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// This file is distributed under a BSD license. See LICENSE.txt for details.
ps.2.0
alias tUV = t0, tKern = t1
dcl tUV.xy // texture uv
dcl tKern.xy // filter kernel
alias sTex0 = s0, sTex1 = s1, sTex2 = s2, sTex3 = s3
alias sKern0 = s4, sKern1 = s5
alias cOffset = c0
def c1,4.0,-2.0,0.0,0.0
dcl_2d sTex0 // the texture
dcl_2d sTex1 // the texture
dcl_2d sTex2 // the texture
dcl_2d sTex3 // the texture
dcl_2d sKern0 // kernel 1
dcl_2d sKern1 // kernel 2
// ---- stage 1
temp uv0,uv1,uv2,uv3,kernel
temp pix0,pix1,pix2,pix3
vmov uv3,tUV
add uv2.xy,uv3,-cOffset
add uv1.xy,uv2,-cOffset
add uv0.xy,uv1,-cOffset
texld kernel,tKern,sKern0
mad kernel,kernel,c1.x,c1.y
texld pix0,uv0,sTex0
mul pix0,pix0,kernel.x
texld pix1,uv1,sTex1
mad pix0,pix1,kernel.y,pix0
texld pix2,uv2,sTex2
mad pix0,pix2,kernel.z,pix0
texld pix3,uv3,sTex3
mad pix0,pix3,kernel.w,pix0
// ---- stage 2
add uv1.xy,tUV,cOffset
add uv2.xy,uv1,cOffset
add uv3.xy,uv2,cOffset
texld kernel,tKern,sKern1
mad kernel,kernel,c1.x,c1.y
texld pix1,uv1,sTex0
mad pix0,pix1,kernel.x,pix0
texld pix2,uv2,sTex1
mad pix0,pix2,kernel.y,pix0
texld pix3,uv3,sTex2
mad pix0,pix3,kernel.z,pix0
//add pix0,pix0,pix0 // multiply everything by 2
mov oC0,pix0