fully customizable loading button with 8 different styles
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README.md

Version License Platform Swift

Loady

this is a small library to show loading and indicator in UIButton, with fully customizable styles. there are 6 different styles, you can set the colors from interface builder or programmatically.

Todo

  • animation style : like appstore download button
  • animation style : 4 phases Animation(normal, loading, success, error)
  • animation style : like telegram sharing
  • animation style : like android
  • animation style : downloading

TOP_LINE

Installation, cocoapods

loady minimum target requirement is iOS 10.0

just add this line into your podfile

  pod 'loady'

or simply copy the source codes into your project, take a look at the example project for more info

Configs

Setup programmatically :

       // sets animation type
        self.allInOneview?.animationType = LoadingType.all.rawValue
        
        // sets the color that fills the button after percent value changed
        self.allInOneview?.backgroundFillColor = .purple
        
        // sets the indicator color above the button
        self.allInOneview?.loadingColor = .yellow

        // sets the indictore view color (dark or light) inside the button
        self.allInOneview?.indicatorViewStyle = .light
        
        // some animations have image inside (e.g appstore pause image), this line sets that image
        self.allInOneview?.pauseImage = UIImage(named: "pause.png")
        
        // starts loading animation
        self.allInOneview?.startLoading()
        
        // some animations have filling background, or change the circle stroke, this sets the filling percent, number is something between 0 to 100
        self.allInOneview?.fillTheButton(with: 10)
        
        // some animations have circular loading , this sets the percents of circle that are completed, number is something between 0 to 100
        self.allInOneview?.fillTheCircleStrokeLoadingWith(percent: 25)

4 Phases Animation :

        // setup colors, titles and images
        self.fourPhases?.loadingColor = UIColor(red:0.38, green:0.66, blue:0.09, alpha:1.0)
        self.fourPhases?.fourPhases = (
            // normal phase
            LoadyAnimationOptions.FourPhase.Phases.normal(title: "Lock", image: UIImage(named: "unlocked"), background: UIColor(red:0.00, green:0.49, blue:0.90, alpha:1.0)),
            
            // loading phase
            LoadyAnimationOptions.FourPhase.Phases.loading(title: "Waiting...", image: UIImage(named: ""), background: UIColor(red:0.17, green:0.24, blue:0.31, alpha:1.0)),
            
            // success phase
            LoadyAnimationOptions.FourPhase.Phases.success(title: "Activated", image: UIImage(named: "locked"), background: UIColor(red:0.15, green:0.68, blue:0.38, alpha:1.0)),
            
            // error phase
            LoadyAnimationOptions.FourPhase.Phases.error(title: "Error", image: UIImage(named: "unlocked"), background: UIColor(red:0.64, green:0.00, blue:0.15, alpha:1.0))
        )
        
        // then later in your code after user click on the button just call, this line take the button to loading phase, 
        self.fourPhases?.startLoading()

        // in loading phase three different stage is available, you can cancel the loading by calling
        self.fourPhases?.normalPhase()
        
        // you can take the button to success phase by calling
        self.fourPhases?.successPhase()
        
        // you can take the button to error phase by calling
        self.fourPhases?.errorPhase()
        
Loading To Normal Loading To Success Loading To Error

Downloading Animation :

// setup download button details
        self.downloading?.animationsOptions.downloading = LoadyAnimationOptions.Downloading.init(
            downloadingLabel: (title: "Copying Data...", font: UIFont.boldSystemFont(ofSize: 18), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1)),
            percentageLabel: (font: UIFont.boldSystemFont(ofSize: 14), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1)),
            downloadedLabel: (title: "Completed.", font: UIFont.boldSystemFont(ofSize: 20), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1))
        )


Setup in interface builder

Set class change attributes

troubleshoot

  1. Unable to find a specification for loady

if you get some error like this with cocoapod, just update your pod with this commands in your terminal

    > [!] Unable to find a specification for `loady`
    
    $ pod repo update
    $ pod install