lfWeight = (style&2) ? FW_BOLD : FW_NORMAL;
lf.lfItalic = (style&1) ? 1 : 0;
lf.lfUnderline = 0;
lf.lfStrikeOut = 0;
lf.lfCharSet = DEFAULT_CHARSET;
lf.lfOutPrecision = OUT_TT_PRECIS;
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
lf.lfQuality = (style&4) ? ANTIALIASED_QUALITY : NONANTIALIASED_QUALITY;
lf.lfPitchAndFamily = DEFAULT_PITCH|FF_DONTCARE;
sCopyMem(lf.lfFaceName,name,32);
prv->font = CreateFontIndirect(&lf);
SetBkMode(GDIDC,TRANSPARENT);
SelectObject(GDIDC,prv->font);
SelectObject(GDIDC,GDIHBM);
GetTextMetrics(GDIDC,&met);
Height = met.tmHeight;
Advance = met.tmHeight+met.tmExternalLeading;
Baseline = met.tmHeight-met.tmDescent;
}
/****************************************************************************/
void sHostFont::Print(sBitmap *bm,sChar *text,sInt x,sInt y,sU32 color,sInt len)
{
Begin(bm);
Print(text,x,y,color,len);
End(bm);
}
/****************************************************************************/
sBool sHostFont::Prepare(sBitmap *bm,sChar *letters,sHostFontLetter *met)
{
sInt letter;
sInt border;
sInt x,y,xs,ys,h,w,a;
SIZE size;
sChar buffer[2];
sBool result;
ABC abc;
Begin(bm);
h = Height;
border = 2;
x = border;
y = border;
xs = bm->XSize;
ys = bm->YSize;
sSetMem(met,0,sizeof(sHostFontLetter)*256);
result = sTRUE;
while(*letters)
{
letter = (*letters++)&0xff;
buffer[0]=letter;
buffer[1]=0;
if(GetCharABCWidths(GDIDC,letter,letter,&abc))
{
w = abc.abcB;
a = 0;
if(abc.abcA>0)
w += abc.abcA;
else
a = -abc.abcA;
if(abc.abcC>0)
w += abc.abcC;
}
else
{
GetTextExtentPoint32(GDIDC,buffer,1,&size);
w = size.cx;
a = 0;
}
if(x+w>xs-border)
{
y+=h+border;
x=border;
if(y+h>ys-border)
{
result = sFALSE;
break;
}
}
Print(buffer,x+a,y,0xffffffff);
met[letter].Location.x0 = x;
met[letter].Location.y0 = y;
met[letter].Location.x1 = x+w;
met[letter].Location.y1 = y+h;
met[letter].Pre = 0;
met[letter].Post = 0;
met[letter].Top = 0;
x = x + w + border;
}
End(bm);
return result;
}
/****************************************************************************/
sBool sHostFont::PrepareCheck(sInt xs,sInt ys,sChar *letters)
{
sInt letter;
sInt border;
sInt x,y,h,w;
SIZE size;
sChar buffer[2];
sBool result;
h = Height;
border = 2;
x = border;
y = border;
result = sTRUE;
while(*letters)
{
letter = (*letters++)&0xff;
buffer[0]=letter;
buffer[1]=0;
GetTextExtentPoint32(GDIDC,buffer,1,&size);
w = size.cx;
if(x+w>xs-border)
{
y+=h+border;
x=border;
if(y+h>ys-border)
{
result = sFALSE;
break;
}
}
x = x + w + border;
}
// sDPrintF("letter %d\n",letter);
return result;
}
/****************************************************************************/
/****************************************************************************/
/****************************************************************************/
/****************************************************************************/
#endif